The Technomancer

The Technomancer

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 34 39 51
1440p QHD 48 61 72 93
1080p Full HD 73 94 110 143

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 39
3840x2160 High 34
3840x2160 Ultra 26
2560x1440 Low 93
2560x1440 Medium 72
2560x1440 High 61
2560x1440 Ultra 48
1920x1080 Low 143
1920x1080 Medium 110
1920x1080 High 94
1920x1080 Ultra 73

The Technomancer with AMD Ryzen 5 5600GT + AMD Radeon RX 7600, In-Depth Analysis

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 7600 in The Technomancer delivers playable frames at 1080p and 1440p, but 4K remains a stretch. Combining a 6-core / 12-thread Zen 3 CPU that sits at the 74th percentile among all tested CPUs with an RDNA 3 GPU that places at the 57th percentile among GPUs yields a configuration that ranks 2550th out of 3696 tested combos for this game. The measured results show a clear preference for lower resolutions, with the GPU taking on the primary bottleneck once pixel count rises.

How This Combo Ranks

The combo rank of 2550 out of 3696 places this setup in the lower half of the known sample. Out of every tested CPU and GPU pairing for The Technomancer, 1146 combinations are slower, while 2550 are faster. That puts this pairing just below the middle of the distribution, yet still perfectly usable for 1080p gaming. In the broader benchmark set, the CPU outperforms 74% of all processors, whereas the GPU outperforms 57% of all graphics cards. The GPU's lower percentile is the reason the combo doesn't rank higher in this game, which shows a strong dependence on the raw pixel throughput.

The CPU’s average benchmark score is 20733, placing it essentially tied with the Intel Core i5-12490F (score 20802, delta -0.3%) and the Intel Xeon 6325P (20821, -0.4%). The GPU’s average score is 15171, compared to the NVIDIA GeForce RTX 3050 OEM at 15199 (delta -0.2%) and the AMD Radeon Pro 560X at 15082 (delta +0.6%). In both cases, the differences are less than a single percentage point, meaning this Ryzen and Radeon pair is statistically inseparable from those rival parts. When combined, their near-equal standing explains why the combo’s overall rank sits close to what a comparable Intel/NVIDIA pairing would achieve.

In The Technomancer specifically, the rank is not about raw physical power alone. A 2016 title with moderate computational load, the CPU’s strength in single-threaded and multithreaded tasks (Cinebench R23 single-core 2438, multi-core 17272) matters less than the GPU’s capability to fill 3.8 million pixels per frame at 4K. As the resolution climbs, the 570.0 GB/s memory bandwidth the RX 7600 has to work with becomes a limiting factor, explaining why the 4K framerates drop drastically.

FAQ

Q: What is the launch MSRP of this CPU and GPU?

A: The AMD Ryzen 5 5600GT had a launch MSRP of $140, while the AMD Radeon RX 7600 launched with a 269 USD MSRP.

Q: What average FPS does this combo deliver at 1080p on the four presets?

A: Measured at 1920×1080, the average frame rate are: Low 143, Medium 110 (min 93, max 126), High 94, Ultra 73.

Q: Can this system reach 60 FPS at 1440p?

A: Yes. At 2560×1440, the High preset averages 61 FPS, and the Medium preset averages 72 FPS (.Low leads 93). Ultra drops to 48 FPS and misses the 60 target.

Q: How close is the RX 7600 to its closest rival in overall GPU benchmarks?

A: The RX 7600’s average benchmark score is 15231, while the NVIDIA GeForce RTX 3050 OEM scores 15199 – a delta of -0.2%. The AMD Radeon Pro 560X scores 15082, delta +0.6%, so the performance difference is negligible.

Q: Why does the frame rate fall so sharply from 1080p to 4K?

A: At Low settings, the FPS drops from 143 at 1080p to 51 at 2160p. That is a reduction of over 60% from the pixel count increase alone. The GPU is pushing 3.8× more pixels at 4K, and its 2048 shading units and 64 ROPs simply cannot maintain the same fill rate. The CPU, which sat at 143 FPS at 1080p, does not become the delimiter because even at 4K it still delivers 51 FPS.

Q: Does the Ryzen 5 5600GT hold back the RX 7600 at any of the tested settings?

A: The data indicates the CPU is never the limiting factor. At 1080p Low, the frame rate reaches 143 FPS, which is more than the GPU can deliver at higher resolutions. At 1440p High or 4K, the frame rate drops in line with pixel count, showing the GPU is the primary constraint. The CPU's 6.4 GHz (base 3.60, boost 4.60) and 12 threads are more than sufficient for this game.

CPU Role

The AMD Ryzen 5 5600GT uses the Zen 3 architecture and is built on a 7 nm TSMC process. It packs 6 cores, 12 threads, runs at a base clock of 3.60 GHz and a boost of 4.60 GHz. Its L3 cache is 16 MB and it supports dual-channel DDR4 memory with up to 51.2 GB/s bandwidth. In game, the CPU processing for The Technomancer includes physics, AI, and scene management, but the title is not heavily multithreaded. The low FPS at 4K is a clear sign that the GPU, not the CPU, is carrying the heavy load.

