The Technomancer
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 35 | 41 | 54 |
| 1440p QHD | 50 | 64 | 75 | 98 |
| 1080p Full HD | 77 | 98 | 115 | 150 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5900X is a 12-core, 24-thread desktop processor built on the Zen 3 architecture, codenamed Vermeer, using TSMC's 7 nm process node. It operates with a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a 105 W TDP. The chip carries 64 MB of L3 cache, alongside 512 KB of L2 per core and 64 KB of L1 per core. In synthetic CPU benchmarks, the processor scores 16,262 in Cinebench R23 multi-core and 1,527 in single-core, while Geekbench reports 14,118 multi-core and 2,083 single-core results. The 3DMark suite shows a max-thread score of 10,075, with 8-thread and 4-thread scores of 6,601 and 3,588 respectively, indicating strong scaling across thread counts.
For The Technomancer, an Action RPG released in 2016, the Ryzen 9 5900X's 12 cores provide substantial headroom. The game's measured FPS data shows that at 1920x1080 with Low settings, the processor achieves 150 FPS average, while at Ultra settings it drops to 77 FPS. This performance spread across settings suggests that even at the lowest settings, the CPU is not the primary bottleneck — the 150 FPS ceiling at 1080p Low is likely constrained by the game engine or GPU rather than raw CPU throughput. The processor's single-thread performance, evidenced by a 3DMark single-thread score of 941 and PassMark single-thread score of 3,469, is sufficient for this era of game, which typically relied on fewer threads.
The Ryzen 9 5900X's percentile ranking of 87 among all CPUs places it in the upper tier of processors, with its average benchmark score of 41,376. Its nearest rivals include the Intel Core Ultra 7 366H with a score of 41,263 (0.3% difference) and the Intel Core i7-14650HX with 41,576 (-0.5% difference). This tight clustering indicates that the 5900X's computational performance is well within the expected range for modern mid-to-high-end processors, but the game's FPS results show that this CPU power translates into high frame rates only when the GPU can keep up.
At 4K resolution, the CPU's role diminishes further. The measured data shows 4K Ultra at 28 FPS and 4K Low at 54 FPS, which are GPU-limited scenarios. The processor's 24 threads are largely underutilized by a 2016 title, but the strong single-core performance ensures that no CPU-side stuttering or frame dips occur in the measured data. The 3DMark 2-thread score of 1,852 and 4-thread score of 3,588 indicate that even with limited thread usage, the processor delivers competitive performance for legacy workloads.
FAQ
Q: What is the maximum average FPS the Ryzen 9 5900X and RTX 5050 combination achieves in The Technomancer?
A: The highest measured average FPS is 150 at 1920x1080 resolution with Low settings. The next highest is 115 FPS at 1080p Medium, followed by 98 FPS at both 1080p High and 1440p Low.
Q: How does the CPU's benchmark performance compare to its nearest rivals?
A: The Ryzen 9 5900X has an average benchmark score of 41,376, which is 0.3% higher than the Intel Core Ultra 7 366H (41,263) and 0.4% higher than the AMD Ryzen AI 5 PRO 440 (41,208). It trails the Intel Core i7-14650HX (41,576) by 0.5%.
Q: What is the FPS difference between 1080p Low and 1080p Ultra settings?
A: The average FPS drops from 150 at Low to 77 at Ultra, representing a 73 FPS decrease. This 48.7% reduction in frame rate demonstrates the significant GPU load increase from Ultra settings.
Q: Does the RTX 5050's GPU benchmark score place it above or below its closest rival?
A: The RTX 5050 has an average benchmark score of 21,035, which is 1.6% higher than the AMD Radeon RX 5600 XT (20,713). It is 0.6% lower than the AMD Radeon RX Vega M GL (21,153) and 1% lower than the AMD Radeon HD 8970M (21,237).
Q: At what resolution does the system achieve 60+ FPS on High settings?
A: At 2560x1440 with High settings, the system achieves 64 FPS average. At 1920x1080 with High settings, it reaches 98 FPS. At 3840x2160 with High settings, the average drops to 35 FPS, which is below the 60 FPS threshold.
Q: What is the processor's multi-threaded performance in Cinebench R23?
