Doom

Doom

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 69 81 89
1440p QHD 102 121 144 169
1080p Full HD 155 190 224 262

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 81
3840x2160 High 69
3840x2160 Ultra 56
2560x1440 Low 169
2560x1440 Medium 144
2560x1440 High 121
2560x1440 Ultra 102
1920x1080 Low 262
1920x1080 Medium 224
1920x1080 High 190
1920x1080 Ultra 155

Doom with Intel Core i5-12600KF + NVIDIA GeForce RTX 3070, In-Depth Analysis

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 3070 is a formidable combination for Doom (2016), leveraging the game’s highly optimized Vulkan-based engine to deliver exceptionally high frame rates. The data shows this combo ranks 782nd out of 1681 tested combinations, placing it in the upper half of all systems. Benchmarks indicate that the i5-12600KF’s 10-core, 16-thread Alder Lake architecture provides ample headroom, while the RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are more than sufficient for this title’s demanding texture loads.

FAQ

*Q: What is the best resolution for this combo in Doom to maintain a high refresh rate?*

A: At 2560x1440 with High settings, the combo averages 121.4 FPS, which is ideal for 120Hz monitors. For 144Hz or higher, 1920x1080 is the safer choice, as even Ultra settings deliver 154.7 FPS.

Q: How much of a performance drop occurs when moving from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 154.7 at 1920x1080 to 55.5 at 3840x2160. This represents a significant 64% reduction in frame rate, indicating that 4K Ultra is only viable for 60Hz displays.

*Q: Does the RTX 3070’s 8 GB VRAM limit performance in Doom?*

A: No. The data shows no such limitation. The GPU maintains playable frame rates across all tested settings, with the lowest average being 55.5 FPS at 4K Ultra. The 8 GB frame buffer is sufficient for this game’s textures.

Q: How does the i5-12600KF compare to its closest CPU rivals in overall benchmark scores?

A: The i5-12600KF has an average benchmark score of 27827, which is virtually identical to the Intel Core i9-10900K (27829) and only 0.1% slower than the Intel Core i5-12600K (27851). It is also 0.4% faster than the Intel Core i7-13700H (27716).

Q: Is the RTX 3070 significantly faster than the AMD Radeon RX 6600 XT?

A: Yes, the RTX 3070’s average benchmark score is 28238, which is 0.9% higher than the RX 6600 XT’s score of 27985. While the margin is small in synthetic tests, the RTX 3070 also has a higher percentile rank among all GPUs.

*Q: What is the CPU’s single-threaded performance like for a game like Doom?*

A: The i5-12600KF scores 3925 in PassMark single-thread tests and 1016 in 3DMark single-thread tests. These scores indicate strong per-core performance, which is critical for maintaining high frame rates in fast-paced FPS games where the main game logic often runs on a few threads.

How This Combo Ranks

The combined system ranks 782 out of 1681 tested configurations for Doom, placing it in the 53rd percentile of all combos. This means the i5-12600KF + RTX 3070 outperforms more than half of the systems tested, yet sits below the top tier. The CPU’s individual percentile ranking is higher at 84% against all CPUs, while the GPU ranks at 72% against all GPUs. This suggests the pairing is well-balanced, but the GPU is more likely to be the limiting factor in this game. The CPU’s nearest rival, the i9-10900K, scores nearly identically (27829 vs 27827), showing that the 12600KF offers comparable processing power despite being a generation newer. The data indicates that while this combo is capable of excellent frame rates, it is not at the absolute top of the leaderboard, leaving room for higher-end GPUs to achieve even greater performance.

GPU Role

The NVIDIA GeForce RTX 3070, based on the Ampere architecture, is the primary driver of Doom’s visual output. Its 8 GB of GDDR6 memory on a 256-bit bus provides 448.0 GB/s of bandwidth, which is ample for the game’s assets. The GPU’s boost clock of 1725 MHz allows it to reach a pixel rate of 165.6 GPixel/s and a texture rate of 317.4 GTexel/s, directly translating to high fill rates required for the game’s fast-paced environments. With 5888 shading units and 96 ROPs, the RTX 3070 is well-equipped to handle the game’s geometry and post-processing effects. The GPU’s compute capability of 20.31 TFLOPS (FP32) is more than sufficient, as evidenced by the measured frame rates. The data shows a clear scaling pattern: at 1920x1080, the step from Low (261.6 FPS) to Ultra (154.7 FPS) costs 106.9 FPS, while at 3840x2160, the same settings step costs only 33.6 FPS (89.1 down to 55.5). This indicates that at lower resolutions, the GPU is heavily utilized, but at 4K, the frame rate is constrained by the GPU’s raw throughput rather than memory bandwidth.

