The Technomancer
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 14 | 21 | 23 |
| 1440p QHD | 25 | 32 | 33 | 46 |
| 1080p Full HD | 38 | 42 | 50 | 67 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5700G and NVIDIA GeForce GTX 1650 combination delivers playable frame rates in The Technomancer only at 1080p, with the GPU acting as the primary bottleneck as resolution increases. The data shows a clear ceiling: 66.9 FPS at 1080p Low, dropping to 38.2 FPS at 1080p Ultra, and falling below 25 FPS at 4K on every preset. This pairing ranks 1602nd out of 1656 tested combos in this game, placing it in the bottom 3% of systems, which means it is suited for 1080p gaming with settings compromises rather than high-refresh or high-resolution play.
CPU Role
The AMD Ryzen 7 5700G provides substantial headroom for this title, making it unlikely to be the limiting factor in most scenarios. This processor features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.60 GHz. Built on the Zen 3 architecture and the Cezanne codename, it uses a 7 nm process from TSMC. Its benchmark results reinforce its capability: a Cinebench R23 multi-core score of 20755 and a single-core score of 2930 place it in the 83rd percentile of all CPUs.
The 5700G’s 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data throughput for an Action RPG like The Technomancer, which relies more on consistent frame delivery than on extreme multi-threaded physics. In synthetic tests, the CPU scores 6629 in 3DMark’s 16-thread test and 899 in the single-thread test, showing balanced performance. Compared to its nearest rivals, the 5700G is essentially tied with the AMD Ryzen 7 6800U (0.3% slower), Intel Xeon D-2752TER (0.4% faster), Intel Core 5 210H (0.5% faster), and AMD Ryzen 5 7640U (0.6% faster) in average benchmark scores.
Given that the measured FPS at 1080p Low reaches 66.9 FPS, the CPU is clearly capable of feeding the GPU at that level. However, the performance drop when moving to higher settings — from 66.9 FPS at Low to 42.3 FPS at High at 1080p — indicates that the GPU, not the CPU, is absorbing the additional workload. The 5700G’s 65 W TDP and unlocked multiplier also mean it runs efficiently without thermal throttling concerns, though this does not directly translate to game performance. In this specific title, the CPU’s role is to provide a stable foundation; the data shows it does so without becoming a frame-rate ceiling at any resolution tested.
GPU Role
The NVIDIA GeForce GTX 1650 is the decisive component in this combo, and its limitations define the gaming experience. This GPU features 4 GB of GDDR5 memory on a 128-bit bus, delivering 128.1 GB/s of bandwidth. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it contains 896 shading units, 56 TMUs, and 32 ROPs. The GTX 1650’s FP32 performance is 2.984 TFLOPS, and it supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.
The GPU’s benchmark percentile of 43rd among all GPUs is modest, and its average benchmark score of 8713 places it near the AMD Radeon 550X (0.4% faster) and NVIDIA Quadro P2200 (0.5% slower). In The Technomancer, the GTX 1650’s 4 GB VRAM and memory bandwidth become critical at higher resolutions. At 4K Ultra, the average FPS plummets to 12.8, which is unplayable. Even at 4K Low, the average is only 23.2 FPS, indicating that the GPU cannot sustain a fluid experience at that resolution regardless of settings.
At 1440p, the picture improves but remains marginal: Low settings yield 46.3 FPS, but High drops to 31.7 FPS and Ultra to 25 FPS. The 1080p results are the only ones where the GPU shows adequate performance, with 66.9 FPS at Low and 49.7 FPS at Medium. The scaling pattern — from 66.9 FPS at 1080p Low to 23.2 FPS at 4K Low, a 65% reduction — confirms that the GTX 1650’s limited memory bandwidth and raw compute are the primary constraints. The GPU’s 75 W TDP and dual-slot design are irrelevant to performance here, but the 4 GB VRAM capacity is likely a contributing factor to the steep drop-off at 4K, where texture memory demands exceed what the card can efficiently manage.
Settings Recommendations
The measured rows point to a single viable strategy: play at 1080p with Low or Medium settings. At 1080p Low, the combo achieves 66.9 FPS, which is smooth for an Action RPG. Moving to Medium drops to 49.7 FPS, still playable but with diminishing returns in visual fidelity. High settings at 1080p yield 42.3 FPS, which is borderline, while Ultra at 38.2 FPS approaches the lower edge of acceptable frame rates for this genre.
At 1440p, only Low settings (46.3 FPS) are recommended, as Medium drops to 33.2 FPS and High to 31.7 FPS, both of which may cause noticeable stutter in combat. At 4K, no settings are viable; even Low produces only 23.2 FPS, and Ultra is at 12.8 FPS, which is effectively a slideshow. The data suggests that the best experience is achieved at 1080p Medium, where the 49.7 FPS average balances visual quality with responsiveness. For players prioritizing frame rate stability, 1080p Low at 66.9 FPS is the safest choice. The performance gap between Low and Medium at 1080p (17.2 FPS difference) is larger than the gap between Medium and High (8.6 FPS), indicating that the Low-to-Medium step offers the best ratio of visual improvement to performance cost.
How This Combo Ranks
This combination ranks 1602nd out of 1656 tested combos in The Technomancer, placing it in the bottom 3.3% of all systems benchmarked for this game. This poor standing is consistent with the GPU’s low percentile (43rd) and the CPU’s high percentile (83rd), confirming that the GTX 1650 drags down an otherwise capable processor. The rank suggests that most other tested combos outperform this pairing, likely due to superior graphics cards.
