Steamworld Build

Steamworld Build

AVERAGE FPS
166
excellent

This combination delivers exceptional performance with an average of 166 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 77 102 134
1440p QHD 98 145 194 251
1080p Full HD 154 228 265 292

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 102
3840x2160 High 77
3840x2160 Ultra 52
2560x1440 Low 251
2560x1440 Medium 194
2560x1440 High 145
2560x1440 Ultra 98
1920x1080 Low 292
1920x1080 Medium 265
1920x1080 High 228
1920x1080 Ultra 154

Steamworld Build with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4080, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4080 combination sits at rank 343 out of 3706 tested combos in Steamworld Build. That places this pairing in the top 9.3% of all configurations tested for this game, which is a strong result for a city builder title where frame pacing and consistency matter more than raw peak output.

This ranking reflects the synergy between a capable eight-core CPU and a high-end GPU. The combo outperforms the vast majority of tested systems, but it is not at the very top—there are 342 combinations that deliver higher average frame rates. Given that this is a city builder, the rank is particularly impressive because these games tend to become CPU-bound as populations grow and simulation complexity increases.

The data shows a system that will handle dense urban layouts without dropping into uncomfortable territory. The 78th percentile standing of the CPU and 86th percentile of the GPU individually suggest that neither component is the weak link in this pairing. When combined, they produce a result that is greater than the sum of their parts in this specific title.

GPU Role

The NVIDIA GeForce RTX 4080 brings substantial resources to Steamworld Build. Its 16 GB of GDDR6X memory on a 256-bit bus provides 716.8 GB/s of bandwidth—more than enough for the texture streaming and asset loading typical of a city builder with detailed environments. The 22.4 Gbps effective memory speed ensures that even at 4K resolution, the GPU is not starved for data.

Clock speeds are notable: a 2205 MHz base and 2505 MHz boost. These clocks, combined with 9728 shading units, 304 texture mapping units, and 112 raster output units, give the card significant geometry and pixel throughput. The 280.6 GPixel/s pixel rate and 761.5 GTexel/s texture rate mean that the card can push high-resolution displays without becoming the bottleneck.

What matters for Steamworld Build specifically is the GPU's ability to maintain consistent frame delivery. The measured FPS data shows that the RTX 4080 excels at this. At 1080p Medium, the average of 265 FPS with a minimum of 225 FPS indicates very tight frame pacing. Even at 4K Medium, the 87 FPS minimum against a 102 FPS average shows that the card does not suffer from severe frame drops when the simulation gets busy.

The Ada Lovelace architecture with 76 RT cores and 304 tensor cores provides headroom for any future updates that might add ray-traced effects or DLSS support. While Steamworld Build does not currently leverage these features, the hardware is ready for them. The 48.74 TFLOPS of FP32 compute is more than sufficient for the game's current rendering demands.

Settings Recommendations

Based on the measured data, the Medium preset offers the best balance of visual quality and frame rate stability across all three tested resolutions. This is where the combo shows its most consistent performance profile.

At 1080p, Medium delivers 265 FPS average with a 225 FPS minimum and 305 FPS maximum. The minimum-to-maximum spread of 80 FPS is the tightest of any setting at this resolution, indicating stable performance even during complex simulation moments. High is also excellent at 228 FPS, but the lack of min/max data makes it harder to recommend with confidence.

At 1440p, Medium again proves optimal with 194 FPS average, 165 FPS minimum, and 223 FPS maximum. The 29 FPS gap between minimum and average is acceptable for a city builder where occasional dips during large construction projects are normal. High at 145 FPS is playable, but the measured minimums suggest Medium provides better headroom.

For 4K, Medium is the clear choice. The 102 FPS average with 87 FPS minimum and 118 FPS maximum shows this is the only 4K setting that stays comfortably above 60 FPS at all times. High at 77 FPS will work for less demanding scenes, but the lack of minimum data means you risk drops below 60 FPS during heavy simulation. Ultra at 52 FPS average falls below the 60 FPS threshold and should be avoided for comfortable play.

The recommendation is straightforward: use Medium for the best experience. Low settings provide higher frame rates but sacrifice too much visual fidelity for a game where you spend significant time observing your city's details. Ultra is only suitable for screenshot purposes, not sustained play.

Measured FPS Breakdown

1080p Resolution:

At Low settings, the combo achieves 292 FPS average. This is the highest frame rate measured at any resolution and settings combination. Medium drops to 265 FPS average, with a minimum of 225 FPS and maximum of 305 FPS. High settings deliver 228 FPS average. Ultra falls to 154 FPS average—still very playable, but a significant step down from the other presets.

1440p Resolution:

Low settings produce 251 FPS average, which is remarkably close to the 1080p Low result. Medium delivers 194 FPS average, with a 165 FPS minimum and 223 FPS maximum. High settings achieve 145 FPS average. Ultra drops to 98 FPS average, which remains above 60 FPS but shows the increasing GPU load at this resolution.

4K Resolution:

Low settings yield 134 FPS average—still exceptionally smooth for 4K. Medium provides 102 FPS average, with a 87 FPS minimum and 118 FPS maximum. High settings reach 77 FPS average. Ultra drops to 52 FPS average, which is below the 60 FPS threshold and shows the limits of even this high-end GPU at maximum settings in 4K.

