Steamworld Build
This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 77 | 102 | 134 |
| 1440p QHD | 98 | 145 | 194 | 253 |
| 1080p Full HD | 154 | 228 | 277 | 305 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with Intel Core i3-12100F + NVIDIA GeForce RTX 4080, In-Depth Analysis
Steamworld Build is a city builder where the simulation and draw calls can stress a processor just as much as the GPU. This particular pairing of an Intel Core i3-12100F with an NVIDIA GeForce RTX 4080 creates a significant bottleneck dynamic that shifts depending on resolution and settings. The benchmark data reveals a system that is exceptionally strong at high frame rates but shows clear CPU limitations at lower resolutions, making it a fascinating case study in component balance.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. It operates with a base clock of 3.30 GHz and can boost up to 4.30 GHz. In the broader CPU landscape, it sits at the 68th percentile, with an average benchmark score of 13494. Its nearest rivals include the Intel Core i5-9500, which it edges out by 0.3%, and the Intel Core 5 120UL, which is 0.7% ahead. This places the i3-12100F in a competitive mid-range position for general processing tasks.
However, Steamworld Build's demands reveal the i3's limitations. The 12 MB of shared L3 cache and 4 physical cores are sufficient for basic gameplay, but the data shows that at 1080p, the CPU is the limiting factor. Look at the measured FPS: at 1920x1080 with Low settings, the system hits 305 FPS average, but at Medium settings it drops to 277 FPS, and High settings yield 228 FPS. This scaling is not indicative of a GPU bottleneck; rather, it shows the CPU struggling to feed the RTX 4080 as the simulation load increases. The single-thread performance is solid, as evidenced by a 3dmark_single_thread score of 893, but the multi-threaded scores (3dmark_16_threads: 4051, cinebench_r23_multicore: 11860) suggest that when the game's engine tries to utilize more threads for city logic, the 4-core design hits a wall.
The benchmark results indicate that the i3-12100F is a capable entry-level CPU that can drive very high frame rates in this game, but it is the primary bottleneck preventing the system from reaching its full potential. The data shows a clear pattern: as resolution drops, the CPU's inability to process the simulation faster becomes the ceiling. The 4.30 GHz boost clock helps in less demanding scenes, but the architecture's core count limits sustained high-FPS performance in a city builder where population and building counts scale over time.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4080 is a flagship GPU based on the Ada Lovelace architecture. It features 16 GB of GDDR6X memory on a 256-bit bus, providing a substantial 716.8 GB/s of bandwidth. Its boost clock is rated at 2505 MHz. This card sits at the 86th percentile among all GPUs, with an average benchmark score of 54247. Its nearest rival is the RTX 4080 SUPER, which is only 0.1% ahead, indicating that the non-SUPER variant is essentially equal in performance.
In Steamworld Build, the RTX 4080's role is clear: it is more than capable of handling the graphical load at any resolution. The GPU's 16 GB of VRAM is ample for this title, which is not known for extreme texture demands. The benchmark data shows that at 4K Ultra settings, the system still manages 52 FPS, which is playable but suggests the GPU is being held back by the CPU. At 4K High settings, the average FPS jumps to 77, and at 4K Medium, it reaches 102 FPS. These numbers demonstrate the GPU's raw power; the RTX 4080 is not the limiting component in this pairing.
The GPU's internal specs, such as 9728 shading units and 304 texture mapping units, are more than sufficient for the draw calls and effects in Steamworld Build. The 76 ray tracing cores and 304 tensor cores provide headroom for future titles or if the game receives graphical updates. The data suggests that the GPU is underutilized at lower resolutions, as evidenced by the 1080p Low setting hitting 305 FPS, which is likely near the CPU's maximum output rather than the GPU's. The RTX 4080 is a performance monster, and in this benchmark, its potential is only fully realized at 4K, where the GPU load increases enough to balance the CPU's limitations.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling in this benchmark reveals the classic bottleneck shift. At 1920x1080 with High settings, the system averages 228 FPS. Moving to 2560x1440 at High settings, the average FPS drops to 145, a 36% decrease. At 3840x2160 (4K) with High settings, the average FPS falls to 77, which is a 66% drop from 1080p. This steep decline from 1080p to 4K indicates that the GPU is becoming the limiting factor as resolution increases, but the absolute numbers are still high.
However, the story changes when looking at the Low settings. At 1080p Low, the system hits 305 FPS. At 1440p Low, it drops to 253 FPS, and at 4K Low, it falls to 134 FPS. The drop from 1080p to 4K at Low settings is 56%, which is less severe than the High settings drop. This suggests that at Low settings, the CPU is still a significant constraint, as the GPU is not being taxed heavily, yet the frame rate is not scaling linearly with resolution. The data shows that at 1080p, the CPU is the bottleneck; at 4K, the GPU becomes the bottleneck.
The Medium settings provide the most detailed data with min and max FPS values. At 1080p Medium, the average is 277 FPS with a min of 235 and max of 318. At 1440p Medium, the average is 194 FPS (min 165, max 223). At 4K Medium, the average is 102 FPS (min 87, max 118). The min FPS values are particularly telling. At 1080p, the min FPS of 235 is high, but at 4K, the min of 87 suggests that the GPU is working harder and hitting occasional dips. The scaling from 1080p to 4K at Medium settings is a 63% drop, which is consistent with a GPU-bound scenario at higher resolutions.
