The Technomancer
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 39 | 52 | 61 | 76 |
| 1440p QHD | 74 | 91 | 109 | 140 |
| 1080p Full HD | 109 | 139 | 165 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i3-12100F + AMD Radeon RX 6800 XT, In-Depth Analysis
The Intel Core i3-12100F and AMD Radeon RX 6800 XT pairing delivers a fundamentally GPU-bound experience in The Technomancer, with the 4-core/8-thread processor providing just enough throughput to let the graphics card stretch its legs. The CPU’s boost clock of 4.30 GHz and base clock of 3.30 GHz are modest, but its 12 MB of shared L3 cache and Alder Lake architecture prove sufficient for a 2016 action RPG. In synthetic workloads, the i3-12100F posts a Cinebench R23 multi-core score of 11912 and a single-core score of 1681, placing it at the 72nd percentile among all CPUs. Its nearest rival, the AMD Ryzen Threadripper PRO 3975WX, scores nearly identically on average (13534 vs 13516), a delta of just -0.1%, which underscores that this budget chip’s performance envelope is competitive with far more expensive parts in threaded tasks relevant to gaming.
However, the benchmark results reveal a clear division of labor. At 1080p with Low settings, the combo hits 214.3 FPS, while dropping to Ultra yields 109.3 FPS—a 48% reduction that points squarely at the GPU as the bottleneck. The CPU’s 3dmark_4_threads score of 2859 and 3dmark_8_threads score of 4026 suggest it can handle the game’s threading demands, but the frame rates at higher settings scale almost entirely with GPU load. The i3-12100F’s PassMark multi-thread score of 14015 and single-thread score of 3444 are respectable for its class, yet they do not translate into a CPU-limited scenario here; even at 4K Ultra, the system delivers 38.5 FPS, a figure that would be far lower if the processor were the constraining factor. In short, this CPU plays a supporting role, enabling the RX 6800 XT to dominate the rendering pipeline.
How This Combo Ranks
This combination ranks 592nd out of 1656 tested combos in The Technomancer, placing it in the upper third of all configurations. That percentile position is a direct consequence of the GPU’s strength rather than the CPU’s, as the RX 6800 XT’s 87th percentile standing among all GPUs far exceeds the i3-12100F’s 72nd percentile. The data shows a system that punches above its processor’s weight class, with the graphics card compensating for any potential CPU limitations. Compared to the GPU’s nearest rivals, the RX 6800 XT’s average benchmark score of 49982 edges out the Intel Arc A550M’s 49737 by 0.5%, trails the NVIDIA RTX A1000’s 50826 by -1.7%, and leads the NVIDIA CMP 50HX by 1.9% and the RTX 4070 Ti SUPER by 2.6%. Those margins are narrow, but they translate into tangible FPS gains in this title.
The combo’s rank of 592 out of 1656 suggests that many higher-tier CPUs paired with weaker GPUs still land below this configuration, which reflects the RX 6800 XT’s raw power. For a game like The Technomancer, which leans heavily on GPU rasterization, this pairing outperforms what the CPU’s modest specs might predict. The benchmark data confirms that the i3-12100F’s 4 cores and 8 threads are not a liability in this specific title, as the frame rates achieved at 1080p Medium (165.1 FPS) and 1440p High (91.1 FPS) are well above playable thresholds. The ranking reflects a balanced outcome where the GPU’s headroom is fully exploited, even if the CPU’s theoretical ceiling is lower than that of higher-end processors.
Resolution Scaling
Resolution scaling in The Technomancer reveals a textbook GPU-bound curve, with the RX 6800 XT shouldering the load as pixel count increases. At 1080p High, the system averages 139.4 FPS; moving to 1440p High drops that to 91.1 FPS, a 34.7% reduction, and then to 52.2 FPS at 4K High, a further 42.7% decline. This steep falloff from 1440p to 4K is characteristic of a graphics card working near its memory bandwidth limit—the RX 6800 XT’s 512.0 GB/s and 16 GB of GDDR6 are ample, but 4K resolution demands exponentially more fill rate. The pattern holds across settings: at Low, 1080p yields 214.3 FPS, 1440p drops to 140 FPS, and 4K falls to 76.2 FPS, showing that even at the lowest graphical load, the GPU remains the primary limiter.
