The Medium

The Medium

AVERAGE FPS
112
good

This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 53 66 93 146
1440p QHD 68 85 117 182
1080p Full HD 81 102 138 210

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 53
3840x2160 High 66
3840x2160 Medium 93
3840x2160 Low 146
2560x1440 Ultra 68
2560x1440 High 85
2560x1440 Medium 117
2560x1440 Low 182
1920x1080 Ultra 81
1920x1080 High 102
1920x1080 Medium 138
1920x1080 Low 210

The Medium with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Medium is a demanding title, and the benchmark data for the AMD Ryzen AI Max+ 395 paired with the NVIDIA GeForce RTX 5060 shows a combination that is heavily constrained by the graphics card at higher resolutions, while the processor’s 16 cores and 32 threads provide ample headroom for the game’s CPU demands. The RTX 5060, with its 8 GB of GDDR7 memory and 128-bit bus, delivers playable frame rates only when settings are reduced, making this combo a mid-range performer that ranks in the 65th percentile of tested configurations for this specific horror title. The measured results indicate that users will need to make significant compromises on visual fidelity to achieve smooth gameplay, particularly at 1440p and 4K resolutions.

Resolution Scaling

The data reveals a steep performance penalty as resolution increases, which is a clear indicator that the GPU is the primary limiting factor in this pairing. At 1080p with Low settings, the combo achieves an average of 94 FPS, but this drops to 79 FPS at 1440p and further to 62 FPS at 4K. This represents a 34% reduction in frame rate when moving from 1080p to 4K at the lowest settings, a scaling pattern that suggests the RTX 5060’s 8 GB frame buffer and 448.0 GB/s of memory bandwidth are being saturated as pixel count rises. The game’s fixed camera angles and pre-rendered backgrounds in many scenes do not alleviate this pressure, as the GPU still must process the full resolution output.

Moving to Medium settings, the scaling becomes even more pronounced. The average FPS at 1080p is 59, dropping to 49 at 1440p and then to 39 at 4K. The gap between 1080p and 4K here is 34%, which is nearly identical to the Low setting scaling, indicating that the resolution is the dominant variable rather than the specific quality preset. However, the absolute numbers show that even at 1080p Medium, the combo only reaches 59 FPS, which is below the 60 FPS threshold that many players consider the minimum for a smooth experience. At 4K Medium, the 39 FPS average is borderline unplayable for a game that relies on atmospheric tension and precise timing.

The High settings results further confirm the GPU bottleneck. At 1080p High, the average is 42 FPS, which falls to 35 at 1440p and 28 at 4K. The percentage drop from 1080p to 4K is 33%, again consistent with the other presets. This consistency across all settings strongly suggests that the RTX 5060’s raw rendering throughput, not the CPU or memory subsystem, is what determines the frame rate at each resolution. The Ryzen AI Max+ 395, with its 5.10 GHz boost clock and 64 MB of shared L3 cache, is not the constraint here; the GPU simply cannot keep up with the increasing pixel workload.

Ultra settings produce the worst scaling, with 33 FPS at 1080p, 28 FPS at 1440p, and 22 FPS at 4K. The drop from 1080p to 4K is 33%, matching the other presets. This is a clear sign that the RTX 5060 is operating at its limits even at 1080p Ultra, and the resolution increase only exacerbates the situation. The data shows that for this game, the RTX 5060 is a 1080p-oriented card, and any attempt to run at higher resolutions requires dropping to Low or Medium settings to maintain acceptable frame rates.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual quality and performance for this combo is the Medium preset at 1080p. This setting delivers an average of 59 FPS with a minimum of 50 FPS and a maximum of 67 FPS, providing a mostly smooth experience that stays above the critical 50 FPS floor in most scenes. The 59 FPS average is close to the 60 FPS target, and the 50 FPS minimum indicates that the game will not stutter severely during action sequences. This is the only preset at 1080p that comes close to a playable frame rate while still offering a moderate level of graphical detail.

At 1440p, the Medium preset drops to an average of 49 FPS with a minimum of 42 FPS and a maximum of 57 FPS. This is playable but not ideal, as the 42 FPS minimum could result in noticeable hitches during intense moments. For users who prioritize a stable frame rate over resolution, the Low preset at 1440p offers 79 FPS average, which is well above the 60 FPS mark, but the visual downgrade is significant. The Low preset at 1440p is the better choice for competitive or action-oriented play, while Medium at 1440p is only suitable for slower-paced exploration.

