Steamworld Build

Steamworld Build

AVERAGE FPS
107
good

This combination provides smooth gameplay with an average of 107 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 49 63 79
1440p QHD 57 88 114 150
1080p Full HD 94 140 182 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 63
3840x2160 High 49
3840x2160 Ultra 34
2560x1440 Low 150
2560x1440 Medium 114
2560x1440 High 88
2560x1440 Ultra 57
1920x1080 Low 237
1920x1080 Medium 182
1920x1080 High 140
1920x1080 Ultra 94

Steamworld Build with Intel Core i3-12100F + NVIDIA GeForce RTX 5060, In-Depth Analysis

Steamworld Build presents an interesting case study for the Intel Core i3-12100F and NVIDIA GeForce RTX 5060 pairing. As a city builder, the genre often shifts bottlenecks between the CPU managing simulation logic and the GPU rendering the growing metropolis. The measured data for this combination reveals a system that is highly capable at lower resolutions but begins to show its limits as the pixel count and graphical fidelity increase. The following analysis breaks down the performance metrics across the tested configurations, providing a clear picture of where this hardware excels and where it struggles.

Resolution Scaling

The frame rate progression from 1080p to 4K clearly illustrates the transition from a CPU-limited to a GPU-limited scenario. At 1920x1080 with Low settings, the combo achieves 236.9 FPS, a figure so high that it strongly suggests the CPU is the primary constraint. Moving to 2560x1440 at the same Low preset drops the average to 149.9 FPS, a significant reduction of 87 FPS. This steep decline indicates that the GPU is now becoming more involved, but the CPU is still holding the system back from reaching even higher frame rates. By the time we reach 3840x2160 on Low, the average falls to 79.1 FPS, which is a substantial 43% drop from the 1440p result, signaling that the GPU is now the dominant limiting factor.

The scaling pattern becomes more defined when examining the High preset. At 1080p, the combo delivers 139.9 FPS. This drops to 88.3 FPS at 1440p, a 36.9% decrease. The most dramatic fall occurs when moving from 1440p to 4K, where the frame rate plummets to 48.9 FPS, a 44.6% reduction. This near-linear scaling with pixel count at 4K is a classic sign of a GPU-bound workload. The RTX 5060, with its 8 GB of GDDR7 memory on a 128-bit bus, is being tasked with rendering an increasing number of pixels, and its performance degrades predictably. The data shows a system that is exceptionally fast at 1080p, where it can push past 200 FPS on Low settings, but transitions to a more standard mid-range performer at 4K, where even High settings struggle to maintain a smooth 60 FPS.

How This Combo Ranks

Within the benchmark database, this specific combination of the Core i3-12100F and RTX 5060 holds a comboRankInGame of 822 out of 1730 tested combos. This places it in the upper-middle tier of all systems tested in Steamworld Build. The percentile ranking is not explicitly provided for the combo, but the position suggests that while the GPU is a strong modern part, the 4-core processor holds the pairing back from reaching the top echelons of the chart. Systems with higher-core-count CPUs would likely occupy the top ranks, as they can feed the GPU more effectively at lower resolutions.

This rank of 822 out of 1730 indicates that 908 other combinations performed better in this specific game. It is a reminder that overall system balance matters. The RTX 5060 is a capable card, but when paired with a processor that has a lower multi-threaded score, the overall combo will not perform as well as one with a more powerful CPU. The data suggests that for a game like Steamworld Build, which can be simulation-heavy, the CPU's role is significant enough to prevent this combo from being a top-tier performer, despite the GPU's modern architecture and feature set. The combination is solidly mid-pack, a reflection of the inherent imbalance between the two components.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR7 memory. This memory runs at an effective speed of 28 Gbps across a 128-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is a critical factor in the game's performance at higher resolutions. The 8 GB capacity appears to be a limiting factor at 4K, particularly with the Ultra preset, which demands the most memory for textures and geometry. The benchmark results show a substantial performance cliff between High and Ultra at 4K, with the average frame rate dropping from 48.9 FPS to 33.6 FPS. This 15.3 FPS drop, or 31.3%, is much larger than the 16.7% drop seen between Medium and High at the same resolution, suggesting the game may be exceeding the available VRAM at the Ultra setting.

