The Medium
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 29 | 35 | 56 |
| 1440p QHD | 27 | 32 | 44 | 76 |
| 1080p Full HD | 31 | 42 | 55 | 91 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 5600X + Intel Arc B580, In-Depth Analysis
The AMD Ryzen 5 5600X paired with the Intel Arc B580 presents a specific performance profile in The Medium, a horror title known for its dual-reality rendering technique. The measured data across three resolutions and four quality presets reveals a system that is heavily constrained by the graphics card at higher settings, yet capable of delivering playable frame rates when settings are tuned. This analysis examines the scaling behavior, component roles, and optimal configurations based strictly on the benchmark measurements.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a dramatic and consistent collapse in frame rates across all settings, indicating a GPU-bound scenario. At Low settings, the average frame rate drops from 90.5 FPS at 1080p to 55.8 FPS at 4K, a reduction of 38%. This scaling is not linear; moving to Medium settings yields 55.3 FPS at 1080p, which falls to 34.9 FPS at 4K, a 37% decrease. The High preset shows a steeper fall: 41.6 FPS at 1080p drops to 28.7 FPS at 4K, a 31% decline. The Ultra preset is the most punishing, sliding from 30.8 FPS at 1080p to 22.4 FPS at 4K, a 27% reduction.
The pattern indicates that the Intel Arc B580’s rendering pipeline becomes the primary bottleneck as pixel count rises. The gap between 1080p and 1440p is notably smaller than the gap between 1440p and 4K, particularly at Low settings where 75.7 FPS at 1440p is still above the 60 FPS threshold. At 4K, even the Low preset struggles to maintain smooth motion, with 55.8 FPS representing the best-case scenario. The data suggests that 4K gaming is only feasible at Low settings, and even then, it hovers near the edge of playability. The scaling from 1440p to 4K at High settings (31.9 to 28.7 FPS) is modest, implying that the GPU’s memory bandwidth and shading resources are exhausted, and further resolution increases yield diminishing returns.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, running at a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its benchmark results place it in the 78th percentile among all CPUs, with an average benchmark score of 20680. In synthetic tests, it achieves a single-thread score of 917 in 3dmark and 2622 in Cinebench R23, while multi-threaded performance reaches 5588 in 3dmark max threads and 18578 in Cinebench R23. These figures indicate a capable mid-range processor with strong single-core performance, which is relevant for a game like The Medium that relies on consistent frame pacing.
However, the measured FPS data shows no evidence of CPU limitation. At 1080p Low, the system delivers 90.5 FPS, which is high enough to suggest the CPU can feed the GPU adequately. The fact that dropping resolution from 1440p to 1080p at High settings only improves performance from 31.9 to 41.6 FPS — a 30% gain — while the GPU’s workload decreases more substantially, implies that the CPU is not the limiting factor at these settings. The Ryzen 5 5600X’s 32 MB L3 cache and dual-channel DDR4 memory support at 51.2 GB/s provide sufficient bandwidth for the game’s data streaming. Compared to its nearest rivals, the CPU sits within 0.7% of the Intel Xeon 6325P and within 0.5% of the Intel Core i5-12490F, indicating that its processing headroom is typical for this class. In this title, the CPU’s role is to maintain a stable frame delivery, which it does without introducing stutter, as the FPS drops are entirely attributable to GPU rendering load.
GPU Role
The Intel Arc B580 is the dominant factor in this configuration. Based on the Xe2-HPG architecture (Battlemage), it features 2560 shading units, 160 texture mapping units, and 80 raster output units, along with 20 ray tracing cores. Its memory subsystem consists of 12 GB of GDDR6 on a 192-bit bus, providing a bandwidth of 456.0 GB/s. The GPU operates at a boost clock of 2670 MHz with a memory clock of 2375 MHz (19 Gbps effective). In synthetic benchmarks, it scores 15748 in Passmark G3D and 3068 in 3dmark Steel Nomad DX12, placing it in the 66th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 4060, which is 0.7% faster, and the AMD Radeon 760M, which is 0.1% slower.
