Fivem
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 38 | 47 | 60 |
| 1440p QHD | 53 | 68 | 85 | 108 |
| 1080p Full HD | 80 | 103 | 129 | 163 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis
Fivem, the multiplayer modification platform built on Grand Theft Auto V's engine, presents a demanding and variable workload that scales significantly with both resolution and graphical presets. The measured data for the Intel Core Ultra 5 235HX paired with the NVIDIA GeForce RTX 5060 Mobile reveals a configuration that is highly capable at mainstream resolutions but begins to show its limitations at 4K, particularly when settings are pushed to their maximum. This analysis breaks down the performance characteristics, ranking, and optimal settings for this specific hardware combination.
Resolution Scaling
The performance drop from 1080p to 4K is dramatic and clearly indicates a GPU-bound scenario at higher resolutions. At Low settings, the average frame rate falls from 163 FPS at 1920x1080 to 108 FPS at 2560x1440, a 34% reduction, and then further to 60 FPS at 3840x2160, which is another 44% drop from 1440p. This steep decline is a classic sign that the rendering load is overwhelming the GPU's capabilities as pixel count increases.
The scaling pattern shifts slightly when moving to High settings. The average FPS at 1080p is 103, which drops to 68 FPS at 1440p (a 34% decrease) and then to 38 FPS at 4K (a 44% decrease from 1440p). The relative percentage drops are remarkably consistent between Low and High presets, suggesting that the GPU's fillrate and shading power are the primary bottlenecks. The data indicates that the RTX 5060 Mobile's 8 GB of VRAM and 128-bit memory interface are not the limiting factors at these settings; rather, the raw computational throughput of the GPU is what determines the frame rate ceiling.
At Ultra settings, the scaling becomes even more punishing. The transition from 1080p (80 FPS) to 1440p (53 FPS) represents a 34% loss, and moving to 4K (29 FPS) results in a 45% drop from 1440p. The 4K Ultra result of 29 FPS is below the threshold for smooth, playable performance. The data suggests that this combination is best suited for 1080p and 1440p gaming, where it can deliver high refresh rate experiences, while 4K should be reserved for Low or Medium settings if playability is the goal. The consistent percentage drops across all presets confirm that the GPU is the limiting component at every resolution tested, making resolution scaling the primary factor in performance variance.
GPU Role
The NVIDIA GeForce RTX 5060 Mobile is based on the Blackwell 2.0 architecture and features 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 384.0 GB/s. This memory configuration is adequate for the tested settings, as evidenced by the fact that frame rates scale predictably with resolution rather than suffering from sudden stutters or texture pop-in that would indicate VRAM capacity issues. The GPU's boost clock of 1455 MHz is relatively modest, but its 3328 shading units and 104 texture mapping units are what drive the performance in Fivem's DirectX 11-based engine.
The GPU's performance in synthetic benchmarks places it in the 67th percentile of all GPUs, with an average benchmark score of 22435. This puts it in direct competition with desktop cards like the AMD Radeon RX 7700 XT, which scores 22549 (a delta of -0.5%), and the AMD Radeon RX 5700, which scores 22170 (a delta of 1.2%). More relevant for mobile comparisons, it is 1.3% ahead of the AMD Radeon RX 6700S and 1.3% behind the NVIDIA GeForce RTX 4060 Mobile. This positioning suggests that the RTX 5060 Mobile offers performance roughly equivalent to the previous generation's mid-range mobile offerings, with the advantage of newer architecture features.
In the context of Fivem, the GPU's role is paramount at higher resolutions. The measured FPS data shows that at 4K Ultra, the GPU is the sole bottleneck, producing only 29 FPS. However, at 1080p Low, the GPU is less stressed, achieving 163 FPS. This indicates that while the GPU is capable of high frame rates at lower resolutions, its performance ceiling is hit quickly as resolution and settings increase. The GPU's 9.684 TFLOPS of FP32 compute is the theoretical limit that governs these results, and the data shows that this figure is not sufficient for 4K Ultra gaming in Fivem.
How This Combo Ranks
Within the benchmark database, this specific combination of the Intel Core Ultra 5 235HX and the NVIDIA GeForce RTX 5060 Mobile ranks 2457 out of 3707 tested combos for Fivem. This places it in the 34th percentile of all tested systems, indicating that while it is not a top-tier performer, it is far from being an entry-level configuration. The ranking suggests that many other combinations of CPUs and GPUs can achieve higher frame rates in this specific game, which is known to be sensitive to both single-core CPU performance and GPU throughput.
The rank is likely influenced by the fact that Fivem is a multiplayer modification that can be heavily CPU-dependent in crowded areas, but the data shows that the GPU becomes the limiting factor at higher resolutions. The CPU, which ranks in the 91st percentile of all CPUs with an average benchmark score of 52073, is clearly not the primary bottleneck at 1440p and 4K. The fact that the combo ranks lower than the CPU's percentile would suggest that the GPU is holding back the system's overall gaming performance in Fivem.
