Fivem

Fivem

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 37 46 58
1440p QHD 52 66 83 105
1080p Full HD 78 101 126 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 58
3840x2160 Medium 46
3840x2160 High 37
3840x2160 Ultra 29
2560x1440 Low 105
2560x1440 Medium 83
2560x1440 High 66
2560x1440 Ultra 52
1920x1080 Low 160
1920x1080 Medium 126
1920x1080 High 101
1920x1080 Ultra 78

Fivem with AMD Ryzen 5 5600GT + AMD Radeon RX 7600, In-Depth Analysis

Fivem is a demanding multiplayer title, and this pairing of an AMD Ryzen 5 5600GT with an AMD Radeon RX 7600 produces a balanced yet resolution-sensitive experience. The benchmark data shows a system that excels at 1080p but struggles to maintain playable framerates at 4K, with the GPU clearly becoming the limiting factor as pixel count increases. The measured results indicate that users should prioritize resolution and preset selection carefully to match their display's capabilities.

Resolution Scaling

The FPS drop from 1080p to 4K is severe across all settings, revealing a GPU-bound scenario at higher resolutions. At Low settings, the average framerate falls from 160 FPS at 1920x1080 to 105 FPS at 2560x1440, then plummets to 58 FPS at 3840x2160. This represents a 34% reduction from 1080p to 1440p, and a further 45% drop from 1440p to 4K. The scaling pattern suggests the RX 7600’s 8 GB VRAM and 128-bit memory bus are being saturated at 4K, causing a disproportionate performance penalty.

The Medium preset shows a similar trend, with averages of 126 FPS at 1080p, 83 FPS at 1440p, and 46 FPS at 4K. The gap between 1080p and 1440p here is 34%, while the 1440p to 4K drop is 45%. Interestingly, the High preset exhibits the most linear scaling: 101 FPS at 1080p, 66 FPS at 1440p, and 37 FPS at 4K, with consistent ~35% reductions at each step. This suggests High settings are less VRAM-intensive than Ultra, allowing the memory subsystem to keep pace more predictably.

At Ultra settings, the system delivers 78 FPS at 1080p, 52 FPS at 1440p, and just 29 FPS at 4K. The 1080p to 1440p drop is 33%, but the 1440p to 4K collapse is 44%. The sub-30 FPS result at 4K Ultra makes that configuration effectively unplayable, while even 4K Low at 58 FPS falls below the 60 FPS threshold that most gamers consider smooth. The data indicates that 1440p is the practical ceiling for this combo, with 1080p being the sweet spot for high refresh rate displays.

GPU Role

The Radeon RX 7600’s specifications directly explain its performance characteristics in Fivem. With a base clock of 1720 MHz, a game clock of 2250 MHz, and a boost clock of 2655 MHz, the GPU has substantial compute headroom. Its 2048 shading units and 32 ray accelerators provide enough throughput for 1080p gaming, but the 8 GB GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth becomes a bottleneck at 4K. The measured framerates reflect this: the GPU’s pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are sufficient for 1080p but insufficient for 4K’s pixel throughput demands.

The GPU’s percentile ranking of 57 among all GPUs places it in the mid-range tier, which aligns with its Fivem performance. Its nearest rivals include the NVIDIA GeForce RTX 3050 OEM (0.2% faster) and the AMD Radeon 680M (0.7% faster), indicating this card sits in a tightly contested performance bracket. The 21.75 TFLOPS FP32 compute capability is not fully utilized in Fivem, as the game’s engine appears more sensitive to memory bandwidth and capacity than raw shader throughput.

The 6 nm process node and 13,300 million transistors give the RX 7600 efficiency that helps maintain consistent clock speeds under load. However, the 165 W TDP and dual-slot design suggest thermal headroom is adequate but not exceptional. In Fivem’s multiplayer environments, where draw calls and texture streaming can spike, the 8 GB VRAM capacity is adequate at 1080p and 1440p but marginal at 4K, contributing to the significant framerate drops observed at that resolution.

Settings Recommendations

For 1080p displays, the Low preset delivers 160 FPS average, which is ideal for high refresh rate monitors. However, the Medium preset at 126 FPS with a minimum of 107 FPS provides a better balance of visual quality and performance, keeping framerates well above the 100 FPS threshold for competitive play. High at 101 FPS is also viable, but Ultra at 78 FPS sacrifices too much smoothness for marginal visual gains in a fast-paced multiplayer shooter.

At 1440p, the Medium preset stands out with 83 FPS average and a 71 FPS minimum, maintaining playable framerates with decent visual fidelity. Low at 105 FPS is the best option for competitive players, while High at 66 FPS is acceptable for casual play. Ultra at 52 FPS dips below the 60 FPS standard and should be avoided unless the user prioritizes visuals over smoothness.

For 4K displays, the data strongly suggests avoiding this resolution for Fivem with this combo. Low settings at 58 FPS is the only configuration that approaches playability, but it falls short of 60 FPS. Medium at 46 FPS, High at 37 FPS, and Ultra at 29 FPS are all below acceptable thresholds. Users with 4K monitors should consider running the game at 1440p resolution or upgrading to a high-end GPU with more VRAM.

