The Medium
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 34 | 48 | 76 |
| 1440p QHD | 35 | 44 | 61 | 97 |
| 1080p Full HD | 41 | 52 | 72 | 116 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5060, In-Depth Analysis
The Medium, a horror title that relies on a fixed-camera presentation and dual-reality rendering, places a distinctive load on the hardware it runs on. For the combination of the AMD Ryzen 5 5600F and the NVIDIA GeForce RTX 5060, the measured data indicates that the experience is heavily dependent on the graphics settings and resolution selected. The RTX 5060, with its 8 GB of GDDR7 memory, shows a clear performance ceiling at higher settings, while the Ryzen 5 5600F's six-core, twelve-thread design provides a stable foundation that does not appear to be the primary constraint at most tested configurations. The benchmark results reveal a system that can deliver smooth frame rates at 1080p with medium settings but struggles to maintain playable performance at 4K with higher presets, pointing to the GPU as the decisive factor in this pairing.
Settings Recommendations
The measured FPS data makes it clear that the optimal experience for this combo in The Medium is found at 1920x1080 with the Medium preset. This configuration produces an average frame rate of 72 FPS, with a minimum of 61 FPS and a maximum of 83 FPS. The minimum frame rate is critical for a horror game, as it indicates that the experience will remain fluid during intense scenes without dropping into stutter territory. Moving up to High at the same resolution sees the average fall to 52 FPS, which is still playable but introduces a greater risk of noticeable frame pacing issues during the game's more demanding dual-world sequences. The Low preset at 1080p achieves a much higher 116 FPS average, but this comes at the cost of visual fidelity, which is a significant component of the game's atmospheric horror presentation.
At 2560x1440, the Medium preset is again the most balanced option, delivering an average of 61 FPS with a minimum of 52 FPS. This is a viable choice for users with a 1440p display, as the average stays above the 60 FPS target, and the minimum frame rate remains acceptable for a title that is not a fast-paced competitive shooter. The High preset at this resolution drops to 44 FPS average, which begins to feel less smooth, while Ultra falls to 35 FPS, making it unsuitable for a consistent experience. The 4K resolution data shows that Medium is the only preset that approaches playability, with a 48 FPS average and a minimum of 41 FPS. However, even this setting requires the user to accept a compromise, as the frame rate is not consistently above 60 FPS.
The data strongly suggests that Ultra settings are not viable for this hardware combination at any resolution. The 1080p Ultra preset yields only 41 FPS average, and 1440p Ultra drops to 35 FPS, while 4K Ultra is a slideshow at 27 FPS. The performance cost of the Ultra preset's additional effects, likely related to shadows and reflections, is disproportionate to the visual gains in this title. Similarly, the High preset, while visually superior to Medium, shows a substantial performance penalty that makes it a secondary choice. The Low preset, while fast, should be avoided unless maximum frame rate is the absolute priority, as it undermines the game's visual design. Therefore, the recommendation is to prioritize the Medium preset, starting at 1080p for the smoothest experience and moving to 1440p if the display supports it and the user accepts a slightly lower minimum frame rate.
CPU Role
The AMD Ryzen 5 5600F is a six-core, twelve-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.00 GHz. Its 32 MB of shared L3 cache is a notable feature for gaming, as it helps reduce memory latency. In the context of The Medium, the CPU's role is to feed the GPU with draw calls and manage the game's logic, including the simultaneous rendering of two worlds. The benchmark data does not show any scenario where the CPU becomes the obvious bottleneck, as the frame rates scale consistently with GPU load across resolutions.
The Ryzen 5 5600F's PassMark single-thread score of 2872 and multithread score of 19236 indicate a capable processor for its generation. Its position in the 85th percentile of all CPUs, with an average benchmark score of 36945, places it as a solid mid-range performer. Compared to its nearest rivals, the Intel Core Ultra 5 225 scores 36938, a delta of 0 percent, and the AMD Ryzen 5 5500X3D scores 37018, a delta of -0.2 percent, meaning the 5600F is statistically on par with these chips. This suggests that the CPU is not a limiting factor in this game; the performance differences between these processors would be negligible in The Medium.