The 4K resolution is not recommended for this combo unless the user is willing to accept Low settings, which produce an average of 62 FPS. This is surprising, as Low settings at 4K actually outperform Medium at 1440p in terms of average FPS, but the image quality difference is substantial. The Low preset at 4K removes many of the graphical effects that make The Medium visually striking, such as the dual-reality rendering that is central to the game’s design. The Medium preset at 4K, with an average of 39 FPS, is too slow for a horror game where timing is crucial, and the Ultra preset at 4K, at 22 FPS, is effectively a slideshow.

For the best experience, the data suggests that 1080p Medium is the sweet spot, offering a 59 FPS average with a 50 FPS minimum. If the user has a 1440p monitor, the Low preset at 79 FPS is the only way to maintain a smooth frame rate, but they should be prepared for a significant reduction in visual fidelity. The High and Ultra presets are not viable at any resolution, as even at 1080p they only reach 42 FPS and 33 FPS respectively, which is below the playable threshold for this genre.

CPU Role

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 35314 and a single-core score of 2044, along with a Geekbench multi-core score of 20992 and a single-core score of 2464. These scores position the processor in the 95th percentile of all CPUs, indicating that it is a high-end part by any measure. For The Medium, which is a game that does not typically stress multi-core processors heavily, this CPU provides far more headroom than necessary.

The game’s results show no indication of CPU limiting, as the frame rates scale consistently with resolution and settings, which is the hallmark of a GPU-bound scenario. The Ryzen AI Max+ 395’s 16 cores and 32 threads are more than sufficient for the game’s threading model, and the high boost clock ensures that single-threaded tasks, such as game logic and AI, are handled with ease. The processor’s 64 MB of shared L3 cache also helps reduce memory latency, which can be beneficial in open-world or complex scenes, though The Medium’s linear design is less demanding in this regard.

Compared to its nearest rivals, the Ryzen AI Max+ 395 performs admirably. It is 1.6% ahead of the AMD Ryzen Threadripper PRO 9945WX and the AMD EPYC Embedded 8224P in average benchmark score, and 2% ahead of the AMD Ryzen 9 8945HX. It trails the Intel Core i9-14900K by 1.7%, which is a negligible difference given the varied workloads these CPUs are designed for. In the context of this game, the CPU’s performance is not a factor in the measured FPS, as the RTX 5060 is clearly the bottleneck.

The processor’s memory support for LPDDR5X with a quad-channel interface and 256.0 GB/s bandwidth is also noteworthy, though it does not directly impact the game’s FPS in this pairing. The integrated Radeon 8060S graphics are present but not used for gaming, as the discrete RTX 5060 handles all rendering. The data shows that the CPU’s role in this combo is to provide a stable foundation, and it does so without any signs of strain, even at 1080p Low where the frame rate is highest.

How This Combo Ranks

The combination of the AMD Ryzen AI Max+ 395 and the NVIDIA GeForce RTX 5060 achieves a rank of 1914 out of 2911 tested combos for The Medium. This places the pairing in the 65th percentile of all configurations, which is a solid but not exceptional result. The ranking indicates that there are 1913 combos that perform better, many of which likely feature more powerful GPUs or CPUs with higher clock speeds. However, given that the RTX 5060 is a mid-range graphics card, this rank is expected and reflects the GPU’s limitations at higher resolutions and settings.

The combo’s rank is primarily driven by the GPU’s performance, as the CPU is unlikely to be a limiting factor in any of the higher-ranked configurations. The data shows that the RTX 5060’s average benchmark score of 26331 places it in the 72nd percentile of all GPUs, which is consistent with the combo’s overall ranking. The GPU’s nearest rivals include the AMD Radeon 860M, which is 0.3% faster, and the NVIDIA GeForce MX550, which is also 0.3% faster, while the AMD Radeon RX 6750 XT is 1.2% slower. These small deltas suggest that the RTX 5060 is well-positioned within its performance tier, but it does not offer any significant advantage over its immediate competitors.

In the context of The Medium, this rank means that users can expect a playable experience only at lower settings and resolutions. The combo’s performance is roughly in line with what one would expect from a mid-range GPU paired with a high-end CPU, but the CPU’s power is largely wasted in this game because it is not the bottleneck. The 1914th rank out of 2911 combos is not a poor showing, but it is a clear indication that this pairing is not optimized for high-end gaming at 4K or with maximum settings. For users who already own this CPU, the RTX 5060 is a capable companion for 1080p gaming, but upgrading to a more powerful GPU would be necessary to unlock the CPU’s full potential in more demanding titles.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip manufactured on a 5 nm process at TSMC. It features 3840 shading units, 120 texture mapping units, and 48 raster output units, along with 30 ray tracing cores and 120 tensor cores. The GPU has a base clock of 2280 MHz and a boost clock of 2497 MHz, with a memory clock of 1750 MHz for its 8 GB of GDDR7 memory on a 128-bit bus, providing a bandwidth of 448.0 GB/s. The card’s FP32 performance is 19.18 TFLOPS, and it has a TDP of 145 W, requiring a 300 W power supply.

