Thief

Thief

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 39 52 67
1440p QHD 62 65 84 96
1080p Full HD 88 90 100 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 39
2560x1440 Low 96
2560x1440 Medium 84
2560x1440 High 65
2560x1440 Ultra 62
1920x1080 Low 111
1920x1080 Medium 100
1920x1080 High 90
1920x1080 Ultra 88

Thief with AMD Ryzen 5 2600 + AMD Radeon RX 6650 XT, In-Depth Analysis

Resolution Scaling

The measured FPS data shows a steep and consistent decline as resolution increases, but the pattern reveals that this combo is heavily GPU-limited at higher resolutions while remaining reasonably capable at 1080p. Moving from 1920x1080 to 2560x1440 at High settings drops average FPS from 89.6 to 65.1, a reduction of roughly 27%. The jump from 1440p to 3840x2160 at High settings is even more punishing, falling from 65.1 to 38.8 FPS, which represents another 40% loss. This scaling behavior is typical of a GPU that runs out of pixel throughput at 4K, especially considering the RX 6650 XT's 128-bit memory bus and 8 GB GDDR6 frame buffer.

At Low settings, the resolution scaling is less severe but still pronounced: 111.2 FPS at 1080p drops to 95.6 FPS at 1440p, then further to 66.7 FPS at 4K. The fact that even at Low settings 4K performance falls below 70 FPS suggests the GPU's raw compute and memory bandwidth are the limiting factors, not the CPU. The Ryzen 5 2600, with its 6 cores and 12 threads, likely has enough headroom at these framerates to avoid becoming the bottleneck in most scenarios.

The gap between Medium and High settings at each resolution is relatively small — at 1080p, Medium delivers 99.6 FPS versus 89.6 FPS on High, a 10 FPS difference. At 4K, that same comparison yields 51.7 FPS versus 38.8 FPS, showing that the GPU struggles more with the additional shading work at higher pixel counts. This indicates that Thief's graphical load scales primarily with resolution and texture quality, making the RX 6650 XT the clear limiting component at 4K.

How This Combo Ranks

The combo ranks 1305 out of 1642 tested configurations in Thief, placing it in the lower third of all tested CPU-GPU pairings. This ranking might seem surprising given the individual component benchmarks, but it reflects that Thief is an older title (released in 2014) where modern hardware doesn't always translate to top-tier performance. The GPU sits at the 72nd percentile among all GPUs, while the CPU ranks at the 77th percentile among all CPUs, yet their combined performance in this specific game lands them at roughly the 20th percentile of combos.

The discrepancy between component-level percentiles and combo rank suggests that Thief's engine may not scale efficiently with the hardware available. The RX 6650 XT's nearest rivals include the RX 6800M (deltaPct 0), RX 470 (deltaPct 0.1), and Intel Arc A370M (deltaPct -0.5), indicating the GPU is competitive with those parts in synthetic benchmarks. However, in actual Thief gameplay, the measured FPS at 4K Ultra (38.6 FPS) falls below the 60 FPS threshold that most gamers consider playable, which drags down the combo's overall ranking.

For context, the CPU's nearest rivals — the Core i5-1345U (deltaPct -0.4), Ryzen 5 7530U (deltaPct 0.6), and Core i5-11600KF (deltaPct -0.6) — all have similar average benchmark scores, but none of these comparisons directly translate to Thief performance. The data shows that this pairing is adequate for 1080p gaming across most settings but struggles to maintain high framerates at 4K, which explains its mid-to-low combo ranking.

GPU Role

The AMD Radeon RX 6650 XT is built on the RDNA 2.0 architecture using TSMC's 7 nm process, featuring 11,060 million transistors on a 237 mm² die. Its clock behavior is notable: the base clock runs at 2055 MHz, but the boost clock reaches 2635 MHz, with a game clock of 2410 MHz. This boost behavior directly impacts Thief's performance, as the GPU can dynamically increase its clock speed under load to maintain higher framerates in lighter scenes.

Memory configuration plays a critical role in this game's results. The 8 GB GDDR6 frame buffer operates at 2190 MHz with a 17.5 Gbps effective rate, delivering 280.3 GB/s of bandwidth across a 128-bit bus. At 4K resolution, Thief's High and Ultra settings likely exceed the comfortable memory footprint, which explains why the FPS drops to 38.8 and 38.6 respectively. The 64 ROPs and 128 TMUs provide 168.6 GPixel/s and 337.3 GTexel/s fill rates, but these aren't enough to maintain smooth 4K performance given the memory bandwidth constraints.

The GPU's compute capabilities — 2048 shading units and 32 ray accelerators — offer 10.79 TFLOPS of FP32 performance, which is substantial for a mainstream card. However, Thief doesn't utilize ray tracing or heavy compute workloads, so these resources remain underutilized. The passmark G3D score of 17166 and 3DMark Steel Nomad score of 1859 place the GPU at the 72nd percentile, but the measured FPS in Thief shows that synthetic benchmarks overstate its real-world capability in this particular title.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable framerates across all settings. Low settings produce 111.2 FPS, Medium 99.6 FPS, High 89.6 FPS, and Ultra 87.8 FPS. The delta between Low and Ultra is just 23.4 FPS, suggesting the CPU can keep pace with the GPU's output even at lower quality presets where the GPU has more headroom.

Moving to 2560x1440, the performance drops become more pronounced. Low settings yield 95.6 FPS, Medium 83.5 FPS, High 65.1 FPS, and Ultra 62.3 FPS. The gap between Medium and High widens to 18.4 FPS, indicating that High settings introduce significantly more GPU workload. At this resolution, the combo remains viable for competitive play on Medium and below, but High and Ultra push the average below 70 FPS.

