The Medium

The Medium

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 66 93 146
1440p QHD 68 85 117 182
1080p Full HD 81 102 138 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 53
3840x2160 High 66
3840x2160 Medium 93
3840x2160 Low 146
2560x1440 Ultra 68
2560x1440 High 85
2560x1440 Medium 117
2560x1440 Low 182
1920x1080 Ultra 81
1920x1080 High 102
1920x1080 Medium 138
1920x1080 Low 210

The Medium with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Medium, a fixed-camera horror title from 2021, places a heavy burden on the GPU, and the benchmark data for the Intel Core Ultra X7 368H with the NVIDIA GeForce RTX 5060 confirms this. The performance profile is tightly bound to resolution and settings, with the RTX 5060’s 8 GB of VRAM and the system’s overall balance determining playability. At 4K, the combo struggles to maintain fluid motion on higher presets, while at 1080p it delivers a consistently playable experience. The data indicates that this configuration is best suited for 1080p gaming, with 1440p possible only at lower settings, and 4K reserved for the least demanding presets.

Resolution Scaling

The measured FPS data reveals a clear and expected trend: performance degrades significantly as resolution increases from 1920x1080 to 3840x2160. This scaling pattern is a strong indicator that the NVIDIA GeForce RTX 5060 is the primary limiting component in this configuration. The GPU’s memory bandwidth of 448.0 GB/s and 8 GB of GDDR7 VRAM are the key factors here, as higher resolutions increase the memory footprint and pixel fill-rate demands, overwhelming the 48 ROPs and 299.6 GTexel/s texture rate.

At the High preset, the average frame rate drops from 42 FPS at 1080p to 35 FPS at 1440p, a 16.7% reduction. Moving from 1440p to 4K High yields a further drop to 28 FPS, a 20% reduction from the 1440p figure. This steep decline at 4K indicates the GPU is hitting a hard performance wall, likely due to VRAM capacity and bandwidth limitations. The 8 GB frame buffer is insufficient for 4K High textures and effects in this title, causing the renderer to spill over into slower memory or reduce texture quality, which tanks frame pacing.

The scaling pattern changes dramatically on the Low preset. Here, the GPU is less stressed, and the frame rate scales more predictably: 94 FPS at 1080p, 79 FPS at 1440p, and 62 FPS at 4K. This shows a more linear progression, suggesting that at Low settings, the bottleneck shifts. While the GPU is still the main constraint, the reduced memory pressure allows the processor and memory subsystem to keep up better. The 16-core Intel Core Ultra X7 368H, with its 18 MB of shared L3 cache, is not the limiting factor at these lower settings.

The Medium preset tells a similar story to High, with average FPS of 59 at 1080p, 49 at 1440p, and 39 at 4K. The gap between 1080p and 1440p is 10 FPS, and the gap between 1440p and 4K is another 10 FPS. This consistent ~20% drop per resolution step confirms that the GPU is the dominant bottleneck across all but the lowest settings. The Ultra preset is the most demanding, producing only 33 FPS at 1080p, 28 FPS at 1440p, and a slideshow-like 22 FPS at 4K, reinforcing that this preset is not viable for this hardware at any resolution above 1080p.

CPU Role

The Intel Core Ultra X7 368H is a 16-core, 16-thread mobile processor based on the Panther Lake architecture, built on a 3 nm process. It features a base clock of 2.00 GHz and a boost clock of 5.00 GHz. In the context of The Medium, the CPU's role is to feed the GPU with draw calls and manage game logic. The benchmark results indicate that the CPU is rarely the limiting factor, as the FPS drops are primarily tied to resolution changes, which affect the GPU workload.

The processor’s strong multi-threaded performance, evidenced by a Cinebench R23 multi-core score of 28221, ensures that it can handle the game's background tasks without stuttering. However, the game’s fixed-camera angles and pre-rendered elements mean that the CPU load is relatively consistent across resolutions. The data shows that at 1080p Low, the system reaches 94 FPS, which is a high enough frame rate to suggest the CPU can push well beyond that if the GPU were more capable. The Passmark single-thread score of 4005 indicates solid per-core performance, which is crucial for the main game thread, but it is not the bottleneck here.