A: The Ryzen 9 5900X scores 16,262 points in Cinebench R23 multi-core and 1,527 in single-core. The multi-core score reflects its 12-core/24-thread configuration, while the single-core score is relevant for games that rely on fewer threads.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of GPU-bound scaling as resolution increases. Starting at 1920x1080 with High settings, the system delivers 98 FPS average. Moving to 2560x1440 at the same settings, the average drops to 64 FPS — a 34.7% reduction. At 3840x2160, the average falls to 35 FPS, representing a further 45.3% drop from 1440p and a total 64.3% reduction from 1080p. This scaling curve is characteristic of a GPU-limited scenario, where the rendering workload increases quadratically with pixel count.
The Low settings row provides the clearest view of resolution scaling without the influence of heavy graphical effects. At 1080p Low, the system achieves 150 FPS. At 1440p Low, it drops to 98 FPS (34.7% reduction), and at 4K Low, it reaches 54 FPS (44.9% reduction from 1440p). These percentages are consistent across settings, suggesting that the RTX 5050's rendering throughput is the dominant constraint. The GPU's 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth is likely a factor at 4K, where memory capacity and bandwidth become more critical.
The Medium settings row includes minimum and maximum FPS values, providing additional insight. At 1080p Medium, the average is 115 FPS with a minimum of 98 and maximum of 132. At 1440p Medium, the average is 75 FPS with a minimum of 64 and maximum of 87. At 4K Medium, the average is 41 FPS with a minimum of 35 and maximum of 48. The minimum FPS values scale proportionally with the averages, indicating no sudden frame drops or CPU-related hitches. The consistent 20-25 FPS gap between minimum and maximum across resolutions reinforces the GPU-bound nature of the workload.
The CPU's role in this scaling is minimal. The Ryzen 9 5900X's strong multi-threaded scores (Cinebench R23 multi-core 16,262, PassMark multithread 39,002) far exceed what a 2016 Action RPG requires. Even at 1080p Low where the CPU has the least GPU work to wait on, the 150 FPS average does not reach the theoretical CPU limit — the processor's single-thread score of 941 in 3DMark suggests it could push higher if the game engine allowed. The data indicates that the RTX 5050 is the limiting component across all resolutions, with the CPU providing ample headroom.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system delivers its highest frame rates across all settings. Low settings produce an average of 150 FPS, Medium averages 115 FPS with a range of 98 to 132 FPS, High averages 98 FPS, and Ultra averages 77 FPS. The gap between Low and Ultra is 73 FPS, indicating that Ultra settings impose a significant rendering cost. The Medium row's minimum of 98 FPS matches the High average, showing that Medium settings fluctuate within a 34 FPS window while High delivers a steady 98 FPS average.
At 2560x1440, the frame rates scale down proportionally. Low settings average 98 FPS, Medium averages 75 FPS with a range of 64 to 87 FPS, High averages 64 FPS, and Ultra averages 50 FPS. The 48 FPS difference between Low and Ultra at 1440p is smaller in absolute terms than at 1080p, but the percentage gap remains consistent. The Medium row's minimum of 64 FPS aligns exactly with the High average, suggesting that the game's rendering pipeline has a similar load profile across these settings.
At 3840x2160, the system struggles to maintain playable frame rates at higher settings. Low settings average 54 FPS, Medium averages 41 FPS with a range of 35 to 48 FPS, High averages 35 FPS, and Ultra averages 28 FPS. The Ultra setting at 4K produces a 28 FPS average, which is below the 30 FPS threshold commonly considered the minimum for playability. The Medium row's minimum of 35 FPS matches the High average, indicating that frame time consistency holds even at lower performance levels.
The data shows a consistent pattern across all resolutions: Low settings provide the highest frame rates, followed by Medium, High, and Ultra in descending order. The percentage difference between Low and Ultra is similar across resolutions — 48.7% at 1080p, 49.0% at 1440p, and 48.1% at 4K. This consistency suggests that the settings presets scale uniformly in their GPU load, with Ultra roughly doubling the rendering cost compared to Low.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, manufactured on TSMC's 5 nm process. It features 2,560 shading units, 80 texture mapping units, and 32 ROPs, along with 20 RT cores and 80 tensor cores. The GPU operates at a base clock of 2,317 MHz and boosts to 2,572 MHz, with memory running at 2,500 MHz (20 Gbps effective). The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. The card's FP32 performance is rated at 13.17 TFLOPS, with a pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s.
