The Technomancer
This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 55 | 64 | 84 |
| 1440p QHD | 78 | 100 | 117 | 152 |
| 1080p Full HD | 119 | 153 | 179 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070, In-Depth Analysis
The Technomancer pairs the AMD Ryzen 5 5600F with the NVIDIA GeForce RTX 4070, a combination that sits in the 1008th position out of 3696 tested combos for this game. This is a mid-to-high pack placement, indicating a system that delivers solid playable frames at most settings, yet one that shows a clear ceiling when pushed to 4K Ultra. The data below breaks down how the CPU, GPU, and resolution choices shape the experience.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600F is a 5000-series desktop chip built on the Zen 3 architecture, codenamed Vermeer. It is manufactured by TSMC on a 7 nm process with 4,150 million transistors on a 74 mm² die. The CPU has 6 cores and 12 threads, a base clock of 3.00 GHz, and a boost clock of 4.00 GHz. Its 65 W TDP and AMD Socket AM4 mounting point to a mainstream, power-conscious platform. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3.
PassMark benchmark scores help put this part in context. The single-thread score is 2872, while the multithread score is 19236. Integer math completes at 59339, floating point math at 34548, and extended instructions at 16266. Data compression hits 232836, encryption 13839, and random string sorting 23422. The CPU’s average benchmark score is 36945, which places it at the 85th percentile among all processors in the database. The nearest rivals are the Intel Core Ultra 5 225 (avg score 36938, a delta of 0%), the AMD Ryzen 5 5500X3D (37018, -0.2%), the AMD Ryzen AI 7 PRO 450 (37093, -0.4%), and the Intel Core i9-12900T (37112, -0.5%). This cluster shows the 5600F is essentially at parity with a wide range of modern mid-range parts; the delta percentages are within a fraction of a percent.
In a game like The Technomancer, an Action RPG, the CPU is typically tasked with game logic, AI, and physics. The 12 threads allow some parallel task scheduling, and the 32 MB L3 helps keep frequently accessed data close. The 51.2 GB/s memory bandwidth on a dual-channel DDR4 bus is not pushing extreme numbers, but it is adequate. The single-thread score of 2872 suggests that for most per-core tasks, the processor is quick, but not exceptional. Given that the game is from 2016, the CPU’s architecture is more than capable of handling the expected thread loads. The data indicates the 5600F is not a bottleneck at most settings, but at 4K Ultra, the frame rate ceiling suggests the CPU is not the limiting factor—it is the GPU.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and the NVIDIA GeForce RTX 4070 is ranked 1008 out of 3696 overall, which puts it in the 27th percentile of the tested combos for The Technomancer. This means roughly 73% of tested combos outperform it, but that ranking is heavily skewed by the presence of higher-tier GPUs. The combo’s placement is not a mark of failure; rather, it reflects that the average frame rate across all tested settings is moderate.
The RTX 4070 is the dominant factor in this pairing. The GPU’s PassMark G3D score is 26927, and its average benchmark is 37648, placing it at the 81st percentile among all GPUs. The nearest GPU rivals are the NVIDIA Tesla P4 (37628, a 0.1% delta), the AMD Radeon RX Vega 56 (37507, 0.4%), the NVIDIA GeForce RTX 4080 Mobile (38135, -1.3%), and the AMD Radeon PRO W6400 (37157, 1.3%). The fact that the 4070 is only 0.1% ahead of a Tesla P4 and 0.4% ahead of an RX Vega 56 is a sign that its raw average is not the whole story; the 4070’s strengths show in frame pacing and memory bandwidth.
The combo’s measured FPS data shows a wide spread. At 1080p Low, the average is 202 FPS, which is far above the refresh rate of most monitors. At 4K Ultra, it drops to 43 FPS. This range indicates the system is not consistently CPU-bound nor GPU-bound; it depends heavily on the resolution and settings. The rank of 1008 out of 3696 is a reasonable outcome for a mid-range CPU paired with a modern mid-high GPU. Combos with a higher rank would typically use a CPU with more cores or a GPU with more memory, but the 5600F holds its own. The data does not suggest the combo is poorly balanced; instead, it is a workhorse that delivers playable frame rates in most scenarios, with some headroom at lower resolutions.
FAQ
Q: What is the CPU’s single-threaded score and how does that relate to The Technomancer’s performance?
A: The Ryzen 5 5600F has a PassMark single-thread score of 2872. This is a moderate score that indicates the CPU can handle typical per-core game logic without bottlenecking a mid-range GPU at most resolutions.
Q: What is the GPU’s memory size and type, and how does that impact 4K performance?
A: The RTX 4070 comes with 12 GB of GDDR6X memory on a 192-bit bus, with a memory clock of 1313 MHz (21 Gbps effective). The 504.2 GB/s bandwidth is enough to handle 4K textures, but the measured FPS drops to 43 at 4K Ultra, indicating the GPU’s shader and rasterization workloads are the main limit.
