The Technomancer

The Technomancer

AVERAGE FPS
175
excellent

This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 66 85 99 129
1440p QHD 120 154 180 235
1080p Full HD 184 236 276 341

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 129
3840x2160 Medium 99
3840x2160 High 85
3840x2160 Ultra 66
2560x1440 Low 235
2560x1440 Medium 180
2560x1440 High 154
2560x1440 Ultra 120
1920x1080 Low 341
1920x1080 Medium 276
1920x1080 High 236
1920x1080 Ultra 184

The Technomancer with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The Technomancer, an Action RPG released in 2016, is paired with the AMD Ryzen 9 9950X3D and NVIDIA GeForce RTX 5090 D in this measured performance database. Across 1080p, 1440p, and 4K, with Low, Medium, High, and Ultra presets, the system yields average framerates from 66 FPS (4K Ultra) to 341 FPS (1080p Low). The data indicates a clear GPU-bound pattern at higher resolutions, while the CPU comfortably sustains very high frame rates at 1080p.

Resolution Scaling

At Low settings, the framerate escalates from 129 FPS at 4K to 235 FPS at 1440p and then to 341 FPS at 1080p. The jump from 1440p to 4K cuts the average by about 55% (235 FPS to 129 FPS), whereas moving from 1080p to 1440p drops the score by a smaller margin (341 to 235). This non‑linear reduction points to the 4K frame buffer being the dominant load on the GPU, which is expected because the pixel count quadruples when going from 1080p to 4K. The trend repeats across all presets. For example, at High settings, the average FPS at 1080p is 236; at 1440p it is 154; at 4K it is 85. The gap between 1440p and 4K is a 45% reduction, while the gap from 1080p to 1440p is 34% (236→154). This consistent scaling pattern shows that the RTX 5090 D is the limiting component at 4K, whereas at 1080p the CPU is capable of driving the world at very high speed.

Only the Medium preset provides min/max values: at 1080p the average is 276 FPS with a 235–317 FPS range; at 1440p, 180 FPS (153–207); at 4Kp, 99 FPS (84–114). The relative spread remain unchanged—the 4K minimum of 84 FPS is still above a 60 Hz display threshold, but the absolute numbers clearly show that 4K sits near the limit for this combination.

Another important observation is the percentage of frames that fall below the average when resolution climbs. At 4Kp Medium, the 84 minimum is 32% slower than the average, whereas at 1080p Medium the 235 minimum is only 15% below the average. This suggests that frame pacing at 4K is less stable, most likely due to GPU resource saturation.

Settings Recommendations

The measured rows allow a clear decision on which preset provides a comfortable experience without sacrificing visual quality. At 4K, the average FPS values are:

  • Low: 129
  • Medium: 99 (min 84, max 114)
  • High: 85
  • Ultra: 66

For a 60 Hz display, even the Ultra preset averages 66 FPS, which is technically playable but leaves almost no headroom during intense scenes. The Medium preset, however, delivers a robust 99 FPS average and the only recorded minimum of 84 FPS, guaranteeing that most of the frame times stay well above 60 FPS. The High setting—85 FPS average—still sustains a 60 FPS target, but the Medium configuration offers both a higher margin and a known floor. Thus, for 4K, Medium is the most judicious preset for a balanced performance; it gives a 31% average margin over 60 FPS while the visual difference to High is typically subtle on this title.

At 1440p and 1080p, the data suggests that users can simply choose the Ultra preset without losing playability. At 1440p, the Ultra preset averages 120 FPS, which is sufficient for high‑refresh 144 Hz displays, while High reaches 154 and Medium 180. Even at 1080p, the Ultra preset averages 184 FPS, and Low hits 341 FPS. Since every preset at these lower resolutions exceeds 120 FPS, the Ultra preset becomes the best quality‑to‑frame‑rate option; even if a monitor reverts to 60 Hz, the extra FPS simply improves responsiveness.

In short, the measured headers suggest: for 4K, use Medium for the highest reliable framerates; for 1440p and 1080p, Ultra is the recommended preset to exploit the GPU’s full capability without dropping below the 120‑FPS threshold.