Settings Recommendations

For the best balance of visual quality and performance, the High preset is the recommended starting point. At 1920x1080, High settings deliver 190.4 FPS, which is a substantial 35.7 FPS higher than Ultra (154.7 FPS) while offering nearly identical visual fidelity in most scenes. At 2560x1440, High yields 121.4 FPS, making it perfect for high-refresh-rate monitors. Even at 3840x2160, High maintains 69 FPS, which is playable on a 60Hz display. The Ultra preset, while visually richer, causes a significant performance hit: it drops frame rates by 18.8% at 1080p (from 190.4 to 154.7 FPS) and by 19.3% at 1440p (from 121.4 to 102.3 FPS) compared to High. For competitive play, Low settings are viable, providing 261.6 FPS at 1080p and 169.2 FPS at 1440p, but the visual downgrade is noticeable. The Medium preset offers a middle ground, with 224.2 FPS at 1080p and 143.9 FPS at 1440p, but the jump to High is generally worth the small performance cost for the improved lighting and shadows.

Measured FPS Breakdown

At 1920x1080, the combo delivers exceptional performance across all settings. Low settings produce an average of 261.6 FPS, Medium yields 224.2 FPS, High drops to 190.4 FPS, and Ultra bottoms out at 154.7 FPS. These numbers show that even at the highest settings, the system easily exceeds 144Hz refresh rates.

At 2560x1440, the performance remains strong. Low settings average 169.2 FPS, which is still above 144Hz. Medium settings drop to 143.9 FPS, putting it right at the 144Hz threshold. High settings provide 121.4 FPS, suitable for 120Hz monitors, while Ultra settings average 102.3 FPS, which is ideal for 100Hz displays or high-refresh 1440p gaming with adaptive sync.

At 3840x2160, the system begins to show its limits. Low settings average 89.1 FPS, which is playable but not high-refresh territory. Medium settings yield 80.5 FPS, and High settings produce 69 FPS, both of which are comfortable for 60Hz displays. Ultra settings average 55.5 FPS, which is just below the 60 FPS target and may require adjustments for a perfectly smooth experience.

The scaling between resolutions is linear: dropping from 1080p to 1440p reduces frame rates by approximately 35-40%, and dropping further to 4K reduces them by another 40-50%. This pattern holds consistently across all settings, confirming that the GPU is the primary bottleneck at higher resolutions.

CPU Role

The Intel Core i5-12600KF plays a crucial role in ensuring the GPU is fed with enough data to maintain high frame rates. With 10 cores (based on Alder Lake architecture) and 16 threads, the CPU offers robust multi-threaded performance, scoring 23444 in Cinebench R23 multi-core and 27575 in PassMark multithread tests. For Doom, which is known for its efficient multi-threading, this CPU provides ample processing power. The single-threaded performance is equally important; the CPU scores 3309 in Cinebench R23 single-core and 3925 in PassMark single-thread, indicating strong per-core speed. This is critical for the game’s main loop, which often relies on a single thread for physics and game logic. The CPU’s boost clock of 4.90 GHz ensures that these single-threaded tasks are executed with minimal latency. Compared to its nearest rival, the i9-10900K, the 12600KF achieves a nearly identical average score (27827 vs 27829), showing that the newer architecture and higher boost clock compensate for the older rival’s higher core count. In this combo, the CPU’s role is to ensure that the RTX 3070 is never starved of data, which is evidenced by the high frame rates even at lower resolutions where CPU overhead is more pronounced. The data shows that at 1080p Low, the system achieves 261.6 FPS, indicating that the CPU can handle the game’s processing demands without becoming a bottleneck, even when the GPU is not fully taxed.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 89.1
3840x2160 Medium 80.5
3840x2160 High 69.0
3840x2160 Ultra 55.5
2560x1440 Low 169.2
2560x1440 Medium 143.9
2560x1440 High 121.4
2560x1440 Ultra 102.3
1920x1080 Low 261.6
1920x1080 Medium 224.2
1920x1080 High 190.4
1920x1080 Ultra 154.7

Doom with ii5-12600KF + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.