The data also clarifies what the CPU is doing during these transitions. If the i3-12100F were the bottleneck, frame rates would stagnate at lower resolutions rather than scale linearly with pixel count. Instead, the 1080p to 1440p drop of 48.3 FPS at High settings is consistent with GPU-bound behavior, and the 1440p to 4K drop of 38.9 FPS continues that trend. The CPU’s average benchmark score of 13516, which sits just 0.4% below the Intel Core i7-1250U and 0.6% above the Intel Core i3-10105, suggests it has sufficient headroom to feed the GPU at all tested resolutions. The limiting component is unambiguously the graphics card, particularly at 4K where even Low settings (76.2 FPS) fail to reach the 1080p High figure, confirming that the RX 6800 XT’s 20.74 TFLOPS of FP32 compute is the deciding factor.
FAQ
Q: Does the Intel Core i3-12100F bottleneck the RX 6800 XT in The Technomancer?
A: No, the benchmark data indicates a GPU-bound scenario. At 1080p Low, the system reaches 214.3 FPS, and at 1440p High it maintains 91.1 FPS, both of which would be lower if the CPU were limiting performance. The i3-12100F’s 3dmark_max_threads score of 4023 and Cinebench R20 multi-core score of 5003 show adequate multi-threaded capability for this title.
Q: What is the best resolution for this combo to maintain 60+ FPS?
A: 1440p is the sweet spot. At 1440p High, the average FPS is 91.1, and even at Ultra it holds 74 FPS. At 4K, only Low settings (76.2 FPS) and Medium (60.8 FPS) exceed 60 FPS, while High drops to 52.2 FPS and Ultra falls to 38.5 FPS.
Q: How does the RX 6800 XT compare to its nearest rivals in synthetic benchmarks?
A: The RX 6800 XT’s average benchmark score of 49982 is 0.5% higher than the Intel Arc A550M (49737), 1.7% lower than the NVIDIA RTX A1000 (50826), 1.9% higher than the NVIDIA CMP 50HX (49071), and 2.6% higher than the NVIDIA GeForce RTX 4070 Ti SUPER (48704). These deltas are small, but they align with the GPU’s 87th percentile ranking.
Q: Is the i3-12100F’s 4-core/8-thread configuration sufficient for modern games?
A: Based on this game’s measured FPS, yes. The CPU’s Cinebench R23 single-core score of 1681 and PassMark single-thread score of 3444 provide strong per-core performance, and the 3dmark_2_threads score of 1659 indicates that even lightly threaded workloads are handled well. The combo’s rank of 592 out of 1656 confirms this pairing is viable.
Q: What causes the large FPS drop from 1080p to 4K?
A: The RX 6800 XT’s rendering pipeline is the limiting factor. The GPU’s pixel rate of 288.0 GPixel/s and texture rate of 648.0 GTexel/s are taxed heavily at 3840x2160, causing the average FPS at High settings to fall from 139.4 at 1080p to 52.2 at 4K—a 62.5% reduction. The CPU’s performance remains constant, so the drop is entirely attributable to GPU load.
Q: Which settings preset offers the best balance of visual quality and performance at 1440p?
A: High settings at 1440p provide 91.1 FPS, which is well above the 60 FPS threshold while delivering better visuals than Medium (108.7 FPS) or Low (140 FPS). Ultra at 1440p still achieves 74 FPS, so players prioritizing fidelity can use it, but High offers the best compromise for sustained frame rates.
GPU Role
The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its specifications align perfectly with the measured results. Built on the RDNA 2.0 architecture with a 7 nm process, the GPU features 4608 shading units, 288 TMUs, and 128 ROPs, with a boost clock of 2250 MHz and a game clock of 2015 MHz. Its 16 GB of GDDR6 memory on a 256-bit bus delivers 512.0 GB/s of bandwidth, which is critical for 4K rendering. The GPU’s PassMark G3D score of 24980 and 3dmark Steel Nomad DX12 score of 3689 place it in the 87th percentile of all GPUs, and its average benchmark score of 49982 is competitive with the nearest rivals, as detailed earlier. In The Technomancer, the GPU’s FP32 throughput of 20.74 TFLOPS directly drives the frame rates, with the 1080p Low result of 214.3 FPS representing near-maximum output for this card.
