The Medium

The Medium

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 38 58 91
1440p QHD 42 55 75 101
1080p Full HD 47 59 88 108

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 58
3840x2160 High 38
3840x2160 Ultra 33
2560x1440 Low 101
2560x1440 Medium 75
2560x1440 High 55
2560x1440 Ultra 42
1920x1080 Low 108
1920x1080 Medium 88
1920x1080 High 59
1920x1080 Ultra 47

The Medium with AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT, In-Depth Analysis

Resolution Scaling

The Medium presents a demanding workload, and the measured frame rates across resolutions reveal a system that is consistently GPU-bound, though the margin tightens at lower settings. At 4K Ultra, the combo of the AMD Ryzen 5 3600 and AMD Radeon RX 6800 XT produces 33 FPS. Dropping to 4K High increases the average to 38.3 FPS, a modest 16% improvement. This small delta between Ultra and High at 4K indicates that the Ultra preset's additional effects are heavily taxing the GPU's compute and memory subsystems, leaving little headroom for resolution-based scaling.

The scaling pattern becomes clearer when examining the jump from 1440p to 4K. At High settings, the average frame rate falls from 55 FPS at 2560x1440 to 38.3 FPS at 3840x2160, a 30% reduction. This is a significant drop, but it aligns with the pixel count increase of 2.25x, suggesting the GPU is the primary limiter. At Low settings, the transition from 1440p (100.5 FPS) to 4K (91.4 FPS) is a much smaller 9% decline. This is a critical finding: when the graphical load is reduced, the system becomes less GPU-bound, and the scaling penalty for higher resolution diminishes.

The 1080p results further illuminate this dynamic. At 1080p Low, the system achieves 108.3 FPS, which is the highest frame rate recorded in the dataset. Moving to 1080p Medium yields 87.7 FPS, a 19% drop, while High nets 59.4 FPS and Ultra drops to 46.6 FPS. The progression from Low to Ultra at 1080p shows a 57% performance reduction, which is a far larger swing than the 5% difference between 1080p Low and 4K Low. This indicates that at 1080p with lower settings, the CPU can keep up, and the GPU's raw fill-rate and shading power are the deciding factors. The data suggests that at 1080p Low, the system is approaching a CPU-bound threshold, as the frame rate does not scale proportionally with the GPU's capabilities.

In summary, the FPS data illustrates a classic GPU-limited scenario for most settings. The RX 6800 XT is the dominant component, and its performance dictates the experience at 4K and High/Ultra presets. The exception is at 1080p Low, where the Ryzen 5 3600's six cores become more relevant, leading to a plateau in performance scaling. For owners targeting high refresh rates at 1080p, the CPU will be a limiting factor, but for 4K gaming with high fidelity, the GPU is entirely responsible for the frame rate.

GPU Role

The AMD Radeon RX 6800 XT is the centerpiece of this configuration, and its specifications align with the observed performance. With 16 GB of GDDR6 memory on a 256-bit bus, the card provides 512.0 GB/s of bandwidth. This is substantial for a game like The Medium, which likely uses large textures and streaming assets. The 4K Ultra result of 33 FPS, despite this bandwidth, indicates that the game's most demanding settings require more than raw throughput, likely stressing the 4608 shading units and 128 ROPs. The card's boost clock of 2250 MHz and game clock of 2015 MHz are high for its class, and the data shows that at 4K High, the GPU is still able to maintain a playable 38.3 FPS, which confirms its architectural efficiency.

The GPU's role is further defined by its benchmark percentile. It sits in the 87th percentile of all GPUs, and its nearest rival is the Intel Arc A550M, which it outperforms by 0.5%. More importantly, it trails the NVIDIA GeForce RTX 4070 Ti SUPER by 2.6% in average benchmark score, yet in The Medium, the RX 6800 XT's performance is sufficient to push 4K Medium to 58.4 FPS. This suggests that the card's RDNA 2.0 architecture handles the game's fixed-function tasks well. The 72 RT cores are present, but the game's non-RT rendering path still demands significant resources, as evidenced by the 91.4 FPS at 4K Low—a setting that likely disables many of the GPU's most intensive features.

The transition from 1440p High (55 FPS) to 4K High (38.3 FPS) is a 30% drop, which is less than the theoretical pixel count increase, hinting that the GPU's memory bandwidth is not the sole bottleneck. Instead, the shading and texture rate, listed at 648.0 GTexel/s and 20.74 TFLOPS FP32, are the primary drivers. When the settings are lowered, the GPU's compute load decreases, and the frame rate scales accordingly, reaching 108.3 FPS at 1080p Low. This demonstrates that the RX 6800 XT is a powerful card, but The Medium's Ultra preset can still bring it to its knees, producing an average of 33 FPS at 4K, which is below the 40 FPS threshold for smooth gameplay. The GPU's end-of-life production status and 300 W TDP are secondary considerations; the data shows it remains a capable 1440p and entry-level 4K solution for this title.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its role in The Medium is to feed the GPU and manage game logic, and the benchmark data suggests it performs this task adequately, but with limitations at lower resolutions. The CPU's average benchmark score of 18129 places it in the 76th percentile of all CPUs, and its closest rival is the Intel Core i5-11400, which is only 0.1% faster. This parity is reflected in the gaming results, where the CPU does not appear to be a significant constraint except in specific scenarios.