At 3840x2160, the GPU becomes the absolute bottleneck. Low settings deliver 66.7 FPS, Medium 51.7 FPS, High 38.8 FPS, and Ultra 38.6 FPS. The difference between High and Ultra at 4K is negligible (0.2 FPS), suggesting that Ultra settings don't add much visual fidelity beyond what High offers but still tax the GPU to the same degree. The 4K Low result of 66.7 FPS is the only 4K configuration that approaches playable smoothness, and even that falls short of the 72+ FPS that high-refresh-rate monitors demand.

FAQ

Q: Can this combo run Thief at 60 FPS on 1080p?

A: Yes. All four tested settings at 1920x1080 exceed 60 FPS, with Low at 111.2 FPS, Medium at 99.6 FPS, High at 89.6 FPS, and Ultra at 87.8 FPS.

Q: Is 4K gaming viable with the RX 6650 XT in Thief?

A: Only at Low settings, where the average FPS is 66.7. Medium drops to 51.7 FPS, while High and Ultra fall to 38.8 FPS and 38.6 FPS respectively, which are below the standard 60 FPS playability threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 2600's average benchmark score of 19616 is nearly identical to the Intel Core i5-1345U (19691, deltaPct -0.4) and AMD Ryzen 5 7530U (19508, deltaPct 0.6), showing it remains competitive despite being an older architecture.

Q: What is the GPU's memory bandwidth and how does it affect performance?

A: The RX 6650 XT has 280.3 GB/s of memory bandwidth from its 8 GB GDDR6 on a 128-bit bus. This bandwidth appears insufficient for 4K Ultra settings, where FPS drops to 38.6.

Q: Does the combo rank well among all tested configurations?

A: No. It ranks 1305 out of 1642 combos in Thief, placing it in the lower 20% despite the individual components ranking at the 72nd and 77th percentiles.

Q: What is the FPS difference between High and Ultra settings?

A: The difference is minimal. At 1080p, High delivers 89.6 FPS versus 87.8 FPS on Ultra (1.8 FPS difference). At 4K, High gives 38.8 FPS and Ultra 38.6 FPS (0.2 FPS difference).

Settings Recommendations

Based on the measured data, the optimal experience depends heavily on the target resolution. For 1080p gaming, Ultra settings are the clear choice — the 87.8 FPS average is smooth, and the 1.8 FPS sacrifice versus High is worth the visual upgrade. Medium at 99.6 FPS is an alternative for players who prioritize higher framerates over image quality, but the gain is modest.

At 2560x1440, Medium provides the best balance with 83.5 FPS, staying above the 60 FPS threshold while maintaining decent visual fidelity. High drops to 65.1 FPS, which is still playable but leaves less headroom for demanding scenes. Ultra at 62.3 FPS is borderline, and the 2.8 FPS difference versus High doesn't justify the additional GPU load.

For 3840x2160, the recommendation is to use Low settings, which deliver 66.7 FPS. Medium at 51.7 FPS is playable but not smooth, while High and Ultra at 38.8 FPS and 38.6 FPS respectively are below acceptable standards for most players. If 4K is the target, the data suggests either accepting Low settings or reducing the resolution to 1440p for a better experience. The negligible difference between High and Ultra at 4K (0.2 FPS) means players should never choose Ultra over High at this resolution.

CPU Role

The AMD Ryzen 5 2600 features 6 cores and 12 threads based on the Zen+ architecture, manufactured on GlobalFoundries' 12 nm process with 4,800 million transistors. Its base clock of 3.40 GHz can boost to 3.90 GHz, providing adequate single-thread performance for a 2014-era game like Thief. The CPU's 16 MB of shared L3 cache and dual-channel DDR4 memory support with 46.9 GB/s bandwidth are sufficient for the game's data demands.

Benchmark results show the CPU's strengths: a Cinebench R23 multi-core score of 11186 and single-core score of 1579, with a PassMark multi-thread score of 13160. The 77th percentile ranking among all CPUs indicates solid mainstream performance. However, Thief's engine doesn't heavily utilize the 12 threads, so the CPU's role is primarily to feed the GPU without becoming a bottleneck.

The data supports this interpretation: at 1080p Low settings, the combo achieves 111.2 FPS, which suggests the CPU can handle high framerates if the GPU allows it. The CPU's nearest rivals — the Core i5-1345U (avg score 19691, deltaPct -0.4) and Core i7-10700F (avg score 19485, deltaPct 0.7) — show comparable synthetic performance, but in Thief, the CPU is rarely the limiting factor. The 12 nm process node and 65 W TDP keep thermals manageable, allowing the CPU to sustain its boost clock during extended gaming sessions without thermal throttling, which is critical for maintaining consistent FPS in Thief's stealth-heavy environments where draw calls can spike.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + AMD Radeon RX 6650 XT in Thief

Resolution Settings Avg FPS
3840x2160 Low 66.7
3840x2160 Medium 51.7
3840x2160 High 38.8
3840x2160 Ultra 38.6
2560x1440 Low 95.6
2560x1440 Medium 83.5
2560x1440 High 65.1
2560x1440 Ultra 62.3
1920x1080 Low 111.2
1920x1080 Medium 99.6
1920x1080 High 89.6
1920x1080 Ultra 87.8

Thief with Ryzen 5 2600 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RX 6650 XT + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.