The GPU’s role becomes even more pronounced at higher resolutions. At 4K Ultra, the system delivers 38.5 FPS, which is a 64.1% drop from the 1080p Ultra figure of 109.3 FPS. This scaling is consistent with the GPU’s memory bandwidth and pixel throughput limits, not any CPU constraint. The RX 6800 XT’s 128 ROPs and 288.0 GPixel/s pixel rate are fully utilized at 3840x2160, and the 16 GB VRAM capacity ensures no texture swapping occurs even at Ultra settings. The GPU’s DirectX 12 Ultimate support and Vulkan 1.4 API compatibility also ensure that The Technomancer’s rendering paths are fully accelerated. The data shows a graphics card that is overqualified for 1080p, where it exceeds 200 FPS at Low settings, but appropriately challenged at 4K, where it maintains playable frame rates only at Medium or lower.
Settings Recommendations
The measured FPS rows provide a clear hierarchy for optimal settings, with the best experience depending on resolution priority. At 1080p, Ultra settings deliver 109.3 FPS, which is above the 100 FPS mark and offers the highest visual fidelity without sacrificing smoothness; there is no reason to drop below High (139.4 FPS) unless targeting very high refresh rates. At 1440p, High settings yield 91.1 FPS, making it the recommended preset for most users, as Ultra (74 FPS) is still playable but leaves less headroom for demanding scenes. At 4K, the data shows a stark trade-off: Medium produces 60.8 FPS, which is just above the 60 FPS target, while High drops to 52.2 FPS and Ultra falls to 38.5 FPS. For a 4K experience, Medium is the only preset that balances visual quality with playability, and even Low (76.2 FPS) is a viable option for those prioritizing frame rate stability.
The pattern across all resolutions indicates that the Ultra preset incurs a disproportionate performance cost relative to High. At 1080p, the drop from High to Ultra is 30.1 FPS (139.4 to 109.3), while at 1440p it is 17.1 FPS (91.1 to 74), and at 4K it is 13.7 FPS (52.2 to 38.5). This suggests that Ultra settings add marginal visual improvements at the expense of significant frame rates, making High the best overall choice for most gamers. The Low preset, while achieving the highest FPS (214.3 at 1080p, 140 at 1440p, 76.2 at 4K), sacrifices too much visual detail for a game that already runs well at higher settings. Consequently, the recommended configuration is High at 1080p or 1440p, and Medium at 4K.
Measured FPS Breakdown
The complete measured FPS data for this combo in The Technomancer is as follows:
1920x1080:
- Low: 214.3 FPS
- Medium: 165.1 FPS
- High: 139.4 FPS
- Ultra: 109.3 FPS
2560x1440:
- Low: 140 FPS
- Medium: 108.7 FPS
- High: 91.1 FPS
- Ultra: 74 FPS
3840x2160:
- Low: 76.2 FPS
- Medium: 60.8 FPS
- High: 52.2 FPS
- Ultra: 38.5 FPS
These numbers reveal a consistent scaling pattern. At 1080p, the spread from Low to Ultra is 105 FPS, indicating that the GPU has ample headroom even at max settings. At 1440p, the spread narrows to 66 FPS, and at 4K it narrows further to 37.7 FPS, reflecting the GPU’s approaching limits. The transition from 1080p to 1440p at High settings costs 48.3 FPS (139.4 to 91.1), while the transition from 1440p to 4K at High costs 38.9 FPS (91.1 to 52.2). The steepest single drop occurs between 1080p Ultra (109.3 FPS) and 1440p Ultra (74 FPS), a 35.3 FPS reduction, which underscores the GPU’s sensitivity to resolution increases. The data confirms that the RX 6800 XT delivers playable frame rates at 4K only with reduced settings, while 1080p and 1440p offer smooth performance across all presets.
Hardware Specifications
Intel Core i3-12100F
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + AMD Radeon RX 6800 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.2 |
| 3840x2160 | Medium | 60.8 |
| 3840x2160 | High | 52.2 |
| 3840x2160 | Ultra | 38.5 |
| 2560x1440 | Low | 140.0 |
| 2560x1440 | Medium | 108.7 |
| 2560x1440 | High | 91.1 |
| 2560x1440 | Ultra | 74.0 |
| 1920x1080 | Low | 214.3 |
| 1920x1080 | Medium | 165.1 |
| 1920x1080 | High | 139.4 |
| 1920x1080 | Ultra | 109.3 |
The Technomancer with ii3-12100F + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6800 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with ii3-12100F + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.