The CPU’s 18 MB of shared L3 cache and dual-channel LPDDR5X memory with 153.6 GB/s bandwidth provide sufficient data throughput for the game’s assets. Even at 4K, where the GPU is clearly struggling, the FPS does not drop to zero, indicating the CPU is still processing frames as fast as the GPU can render them. The processor’s performance is further validated by its nearest rivals, such as the Intel Core 7 253PE, which has a deltaPct of -0.1%, and the AMD Ryzen 9 7940H, which is 0.2% faster. This places the Core Ultra X7 368H squarely in the high-performance mobile tier, more than capable of handling The Medium's CPU demands.

GPU Role

The NVIDIA GeForce RTX 5060 is the heart of this system’s gaming performance, and its characteristics directly dictate the results seen in The Medium. The GPU features 3840 shading units, 120 TMUs, and 48 ROPs, with a base clock of 2280 MHz and a boost clock of 2497 MHz. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth. This memory configuration is the most critical factor in the game's performance, as The Medium is known for high-resolution textures and effects.

The data shows that the RTX 5060 is the definitive bottleneck in this configuration. At 1080p High, the GPU produces 42 FPS, but this drops to 35 FPS at 1440p and 28 FPS at 4K. The 8 GB VRAM is likely saturated at 1440p High, and at 4K, it is exceeded, causing performance to plummet. The GPU’s Passmark G3D score of 20891 and its 72nd percentile ranking among all GPUs place it as a mid-range part, which aligns with its struggles at higher resolutions. Its nearest rivals include the AMD Radeon RX 6750 XT, which is 1.2% faster, and the AMD Radeon 860M, which is 0.3% slower.

The GPU’s compute capabilities, such as its 19.18 TFLOPS FP32 performance, are not the primary concern in this game; rather, it is the memory subsystem. The 128-bit bus width is narrow for a modern GPU, and while GDDR7 helps mitigate this, the 8 GB capacity is a hard limit. At 4K Ultra, the GPU can only manage 22 FPS, which is unplayable. Even at 4K Medium, the 39 FPS average with a minimum of 33 FPS shows significant frame pacing issues, likely due to memory thrashing. The RTX 5060 is a capable 1080p card, but the data makes it clear that it lacks the memory bandwidth and capacity for high-refresh 1440p or any 4K gaming in this title.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across all settings and resolutions. The dataset includes average FPS for all presets, with minimum and maximum FPS only recorded for the Medium preset.

At 3840x2160 (4K):

  • Ultra: 22 FPS average. This is a cinematic, unplayable experience.
  • High: 28 FPS average. Still below the 30 FPS threshold for acceptable playability.
  • Medium: 39 FPS average, with a minimum of 33 FPS and a maximum of 45 FPS. This is the only 4K preset that approaches playability, but the minimum FPS dips are noticeable.
  • Low: 62 FPS average. This is the only 4K preset that is fully playable, offering a smooth experience.

At 2560x1440 (1440p):

  • Ultra: 28 FPS average. Not playable.
  • High: 35 FPS average. Barely playable, but with frequent drops.
  • Medium: 49 FPS average, with a minimum of 42 FPS and a maximum of 57 FPS. This is a playable experience, though not consistently smooth.
  • Low: 79 FPS average. This is a very good experience, with ample headroom.

At 1920x1080 (1080p):

  • Ultra: 33 FPS average. This is a marginal experience, with noticeable stutter.
  • High: 42 FPS average. This is a playable experience, but not ideal for a smooth 60 FPS target.
  • Medium: 59 FPS average, with a minimum of 50 FPS and a maximum of 67 FPS. This is very close to the 60 FPS target, with occasional dips below.
  • Low: 94 FPS average. This is an excellent experience, providing a smooth frame rate with plenty of headroom.

The Medium preset data is particularly useful, as it shows the variance in frame times. At 1080p Medium, the system hits a 59 FPS average, but the 50 FPS minimum shows that the GPU is still stressed. At 1440p Medium, the 42 FPS minimum confirms that the GPU is struggling to maintain a consistent frame rate. The 4K Medium preset's 33 FPS minimum illustrates the severe performance penalty at that resolution.

FAQ

Q: Can this system run The Medium at 4K?