The scaling pattern is consistent: each step up in resolution costs roughly 20-25% performance at the same settings. The step from Medium to High costs more than from Low to Medium, and the step from High to Ultra is the most expensive. This suggests that the Ultra preset includes effects that are disproportionately demanding relative to their visual impact.

FAQ

Q: Is this combo overkill for Steamworld Build?

A: At 1080p, yes—even Ultra settings deliver 154 FPS. At 4K Ultra, the 52 FPS average shows it is not overkill if you want maximum fidelity at that resolution. The sweet spot is 1440p Medium to High, where the combo provides 145-194 FPS with excellent stability.

Q: Should I play at 4K with this setup?

A: Yes, if you use Medium settings. The 102 FPS average with 87 FPS minimum keeps you comfortably above 60 FPS at all times. High settings at 77 FPS average work for most scenes, but you risk drops below 60 FPS during heavy simulation. Avoid Ultra at 4K.

Q: How does the RTX 4080 compare to its closest rivals?

A: The RTX 4080 scores 54247 on average benchmarks, placing it 0.1% above the RTX 4080 SUPER (54209), 1.1% above the AMD Radeon Pro W5700X (54828), and 2.6% above the AMD Radeon RX 6750 GRE 12 GB (55698). The differences are minimal, indicating these cards perform nearly identically on average.

Q: Does the Ryzen 7 5700 bottleneck the RTX 4080?

A: The data suggests no. The combo ranks at 343 out of 3706, and the CPU's 78th percentile standing is respectable. The 8-core, 16-thread configuration with 3.70 GHz base and 4.60 GHz boost clocks provides sufficient compute for this city builder, which typically scales well with multiple threads.

Q: What CPU benchmarks are most relevant for this game?

A: The Cinebench R23 multicore score of 20655 and PassMark multithread score of 24303 indicate strong multi-threaded performance. The Geekbench multicore score of 9959 and 3DMark 16-thread score of 6628 further confirm that the CPU handles parallel workloads effectively. Single-thread performance, shown by the 2916 Cinebench R23 single-core score, is also adequate.

Q: Can this combo handle future updates to Steamworld Build?

A: The 16 GB of GDDR6X memory and 48.74 TFLOPS compute provide substantial headroom. The RTX 4080 supports DirectX 12 Ultimate and Vulkan 1.4, ensuring compatibility with modern rendering techniques. The CPU's 65 W TDP and 16 MB L3 cache make it efficient for sustained simulation workloads.

CPU Role

The AMD Ryzen 7 5700 provides eight cores and sixteen threads, which is ideal for a city builder that must simulate numerous independent agents, resource flows, and building states simultaneously. The 3.70 GHz base clock and 4.60 GHz boost clock ensure responsive performance even when the simulation load spikes.

The Zen 3 architecture with Cezanne codename is built on a 7 nm process from TSMC, containing 10,700 million transistors on a 180 mm² die. This efficiency matters for sustained gaming sessions—the 65 W TDP means the CPU does not generate excessive heat, allowing consistent performance without thermal throttling.

Memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s bandwidth. For Steamworld Build, this is sufficient because the game's data footprint is not memory-bandwidth intensive. The 16 MB L3 cache helps keep frequently accessed simulation data close to the cores.

Benchmark results confirm the CPU's capability. The Cinebench R23 multicore score of 20655 and single-core score of 2916 show balanced performance. The PassMark multithread score of 24303 and single-thread score of 3296 reinforce this. The 3DMark results—6628 for 16 threads, 5585 for 8 threads, and 901 for single-thread—indicate that scaling is consistent as thread count increases.

The CPU's 78th percentile ranking among all tested processors places it above most mainstream options. It sits within 0.3% of the AMD Ryzen 7 5825U (25446), 0.1% of the AMD Ryzen 5 7640U (25485), and 0.1% of the Intel Xeon D-2752TER (25530) and AMD Ryzen 5 6600H (25550) in average benchmark scores. This tight grouping shows that the Ryzen 7 5700 delivers performance competitive with newer and more expensive options.

For Steamworld Build specifically, the CPU's role becomes more important as your city grows. The measured FPS at 1080p Low (292 FPS) versus 4K Low (134 FPS) shows that at lower resolutions, the CPU can become the limiting factor. However, the 225 FPS minimum at 1080p Medium indicates that even in demanding simulation moments, the CPU maintains high frame delivery.

The combination of 8 cores, 16 threads, and high clock speeds makes this CPU well-suited for the game's simulation demands. The 16 MB L3 cache and 51.2 GB/s memory bandwidth ensure that data flows efficiently between the CPU and memory system. For a city builder where you may have thousands of entities to simulate, this configuration provides the computational headroom needed for smooth gameplay.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4080 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 134.0
3840x2160 Medium 102.0
3840x2160 High 77.0
3840x2160 Ultra 52.0
2560x1440 Low 251.0
2560x1440 Medium 194.0
2560x1440 High 145.0
2560x1440 Ultra 98.0
1920x1080 Low 292.0
1920x1080 Medium 265.0
1920x1080 High 228.0
1920x1080 Ultra 154.0

Steamworld Build with Ryzen 7 5700 + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 4080 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.