The Technomancer
This combination provides smooth gameplay with an average of 69 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 38 | 50 |
| 1440p QHD | 47 | 60 | 70 | 91 |
| 1080p Full HD | 71 | 91 | 107 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7600 + AMD Radeon RX 5700 XT, In-Depth Analysis
The Technomancer, a 2016 action RPG, is examined here with a configuration pairing the AMD Ryzen 5 7600 (Zen 4, 6 cores / 12 threads) with the AMD Radeon RX 5700 XT (RDNA 1.0, 8 GB GDDR6). Using only measured data, this page documents average frame rates across three resolutions (1080p, 1440p, 4K) and four quality presets (Low, Medium, High, Ultra). The combo, which ranks 2741 out of 3696 tested CPU/GPU pairs in this game, demonstrates a clear GPU-limited profile, with the CPU delivering high ceiling and the GPU governing final throughput. The following analysis breaks down resolution scaling, offers an FAQ, describes CPU and GPU roles, and recommends settings based solely on the numbers.
Resolution Scaling
The measured data reveals a consistent frame rate decay as resolution increases. Starting from 1080p High (91 avg FPS) to 1440p High (60 avg) is a 35% drop, while 1440p High to 4K High (33 avg) is a 45% drop. This pattern repeats across all presets: Low (139 → 91 → 50, drops of 35% and 45%), Medium (107 → 70 → 38, 35% and 46%), and Ultra (71 → 47 → 33, 33% and 30%). The consistency of these decrements indicates the game is dominated by pixel fill rate issues: 1440p contains 1.78× the pixels of 1080p, and 4K holds 2.25× that of 1440p. The actual frame-rate drops are nearly proportion to pixel count, so the GPU is the limiting component even at the lowest resolution. The exception is 1080p Low, where the system reaches 139 FPS, which is a high enough result that the CPU is not the binding constraint. In fact, the drop from 1080p Low to 1440p Low (-34%) is less than the pixel multiplier (-44%): this is because the CPU at 1080p can feed the GPU's less strain, and as resolution climbs, the GPU becomes the only obstacle. The fact that 4K Low (50 FPS) is still above 4K Ultra (33 FPS) further confirms that lowering compute load directly improves frame rates, while CPU impact is secondary.
FAQ
Q: What is the highest average FPS in this dataset?
A: The highest recorded value is 139 FPS at 1920x1080 with Low settings.
Q: Which preset at 1440p yields a 60+ FPS experience?
A: Only Medium and High are above 60 FPS. Medium scores 70 avg (min 59, max 80), while High scores 60 avg. Low delivers 91 FPS but uses lower visual quality, and Ultra drops to 47 FPS.
Q: Can this system handle 4K at any preset?
A: No 4K setup surpasses 50 FPS. Low is the only preset with an average above 50 (95 → actually 50), and Medium, High, and Ultra all sit below 40 FPS (38, 33, and 33 respectively). Thus 4K is not a smooth experience for this combo.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 7600's average benchmark score is 26,324, which places it with the AMD Ryzen 9 6900HX (26,274, +0.2%) and ahead of the Intel Core i9-11900KF (26,212, +0.4%) but slightly behind the AMD Ryzen 7 7435HS (26,402, -0.3%). Its CPU percentile is 78 among all tested CPUs.
Q: What are the minimum frame rates at 1440p Medium?
A: The 2560×1440 Medium row shows a minimum of 59 FPS and a maximum of 80 FPS, indicating a 21-FPS spread.
Q: Where does this combo place in the overall ranking?
A: It ranks 2741st of 3696 measured CPU/GPU pairings for this game, meaning roughly 74% of tested combos perform better.
CPU Role
The AMD Ryzen 5 7600 is a desktop CPU built on the Zen 4 microarchitecture and Raphael core. It provides 6 cores and 12 threads, with a base clock of 3.80 GHz and a boost frequency of 5.10 GHz. The thermal design power is 65 W. Its cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and a shared 32 MB L3 cache. The processor supports DDR5 memory in a dual-channel layout with a theoretical 83.2 GB/s bandwidth, and it has 24 PCIe Gen 5 lanes plus an integrated Radeon Graphics unit for trouble. In standard benchmarks, the CPU demonstrates strong single-thread capability: Cinebench R23 single-core 1852 and PassMark single-thread 3910. Multi-thread results are equally respectable: Cinebench R23 multi-core 12753, Geekbench multi-core 13413, and PassMark multi-thread 27058. The CPU's percentile (78) shows it outpaces the GPU (59), and its avg benchmark score is about 26,324.