CPU Role

The AMD Ryzen 9 9950X3D is a 16‑core, 32‑processor CPU with a boost clock of 5.70 GHz and a 170 W TDP. Its L2 cache is 1 MB per core, and the shared L3 cache is 128 MB—an especially large pool for a desktop chip. The results for The Technomancer mirror the expectation that the game, released in 2016, is heavily single‑threaded.

The CPU’s own benchmark numbers are: Cinebench R23 single‑core 2259 points, Geekbench single‑core 3064, and PassMark single‑thread 4737. These single‑thread scores are high enough to permit the system to reach 341 FPS at 1080p Low. At that resolution, when the GPU is not fully constrained, the CPU manages to feed the GPU with frames at rates that exceed the 120‑Hz class of monitors. In contrast, at 4K the CPU’s output is not the limiting factor; the GPU becomes the bottleneck, as the shadow statistics show that the average frame numbers (85 FPS at High) are far below what the CPU could potentially pump.

Comparing the CPU to its nearest competitors: in the overall CPU benchmark average, the Ryzen 9 9950X3D sits within 0.4% of the Intel Core Ultra 9 285, and 0.1% of the AMD Ryzen 7 PRO 9755 and 9755X3D. This margin is negligible, so any of these processors would produce nearly identical The Technomancer results, provided the rest of the system matches.

The passmark multicore score of 70,255 and Cinebench R23 multi‑core of 42,018 confirm strong multi‑thread processing, but these metrics have little influence on a game that relies on a few threads. The important part of the CPU is its very high single‑thread performance, which is why at low resolution it can push the engine past 300 FPS.

Another point: the 7950X3D’s 5.07 GHz boost clock and 4.3 GHz base clock ensure that the title’s main simulation thread is serviced promptly, leaving the GPU to wait on data rather than being starved. As a result, the frame rate at 1080p Low is 341 FPS, close to the 370‑FPS range offered by the CPU’s direct competitor, but that number is not in the pack.

In summary, the CPU will never be the limiting component in playing The Technomancer — even at the lowest resolution, the system still produces 341 FPS on Low, which is far above the typical 60 or 144 breath are handled by the CPU correctly.

How This Combo Ranks

The pairing of the Ryzen 9 9950X3D and GeForce RTX 5090 D is ranked 12th out of 3696 tested combos for The Technomancer. This places the combination in the top 1% of benchmark contributions (data reported from a controlled test). The exact ranking is 12th, which cannot be doubted because the 10th percentile is healthy at 12/3696 = 0.0032 (~0.3%), which is the lowest cut‑off of all configurations.

The CPU itself belongs to the 95th percentile among all CPUs in the database, and the GPU belongs to the 92nd percentile. That the pairing is ranked 12th suggests that when these two models are used together, there is little or no CPU‑bottleneck at lower resolutions; the high single‑render performance allows the GPU to work at its full stride even at 4K, giving the system one of the best measured outcomes in the game.

That top‑tier placement matches the absolute frame data: it yields 184 FPS at 1080p Ultra, 120 FPS at 1440p Ultra, and 65 FPS at 4K Ultra, whereas many other combos fail to exceed 200 FPS even at 1080p. The 12th placing is a direct consequence of the combination of high core count for multithreaded tasks (not needed by the game) and high single‑thread performance.

One extra home: the CPU's benchmark average is 75,779, and the nearest rivals (AMD Ryzen 7 PRO 9755, Ryzen 7 PRO 9765X3D, Intel Core Ultra 9 285) are all within 0.4% of that average. Thus the CPU runs close to the absolute ceiling among those that can drive the game’s 341 FPS point.

GPU Use

The NVIDIA GeForce RTX 5090 D is a top‑tier 32 GB GDDR7 memory card with a 512‑bit bus and 1.79 TB/s of memory diversity. With a boost clock of 2407 MHz, it has 21760 shading cores, 680 TMUs and 176 ROPs. The GPU’s own benchmark shows a synthetic average toward the 92nd percentile of the GPU field.

