Steamworld Build
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 34 | 45 | 56 |
| 1440p QHD | 40 | 63 | 87 | 109 |
| 1080p Full HD | 70 | 98 | 131 | 172 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i5-12600KF + NVIDIA GeForce RTX 2060, In-Depth Analysis
Steamworld Build is a city builder that scales heavily with resolution, and the data for the Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 2060 shows a clear GPU-bound progression. At 1080p, the combination delivers a very playable experience across all presets, but the frame rate curve drops sharply as pixel count rises. The measured results show that moving from 1920x1080 to 2560x1440 at High settings reduces the average frame rate from 98.1 FPS to 62.6 FPS, a 36% decline. Pushing further to 3840x2160 at High yields only 33.9 FPS, which is a 65% reduction from the 1080p baseline. This pattern indicates that the RTX 2060’s 6 GB of GDDR6 memory and 192-bit bus become the limiting factor at higher resolutions, while the CPU has ample headroom to feed frames.
The gap between Low and Ultra settings widens dramatically at 4K. At 3840x2160, the Low preset averages 55.5 FPS, while Ultra drops to 20.5 FPS — a difference of 35 FPS. This is a steeper relative drop than at 1080p, where Low hits 172.3 FPS and Ultra manages 70.1 FPS. The data suggests that at 4K, the GPU’s shading units (1920) and texture rate (201.6 GTexel/s) are overwhelmed by the higher geometric and shading loads of the Ultra preset. The 33.9 FPS at High 4K is barely playable, while the 20.5 FPS at Ultra is effectively a slideshow. For a city builder, where camera panning and zooming demand consistent frame pacing, the 4K Ultra result is not practical.
Resolution Scaling
The measured FPS across resolutions tells a story of a system that is comfortable at 1080p, acceptable at 1440p, and struggling at 4K. At 1920x1080 with Medium settings, the combo produces 131.1 FPS, which is smooth for any genre. The jump to 2560x1440 at Medium drops that to 86.7 FPS — still above the 60 FPS threshold for most displays. However, the 4K Medium result of 45.2 FPS shows the first signs of strain. The scaling from 1080p to 1440p at Medium is a 34% loss, while the 1440p to 4K transition at Medium is a 48% loss. This nonlinear degradation points to the memory bandwidth ceiling: the RTX 2060’s 336.0 GB/s bandwidth is insufficient for 4K textures and post-processing effects, causing the frame rate to collapse.
The Low preset at 4K (55.5 FPS) versus the High preset at 1440p (62.6 FPS) is an interesting comparison. Both are close in average FPS, but the 4K Low result benefits from reduced shading complexity, whereas 1440p High still requires substantial pixel fill rate. This suggests that users with 4K monitors could play at Low settings for a playable experience, but they would sacrifice visual fidelity — the Low preset likely disables ambient occlusion and reduces shadow resolution, which are critical for depth perception in a top-down builder. The 1080p High result of 98.1 FPS is the sweet spot for this combo, offering a smooth experience without the harsh compromises of Low settings.
CPU Role
The Intel Core i5-12600KF brings 10 cores and 16 threads to the table, with a base clock of 3.70 GHz and a boost of 4.90 GHz. Its Alder Lake architecture uses a hybrid design, though the benchmark data shows strong multi-threaded performance: the 3DMark 16-thread score is 7956, and the max-thread score is 7952, indicating near-linear scaling across cores. The Cinebench R23 multicore score of 23444 confirms that this CPU can handle the simulation and pathfinding workloads typical of city builders, where thousands of agents and buildings need updating each frame.
In Steamworld Build, the CPU’s role appears secondary to the GPU at higher resolutions, but it becomes more relevant at 1080p Low. At that preset (172.3 FPS), the i5-12600KF’s single-thread performance (Cinebench R23 single-core score of 3309) ensures that the game logic doesn't bottleneck the frame rate. The PassMark single-thread score of 3925 is also respectable, suggesting that the CPU can issue draw calls quickly. The gap between the 1080p Low (172.3 FPS) and 1080p Ultra (70.1 FPS) is 102 FPS, which is entirely GPU-driven. However, the CPU’s 20 MB of shared L3 cache and 16 threads prevent stuttering when the camera pans across a large city, as the data shows no min FPS outliers in the measured results.
Compared to its nearest rivals, the i5-12600KF holds its own. It scores within 0.1% of the Intel Core i5-12600K (27851 average) and 0.4% ahead of the Intel Core i7-13700H (27716). The deltaPct values are negligible, meaning that for this game, the CPU choice between these chips would not yield visible FPS differences. The CPU’s 84th percentile ranking among all tested CPUs indicates it is a strong performer, but the bottleneck at 4K is unequivocally the RTX 2060.
How This Combo Ranks
This specific combination ranks 1418 out of 1730 tested combos in Steamworld Build. That places it in the lower half of the database, which aligns with the GPU’s 58th percentile ranking among all GPUs. The RTX 2060’s average benchmark score of 16074 is close to its nearest rivals: the AMD Radeon RX 7600S (15996, 0.5% slower) and the AMD Radeon Pro W5500 (15786, 1.8% slower). The combo’s rank suggests that while the CPU is above average, the GPU drags the overall position down, particularly for 4K gaming.
The rank of 1418 out of 1730 means that roughly 18% of tested combos are slower. This is not a bad result for a mid-range pairing, but it underscores that this system is not designed for 4K Ultra. The measured FPS data confirms this: the only 4K preset that exceeds 60 FPS is Low (55.5 FPS is close but still below). For 1440p, the combo performs adequately, with High hitting 62.6 FPS and Medium reaching 86.7 FPS. The 1080p results are excellent, with all presets except Ultra exceeding 98 FPS. Thus, the combo’s rank reflects its suitability for 1080p and 1440p gaming, not 4K.