In the context of The Technomancer, the CPU delivers sufficient per-core speed to feed the GPU during desired low resolutions and low settings. The fact that 1080p Low produces 139 FPS implies the CPU can sustain high frame rates. If the CPU were a limiting factor, one would expect frame rates to cap at lower values. The scaling patterns show that the GPU loses performance with resolution, while the CPU remains able to process the compiled gameplay logic without bottleneck. Nonetheless, the CPU's singular-thread result (Cinebench R23 single-core 1850) is nearly the same as its nearest rivals, but with 78th percentile it has a headroom. In a game that is not highly multi-threaded, the CPU is comfortable, but the overall frame count remains dictated by the GPU.
Measured FPS Breakdown
The following table lists every average frame rate from the dataset. Medium preset also includes minimum/maximum values; all other presets have no min/max data provided.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840×2160 | High | 33 | – | – |
| 3840×2160 | Low | 50 | – | – |
| 3840×2160 | Medium | 38 | 33 | 44 |
| 3840×2160 | Ultra | 33 | – | – |
| 2560×1440 | High | 60 | – | – |
| 2560×1440 | Low | 91 | – | – |
| 2560×1440 | Medium | 70 | 59 | 80 |
| 2560×1440 | Ultra | 47 | – | – |
| 1920×1080 | High | 91 | – | – |
| 1920×1080 | Low | 139 | – | – |
| 1920×1080 | Medium | 107 | 91 | 123 |
| 1920×1080 | Ultra | 71 | – | – |
The spread increases dramatically at 1080p: Medium shows a range from 91 to 123 FPS (a 35% gap), whereas 1440p Medium behaves in a 59–80 band (21 FPS) and 4K Medium is very narrow (33–44). This signals less consistency at high CPU speeds, while the GPU tends to stabilize the output when bound by resolution. Moreover, Ultra at 4K is identical to High (33 FPS), implying the GPU runs into its compute or memory ceiling regardless of extra quality.
How This Combo Ranks
The combo occupies 2741st place out of 3698 tested configurations in The Technomancer. This is the 74th percentile from – it beats ~2000 combos but is behind ~¾ of all tested. The CPU itself is above average (78th percentile), but the GPU's 59th percentile is clearly lower, and the GPU is what dictates the final rank. Because the game is GPU-limited, the CPU advantage does not translate into high geometric ranking. The rank suggests that with a lower-tier GPU, many other CPUs paired with more powerful graphics cards offset the single-core strength of the 7600. For a game with limited all-CPU scaling, the ranking will favour combos with balanced high-GPU performance; this pairing, mixing a high-class CPU with an older GPU, lands below average.
Settings Recommendations
Based on the measured rows, the sweet spots are:
1080p: All presets are above 60 FPS. For highest visual quality, Ultra still yields 71 FPS – a perfectly playable rate. If you prefer more headroom, High at 91 FPS provides a 25% boost. Low is unnecessarily high (139) and not a balanced for visual quality.
1440p: To stay above 60 FPS, Medium (70 FPS) and High (61 FPS) are viable. Medium delivers a 16% faster than High while retaining the same 1440p texture set. Low is the highest preset above 60 FPS (91 FPS), but the graphic loss is probably not worth it. Ultra (47 FPS) cannot hold 60 FPS, so it's only for those who cap at 60 with adaptive sync.
4K: No preset reaches 60 FPS. Low (50 FPS) is the only playable option at best; Medium (38) and higher are too low. Given the magnitude of the avatar, 4K is not viable for these components in this game.
Ultimately, for the best blend of 60+ FPS and visual fidelity, use 1080p Ultra (71 FPS) or 1440p High (60 FPS). The difference in frame pacing: 1080p gives more FPS but 1440p High still meets the 60 mark. If you value smoothness over textures, 1080p Low yields 139 FPS, but that's overkill.
GPU Role
The AMD Radeon RX 5700 XT is built on RDNA 1.0, with 2560 shading units, 160 texture mapping units, 64 ROPs and a transistor count of 10,300 million on a 7 nm process. Its boost clock is 1905 MHz, with a base of 1605 MHz and a "game" clock of 1755 MHz. The memory subsystem solves 8 GB GDDR6 across a 256-bit bus, delivering 448 TB/s of bandwidth. The GPU's raw compute potential is 9.754 TFLOPS (FP32), and its power envelope calls for a 550 W power supply and dual PCIe slots (1× 6-pin + 1x 8-pin). The GPUposted a PassMark G3D score of 16273 and 3DMark Steel Exist 2134; its percentile is 59 and its average benchmark score is 16351.
In this game, the GPU is the primary performance •. The measured frame rates mirror the pixel count: from 1080p to 1440p, a 44% pixel increase causes a 35
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 5700 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 50.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 91.0 |
| 2560x1440 | Medium | 70.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 107.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 71.0 |
The Technomancer with Ryzen 5 7600 + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 5700 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.