The measured rows indicate that the Medium preset offers the best experience across all resolutions, providing a consistent ~35% framerate improvement over High while maintaining visual quality. The minimum framerates recorded for Medium (107 FPS at 1080p, 71 FPS at 1440p, 39 FPS at 4K) show acceptable frame pacing, with the 4K minimum of 39 FPS being the only concern.

Measured FPS Breakdown

At 1920x1080, the system delivers strong performance across all presets. Low settings produce an average of 160 FPS, Medium achieves 126 FPS with a 107 FPS minimum and 145 FPS maximum, High reaches 101 FPS, and Ultra drops to 78 FPS. The 82 FPS spread between Low and Ultra demonstrates that Fivem scales significantly with preset quality at 1080p, giving users substantial control over the performance-visual tradeoff.

Moving to 2560x1440, the average framerates are 105 FPS at Low, 83 FPS at Medium (with 71 FPS minimum and 95 FPS maximum), 66 FPS at High, and 52 FPS at Ultra. The 53 FPS gap between Low and Ultra at 1440p is narrower than at 1080p, indicating the GPU is becoming more of a limiting factor. All presets except Ultra maintain averages above 60 FPS, making 1440p a viable resolution for this combo.

At 3840x2160, performance drops dramatically. Low averages 58 FPS, Medium averages 46 FPS with a 39 FPS minimum and 53 FPS maximum, High averages 37 FPS, and Ultra averages just 29 FPS. The 29 FPS difference between Low and Ultra at 4K is the smallest across all resolutions, confirming that the GPU is fully saturated and preset choice has diminishing returns. The Medium preset’s 39 FPS minimum indicates occasional stutters, while the 53 FPS maximum shows the system can briefly approach playable framerates.

How This Combo Ranks

The combo ranks 2538 out of 3707 tested combinations in Fivem, placing it in the 32nd percentile of all tested systems. This ranking reflects the mid-range positioning of both components. The Ryzen 5 5600GT’s CPU percentile of 74 is notably higher than the GPU’s 57, suggesting the processor has more headroom relative to its peers than the graphics card does. This imbalance indicates that the RX 7600 is the primary constraint on overall system performance in Fivem.

When compared to other combos, this pairing sits in the lower-middle tier, which aligns with the GPU’s nearest rival results. The RX 7600’s average benchmark score of 15171 is only 0.2% behind the RTX 3050 OEM and 0.6% ahead of the Radeon Pro 560X, showing it competes with entry-level to mid-range cards. The CPU’s average score of 20733 is within 0.5% of several rivals including the Intel Core i5-12490F and Intel Xeon 6325P, indicating strong processor performance that is not the bottleneck.

The rank of 2538 out of 3707 means that 1169 tested combos performed worse, but 2537 performed better. This places the system below the median, which is expected given the RX 7600’s mid-range positioning. Users seeking higher rankings would need to upgrade the GPU first, as the CPU has more performance headroom relative to its class.

CPU Role

The AMD Ryzen 5 5600GT provides solid processing power for Fivem, with 6 cores and 12 threads based on the Zen 3 architecture. Its base clock of 3.60 GHz and boost clock of 4.60 GHz offer strong single-thread performance, reflected in the Cinebench R23 single-core score of 2438 and Geekbench single-core score of 1843. The 16 MB L3 cache helps with multiplayer workloads where multiple players and entities are tracked simultaneously.

The CPU’s benchmark results show balanced performance across different thread counts. The 3DMark scores progress from 913 in single-thread to 3446 in 4-thread and 5554 in max-thread tests, indicating good scaling up to its 12 threads. The PassMark multithread score of 20325 and Cinebench R23 multicore score of 17272 demonstrate that the processor can handle the physics and AI calculations required by Fivem’s server-side simulation.

The 65 W TDP and 7 nm process node make this an efficient processor, and its 74th percentile ranking among all CPUs confirms it outperforms the majority of processors. The nearest rival, the Intel Core i5-12490F, has a nearly identical average score of 20802 versus 20733, a mere 0.3% difference. This CPU is not the limiting factor in this combo; at 1080p Low settings where the GPU delivers 160 FPS, the processor clearly keeps pace with the graphics card’s output.

However, in Fivem’s multiplayer environments, CPU performance can vary based on server population and script complexity. The 12 threads provide ample parallelism for background tasks, and the Zen 3 architecture’s strong IPC (instructions per clock) helps maintain consistent framerates in CPU-bound scenarios. The 51.2 GB/s memory bandwidth on dual-channel DDR4 is adequate for this workload, though faster memory could provide marginal gains in CPU-heavy situations.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 7600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 58.0
3840x2160 Medium 46.0
3840x2160 High 37.0
3840x2160 Ultra 29.0
2560x1440 Low 105.0
2560x1440 Medium 83.0
2560x1440 High 66.0
2560x1440 Ultra 52.0
1920x1080 Low 160.0
1920x1080 Medium 126.0
1920x1080 High 101.0
1920x1080 Ultra 78.0

Fivem with Ryzen 5 5600GT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.