The data indicates that the 5700G is not the issue; its nearest rivals in CPU benchmarks include the AMD Ryzen 7 6800U (0.3% slower) and Intel Core 5 210H (0.5% faster), all within a tight band of performance. The GPU, however, sits near the bottom of the stack, with rivals like the AMD Radeon Pro WX 5100 (0.5% faster) and NVIDIA Quadro P2200 (0.5% slower) showing similar limitations. The combination’s rank reflects the GPU’s inability to translate the CPU’s strength into playable frame rates at higher resolutions. For a system targeting 1080p, this rank is acceptable, but for anyone expecting 1440p or 4K performance, the data shows this combo is severely underpowered.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals the GPU-bound nature of this system. At Low settings, the average FPS falls from 66.9 at 1080p to 46.3 at 1440p and then to 23.2 at 4K. That is a 31% reduction from 1080p to 1440p, and a 65% reduction from 1080p to 4K. At High settings, the decline is from 42.3 FPS at 1080p to 31.7 FPS at 1440p and 13.8 FPS at 4K, a 67% drop overall.
This scaling pattern is characteristic of a GPU-limited scenario. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions because the CPU workload is resolution-independent. Instead, the sharp declines at higher resolutions indicate that the GTX 1650’s fill rate and memory bandwidth are being overwhelmed. The 4 GB VRAM is likely exhausted at 4K, forcing the GPU to swap textures, which explains why even Low settings at 4K (23.2 FPS) are far below 1080p Low (66.9 FPS). The data shows that the limiting component is unambiguously the GPU; the CPU’s high benchmark scores and the resolution-dependent FPS drops confirm this. For users considering a resolution upgrade, the measured numbers indicate that 1080p is the only practical target, with 1440p Low being a stretch and 4K being wholly unsupported.
Measured FPS Breakdown
The full set of measured average FPS values provides a detailed picture of this combo’s capabilities. At 1920x1080, the results are: Low 66.9 FPS, Medium 49.7 FPS, High 42.3 FPS, and Ultra 38.2 FPS. At 2560x1440: Low 46.3 FPS, Medium 33.2 FPS, High 31.7 FPS, and Ultra 25 FPS. At 3840x2160: Low 23.2 FPS, Medium 21.1 FPS, High 13.8 FPS, and Ultra 12.8 FPS.
These numbers show a consistent pattern: the gap between Low and Ultra widens as resolution increases. At 1080p, the difference is 28.7 FPS (66.9 to 38.2). At 1440p, the gap is 21.3 FPS (46.3 to 25). At 4K, the gap narrows to 10.4 FPS (23.2 to 12.8), suggesting that at 4K, the GPU is so constrained that even lowering settings provides diminishing returns. The Medium setting at each resolution offers a balanced midpoint: 49.7 FPS at 1080p, 33.2 FPS at 1440p, and 21.1 FPS at 4K. The Ultra setting at 4K (12.8 FPS) is the worst measured result, while 1080p Low (66.9 FPS) is the best. The data shows no min or max FPS values, so the averages alone must guide judgment; they indicate that consistent 60 FPS is achievable only at 1080p Low, with 1080p Medium being the highest setting that maintains a playable average above 45 FPS.
FAQ
*Q: What is the best resolution and settings for this combo in The Technomancer?*
A: The data shows 1080p Low delivers the highest average FPS at 66.9, while 1080p Medium yields 49.7 FPS. Higher resolutions or settings result in significant drops, with 1440p Ultra at 25 FPS and 4K Ultra at 12.8 FPS.
Q: Is the CPU or GPU the bottleneck in this system?
A: The GPU is the clear bottleneck. The AMD Ryzen 7 5700G scores in the 83rd percentile of CPUs, but the GTX 1650 is in the 43rd percentile of GPUs. The FPS drops sharply with resolution (66.9 at 1080p Low to 23.2 at 4K Low), which indicates GPU limitation, not CPU constraint.
Q: Can this system handle 1440p gaming?
A: Only with Low settings, which achieves 46.3 FPS. Medium at 1440p drops to 33.2 FPS, and High to 31.7 FPS, both of which are below ideal playability for an Action RPG. Ultra at 1440p is at 25 FPS.
Q: How does this combo rank compared to other tested systems?
A: It ranks 1602nd out of 1656 combos, placing it near the bottom of the tested pool. This low rank is primarily due to the GPU’s limited performance, despite the CPU’s strong benchmark scores.
Q: What is the difference in FPS between Low and Ultra settings at 1080p?
A: At 1080p, Low averages 66.9 FPS and Ultra averages 38.2 FPS, a difference of 28.7 FPS. This indicates that visual quality can be improved at a cost of roughly 43% of the frame rate.
Q: Is the GTX 1650’s 4 GB VRAM sufficient for this game?
A: The data suggests it is a limiting factor at higher resolutions. At 4K, even Low settings yield only 23.2 FPS, and the steep decline from 1080p (66.9 FPS) to 4K (23.2 FPS) at Low settings points to memory bandwidth and capacity constraints.
Hardware Specifications
AMD Ryzen 7 5700G
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce GTX 1650 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 23.2 |
| 3840x2160 | Medium | 21.1 |
| 3840x2160 | High | 13.8 |
| 3840x2160 | Ultra | 12.8 |
| 2560x1440 | Low | 46.3 |
| 2560x1440 | Medium | 33.2 |
| 2560x1440 | High | 31.7 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 66.9 |
| 1920x1080 | Medium | 49.7 |
| 1920x1080 | High | 42.3 |
| 1920x1080 | Ultra | 38.2 |
The Technomancer with Ryzen 7 5700G + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with GTX 1650 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 7 5700G + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.