The Medium
This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 29 | 40 | 64 |
| 1440p QHD | 29 | 36 | 51 | 81 |
| 1080p Full HD | 34 | 43 | 60 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core i5-14600K + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Medium, a horror title built around fixed camera angles and dual-reality rendering, presents a demanding workload that scales sharply with resolution and image quality. On the Intel Core i5-14600K with the NVIDIA GeForce RTX 5050, the data reveals a configuration that is strictly limited by the graphics card at higher settings, yet becomes surprisingly capable when settings are reduced. The measured frame rates show a consistent pattern across all resolutions: the gap between Low and Ultra presets is massive, often more than doubling performance, which points directly to the GPU as the primary bottleneck in this pairing.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent across all tested presets, underscoring the RTX 5050's modest performance ceiling. At Medium settings, the average FPS falls from 60 at 1920x1080 to 51 at 2560x1440, then to 40 at 3840x2160. That represents a 15% loss moving to 1440p and an additional 21.5% loss moving to 4K. The scaling is similar at High settings, where the average drops from 43 FPS at 1080p to 36 at 1440p and finally to 29 at 4K. The Low preset shows the largest absolute numbers but the same proportional decline: 96 FPS at 1080p, 81 at 1440p, and 64 at 4K.
This scaling behavior indicates that the game's rendering load is heavily pixel-bound. The RTX 5050's 8 GB of GDDR6 memory and 128-bit bus width, delivering 320.0 GB/s of bandwidth, are likely saturated as resolution increases. The fact that 4K Low (64 FPS) outperforms 1080p Ultra (34 FPS) by nearly 2x highlights how much headroom exists in the preset settings compared to the resolution penalty. The 4K Ultra result of 23 FPS is essentially unplayable, while 4K Low remains smooth, suggesting that players targeting 4K must make drastic quality concessions to achieve playable frame rates.
The data also shows that the drop from 1440p to 4K is more punishing than the drop from 1080p to 1440p. At Medium settings, the 1080p-to-1440p penalty is 9 FPS, while the 1440p-to-4K penalty is 11 FPS. This non-linear scaling is typical of a GPU that runs out of memory bandwidth or shading throughput at higher pixel counts. The RTX 5050's 2560 shading units and 32 ROPs, producing a pixel rate of 82.30 GPixel/s, are simply not sufficient for 4K Ultra in this title. The benchmark results indicate that 1440p is the practical ceiling for this combo, and only at Medium or Low settings.
CPU Role
The Intel Core i5-14600K is a 14-core, 20-thread processor based on Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. Its benchmark scores are robust, particularly in multi-threaded workloads: it achieves 24,491 points in Cinebench R23 multi-core and 13,709 in R20, with a PassMark multithread score of 38,682. The single-thread performance is equally strong, with a Cinebench R23 single-core score of 2,064 and a Geekbench single-core score of 2,491. This places the CPU in the 90th percentile versus all CPUs, indicating it is far from a bottleneck in most gaming scenarios.
In The Medium, the CPU's role appears secondary to the GPU, given the consistent frame rate scaling with resolution. However, the processor's high single-thread performance is likely what allows the Low preset to reach 96 FPS at 1080p, a figure that approaches the refresh rate of many monitors. The game's fixed camera angles and dual-world rendering (a signature feature of The Medium) can create sudden CPU spikes, but the i5-14600K's 24 MB of shared L3 cache and 2 MB per-core L2 cache provide ample headroom for these transitions. The fact that the 1080p Low result (96 FPS) is nearly 50% higher than the 1440p Low result (81 FPS) suggests that even at Low settings, the GPU is still the limiting factor, as the CPU could likely push higher frame rates if the graphics card allowed.
Compared to its nearest rivals in the CPU benchmark database, the i5-14600K sits within 1% of the Intel Xeon Gold 5318H (deltaPct -0.2) and the AMD EPYC 4345P (deltaPct 0.3). These are workstation-class chips, which underscores the i5's strong multi-threaded showing. For gaming, the 5.30 GHz boost clock is the more relevant spec, and it explains why the CPU never appears to cap performance in the measured results, even at 1080p Low where frame rates are highest.
Settings Recommendations
The measured data provides a clear hierarchy for settings, with Medium offering the best balance of performance and visual fidelity for this hardware combo. At 1920x1080, Medium averages 60 FPS with a minimum of 51 and a maximum of 69, making it the only preset at this resolution that consistently stays above the 60 FPS threshold. High at 1080p drops to 43 FPS, which is playable but not smooth, while Ultra falls to 34 FPS, a level where horror game pacing may feel sluggish. Low at 1080p hits 96 FPS, but the visual compromise is likely too severe for a game that relies on atmospheric lighting and shadow detail.
At 2560x1440, Medium is again the recommended preset, delivering 51 FPS on average with a minimum of 43 and a maximum of 58. This is a playable experience, though not locked to 60 FPS. High at 1440p drops to 36 FPS, which is borderline, and Ultra falls to 29 FPS, which is below the threshold for smooth motion. Low at 1440p offers 81 FPS, but the quality reduction is substantial. For 4K, the only viable option is Low, which averages 64 FPS, while Medium falls to 40 FPS and High to 29 FPS. Ultra at 4K is effectively unplayable at 23 FPS.