In The Medium, the RTX 5060’s 8 GB of VRAM is a critical factor. The game’s dual-reality mechanic, which renders two worlds simultaneously, is memory-intensive, and the 8 GB frame buffer appears to be insufficient at higher settings and resolutions. The data shows that at 4K Medium, the average FPS is 39, which is a significant drop from the 62 FPS at 4K Low. This suggests that the Medium preset increases memory usage beyond what the 8 GB can efficiently handle, leading to a performance hit. The same pattern is visible at 1440p, where Medium averages 49 FPS compared to 79 FPS at Low, and at 1080p, where Medium averages 59 FPS compared to 94 FPS at Low.

The GPU’s benchmark scores reflect its mid-range positioning. It achieves a 3DMark Steel Nomad DX12 score of 3628, a Geekbench OpenCL score of 112787, and a Geekbench Vulkan score of 113321. In Passmark tests, it scores 20891 in G3D and 10899 in GPU Compute. These scores place the RTX 5060 in the 72nd percentile of all GPUs, which is a respectable showing for a card in its class. However, the nearest rivals include the AMD Radeon 860M and the NVIDIA GeForce MX550, both of which are 0.3% faster in average benchmark score, while the AMD Radeon RX 5700 XT 50th Anniversary is 0.8% slower. This indicates that the RTX 5060 is competitive with other mid-range options but does not offer a significant performance lead.

The RTX 5060’s ray tracing capabilities, with 30 dedicated RT cores, are not fully utilized in this game, as The Medium does not heavily rely on ray-traced effects. The data shows that the GPU’s rasterization performance is the primary driver of the measured FPS, and the 48 ROPs are sufficient for the game’s pixel throughput at lower resolutions. The card’s 128-bit memory bus is a potential bottleneck at 4K, as the 448.0 GB/s bandwidth is not enough to feed the GPU’s shading units at that resolution, leading to the lower frame rates observed.

Measured FPS Breakdown

At 1920x1080, the combo delivers an average of 94 FPS on Low settings, which is the highest frame rate recorded across all tests. The Medium preset at 1080p yields an average of 59 FPS with a minimum of 50 FPS and a maximum of 67 FPS, providing a playable experience with some headroom. High settings drop the average to 42 FPS, while Ultra settings reduce it further to 33 FPS. These numbers show that at 1080p, the RTX 5060 can handle Low and Medium settings comfortably, but High and Ultra are only suitable for users who prioritize visual quality over frame rate.

At 2560x1440, the Low preset achieves an average of 79 FPS, which is still smooth, but the Medium preset falls to an average of 49 FPS with a minimum of 42 FPS and a maximum of 57 FPS. This is a significant drop from 1080p Medium, indicating that the GPU is struggling with the increased pixel count. High settings at 1440p average 35 FPS, and Ultra settings average 28 FPS, both of which are below the 30 FPS threshold that is often considered the minimum for playability in single-player games.

At 3840x2160, the Low preset is the only option that remains playable, with an average of 62 FPS. The Medium preset drops to 39 FPS with a minimum of 33 FPS and a maximum of 45 FPS, which is borderline. High settings at 4K average 28 FPS, and Ultra settings average 22 FPS, making them effectively unplayable. The data shows a clear pattern: the RTX 5060 is capable of 60+ FPS only at 1080p Low or 1440p Low, and 4K is only viable with Low settings. The Medium preset at 1080p is the most balanced option, offering a 59 FPS average, while any higher resolution or setting requires a significant compromise. The 8 GB VRAM allocation is likely the cause of the steep drop-off between Low and Medium settings, as the game’s textures and dual-reality rendering demand more memory than the card can provide at higher presets.

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5060 in The Medium

Resolution Settings Avg FPS
3840x2160 Ultra 53.0
3840x2160 High 66.0
3840x2160 Medium 93.0
3840x2160 Low 146.0
2560x1440 Ultra 68.0
2560x1440 High 85.0
2560x1440 Medium 117.0
2560x1440 Low 182.0
1920x1080 Ultra 81.0
1920x1080 High 102.0
1920x1080 Medium 138.0
1920x1080 Low 210.0

The Medium with Ryzen AI Max+ 395 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 5060 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.