The measured FPS across all settings demonstrates that the Arc B580’s performance is highly sensitive to quality presets. At 1080p, the difference between Low (90.5 FPS) and Ultra (30.8 FPS) is a 66% reduction, showing that the GPU’s compute and memory subsystems are heavily taxed by the game’s higher-fidelity effects. The 12 GB VRAM is sufficient for 4K, as even at Ultra settings the game does not appear to exceed capacity, but the raw throughput is insufficient. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are theoretical maxima that the game’s dual-world rendering cannot sustain at high resolutions. The GPU’s 13.67 TFLOPS FP32 performance is the ceiling for this title, and the data shows that at 1440p Medium (44.2 FPS) the card is already operating at a comfortable load. The lack of a significant jump from 1440p to 1080p at Low settings (75.7 to 90.5 FPS) suggests that the card’s front-end, including its PCIe 4.0 x8 interface, does not introduce additional bottlenecks.
How This Combo Ranks
In the comprehensive database of tested combinations, this specific pairing of the AMD Ryzen 5 5600X and Intel Arc B580 ranks 1309 out of 1689 combos for The Medium. This places it in the lower 22% of all tested systems, which is a significant indicator of its overall suitability for this title. The percentile positioning reflects the fact that while the CPU is above average (78th percentile), the GPU’s 66th percentile ranking drags the combined performance down. The rank suggests that most other tested systems, likely those with higher-end GPUs, achieve better frame rates.
The delta between the GPU’s percentile and the combo’s rank is telling. The Arc B580 is close to the RTX 4060 in synthetic scores (0.7% difference), yet the combo rank implies that in The Medium, the card’s architecture may not translate its theoretical performance into actual FPS. The game’s reliance on fixed-function hardware, such as the 20 ray tracing cores, might be underutilized, as the measured FPS at any preset is not competitive with what a similar-scoring GPU would typically deliver. The combo rank of 1309 out of 1689 is a clear verdict: this configuration is below average for this specific workload, and users should expect to compromise significantly on settings to achieve playable frame rates, particularly at resolutions above 1080p.
Settings Recommendations
Based on the measured rows, the optimal balance between visual fidelity and frame rate occurs at 1920x1080 with Medium settings, which yields 55.3 FPS. This is the only preset and resolution combination that approaches a stable 60 FPS without sacrificing too much quality. The High preset at 1080p produces 41.6 FPS, which is playable but not smooth for a horror title that benefits from consistent motion. At 2560x1440, the Low preset delivers 75.7 FPS, which is the highest frame rate above 1080p, but the visual downgrade is substantial. For users prioritizing resolution, 1440p Low is the only viable option, as Medium drops to 44.2 FPS and High falls to 31.9 FPS.
The 4K resolution is not recommended under any circumstances. The best 4K result is 55.8 FPS at Low settings, which is marginal, and the Medium preset at 34.9 FPS is too slow for a game that relies on atmospheric tension. The Ultra preset is effectively unplayable at all resolutions, with its highest result being 30.8 FPS at 1080p. The data indicates that the Arc B580’s performance ceiling in The Medium is best exploited at 1080p Medium, where the GPU’s 12 GB memory and 456.0 GB/s bandwidth are adequately utilized without overwhelming the shading units. For a smoother experience, 1080p Low at 90.5 FPS is the best option, but the visual quality loss is significant. The sweet spot for this hardware is unequivocally 1080p Medium, offering 55.3 FPS, which balances the game’s horror atmosphere with responsive gameplay.
Hardware Specifications
AMD Ryzen 5 5600X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + Intel Arc B580 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.8 |
| 3840x2160 | Medium | 34.9 |
| 3840x2160 | High | 28.7 |
| 3840x2160 | Ultra | 22.4 |
| 2560x1440 | Low | 75.7 |
| 2560x1440 | Medium | 44.2 |
| 2560x1440 | High | 31.9 |
| 2560x1440 | Ultra | 27.4 |
| 1920x1080 | Low | 90.5 |
| 1920x1080 | Medium | 55.3 |
| 1920x1080 | High | 41.6 |
| 1920x1080 | Ultra | 30.8 |
The Medium with Ryzen 5 5600X + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with Arc B580 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 5600X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.