Measured FPS Breakdown
At 1920x1080, the results are as follows: Low averages 172.3 FPS, Medium 131.1 FPS, High 98.1 FPS, and Ultra 70.1 FPS. The step from Low to Medium is a 24% drop, while Medium to High is a 25% drop, and High to Ultra is a 29% drop. This shows diminishing returns for each preset tier, but even Ultra remains above 70 FPS, which is smooth for a city builder. The 1080p data indicates that the RTX 2060 is not fully utilized at Low settings, as the CPU is likely the limiting factor at 172 FPS.
At 2560x1440, the averages are Low 108.9 FPS, Medium 86.7 FPS, High 62.6 FPS, and Ultra 40.1 FPS. The Low to Medium drop is 20%, Medium to High is 28%, and High to Ultra is 36%. The Ultra result at 40.1 FPS is the first sub-60 result, suggesting that 1440p Ultra is only suitable for users with variable refresh rate monitors who tolerate dips. The 1440p High result of 62.6 FPS is borderline playable, but it lacks the headroom for large cities with many entities on screen.
At 3840x2160, the results are Low 55.5 FPS, Medium 45.2 FPS, High 33.9 FPS, and Ultra 20.5 FPS. The Low preset is the only one that approaches playability, but it still falls short of 60 FPS. The Medium result of 45.2 FPS is marginal, while High and Ultra are not recommended for any gameplay scenario. The 4K data shows a clear cliff: the GPU’s pixel rate (80.64 GPixel/s) is simply too low for 8.3 million pixels, especially with higher-quality textures that exceed the 6 GB VRAM capacity.
FAQ
Q: What is the best resolution for this combo in Steamworld Build?
A: The data shows 1920x1080 as the ideal resolution. All presets except Ultra exceed 98 FPS, with Low hitting 172.3 FPS and Medium at 131.1 FPS. At 2560x1440, only Low and Medium stay above 86 FPS, while 3840x2160 falls below 56 FPS on all presets.
Q: Can this system handle 4K gaming in Steamworld Build?
A: Only at Low settings, where it averages 55.5 FPS. Medium drops to 45.2 FPS, High to 33.9 FPS, and Ultra to 20.5 FPS. For a playable experience, 1080p or 1440p is recommended.
Q: How does the RTX 2060 compare to its nearest rivals?
A: The RTX 2060’s average benchmark score is 16074, which is 0.5% higher than the AMD Radeon RX 7600S (15996) and 1.8% higher than the AMD Radeon Pro W5500 (15786). It is 1.7% slower than the AMD Radeon Pro 5600M and AMD Radeon Pro 5700 (both 16351).
Q: Is the CPU a bottleneck at any resolution?
A: At 1080p Low (172.3 FPS), the CPU may limit frame rates, but its Cinebench R23 multicore score of 23444 and 16 threads provide ample headroom. At 1440p and 4K, the GPU is clearly the bottleneck, as FPS drops proportionally with resolution.
Q: What is the combo’s ranking among all tested systems?
A: The Intel Core i5-12600KF + RTX 2060 ranks 1418 out of 1730 combos tested for this game. This places it in the lower 18% of systems, reflecting the GPU’s mid-range position.
Q: How does the CPU’s performance compare to its nearest rivals?
A: The i5-12600KF scores an average of 27827, which is essentially tied with the Intel Core i9-10900K (27829, 0% delta) and the Intel Core i5-12600K (27851, -0.1%). It is 0.4% faster than the Intel Core i7-13700H (27716).
Settings Recommendations
For 1080p displays, the High preset at 98.1 FPS is the best balance of visual quality and performance. It offers a 30% FPS improvement over Ultra (70.1 FPS) while providing better shadows and effects than Medium (131.1 FPS). The Medium preset is also viable for users who prefer higher frame rates, as it nearly doubles the Ultra result. For competitive play or very large cities, Low at 172.3 FPS ensures maximum responsiveness, but it sacrifices the visual depth that makes city builders immersive.
For 1440p, the Medium preset at 86.7 FPS is the recommended choice. It stays well above 60 FPS and delivers a smooth experience, while High at 62.6 FPS is acceptable for users with adaptive sync monitors. The Ultra preset at 40.1 FPS should be avoided, as it introduces noticeable stutter during camera movement. For 4K, the Low preset at 55.5 FPS is the only playable option, but users should consider lowering to 1440p for a better experience, as the visual tradeoff at 4K Low is not worth the 13% FPS loss compared to 1440p Medium.
In summary, this combo is best suited for 1080p gaming with High or Medium settings. At 1440p, Medium is the sweet spot, and 4K is not a practical target except for users who prioritize resolution over frame rate and can tolerate the Low preset. The data confirms that the RTX 2060’s 6 GB VRAM and 192-bit bus are the primary constraints, while the i5-12600KF provides more than enough processing power for Steamworld Build’s simulation demands.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 2060 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.5 |
| 3840x2160 | Medium | 45.2 |
| 3840x2160 | High | 33.9 |
| 3840x2160 | Ultra | 20.5 |
| 2560x1440 | Low | 108.9 |
| 2560x1440 | Medium | 86.7 |
| 2560x1440 | High | 62.6 |
| 2560x1440 | Ultra | 40.1 |
| 1920x1080 | Low | 172.3 |
| 1920x1080 | Medium | 131.1 |
| 1920x1080 | High | 98.1 |
| 1920x1080 | Ultra | 70.1 |
Steamworld Build with ii5-12600KF + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 2060 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 2060
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