Comparatively, the CPU's nearest rivals include the AMD EPYC 8124P (delta -0.1%), the AMD Ryzen 9 5950X (delta 0.2%), and the Intel Core i7-14700 (delta -0.4%). These are all high-end desktop processors, indicating that the Ultra 5 235HX provides desktop-class CPU performance in a mobile form factor. However, the GPU's nearest rivals include the RTX 4060 Mobile, which is a direct predecessor, and the RX 7700 XT, which is a desktop card. This indicates that the GPU is competitive with mid-range desktop parts from the previous generation, but not with current high-end offerings.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system's capabilities across three resolutions and four quality presets. At 1920x1080, the system delivers strong performance across the board. Low settings yield an average of 163 FPS, which is excellent for high-refresh-rate monitors. Medium settings produce 129 FPS with a minimum of 109 and a maximum of 148, indicating smooth and consistent frame times. High settings average 103 FPS, still well above the 60 FPS threshold for most gamers. Ultra settings drop to 80 FPS, which remains playable but shows a significant 23% performance hit compared to High.
Moving to 2560x1440, the performance remains respectable but begins to show the GPU's limitations. Low settings average 108 FPS, providing a fluid experience. Medium settings average 85 FPS with a minimum of 72 and a maximum of 98, which is still comfortably playable. High settings average 68 FPS, which is acceptable but not ideal for competitive play. Ultra settings drop to 53 FPS, which is at the edge of playability for many users, especially in fast-paced multiplayer scenarios. The data shows a clear 37% drop from Low to Ultra at this resolution.
At 3840x2160, the system struggles to maintain high frame rates. Low settings average 60 FPS, which is exactly at the standard refresh rate threshold. Medium settings average 47 FPS with a minimum of 40 and a maximum of 54, indicating some frame pacing issues in demanding scenes. High settings drop to 38 FPS, which is noticeably choppy. Ultra settings average just 29 FPS, which is largely unplayable for a smooth experience. The data suggests that 4K gaming with this combo is only viable at Low settings, and even then, the frame rate leaves little headroom for demanding multiplayer sessions.
CPU Role
The Intel Core Ultra 5 235HX is a 14-core, 14-thread processor based on the Arrow Lake-HX architecture. It has a base clock of 2.90 GHz and a boost clock of 5.10 GHz, which is a substantial single-thread capability. The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 34731 and a single-core score of 4903. This places the CPU in the 91st percentile of all CPUs, indicating that it is a high-end mobile processor that can handle heavy multi-threaded workloads with ease.
In Fivem, the CPU's role is critical for maintaining frame rates in CPU-bound scenarios, such as when many players are on screen or during complex physics calculations. The high single-core performance is particularly beneficial for this game, as it relies heavily on a few main threads. However, the measured data shows that at higher resolutions, the GPU becomes the bottleneck, and the CPU's performance is less relevant. The fact that the FPS drops consistently with resolution increases confirms that the CPU is not the limiting factor in most of the tested configurations.
The CPU's 24 MB of shared L3 cache and support for DDR5 memory with a bandwidth of 102.4 GB/s provide a solid foundation for feeding the GPU with data. The benchmark results show that the CPU is capable of keeping up with the GPU's demands, as the frame rates do not show signs of CPU-related stutters or drops. The data suggests that this CPU is well-matched with the RTX 5060 Mobile for 1080p and 1440p gaming, but it would not be the component holding back performance at 4K.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. For 1920x1080, the High preset at 103 FPS offers the best balance of visual quality and performance. The Ultra preset at 80 FPS provides a marginal visual improvement but sacrifices 22% of the frame rate, which may not be worth it for competitive players. For users with high-refresh-rate monitors, the Medium preset at 129 FPS is an excellent choice, offering a significant frame rate boost with only a minor reduction in visual fidelity compared to High.
At 2560x1440, the High preset at 68 FPS is the recommended choice for most users, as it provides a good balance between visuals and smoothness. The Medium preset at 85 FPS is better suited for those who prioritize frame rate over graphical detail, and it maintains a minimum of 72 FPS, ensuring a consistently smooth experience. The Ultra preset at 53 FPS is playable but may feel less responsive in fast-paced situations, so it is only recommended for users who value visual quality above all else.
For 3840x2160, the Low preset at 60 FPS is the only viable option for a consistently playable experience. The Medium preset at 47 FPS is borderline, with the minimum of 40 FPS potentially causing noticeable stutters. The High and Ultra presets are not recommended for 4K gaming with this hardware. The data clearly shows that this combo is not designed for 4K Ultra gaming, and users should either lower their resolution to 1440p or stick to Low settings at 4K. The sweet spot for this configuration is 1440p with High settings, which delivers a smooth 68 FPS and demonstrates the best overall balance of performance and visual quality.
Hardware Specifications
Intel Core Ultra 5 235HX
NVIDIA GeForce RTX 5060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 5060 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 29.0 |
| 2560x1440 | Low | 108.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 53.0 |
| 1920x1080 | Low | 163.0 |
| 1920x1080 | Medium | 129.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 80.0 |
Fivem with iUltra 5 235HX + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Other Games with iUltra 5 235HX + RTX 5060 Mobile
Explore FPS benchmarks for other games using this same hardware combination.