The most telling evidence of the CPU's influence is the scaling from 1080p Low to 4K Low. At 1080p Low, the system achieves 108.3 FPS, while at 4K Low, it drops to 91.4 FPS. This 15% difference is much smaller than the 2.25x pixel increase, indicating that the CPU is limiting the maximum frame rate at 1080p. The Ryzen 5 3600's single-thread performance, as measured by its Cinebench R23 single-core score of 2124, is sufficient for most game threads, but it cannot push frame rates beyond the 110 FPS range in this title. This is a typical bottleneck for a mid-range CPU when paired with a high-end GPU.

However, at higher settings, the CPU's role diminishes. At 4K Ultra, the frame rate is 33 FPS, which is far below any CPU limit. The GPU is clearly the bottleneck here, as the CPU has ample headroom to process frames at that rate. The CPU's 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth are not strained by the game's data requirements at these settings. The data shows that the Ryzen 5 3600, with its 6 cores and 12 threads, is well-matched for 1440p and 4K gaming, where the GPU's workload dominates. The 3dmark single-thread score of 696 and the passmark single-thread score of 2562 confirm that the processor is not a weak link for this genre, but it is not a high-refresh-rate champion either. For users with a 144 Hz monitor at 1080p, the CPU will cap performance, but for 60 FPS gaming at 1440p or 4K, it is more than adequate.

FAQ

Q: What is the maximum frame rate this combo can achieve in The Medium?

A: The highest average FPS recorded is 108.3 at 1920x1080 with Low settings. This is the ceiling for this configuration, and it is likely constrained by the CPU's single-thread performance.

Q: Is the AMD Radeon RX 6800 XT a bottleneck at 4K?

A: Yes, the GPU is the primary limiting component at 4K. At Ultra settings, the average FPS drops to 33, and at High, it is 38.3. The GPU's 16 GB of VRAM and 512.0 GB/s bandwidth are not enough to overcome the game's demanding shader workload at this resolution.

Q: How does the CPU affect performance at 1080p?

A: The Ryzen 5 3600 begins to limit performance at 1080p, especially on Low settings. The frame rate only increases from 91.4 FPS at 4K Low to 108.3 FPS at 1080p Low, which is a small gain compared to the resolution change, indicating a CPU bottleneck.

Q: What is the best settings preset for smooth gameplay at 1440p?

A: The data shows that at 2560x1440, the Medium preset yields 75.1 FPS, while High yields 55 FPS. For a 60 FPS target, Medium is the appropriate choice, as it provides a comfortable margin above the threshold.

Q: How does this GPU compare to its nearest rivals in synthetic benchmarks?

A: The RX 6800 XT's average benchmark score is 49982, which is 0.5% higher than the Intel Arc A550M and 1.9% higher than the NVIDIA CMP 50HX. It is 2.6% slower than the NVIDIA GeForce RTX 4070 Ti SUPER.

Q: Is the 4K Ultra setting playable with this hardware?

A: No, 4K Ultra produces an average of 33 FPS, which is below the standard for smooth gameplay. The 4K Medium setting at 58.4 FPS is the highest 4K preset that maintains a playable frame rate.

How This Combo Ranks

In the database of tested combinations, the pairing of the AMD Ryzen 5 3600 with the AMD Radeon RX 6800 XT secures the 642nd position out of 1689 total combos for The Medium. This places it in the 62nd percentile of all tested systems, which is a respectable showing given the age of the CPU. The rank is a composite measure of the system's overall capability, and it reflects the balance between the two components. The GPU's high percentile (87th) is tempered by the CPU's lower percentile (76th), resulting in a mid-tier ranking.

The combination's ranking is influenced by the fact that the GPU is the dominant factor in this game. The RX 6800 XT's performance is strong enough to carry the system into the upper half of the rankings, but the CPU prevents it from reaching the top tiers. For example, a system with a newer, higher-clocked CPU would likely score higher in 1080p scenarios where the CPU is the bottleneck, but at 4K, the ranking would be nearly identical. The data indicates that this combo is well-suited for 1440p and 4K gaming, where its rank of 642 reflects its balanced performance. It is not a top-tier configuration, but it is far from the bottom, and the benchmark results show it can handle the game's maximum settings at 1080p and 1440p, with a compromise at 4K. The rank of 642 out of 1689 suggests that while there are many faster systems, this combination offers a consistent and predictable experience that is above the average for all tested hardware.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6800 XT in The Medium

Resolution Settings Avg FPS
3840x2160 Low 91.4
3840x2160 Medium 58.4
3840x2160 High 38.3
3840x2160 Ultra 33.0
2560x1440 Low 100.5
2560x1440 Medium 75.1
2560x1440 High 55.0
2560x1440 Ultra 41.8
1920x1080 Low 108.3
1920x1080 Medium 87.7
1920x1080 High 59.4
1920x1080 Ultra 46.6

The Medium with Ryzen 5 3600 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RX 6800 XT + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.