Q: How does the combo rank in the game?
A: The combo ranks 1008 out of 3696 tested combinations. This is a solid mid-field result, meaning it outperforms 73% of tested combos, but it is not in the top tier.
Q: What is the average FPS at 1440p High?
A: The average at 2560x1440 with High settings is 100 FPS. This is a very playable frame rate for an Action RPG, providing a smooth experience on most 1440p displays.
Q: What are the nearest GPU rivals, and how far apart are they?
A: The nearest GPU rivals are the NVIDIA Tesla P4 (with a delta of 0.1%), the AMD Radeon RX Vega 56 (0.4%), the NVIDIA GeForce RTX 4080 Mobile (-1.3%), and the AMD Radeon PRO W6400 (1.3%). The differences are minimal, showing the 4070 sits in a tight pack among similar-performing GPUs.
Q: Does the CPU have ECC memory support?
A: Yes, the Ryzen 5 5600F supports ECC memory, a feature that is more common on professional-grade processors but is present here.
Q: What is the GPU’s G3D score?
A: The PassMark G3D score is 26927, which is a high raw score, but the average benchmark score is 38048.
Measured FPS Breakdown
The measured FPS data for The Technomancer covers 12 combinations of resolution and settings, with each entry providing an average FPS, and some also providing minimum and maximum FPS.
At 1920x1080 (1080p), the results are:
- Low: 202 average FPS.
- Medium: 179 average FPS, with a minimum of 152 and a maximum of 206.
- High: 153 average FPS.
- Ultra: 119 average FPS.
At 2560×1440 (1440p):
- Low: 152 average FPS.
- Medium: 117 average FPS, with a minimum of 99 and a maximum of 134.
- High: 100 average FPS.
- Ultra: 78 average FPS.
At 3840×2160 (4K):
- Low: 84 average FPS.
- Medium: 64 average FPS, with a minimum of 55 and a maximum of 74.
- High: 55 average FPS.
- Ultra: 43 average FPS.
The 1080p numbers show that the combo is heavily CPU-bound at low settings. At 1920x1080 Low, the CPU is managing 202 FPS, which is a very high frame rate. The 5600F’s 6 cores are sufficient to push the RTX 4070 to its limits, but the GPU is still capable of higher. At Medium, the average drops to 179 FPS, a 12% reduction, while High drops to 153, a 14.5% reduction. Ultra drops to 119, a 22% reduction from High. The CPU’s single-thread score of 2872 suggests that the game’s main thread is not a hard cap; the GPU is scaling with settings.
At 1440p, the frame rates are still high, with Low averaging 152 FPS, Medium at 117, High at 100, and Ultra at 78. The scaling from 1080p to 1440p is about 75% of the 1080p FPS on average, which is what you expect with a 78% increase in pixels. The transition from High to Ultra at 1440p is a 22% drop, from 100 to 78.
At 4K, the frame rates become more demanding. Low is 84 FPS, Medium 64, High 55, and Ultra 43. The drop from High to Ultra is 22%, similar to the 1440p drop, but the absolute numbers are lower. The 43 FPS at 4K Ultra is below the 60 FPS target, indicating that the GPU’s raw power is the primary constraint at this resolution.
The minimum and maximum FPS values are only provided for Medium settings at each resolution. At 1080p Medium, the minimum is 152 and the maximum is 206. At 1440p Medium, the minimum is 99 and the maximum is 134. At 4K Medium, min 55, max 74. These ranges show that the frame pacing is consistent, with a 54-frame spread at 1080p, 35 at 1440p, and 19 at 4K. The minimum FPS is still above the typical 30 FPS threshold for playability, indicating the combo does not have severe stutter issues.
Resolution Scaling
The drop from 1080p to 4K is a 79% reduction in FPS at High settings (153 to 55). At Low settings, the drop is 58% (202 to 84). At Medium, the drop is 64% (179 to 64). At Ultra, the drop is 64% (119 to 43). The relative scaling is not linear; the 4K results are not as low as a pure pixel-count ratio would suggest, because the game becomes more GPU-bound at higher resolutions.
The scaling from 1080p to 1440p is more moderate. At High, 153 to 100, a 34.6% drop. At Low, 202 to 152, a 24.8% drop. At Medium, 179 to 117, a 34.6% drop. At Ultra, 119 to 78, a 34.5% drop. This suggests that 1440p is a sweet spot for the combo, where the CPU and GPU are balanced.
From 1440p to 4K, the drops are more severe: High from 100 to 55, a 45% drop; Low from 152 to 84, a 44.7% drop; Medium from 117 to 64, a 45.3% drop; Ultra from 78 to 43, a 44.9% drop. This is a consistent ~45% reduction in frame rate when moving from 1440p to 4K, indicating the GPU is the primary limiting factor at higher resolutions.