Compared to the AMD's other Zen 3 chips, this CPU has a 65 W TDP and integrated Radeon Vega7 graphics, but the discrete RX 7600 does all of the rendering here. The CPU’s Cinebench R23 multi-core score of 17272 matches the i5-12490F within 0.3%, and its single-core score of 2438 is also close to that Intel part. As a result, the game’s main thread will push the single-core speed, and it does not bottleneck the 940 FPS numbers seen at 1080p.

The benchmark suite shows the CPU sits at the 74th percentile, meaning it beats three quarters of all CPUs. For a 2016 title, that is far above the requirement. The system's bottleneck is cleary the GPU, as evidenced by the nearly linear drop in FPS as resolution increases. In the FAQ we derived that the CPU can already feed the GPU at 143 FPS at 1080p Low, so there is no further CPU headroom needed even at higher resolution.

Measured FPS Breakdown

Measured FPS for the exact defined rows are given below. All values are average unless a min–max is provided.

3840×2160 (4K)

  • Low: 51 avg FPS (no min/max recorded).
  • Medium: 39 avg, with min 33, max 45.
  • High: 34 avg.
  • Ultra: 26 avg.

2560×1440 (1440p)

  • Low: 93 avg FPS.
  • Medium: 72 avg, min 61, max 82.
  • High: 61 avg (no min/max).
  • Ultra: 48 avg.

1920×1080 (1080p)

  • Low: 143 avg.
  • Medium: 110 avg, min 93, max 126.
  • High: 94 avg.
  • Ultra: 73 avg.

These are actual measured outputs from the test suite. The 4K numbers are mostly below 60, while 1440p and 1080p are consistently playable. At 1440p, the Ultra preset is the only one below 60 (48 FPS). At 1080p, every preset stays above 70 FPS, with Ultra still hitting 73. The minimum frame rates for Medium are reported at every resolution, which gives a sense of how stable the experience is: at 1080p Medium, minimum 93 FPS means no stutters below that; at 1440p Medium, 61 give a decent dip; at 4K Medium, the min 33 is quite low.

Resolution Scaling

When the resolution climbs, the GPU has to process more pixels per frame, and the frame rate drops in proportion to those requirements. Looking at the Low preset:

  • 1080p Low: 143 FPS
  • 1440p Low: 93 FPS
  • 4K Low: 51 FPS

From 1080p to 1440p (which is about 1.78× the pixel count), the frame rate drops by (133 total) across the resolution, i.e., about 35% lower. From 1440p to 4K (another 2.25× pixels), it drops further to 51 FPS, a 45% reduction. This pattern is consistent with the GPU being fully loaded at all resolutions. If the CPU were the bottleneck, we would not see such a dramatic fall. The same applies to the Ultra preset: 73 FPS at 1080p down to 48 at 1440p and 26 at 4K. The taken.

Another way to read this: at the worst case, 4K Ultra, the card is outputting just 26 frames per second, which is clearly unplayable for action gameplay. Even at Low 4K, the 51 FPS is barely acceptable for a slower game, but for The Technomancer, which is an action RPG, 60 FPS would be much better.

These scaling numbers all point to the same limit: the RX 7600, with its 8 GB of GDDR6 and 128-bit bus, cannot sustain the required geometry and shading at 4K. The CPU is never the limiting component because even the fastest preset on 1080p (143 FPS) fails to show the same scaling on the lower resolutions.

Settings Recommendations

Given the measured averages, you want to choose a preset that keeps the FPS comfortably above 60, ideally with headroom to avoid occasional dips. Here is what the data suggests:

  • For 1080p displays, the Ultra preset gives 73 FPS average. That is a solid choice, but if you want the lowest dipping risk, Medium (110 FPS) or High (94 FPS) are even more stable. The game will definitely run smoothly at 1080p on any.
  • For 1440p, High average of 61 FPS is only slightly above the 60 threshold, meaning any extra load (explosions, large areas) could cause temporary drops below 60. The Medium preset averages 72 FPS with a minimum of 61, so it’s both smoother and safer. For a typical 1440p gamer, the Medium preset ensures consistently playable performance without sacrificing much visual quality. Ultra cripples to 48 FPS, so it should be avoided unless you lower other settings.
  • At 4K, none of the presets hit 60 FPS. The best is Low at 51 FPS, which is technically playable but not smooth. If you must run 4K, dropping to Low all range will give you the closest experience to. Otherwise, we recommend 1440p Medium as the go-to compromise: looks good and delivers 72 FPS average.

Whether you own the 1080p or 1440p display, the preset that delivers the most enjoyable experience is the Medium preset at 1440p. It has a healthy buffer over the 60 FPS target and matches the limits of this hardware. At 1080p, Ultra also works for a visual boost, but Medium and High are both superior in terms of frame consistency. For the best overall experience, choose the 1440p Medium preset; it squeezes the best balance between graphic fidelity and fluidity from this specific pairing.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 7600 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 51.0
3840x2160 Medium 39.0
3840x2160 High 34.0
3840x2160 Ultra 26.0
2560x1440 Low 93.0
2560x1440 Medium 72.0
2560x1440 High 61.0
2560x1440 Ultra 48.0
1920x1080 Low 143.0
1920x1080 Medium 110.0
1920x1080 High 94.0
1920x1080 Ultra 73.0

The Technomancer with Ryzen 5 5600GT + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RX 7600 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.