The GPU's clock speeds, with a base of 2280 MHz and a boost of 2497 MHz, are relatively high. These clocks contribute to the card's overall compute power, rated at 19.18 TFLOPS for FP32 operations. In this game, the GPU's role becomes more pronounced as resolution increases. At 1080p, the card is often waiting for the CPU to provide draw calls and simulation data. However, at 4K, the GPU's shading units, TMUs, and ROPs are fully engaged. The 119.9 GPixel/s pixel rate and 299.6 GTexel/s texture rate are put to work rendering the detailed city views. The performance data indicates that the GPU is the primary driver of frame rate differences at 4K, where its raw horsepower and memory bandwidth are the deciding factors between a playable 48.9 FPS on High and a stuttering 33.6 FPS on Ultra.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's capabilities across all tested settings. At 1920x1080, the system exhibits a wide performance range. The Low preset yields an average of 236.9 FPS, making it ideal for high-refresh-rate monitors. The Medium preset delivers 182.2 FPS, and High achieves 139.9 FPS. The Ultra preset, while still playable, drops to 94.2 FPS, which is a substantial 45.7 FPS reduction from the High setting. This suggests that the Ultra preset introduces effects that are particularly demanding on the GPU, even at 1080p.

Moving to 2560x1440, the frame rates remain high but show a clear downward trend. Low averages 149.9 FPS, Medium 114.3 FPS, and High 88.3 FPS. The Ultra preset falls to 56.5 FPS, which is a 31.8 FPS drop from High. This pattern indicates that the Ultra preset consistently imposes a heavy penalty, regardless of resolution. At 3840x2160, the system's limits are tested. Low settings produce a playable 79.1 FPS, while Medium drops to 63.4 FPS. High settings yield 48.9 FPS, which is below the 60 FPS target many players prefer. The Ultra preset bottoms out at 33.6 FPS, which is not a smooth experience. The data confirms that 4K gaming with this combo is only feasible on Low or Medium settings if a 60 FPS target is desired.

Settings Recommendations

Based on the measured rows, the optimal experience depends heavily on the target resolution and desired frame rate. For 1920x1080, the High preset is the best balance of visual quality and performance, delivering 139.9 FPS. This is well above the 60 FPS threshold and leaves headroom for demanding scenes. The Ultra preset is also viable at 1080p, with 94.2 FPS, for users who prioritize visual fidelity over maximum frame rate. For 2560x1440, the High preset is again the sweet spot, offering 88.3 FPS. This provides a smooth experience on standard 144Hz monitors. The Medium preset at 114.3 FPS is also a strong choice for those seeking higher refresh rates.

At 3840x2160, the recommendations become more conservative. The Medium preset is the only one that consistently provides a frame rate near the 60 FPS target, averaging 63.4 FPS. This is the recommended setting for 4K play. The Low preset, at 79.1 FPS, offers a higher frame rate but at a noticeable visual cost. The High preset, at 48.9 FPS, is not recommended for a consistently smooth experience. The Ultra preset is not viable for 4K gameplay. For users with 1440p or 1080p displays, the High preset is the clear winner, providing a high frame rate without sacrificing too much in visual quality. The data strongly suggests that the Ultra preset is not well-optimized for this hardware, offering only marginal visual gains for a significant performance hit.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. Its base clock is 3.30 GHz with a boost clock of 4.30 GHz. This configuration gives it a strong single-threaded performance, as evidenced by its 3dmark_single_thread score of 893 and Cinebench R23 single-core score of 1681. This is crucial for a city builder, where the main game logic, including pathfinding and simulation ticks, often runs on a single or few threads. The CPU's performance in this game is highlighted by the frame rates at 1080p. The difference between Low (236.9 FPS) and High (139.9 FPS) is 97 FPS, and the CPU is likely the bottleneck in both cases, as the GPU has more than enough power to render these frames.

However, the CPU's limited core count is a potential weakness. Its multi-threaded scores, such as the Cinebench R23 multicore score of 11912, are significantly lower than those of higher-core-count processors. In Steamworld Build, this could manifest as frame rate dips when the simulation becomes complex, with many citizens and structures requiring updates. The benchmark data shows that the combo ranks 822nd out of 1730, and the CPU's 4-core/8-thread configuration is the likely reason it does not rank higher. The processor's performance is adequate to keep the RTX 5060 well-fed at 1080p, but it may become a limiting factor in late-game scenarios with massive cities. The data indicates a system that is well-balanced for 1080p and 1440p gaming, but the CPU's architectural limits prevent it from being a top-tier performer in a simulation-heavy genre.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5060 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 79.1
3840x2160 Medium 63.4
3840x2160 High 48.9
3840x2160 Ultra 33.6
2560x1440 Low 149.9
2560x1440 Medium 114.3
2560x1440 High 88.3
2560x1440 Ultra 56.5
1920x1080 Low 236.9
1920x1080 Medium 182.2
1920x1080 High 139.9
1920x1080 Ultra 94.2

Steamworld Build with ii3-12100F + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 5060 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.