The fact that frame rates drop significantly when moving from 1080p to 4K at the same settings, for example from 72 FPS to 48 FPS on Medium, indicates a GPU-bound scenario. If the CPU were the limiting factor, the frame rates would remain relatively flat as resolution increases, because the CPU's workload would stay the same. Instead, the FPS drops by a third, which is a classic sign of the GPU struggling to fill more pixels. The 5600F's twelve threads are sufficient to handle the game's threading model, and its boost clock of 4.00 GHz provides adequate single-thread performance for the game's main loop. The data does not show any evidence of CPU-related stuttering or frame rate drops that would suggest a bottleneck, reinforcing the conclusion that the GPU is the primary constraint.
GPU Role
The NVIDIA GeForce RTX 5060 is the central component in determining The Medium's performance for this combo. It features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 448.0 GB/s. The GPU has a base clock of 2280 MHz and a boost clock of 2497 MHz. Its 3840 shading units and 30 RT cores are relevant, as The Medium uses DirectX 12 and may employ ray-traced effects in certain scenes. The 8 GB VRAM capacity is a critical detail, as the game's high-resolution textures and dual-world rendering can consume significant memory.
The benchmark results show a clear pattern: the RTX 5060's performance drops sharply as the preset quality increases. At 1080p, the average FPS goes from 116 on Low to 72 on Medium, then to 52 on High, and finally to 41 on Ultra. This scaling indicates that the GPU's compute and memory resources are being heavily taxed by the higher presets. The 8 GB VRAM is likely a contributing factor at 4K with High or Ultra settings, as the game may exceed this capacity, leading to texture streaming or memory compression that hurts performance. The 448.0 GB/s bandwidth, while respectable, is not enough to mitigate the load of the highest settings at high resolutions.
The GPU's PassMark G3D score is 20891, placing it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6750 XT, has a score of 26011, which is a delta of 1.2 percent, meaning the RTX 5060 is slightly ahead. The other rivals, such as the AMD Radeon 860M with a score of 26401 (delta -0.3%) and the NVIDIA GeForce MX550 with 26421 (delta -0.3%), are also very close in synthetic benchmarks. However, these synthetic scores do not fully capture the gaming performance, and the measured FPS data for The Medium shows the RTX 5060's actual behavior. The 4K Medium result of 48 FPS average, with a minimum of 41 FPS, is the only 4K configuration that is close to playable, but it is not ideal for a smooth experience. The GPU is clearly the limiting factor in this system, as the CPU's performance is sufficient to keep up, but the GPU cannot maintain high frame rates at higher resolutions and settings.
How This Combo Ranks
In the database of tested hardware combinations for The Medium, this pairing of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5060 ranks 1270 out of 2911 total combos. This places it in the upper-middle portion of the ranking, indicating that it is a capable setup but not a top-tier performer. The rank is a composite measure that considers the performance across all tested resolutions and settings, and the data shows that the combo's weakness is at higher settings. The 4K High and Ultra results, with averages of 34 FPS and 27 FPS respectively, are likely dragging the rank down, as these are not playable frame rates.
The combo's rank relative to other systems is consistent with the individual components' performance. The CPU's 85th percentile ranking is higher than the GPU's 72nd percentile, which suggests that the GPU is the weaker link in this pairing for gaming workloads. This is reflected in the measured FPS data, where the frame rates are limited by the GPU's capabilities. The combo's rank of 1270 out of 2911 means that it outperforms approximately 56 percent of tested systems, which is a reasonable result for a mid-range CPU and GPU combination. However, it is important to note that the rank is game-specific, and The Medium's demanding rendering engine means that this combo will perform better in less graphically intensive titles.
The data shows that the combo performs best at 1080p, where it can achieve high frame rates on lower settings. At 1440p, the Medium preset is the sweet spot, as the average FPS is just above 60. At 4K, the combo is only suitable for the Low preset, which yields a 76 FPS average, or the Medium preset, which is borderline acceptable. The ranking would likely improve if the user were to stick to 1080p, as the Ultra preset at that resolution still provides a playable 41 FPS. The overall rank is a reflection of the hardware's inability to handle the highest settings at higher resolutions, which is a direct consequence of the GPU's 8 GB VRAM and mid-range compute performance.