A: Yes, but only on the Low preset, which achieves a 62 FPS average. The Medium preset at 4K yields a 39 FPS average, while High and Ultra presets fall to 28 FPS and 22 FPS respectively, making them unsuitable for a smooth experience.

Q: What is the best resolution for a 60 FPS experience?

A: The data shows that 1080p Medium is the closest to a 60 FPS target, with a 59 FPS average. The 1080p Low preset achieves 94 FPS, well above 60 FPS, while 1440p Low hits 79 FPS. No High or Ultra preset at any resolution reaches 60 FPS average.

Q: Is the Intel Core Ultra X7 368H or the RTX 5060 the bottleneck?

A: The benchmark results indicate the GPU is the bottleneck. The frame rate drops linearly with resolution increases, a classic sign of GPU limitation. The CPU’s high multi-threaded scores, like the Cinebench R23 multi-core result of 28221, suggest it is not the limiting factor.

Q: How much VRAM does the RTX 5060 have, and does it matter?

A: The RTX 5060 has 8 GB of GDDR7 memory. This matters significantly in The Medium, as the performance drop from 1080p to 4K suggests the VRAM capacity is exceeded at higher resolutions, especially on High and Ultra presets, leading to severe frame rate penalties.

Q: How does this combo rank against other systems for this game?

A: This configuration ranks 1914th out of 2911 tested combos for The Medium, placing it in the lower-middle tier of performance. This is consistent with the GPU being a mid-range part that struggles at higher resolutions.

Q: What is the performance difference between Low and Ultra settings at 1080p?

A: At 1080p, the Low preset achieves a 94 FPS average, while the Ultra preset only manages 33 FPS. This is a 61 FPS difference, representing a 185% performance uplift when using Low settings over Ultra.

Settings Recommendations

The benchmark data provides a clear hierarchy for the best experience with this hardware. The primary goal is to maintain a frame rate above 30 FPS, with 60 FPS being the ideal target. Based on the measured averages, the recommended path is to prioritize resolution scaling before increasing graphical fidelity.

For a 60 FPS target, the 1080p Medium preset is the optimal choice, delivering a 59 FPS average with a minimum of 50 FPS. This provides a near-60 FPS experience with better visual quality than Low. If a higher frame rate is desired, 1080p Low achieves 94 FPS, which is ideal for high-refresh-rate displays, though it sacrifices visual fidelity.

If the user prefers 1440p, the Low preset is the only viable option for a smooth experience, providing a 79 FPS average. The Medium preset at 1440p, with a 49 FPS average and a 42 FPS minimum, is playable but may exhibit noticeable stutter in intense scenes. For users who prioritize visual quality over frame rate, the 1440p Medium is a compromise, but the data suggests that 1080p Medium is the superior overall experience.

For 4K, the Low preset is the only recommended setting, yielding a 62 FPS average. The 4K Medium preset's 39 FPS average is below the ideal playability threshold, and the High and Ultra presets are not recommended at all due to their sub-30 FPS averages.

The Ultra preset is not recommended at any resolution. Even at 1080p, it only achieves a 33 FPS average, which is below the standard for a playable experience. The performance cost of Ultra settings is too high for the hardware, and the visual improvement over High is not worth the 9 FPS average drop seen between those presets at 1080p. Therefore, the best experience is achieved by using the 1080p Medium preset, which balances visual quality with a stable frame rate, or by dropping to 1080p Low for maximum smoothness.

Hardware Specifications

Intel Core Ultra X7 368H

Cores / Threads 16 / 16
Base Clock 2000 MHz
Boost Clock 5000 MHz
TDP 25W
Socket Intel BGA 2540
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060 in The Medium

Resolution Settings Avg FPS
3840x2160 Ultra 53.0
3840x2160 High 66.0
3840x2160 Medium 93.0
3840x2160 Low 146.0
2560x1440 Ultra 68.0
2560x1440 High 85.0
2560x1440 Medium 117.0
2560x1440 Low 182.0
1920x1080 Ultra 81.0
1920x1080 High 102.0
1920x1080 Medium 138.0
1920x1080 Low 210.0

The Medium with iUltra X7 368H + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 5060 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with iUltra X7 368H + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.