In The Technomancer, the RTX 5050's performance is clearly the limiting factor at higher resolutions. The GPU's 66th percentile ranking among all GPUs, with an average benchmark score of 21,035, places it in the mid-range tier. Its nearest rivals include the AMD Radeon RX 5600 XT (20,713, 1.6% slower) and the AMD Radeon RX Vega M GL (21,153, 0.6% faster). This competitive positioning explains why the GPU delivers playable frame rates at 1080p and 1440p but struggles at 4K.
The 8 GB VRAM capacity is relevant for a 2016 game running at 4K resolution. The Technomancer's texture requirements at Ultra settings likely approach this limit, as evidenced by the 28 FPS average at 4K Ultra. The 128-bit memory bus and 320.0 GB/s bandwidth may also contribute to the performance drop at 4K, where memory bandwidth demands increase significantly. The measured data shows that even at 4K Low, the GPU only manages 54 FPS, suggesting that the rendering pipeline's memory access patterns are not well optimized for this hardware configuration.
The GPU's DirectX 12 benchmark score of 66 in PassMark is notably lower than its DirectX 11 score of 150, which could indicate driver overhead or architectural inefficiencies in older DirectX 12 titles. The Technomancer, released in 2016, likely relies on DirectX 11 or earlier APIs, which may explain why the GPU performs relatively better than its synthetic DirectX 12 score suggests. The Vulkan score of 89,381 in Geekbench and OpenCL score of 90,334 indicate strong compute performance, but these are not directly relevant to the game's FPS results.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, all settings presets deliver playable frame rates, but the Medium preset offers the best balance. The Medium average of 115 FPS with a minimum of 98 FPS provides a smooth experience well above the 60 FPS threshold, while High at 98 FPS and Ultra at 77 FPS offer diminishing returns for the additional visual fidelity. For players with high-refresh-rate displays, Low at 150 FPS is the only preset that fully utilizes such hardware, but the visual compromise may not be worth the 35 FPS gain over Medium.
At 2560x1440, the High preset at 64 FPS average is the recommended choice for maintaining 60+ FPS. Medium at 75 FPS provides additional headroom, but the minimum of 64 FPS suggests occasional dips to exactly the 60 FPS threshold. Ultra at 50 FPS is below the 60 FPS target and should be avoided for smooth gameplay. Low at 98 FPS is the best option for competitive play or high-refresh-rate monitors, but the visual quality reduction is substantial. The data shows that High at 1440p delivers a 64 FPS average, which is 35.3% higher than the 4K High average of 35 FPS.
At 3840x2160, the system cannot maintain 60 FPS at any preset. Low settings at 54 FPS average is the only preset close to playable, while Medium at 41 FPS and High at 35 FPS are below the 60 FPS target. Ultra at 28 FPS is not recommended for any use case. For 4K gaming, the Low preset provides the best experience at 54 FPS, but players should consider lowering the resolution to 1440p for a significantly better frame rate. The 4K Medium preset's minimum of 35 FPS indicates that even the minimum frame rate is below the playable threshold, making the experience inconsistent.
The overall recommendation is to prioritize 1440p High for the best balance of visual quality and performance, as it delivers 64 FPS average with a stable frame rate. For players who prefer 1080p, Medium at 115 FPS offers the best combination of smoothness and visual fidelity, with a minimum of 98 FPS ensuring no noticeable stuttering. The data clearly shows that the RTX 5050 is not suited for 4K gaming in this title, and players should avoid Ultra settings at any resolution above 1080p, as the 77 FPS at 1080p Ultra is the only Ultra preset that remains playable.
Hardware Specifications
AMD Ryzen 9 5900X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 5050 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 54.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 150.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 98.0 |
| 1920x1080 | Ultra | 77.0 |
The Technomancer with Ryzen 9 5900X + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 5050 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + RTX 5050
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