Steamworld Build

Steamworld Build

AVERAGE FPS
115
good

This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 50 64 89
1440p QHD 64 92 127 161
1080p Full HD 101 145 196 259

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 64
3840x2160 High 50
3840x2160 Ultra 32
2560x1440 Low 161
2560x1440 Medium 127
2560x1440 High 92
2560x1440 Ultra 64
1920x1080 Low 259
1920x1080 Medium 196
1920x1080 High 145
1920x1080 Ultra 101

Steamworld Build with Intel Core i5-12600KF + NVIDIA GeForce RTX 3070, In-Depth Analysis

Steamworld Build is a city builder where the simulation and rendering load can shift dramatically depending on your hardware and settings. With the Intel Core i5-12600KF and NVIDIA GeForce RTX 3070, the data shows a configuration that is highly capable at mainstream resolutions but begins to show its limits when pushing 4K Ultra. The measured frame rates reveal a clear pattern: this combo is built for high-refresh-rate 1440p gaming, with 4K reserved for those willing to dial back settings.

Resolution Scaling

The performance drop from 1080p to 4K is steep, but the shape of that curve tells a story about where the bottleneck lies. At 1080p with Low settings, the combo produces 258.8 FPS, which is an enormous headroom that indicates the CPU and GPU are both working efficiently without much strain. Moving to 1440p Low, the frame rate falls to 161.2 FPS, a 38% reduction, which is typical when the GPU starts taking on more pixel work. At 4K Low, the average drops to 88.6 FPS, showing that the RTX 3070 is still capable, but the scaling is no longer linear.

The transition from High to Ultra settings at each resolution is where the GPU really flexes its muscles. At 1080p High, the combo hits 144.5 FPS, but stepping up to Ultra drops it to 101.2 FPS. That same Ultra jump at 1440p brings the average down to 64.2 FPS from 92 FPS on High. The most demanding scenario is 4K Ultra, which lands at 31.7 FPS—a figure that is nearly unplayable for a smooth experience. Meanwhile, 4K High sits at 49.5 FPS, which is borderline for a city builder where camera panning and zooming need to stay fluid.

The data suggests that at 1080p and even 1440p, the CPU is doing a substantial portion of the heavy lifting for simulation logic, allowing the GPU to focus on rendering. However, at 4K, the pixel count becomes the dominant factor, and the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth start to feel constrained. The frame rate delta between Low and Ultra at 4K is 56.9 FPS, which is far larger than the 157.6 FPS delta seen at 1080p, confirming that resolution scaling is heavily GPU-limited at the top end.

FAQ

Q: What is the best resolution to play Steamworld Build with this combo?

A: The data points to 1440p as the sweet spot. At High settings, the combo delivers 92 FPS, and even at Ultra it maintains 64.2 FPS, which is smooth for a city builder. 1080p is overkill for most displays, and 4K requires dropping to Medium (64.1 FPS) or Low (88.6 FPS) to stay fluid.

Q: Can this system handle 4K gaming in Steamworld Build?

A: Yes, but with compromises. The measured results show 4K High at 49.5 FPS and 4K Ultra at 31.7 FPS. For a playable experience, you would need to stick to Medium or Low settings, where the frame rate stays above 60 FPS.

Q: How does the CPU affect performance at lower resolutions?

A: At 1080p, the i5-12600KF with its 10 cores and 16 threads appears to keep up well, as evidenced by the 258.8 FPS Low result. The CPU’s 3.70 GHz base and 4.90 GHz boost clocks provide ample single-thread performance for simulation tasks, which is why the frame rates at 1080p are so high.

Q: Is the RTX 3070 the limiting factor at 4K?

A: Yes. The GPU’s 8 GB VRAM and 256-bit bus are sufficient for 1440p, but at 4K Ultra, the frame rate plummets to 31.7 FPS. The drop from 1440p Ultra (64.2 FPS) to 4K Ultra (31.7 FPS) is a 51% reduction, which is a classic sign of GPU-bound rendering.

Q: What settings should I use for a 60 FPS target at 1440p?

A: The data shows that High settings yield 92 FPS and Ultra yields 64.2 FPS at 1440p. Both are above 60 FPS, so you have flexibility. If you want to keep a high refresh rate, High is safer, but Ultra is still viable for a 60 Hz monitor.

Q: How does this combo rank against other tested configurations?

A: The comboRankInGame places this pairing at 769 out of 1730 tested combos. This puts it in the upper-middle tier, indicating that while it is not a top-tier enthusiast setup, it outperforms a majority of systems for this specific game.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, built on Intel’s 10 nm process. Its 3.70 GHz base clock and 4.90 GHz boost clock are critical for Steamworld Build, which relies heavily on single-threaded simulation logic. The benchmark data supports this: the CPU scores 1016 in 3dmark_single_thread and 1389 in cinebench_r20_singlecore, indicating strong per-core performance that keeps the game’s simulation running smoothly even when the view is zoomed out.