Resolution Scaling
The FPS scaling from 1080p to 4K provides clear evidence of the system's bottleneck. At the Medium preset, the average FPS drops from 72 at 1080p to 61 at 1440p, and then to 48 at 4K. This represents a 33 percent decrease from 1080p to 1440p and a 33 percent decrease from 1440p to 4K. The consistent percentage drop indicates that the GPU is the primary constraint, as the workload scales with the number of pixels. If the CPU were the bottleneck, the frame rates would not drop as significantly, because the CPU's workload is largely resolution-independent.
For the High preset, the scaling is even more pronounced: 52 FPS at 1080p, 44 FPS at 1440p, and 34 FPS at 4K. The drop from 1440p to 4K is 23 percent, which is slightly less than the drop from 1080p to 1440p (15 percent). This non-linear scaling suggests that at 4K High, the GPU is hitting a hard limit, likely related to memory bandwidth or VRAM capacity. The 8 GB VRAM is a plausible culprit, as the higher resolution textures and effects may push the game beyond this limit, causing a performance cliff. The Low preset shows a different pattern: 116 FPS at 1080p, 97 FPS at 1440p, and 76 FPS at 4K. The percentage drops are 16 percent and 22 percent, respectively, which is still significant but less steep than the Medium preset.
The resolution scaling data leads to a clear conclusion: the limiting component is the GPU. The frame rates scale inversely with resolution in a way that is consistent with GPU-bound performance. The CPU's role is to maintain a minimum frame rate floor, and the data shows that even at 4K Low, the system can achieve 76 FPS, which is well above the CPU's limit. The bottleneck is the RTX 5060's inability to render the game at higher resolutions with higher settings, due to its compute power and memory configuration. Users of this combo should expect to reduce settings when moving to higher resolutions to maintain a consistent frame rate, as the GPU does not have the headroom to handle the increased pixel count without a significant performance penalty.
Measured FPS Breakdown
The full set of measured FPS data for this combo in The Medium is as follows. At 1920x1080, the Low preset delivers an average of 116 FPS. The Medium preset provides an average of 72 FPS, with a minimum of 61 FPS and a maximum of 83 FPS. The High preset yields an average of 52 FPS. The Ultra preset produces an average of 41 FPS.
At 2560x1440, the Low preset achieves an average of 97 FPS. The Medium preset has an average of 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS. The High preset results in an average of 44 FPS. The Ultra preset gives an average of 35 FPS.
At 3840x2160, the Low preset reaches an average of 76 FPS. The Medium preset has an average of 48 FPS, with a minimum of 41 FPS and a maximum of 55 FPS. The High preset yields an average of 34 FPS. The Ultra preset produces an average of 27 FPS.
These numbers reveal several key points. The 1080p Medium setting is the only configuration that offers a minimum frame rate above 60 FPS, making it the best choice for a consistently smooth experience. The 1440p Medium setting is also viable, with a minimum of 52 FPS, but users may notice occasional dips below 60 FPS. The 4K settings are only playable on Low, with the Medium setting being a compromise at 48 FPS average. The Ultra preset is not recommended at any resolution, as its lowest average is 27 FPS at 4K, which is well below playable thresholds. The High preset is also not ideal for a horror game, as its 4K average of 34 FPS would likely result in a stuttery and jarring experience.
The data also shows that the differences between presets are larger at lower resolutions. At 1080p, the jump from Low to Medium costs 44 FPS, while at 4K, the same jump costs 28 FPS. This is because at lower resolutions, the GPU has more headroom, and the preset changes have a more pronounced effect on the frame rate. At 4K, the GPU is already near its limit, so the additional load from higher presets results in a smaller absolute FPS change but a larger percentage impact on the already low frame rate. In summary, the measured FPS breakdown confirms that the RTX 5060 is the limiting factor, and users should target 1080p Medium for the best balance of visual quality and performance, with 1440p Medium as a viable alternative for those with higher-resolution displays.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5060 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.0 |
| 3840x2160 | Medium | 48.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 97.0 |
| 2560x1440 | Medium | 61.0 |
| 2560x1440 | High | 44.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 116.0 |
| 1920x1080 | Medium | 72.0 |
| 1920x1080 | High | 52.0 |
| 1920x1080 | Ultra | 41.0 |
The Medium with Ryzen 5 5600F + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5060 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.