The recommendation is to use Medium settings as the default for this combo, with a resolution target of 1080p or 1440p. At 1080p Medium, the 60 FPS average with a 51 FPS minimum suggests a stable experience. At 1440p Medium, the 51 FPS average is acceptable for a slower-paced horror title, and the 43 FPS minimum indicates rare dips. Players with 4K displays should accept Low settings, as the jump from Low to Medium at 4K costs 24 FPS (from 64 to 40), which is not worth the visual gain on this hardware.
How This Combo Ranks
The combination of the Intel Core i5-14600K and the NVIDIA GeForce RTX 5050 ranks 1,765 out of 2,911 tested combos in The Medium, placing it in the lower half of the database. This ranking reflects the RTX 5050's position as an entry-level GPU rather than any deficiency in the CPU. The GPU's percentile versus all GPUs is 66, meaning it outperforms roughly two-thirds of tested graphics cards, but its average benchmark score of 21,035 is modest. The combo's rank is more indicative of the GPU's limits than the CPU's capabilities, as the i5-14600K sits in the 90th percentile for processors.
In the context of the nearest GPU rivals, the RTX 5050's performance is tightly clustered. It is 0.6% slower than the AMD Radeon RX Vega M GL (deltaPct -0.6) and 1.6% faster than the AMD Radeon RX 5600 XT (deltaPct 1.6). This narrow margin means that the RTX 5050's gaming performance is roughly comparable to mid-range cards from several generations ago, which explains why it struggles with The Medium's heavy rendering demands. The combo rank of 1,765 suggests that many other processor-plus-GPU pairings will deliver higher frame rates, particularly those with more powerful graphics cards.
The data indicates that this combo is best suited for 1080p gaming at Medium settings, where it achieves 60 FPS. Pushing to 1440p requires a drop to Medium for playable results, and 4K demands Low settings. The rank relative to other combos would improve significantly if the GPU were upgraded, but as configured, it is a balanced entry-level system for this title.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with the GB207 chip, fabricated on a 5 nm process by TSMC. It features 2,560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. The GPU runs at a base clock of 2317 MHz and a boost clock of 2572 MHz, producing 13.17 TFLOPS of FP32 performance. Memory is 8 GB of GDDR6 on a 128-bit bus, yielding 320.0 GB/s of bandwidth. These specifications place the card in the 66th percentile of all GPUs, with a PassMark G3D score of 17,326 and a 3DMark Steel Nomad DX12 score of 2,502.
In The Medium, the GPU is clearly the dominant factor in determining frame rates. The scaling from Low to Ultra at any given resolution is larger than the scaling between resolutions at a fixed preset, indicating that the card's shading and texture throughput are the primary constraints. At 1080p, the jump from Low (96 FPS) to Medium (60 FPS) costs 36 FPS, while the jump from Medium to High (43 FPS) costs another 17 FPS. This steep falloff suggests that the RTX 5050's 80 TMUs and 32 ROPs are saturated by the game's texture and post-processing demands at higher presets.
The 8 GB VRAM capacity is also a likely factor, especially at 4K where the game's dual-reality rendering can double the memory footprint. The fact that 4K Low (64 FPS) is so much faster than 4K Medium (40 FPS) suggests that the Medium preset may be exceeding the VRAM limit, causing a significant performance penalty. The GPU's 320.0 GB/s bandwidth is also modest by modern standards, which explains the sharp drop at 4K. The RTX 5050's nearest rivals in the database — the RX Vega M GL, HD 8970M, RX 5600 XT, and RTX A4000 Mobile — all have similar average scores, confirming that this card is positioned at the lower end of the performance spectrum.
Measured FPS Breakdown
At 1920x1080, the RTX 5050 delivers an average of 96 FPS on Low settings. Medium reduces this to 60 FPS, with a documented minimum of 51 and a maximum of 69. High settings drop the average to 43 FPS, while Ultra falls to 34 FPS. The spread from Low to Ultra is 62 FPS, representing a 64.6% reduction in performance. The Medium preset's 51 FPS minimum is the only data point below 60 FPS at this resolution, indicating that even the recommended setting has occasional dips.
At 2560x1440, the average frame rates are 81 FPS on Low, 51 FPS on Medium (with a minimum of 43 and maximum of 58), 36 FPS on High, and 29 FPS on Ultra. The Medium preset's 43 FPS minimum is noticeably lower than the 1080p result, suggesting that 1440p pushes the GPU harder. The drop from Low to Medium is 30 FPS, while Medium to High costs 15 FPS, and High to Ultra costs 7 FPS. This pattern shows diminishing returns at the top end, where the GPU is already struggling.
At 3840x2160, the results are 64 FPS on Low, 40 FPS on Medium (with a minimum of 34 and maximum of 46), 29 FPS on High, and 23 FPS on Ultra. The Medium preset's minimum of 34 FPS indicates significant frame time spikes, likely due to VRAM pressure. The gap between Low and Medium is 24 FPS, while Medium to High costs 11 FPS, and High to Ultra costs 6 FPS. The 4K Ultra result of 23 FPS is the lowest measured value in the entire dataset, confirming that this resolution and preset combination is beyond the card's capabilities. Across all resolutions, the Low preset consistently offers the highest frame rates, but the Medium preset provides the best playable experience when considering visual quality and performance balance.
Hardware Specifications
Intel Core i5-14600K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 51.0 |
| 2560x1440 | High | 36.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 43.0 |
| 1920x1080 | Ultra | 34.0 |
The Medium with ii5-14600K + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with ii5-14600K + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.