The Technomancer
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 34 | 40 | 52 |
| 1440p QHD | 49 | 63 | 73 | 95 |
| 1080p Full HD | 75 | 96 | 112 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis
The Technomancer, a 2016 action RPG, presents an interesting stress test for modern mobile hardware. The data for the Intel Core Ultra 5 235HX and NVIDIA GeForce RTX 5060 Mobile combination reveals a clear hierarchy of performance across resolutions, with the GPU ultimately defining the experience at higher fidelity settings. The measured frame rates indicate that while the CPU is more than capable of feeding the GPU at lower resolutions, the RTX 5060 Mobile becomes the primary bottleneck as pixel count and visual complexity increase.
Resolution Scaling
The frame rate data shows a predictable and steep decline as resolution scales from 1080p to 4K, but the magnitude of that decline is heavily dependent on the selected graphics preset. At High settings, the average frame rate falls from 96 FPS at 1920x1080 to 63 FPS at 2560x1440, a drop of 34%. Moving further to 3840x2160, the average FPS plummets to 34, representing a further 46% reduction from the 1440p figure and a total loss of 65% of the 1080p performance.
This scaling pattern is characteristic of a GPU-bound scenario. The workload per pixel increases dramatically with resolution, and the RTX 5060 Mobile simply runs out of pixel throughput. The difference between Low and Ultra settings at the same resolution also underscores this. At 1080p Low, the system achieves 146 FPS, but at 1080p Ultra, it drops to 75 FPS. This 49% performance penalty for maxing out visuals shows that the GPU’s shading units, texture mapping units, and render output units are being saturated.
The most telling indicator of the GPU’s role as the limiting factor is the scaling at Low settings. At 1080p Low, the average is 146 FPS. At 1440p Low, it is 95 FPS, a 35% decrease. At 4K Low, it is 52 FPS, a further 45% decrease from 1440p. Even with minimal graphical load, the frame rate is cut by more than half from 1080p to 4K. This suggests that despite the CPU’s strength, the sheer pixel count at 4K overwhelms the GPU, preventing it from maintaining the high frame rates seen at lower resolutions.
GPU Role
The NVIDIA GeForce RTX 5060 Mobile is the central figure in this performance analysis. With a 128-bit memory interface and 8 GB of GDDR7 memory, its bandwidth is rated at 384.0 GB/s. The benchmark results position this GPU at the 67th percentile of all GPUs, with an average benchmark score of 22435. Its nearest rival, the AMD Radeon RX 7700 XT, scores 22549, placing the RTX 5060 Mobile a marginal 0.5% behind. It also sits 1.3% ahead of the AMD Radeon RX 6700S and 1.2% ahead of the AMD Radeon RX 5700.
The GPU’s clock speeds are relatively modest, with a base clock of 952 MHz and a boost clock of 1455 MHz. This is paired with 3328 shading units and 48 render output units. The measured FPS data shows that at 4K Ultra, the GPU can only produce an average of 27 FPS, which is below the threshold for smooth playability. At 4K High, it manages 34 FPS, and at 4K Medium, it reaches 40 FPS. These figures indicate that the GPU’s 9.684 TFLOPS of FP32 compute power is insufficient for high-fidelity rendering at 4K.
The jump to 1440p shows a more viable performance envelope. At 1440p Ultra, the average is 49 FPS, which is playable but not ideal for fast-paced action. Dropping to High yields 63 FPS, and Medium provides 73 FPS. The data suggests that the RTX 5060 Mobile is best suited for 1080p gaming, where it can deliver high frame rates even at Ultra settings (75 FPS), and comfortable triple-digit performance at Medium (112 FPS) and High (96 FPS).
CPU Role
The Intel Core Ultra 5 235HX is a formidable mobile processor, and the benchmark data shows it is not the primary constraint in The Technomancer. With 14 cores and 14 threads, it has a base clock of 2.90 GHz and a boost clock of 5.10 GHz. This configuration places it in the 91st percentile of all CPUs, with an average benchmark score of 52073. Its nearest rivals include the AMD EPYC 8124P (deltaPct -0.1), the AMD Ryzen 9 5950X (deltaPct 0.2), and the Intel Core i9-13900F (deltaPct 0.7), showing it is firmly in the high-end desktop-class performance tier.
The CPU’s multi-core strength is evident in its Cinebench R23 multi-core score of 34731, and its single-core capability is highlighted by a score of 4903 in the same test. This processing power is more than sufficient to handle the game’s logic, physics, and AI. The fact that the frame rate scales so heavily with resolution and graphics settings confirms that the CPU is not the bottleneck; if it were, we would see performance plateaus at lower resolutions rather than the massive FPS gains observed.