FAQ
Q: Is the Intel Core i3-12100F a bottleneck for the RTX 4080 in Steamworld Build?
A: Yes, at lower resolutions. The data shows that at 1920x1080, the frame rates are extremely high (e.g., 305 FPS at Low), but they do not scale linearly with resolution, indicating the CPU is the limiting factor. At 4K, the GPU becomes the bottleneck, and the system is more balanced.
Q: What is the best resolution to play this game with this combo?
A: Based on the measured FPS, 2560x1440 offers a strong balance. At High settings, it averages 145 FPS, which is smooth, and at Medium settings, it averages 194 FPS. This resolution allows the GPU to work without the CPU being the primary constraint.
Q: How does the RTX 4080 compare to its closest rival in terms of benchmark scores?
A: The RTX 4080 has an average benchmark score of 54247. Its nearest rival, the RTX 4080 SUPER, scores 54209, which is a 0.1% difference. This makes the two cards essentially equivalent in performance.
Q: Can this system handle 4K Ultra settings?
A: Yes, but with a modest frame rate. At 3840x2160 with Ultra settings, the system averages 52 FPS. This is playable but not ideal for a fast-paced game. Dropping to High settings at 4K increases the average to 77 FPS.
Q: Does the CPU's 4-core design limit performance in this city builder?
A: The benchmark data suggests yes. The i3-12100F has 4 cores and 8 threads, and its multi-threaded benchmark scores (e.g., 3dmark_16_threads: 4051) are modest. In a simulation-heavy game, this can limit the maximum frame rate when the GPU is not the bottleneck.
Q: What are the minimum FPS values at Medium settings across resolutions?
A: At 1920x1080 Medium, the min FPS is 235. At 2560x1440 Medium, the min FPS is 165. At 3840x2160 Medium, the min FPS is 87. These values show that the system maintains high minimums at lower resolutions but drops significantly at 4K.
How This Combo Ranks
This specific combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 4080 ranks 310th out of 3706 tested combos in Steamworld Build. This places it in the top 8.4% of all tested systems, which is a strong showing. The rank reflects that while the CPU is a limiting factor, the overall performance is still high due to the GPU's power. The combo outperforms the vast majority of systems, but it is not in the top tier, likely because many of those combos feature more balanced, high-end CPUs.
The rank of 310 indicates that this is a high-performing system, but the data suggests that the CPU is holding it back from being even higher. If paired with a stronger CPU, the RTX 4080 could likely push this combo into the top 100. The fact that it ranks this high despite the bottleneck confirms the GPU's dominance. The percentile rankings of the individual components (CPU at 68th percentile, GPU at 86th percentile) are not evenly matched, and the combo rank reflects the CPU's drag on the overall system.
Measured FPS Breakdown
1920x1080 (1080p):
- Low: Average 305 FPS. This is the highest frame rate recorded, indicating the CPU is the limit.
- Medium: Average 277 FPS, with a minimum of 235 and maximum of 318. The high minimum shows consistency.
- High: Average 228 FPS. The drop from Medium to High is 49 FPS, showing increased load.
- Ultra: Average 154 FPS. This is a significant step down from High, indicating the GPU is now more involved.
2560x1440 (1440p):
- Low: Average 253 FPS. A 17% drop from 1080p Low, showing GPU scaling.
- Medium: Average 194 FPS, with a minimum of 165 and maximum of 223. The min is still very high.
- High: Average 145 FPS. This is a 36% drop from 1080p High, showing the GPU is becoming the bottleneck.
- Ultra: Average 98 FPS. This is the first setting where the frame rate drops below 100 FPS at this resolution.
3840x2160 (4K):
- Low: Average 134 FPS. This is still very playable and shows the GPU's strength.
- Medium: Average 102 FPS, with a minimum of 87 and maximum of 118. The min FPS here is the lowest recorded at this resolution.
- High: Average 77 FPS. This is a comfortable frame rate for a city builder.
- Ultra: Average 52 FPS. This is the most demanding setting, and the system still manages over 50 FPS.
The data shows a clear progression. At 1080p, the CPU limits the system, as evidenced by the high FPS across all settings. At 1440p, the balance shifts, and at 4K, the GPU is fully utilized, providing a more typical scaling curve. The RTX 4080 ensures that even at 4K Ultra, the game is playable, but the i3-12100F prevents the system from achieving the extremely high frame rates that the GPU could theoretically deliver at lower resolutions. This combination is best suited for 1440p gaming, where it provides a near-perfect balance of high frame rates and visual fidelity.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 4080 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.0 |
| 3840x2160 | Medium | 102.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 253.0 |
| 2560x1440 | Medium | 194.0 |
| 2560x1440 | High | 145.0 |
| 2560x1440 | Ultra | 98.0 |
| 1920x1080 | Low | 305.0 |
| 1920x1080 | Medium | 277.0 |
| 1920x1080 | High | 228.0 |
| 1920x1080 | Ultra | 154.0 |
Steamworld Build with ii3-12100F + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with RTX 4080 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.