The limiting component shifts as resolution increases. At 1080p, the CPU’s single-thread performance is sufficient to push the GPU to high frame rates, and the scaling is roughly linear with pixel count. At 1440p, the GPU starts to take over, with the frame rate dropping in line with the GPU’s pixel throughput. At 4K, the GPU is clearly the limiting component, as the frame rate is 43 at Ultra, which is a low number for a 2017 game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 is based on the AD104 chip, using the Ada Lovelace architecture, and is manufactured by TSMC on a 5 nm process with 35,800 million transistors on a 294 mm² die. The GPU has a base clock of 1920 MHz and a boost clock of 2475 MHz. The memory subsystem consists of 12 GB of GDDR6X on a 192-bit bus, with a memory clock of 1313 MHz (21 Gbps effective). This yields a bandwidth of 504.2 GB/s. The shading units are 5888, with 184 TMUs and 64 ROPs. The pixel rate is 158.4 GPixel/s, and the texture rate is 455.4 GTexel/s. The FP32 performance is 29.15 TFLOPS, with FP16 at 29.15 TFLOPS (1:1).
The RTX 4070’s PassMark G3D score is 26927, and its average benchmark is 37648, with a percentile of 81 among all GPUs. The nearest rivals are the NVIDIA Tesla P4 (37628, a delta of 0.1%), the AMD Radeon RX Vega 56 (37507, 0.4%), the NVIDIA GeForce RTX 4080 Mobile (38135, -1.3%), and the AMD Radeon PRO W6400 (37157, 1.3%). The differences are small, but the 4070 is slightly higher than the RX Vega 56.
The GPU’s role in The Technomancer is to render the world, including characters, effects, and lighting. The game is an Action RPG released in 2016, which is not a heavy graphical title by modern standards. The GPU’s 12 GB of VRAM is more than enough for the game’s textures at 4K. The 5888 shading units and 64 ROPs are sufficient to handle the game’s shader complexity. The 504.2 GB/s bandwidth is high enough to avoid memory bottlenecks at 4K.
The frame rate data confirms the GPU is the limiting factor at high resolutions. At 4K Ultra, the average is 43 FPS, which is below the 60 Hz target. The GPU’s 29.15 TFLOPS of FP32 is a theoretical number, but the game’s engine is not likely to be fully optimized for the Ada architecture. The GPU also has a boost clock of 2475 MHz, which is a high frequency, but the game’s load might not sustain it for long periods.
The GPU’s relative performance compared to its nearest rivals shows it is not an outlier. The delta percentages are all within 1.3%, meaning the 4070 is in a tight performance band. The 0.4% lead over the RX Vega 56 suggests that the 4070 is about 0.4% faster in the average, which is within the margin of error. The 0.1% lead over the Tesla P4 is negligible.
The GPU’s memory is a key aspect. The 12 GB GDDR6X is a generous amount, and the 504.2 GB/s bandwidth is high. The 192-bit bus width is a potential bottleneck, but the high memory clock compensates. At 4K, the game’s textures might not require more than 12 GB, so the VRAM is not a limiting factor.
The GPU’s TDP is 200 W, and the suggested PSU is 550 W. The slot is dual-slot, and the power is a 16-pin connector. The bus interface is PCIe 4.0 x16. The display outputs are 1x HDMI 2.1 and 3x DisplayPort 1.4a. These are sufficient for a modern gaming setup.
The GPU’s performance in this game is directly tied to the resolution scaling. At 1080p, the GPU can produce 202 FPS at Low, but at 4K Ultra it is 43. The GPU’s 64 ROPs and 184 TMUs are enough, but the FP32 throughput of 29.15 TFLOPS is the main factor. The game is not multi-threaded heavily, so the CPU’s single-thread performance is enough, but the GPU’s raw power is what dictates the 4K result.
The RTX 4070’s architecture, Ada Lovelace, includes features like the 46 RT cores and 184 Tensor cores, but The Technomancer does not use ray tracing or DLSS. The game’s settings are likely not using those features, so the GPU’s rasterization performance is the core. The 64 ROPs are a potential limitation for high-resolution fill rate, but the 158.4 GPixel/s pixel rate is adequate for 4K at lower settings.
In summary, the GPU is the primary component for the game’s performance at 1440p and 4K, while the CPU is enough to avoid being a bottleneck at 1080p. The RTX 4070’s 12 GB of VRAM and 504.2 GB/s bandwidth are sufficient for the game’s textures, and its 29.15 TFLOPS FP32 is the main performance driver. The results show a GPU that delivers high FPS at 1080p and 1440p, but it struggles at 4K Ultra, where the average drops to 43 FPS.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 152.0 |
| 2560x1440 | Medium | 117.0 |
| 2560x1440 | High | 100.0 |
| 2560x1440 | Ultra | 78.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 179.0 |
| 1920x1080 | High | 153.0 |
| 1920x1080 | Ultra | 119.0 |
The Technomancer with Ryzen 5 5600F + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 4070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.