At 1080p Low, the system hits 146 FPS, which is a strong indicator that the CPU can handle a very high frame rate. The lack of a meaningful CPU bottleneck is also suggested by the fact that the frame rate at 1080p Low is more than double the frame rate at 4K Low (52 FPS). If the CPU were the limiting factor, the frame rate would be more constant across resolutions. The 24 MB of shared L3 cache and high boost clock ensure that the GPU is fed with data as fast as it can process it, making the RTX 5060 Mobile the definitive performance governor.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across a matrix of settings and resolutions.
At 1920x1080, the system performs admirably. The Low preset delivers an average of 146 FPS, ensuring maximum fluidity. The High preset achieves 96 FPS, still well above the 60 FPS threshold. The Medium preset yields 112 FPS, with a minimum of 95 FPS and a maximum of 129 FPS. The most demanding Ultra preset still manages a solid 75 FPS average, making 1080p Ultra a viable option for a high-refresh-rate experience.
At 2560x1440, performance becomes more balanced. The Low preset produces an average of 95 FPS, which is excellent. The High preset drops to a still-playable 63 FPS. The Medium preset offers 73 FPS, with a minimum of 62 FPS and a maximum of 84 FPS. The Ultra preset, however, falls to 49 FPS, indicating that maximum settings at this resolution will require some compromises for a smooth 60 FPS experience.
At 3840x2160, the GPU struggles to keep up. The Low preset averages 52 FPS, which is borderline playable. The Medium preset averages 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. The High preset drops to 34 FPS, and the Ultra preset bottoms out at 27 FPS. These numbers clearly show that 4K gaming is only feasible with significant reductions in visual quality.
FAQ
Q: Can this laptop run The Technomancer at 4K?
A: Yes, but only at the Low preset, which yields an average of 52 FPS. Medium settings drop to 40 FPS, and High and Ultra settings fall below 35 FPS, making them less playable.
Q: What is the best resolution for a 60 FPS experience?
A: At 2560x1440, the High preset achieves 63 FPS, and the Medium preset achieves 73 FPS. At 1920x1080, all presets, including Ultra, exceed 75 FPS, so 1080p is the safest bet for a smooth experience.
Q: How does the RTX 5060 Mobile compare to its nearest rivals?
A: According to the average benchmark scores, the RTX 5060 Mobile is 0.5% behind the AMD Radeon RX 7700 XT, 1.3% ahead of the AMD Radeon RX 6700S, and 1.2% ahead of the AMD Radeon RX 5700.
Q: Is the Intel Core Ultra 5 235HX a bottleneck in this game?
A: No. The data shows that frame rates scale heavily with resolution and graphics settings, which is a classic sign of a GPU bottleneck. The CPU’s high benchmark scores (91st percentile) indicate it is not the limiting factor.
Q: What is the difference in FPS between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 146 FPS, while the Ultra preset averages 75 FPS. This is a 71 FPS difference, representing a significant performance cost for maximum visual fidelity.
Q: At what settings does the game become unplayable?
A: At 3840x2160 with the High preset, the average FPS is 34, and with Ultra, it is 27. These are the only measured configurations where the average frame rate falls below 30 FPS, which is generally considered a minimum for playability.
Settings Recommendations
Based on the measured data, the optimal settings depend on the user’s display and performance priorities. For players with a 1080p display, the Ultra preset is the clear choice. The 75 FPS average is well within the playable range and provides the best visual experience without sacrificing smoothness. For those who prioritize maximum frame rates for competitive play, the Low preset’s 146 FPS is available, but the visual compromise is substantial.
For 1440p displays, the High preset is the recommended balance. The 63 FPS average is just above the 60 FPS target, and it offers a significant visual upgrade over the Medium preset. The Medium preset, with its 73 FPS average, is also a strong choice if a higher frame rate is desired, providing a more stable minimum (62 FPS) than High. The Ultra preset should be avoided, as its 49 FPS average may lead to noticeable stutter.
For 4K displays, the Low preset is the only practical option. The 52 FPS average is playable, but the visual quality is a major downgrade from the High or Ultra presets. The Medium preset at 40 FPS is a risky choice, as the minimum frame rate of 34 FPS could result in noticeable hitches. The data indicates that this hardware combination is not well-suited for high-fidelity 4K gaming in The Technomancer, and users with 4K displays should consider either dropping the resolution to 1440p or accepting low graphical settings.
Hardware Specifications
Intel Core Ultra 5 235HX
NVIDIA GeForce RTX 5060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060 Mobile in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 95.0 |
| 2560x1440 | Medium | 73.0 |
| 2560x1440 | High | 63.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 146.0 |
| 1920x1080 | Medium | 112.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 75.0 |
The Technomancer with iUltra 5 235HX + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
Other Games with iUltra 5 235HX + RTX 5060 Mobile
Explore FPS benchmarks for other games using this same hardware combination.