In a city builder, the CPU’s job is to track every citizen, resource, and building update. The i5-12600KF’s 20 MB of shared L3 cache helps reduce memory latency, which is beneficial for these frequent small calculations. The multi-threaded scores are also robust—cinebench_r23_multicore hits 23444—but the game’s frame rates at 1080p Low (258.8 FPS) suggest that the CPU is rarely the outright bottleneck. Instead, it provides enough headroom to feed the GPU at lower resolutions.

The nearest rivals show the i5-12600KF is positioned almost exactly at the same performance level as the Intel Core i9-10900K, with a deltaPct of 0. This means that for Steamworld Build, the newer 12th-gen architecture does not provide a meaningful advantage over the older 10-core flagship, but it does so with a lower TDP of 125 W. The CPU’s performance percentile of 84 vs all CPUs indicates it is faster than most processors on the market, which is why it can drive such high frame rates in less demanding scenes.

How This Combo Ranks

The comboRankInGame places this specific pairing at 769 out of 1730 tested combinations. This is squarely in the middle of the pack, which might seem surprising given the individual component scores. The RTX 3070 has an avgBenchmarkScore of 28238 and sits in the 72nd percentile of all GPUs, while the CPU is in the 84th percentile. However, Steamworld Build’s engine appears to favor raw GPU rasterization at higher resolutions, which is where the 3070’s 20.31 TFLOPS of FP32 performance is adequate but not exceptional.

The rank of 769 suggests that many combos with higher-end GPUs like the RTX 3080 or RX 6800 XT would push this down, but it also means that this setup outperforms a majority of systems. For context, the RTX 3070’s nearest rival, the AMD Radeon RX 6600 XT, is only 0.9% slower in average score, yet the 3070’s larger memory bus (256-bit vs 128-bit) likely helps in 4K scenarios. The data indicates that this combo is a solid mid-range pick, capable of 1440p gaming without breaking a sweat but not designed for 4K Ultra marathons.

GPU Role

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with a GA104 chip, fabricated on Samsung’s 8 nm process. It features 5888 shading units and 184 texture mapping units, which drive its 20.31 TFLOPS of FP32 compute. The boost clock of 1725 MHz is modest, but the 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth. In Steamworld Build, this translates to strong performance at 1440p, where the GPU can maintain high frame rates without hitting memory capacity limits.

The measured FPS data shows the GPU’s scaling behavior. At 1440p, the jump from Low (161.2 FPS) to High (92 FPS) is a 43% drop, which is typical for increasing texture quality and shadow detail. At 4K, the GPU becomes the clear limiting factor: 4K Low yields 88.6 FPS, but 4K Ultra drops to 31.7 FPS. This 64% reduction is due to the sheer number of pixels and the increased demand on the 8 GB VRAM buffer. The RTX 3070’s 96 ROPs are also a factor, as they handle the final pixel output, and at 4K they are simply overtaxed.

The GPU’s percentile score of 72 vs all GPUs places it in the upper third of available hardware, but its nearest rivals include the older GTX 980 Ti, which is only 1% slower in average score. This highlights that raw compute is not the only story; driver optimization and memory bandwidth play a huge role in a simulation-heavy game like Steamworld Build. For 1440p gamers, this GPU is more than enough, but 4K users will need to make peace with Medium settings.

Measured FPS Breakdown

Starting at 1920x1080, the combo delivers exceptional performance across all settings. Low settings produce 258.8 FPS, which is far beyond any display refresh rate, while Medium yields 195.6 FPS. High settings drop to 144.5 FPS, still perfect for 144 Hz monitors, and Ultra maintains 101.2 FPS, which is smooth for a genre that does not require twitch reflexes. The 1080p data shows no weak points, and the CPU is clearly not holding back the GPU.

Moving to 2560x1440, the results remain strong but show the first signs of GPU pressure. Low settings hit 161.2 FPS, Medium drops to 126.6 FPS, and High comes in at 92 FPS. Ultra is the most demanding, landing at 64.2 FPS, which is still above the 60 FPS threshold for a comfortable experience. The delta between Low and Ultra at 1440p is 97 FPS, indicating that settings have a significant impact, but the combo remains playable even at the highest preset.

At 3840x2160, the picture changes. Medium settings yield 64.1 FPS, which is the only preset that safely exceeds 60 FPS. High drops to 49.5 FPS, Low improves to 88.6 FPS, and Ultra falls to 31.7 FPS. The data shows that 4K players should stick to Medium or Low, as High and Ultra will introduce noticeable stutter during busy city scenes. The 4K Low result of 88.6 FPS is interesting, as it proves the hardware is capable, but the quality trade-off is severe. For a city builder where readability matters, 1440p High appears to be the optimal balance of visual fidelity and performance.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3070 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 88.6
3840x2160 Medium 64.1
3840x2160 High 49.5
3840x2160 Ultra 31.7
2560x1440 Low 161.2
2560x1440 Medium 126.6
2560x1440 High 92.0
2560x1440 Ultra 64.2
1920x1080 Low 258.8
1920x1080 Medium 195.6
1920x1080 High 144.5
1920x1080 Ultra 101.2

Steamworld Build with ii5-12600KF + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 3070 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.