In The Technomancer, the GPU scaling is clearly frame‑rate‑limiting. At 4K, the High preset gives 85 FPS, and the Low preset gives 129 FPS. This indicates that the card is already stretched when rendering 3.8 million pixels: the highest number of pixels per second increases the loading of its bandpass, memory, and ROPs. The 28.7 Gb/s memory effective speed is more than enough for this game, but the 4K resolution still halts the progress.

The synthetic rival list shows the RTX 5090 D with 1.1% or 1.6% of the average score difference compared to AMD Radeons RX 6650M XT and RX 6850M XT, respectively. This means the AMD notebooks are not in direct competition. Still, those laptops would not perform in the same class as the data; the 5090 D's results confirm its place at the top of the desktop graphics stack.

The GPU’s huge VRAM (precise 32 GB) can hold all of The Technomancer’s textures and any future texture packs without worrying about memory spill. However, the game itself is from 2016, so its graphics asset number is low relative to 32 GB, meaning the RTX 5090 D supplies far more VRAM than the title will ever use. Its advantage to establish stricter or 4K high refresh goal rather than a specific frame counter at the ultra settings.

At 4K Ultra, the 66 FPS average is playable, but the GPU’s 32 GB backing and 1.79 TB/s bandwidth pull it up from previous generations; the game lacks the fat detail to stress it further, leaving performance to follow the pixel‑counting pattern.

In practical terms, the RTX 5090 D runs this game at 4K Low–High with ease, but the 4K Ultra path avoids the deepest impact. The 120 MHz boost is irrelevant here, as the game's load is not heavy enough to push the GPU to start its maximum clock continuously. The RTX 5090 D is simply over‑engineered for a 2017 title, but its headset ensures that no resolution can bog it down below 60 FPS.

Measured FPS Breakdown

The table lists all measured framerate data from the test run:

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

|------------|----------|------------|-------------|-------------|

| 3840×2160 | High | 85 | — | — |

| 3840×2160 | Low | 129 | — | — |

| 3840×2160 | Medium | 99 | 84 | 114 |

| 3840×2160 | Ultra | 66 | — | — |

| 2560×1440 | High | 154 | — | — |

| 2560×1440 | Low | 235 | — | — |

| 2560×1440 | Medium | 180 | 153 | 207 |

| 2560×1440 | Ultra | 120 | — | — |

| 1920×1080 | High | 236 | ― | — |

| 1920×1080 | Low | 341 | — | — |

| 1920×1080 | Medium | 276 | 235 | 317 |

| 1920×1080 | Ultra | 184 | — | — |

In the table above, the only entries with minimum and maximum values are the Medium preset. At 4Kp Medium, the FPS range extends from 84 to 114, representing a 30‑frame spread typical for a 2016 ARRG with complex effects. The 1440p and 1080p spreads are narrower in percentage terms. The data aligns with the CPU/GPU partition: at low resolutions the CPU is capable of sustaining a high 300‑FPS overhead, while at 4K the GPU’s rendering non‑pattern of the 60‑120 FPS band emerges.

FAQ

Q: What is the fastest resolution at which I can maintain a solid 100 FPS?

A: At 1440p with the Ultra preset, the measured average is 120 FPS, and at medium it is 180 FPS. So 1440p can be run well above 100 F

Hardware Specifications

AMD Ryzen 9 9950X3D

Cores / Threads 16 / 32
Base Clock 4300 MHz
Boost Clock 5700 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 5090 D in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 129.0
3840x2160 Medium 99.0
3840x2160 High 85.0
3840x2160 Ultra 66.0
2560x1440 Low 235.0
2560x1440 Medium 180.0
2560x1440 High 154.0
2560x1440 Ultra 120.0
1920x1080 Low 341.0
1920x1080 Medium 276.0
1920x1080 High 236.0
1920x1080 Ultra 184.0

The Technomancer with Ryzen 9 9950X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5090 D + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 9 9950X3D + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.