Steamworld Build
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 33 | 44 | 59 |
| 1440p QHD | 43 | 66 | 90 | 118 |
| 1080p Full HD | 70 | 102 | 143 | 181 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with AMD Ryzen 7 5700 + Intel Arc B580, In-Depth Analysis
# Steamworld Build with AMD Ryzen 7 5700 + Intel Arc B580
Steamworld Build is a city builder that scales heavily with resolution and settings, and this particular pairing of an AMD Ryzen 7 5700 with an Intel Arc B580 shows a clear pattern: the GPU becomes the decisive bottleneck at 4K, while the CPU’s eight Zen 3 cores keep frame rates high at lower resolutions. The data covers 12 measured configurations, and the overall combo ranks 1352 out of 1730 tested combinations, placing it in the lower-middle tier of all hardware pairings for this game. That ranking is partially explained by the Arc B580’s 66th percentile standing among all GPUs, against the Ryzen 7 5700’s stronger 84th percentile among CPUs—a mismatch that shows up in the resolution scaling behavior.
Resolution Scaling
The measured frame rates reveal a steep performance drop as resolution increases, which is typical for a GPU-bound title. At 1080p High, the system averages 102 FPS, while at 1440p High it falls to 65.6 FPS, and at 4K High it drops to 32.6 FPS. That is a 68% reduction from 1080p to 4K at High settings, indicating that the Arc B580’s rendering throughput is the limiting factor once pixel count rises. The pattern is even more pronounced at Ultra settings: 69.6 FPS at 1080p, 43.3 FPS at 1440p, and 23.3 FPS at 4K—a 66% decline across the same resolution span.
The scaling from 1080p to 1440p at Low settings shows the least relative loss, with 181.3 FPS dropping to 118.1 FPS, a 35% reduction. Moving from 1440p to 4K at Low, the drop is steeper at 50%, from 118.1 to 58.6 FPS. This non-linear behavior suggests that at Low settings, the game’s geometry and draw calls still stress the GPU heavily at 4K, but the CPU has enough headroom to feed frames at 1080p. The Ryzen 7 5700’s 16 threads and 16 MB of L3 cache are sufficient to avoid becoming the primary limiter at any tested resolution, as evidenced by the relatively small performance gap between 1080p and 1440p at Low settings compared to the larger gap at High and Ultra.
The data indicates that 4K Ultra is the only configuration where the system falls below 30 FPS, hitting 23.3 FPS—a level that would be difficult to play in a city builder where camera panning and zooming need smoothness. Conversely, 1080p Low at 181.3 FPS shows the CPU is not holding back the GPU even in the least demanding scenario. The takeaway is that this combo is best suited for 1080p or 1440p gaming, with 4K reserved for Low or Medium settings if playable frame rates are the priority.
GPU Role
The Intel Arc B580 brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth. That memory configuration is more than adequate for Steamworld Build’s city-building visuals, which rely on dense object placement and texture detail rather than massive streaming worlds. The GPU’s 2560 shading units and 80 ROPs, paired with a boost clock of 2670 MHz, produce a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. These specs translate to strong fill-rate performance, which matters for a game that renders many small structures and animated elements simultaneously.
The B580’s 13.67 TFLOPS of FP32 compute is respectable but not exceptional, and the benchmark results confirm this. Its PassMark G3D score of 15748 places it at the 66th percentile, with an average benchmark score of 23021. Compared to the NVIDIA GeForce RTX 4060, the B580 trails by just 0.7% in average score, meaning the two cards are effectively peers in synthetic tests. Against the AMD Radeon 760M integrated GPU, the B580 leads by only 0.1%, which is a negligible margin. This suggests the Arc B580 is a mid-range part that can handle 1080p and 1440p gaming comfortably but will struggle at 4K with high-quality presets.
The 12 GB VRAM capacity is a useful asset for Steamworld Build, as large cities with hundreds of buildings and detailed textures can consume significant memory. At 4K Ultra, the game’s demands likely approach or exceed the available VRAM, contributing to the 23.3 FPS result. The GDDR6 memory running at 2375 MHz (19 Gbps effective) provides sufficient bandwidth for most scenarios, but the 192-bit bus limits peak throughput compared to higher-end cards. The GPU’s dual-slot design and 190 W TDP make it a practical choice for mid-range builds, with a suggested 450 W PSU.
CPU Role
The AMD Ryzen 7 5700 is an 8-core, 16-thread processor based on the Zen 3 architecture, built on TSMC’s 7 nm process. It runs at a base clock of 3.70 GHz and boosts to 4.60 GHz, with 512 KB of L2 cache per core and 16 MB of shared L3 cache. This configuration delivers strong multi-threaded performance for a city builder, where background simulation, pathfinding, and resource management can utilize multiple cores. The CPU’s PassMark multithread score of 24303 and Cinebench R23 multi-core score of 20655 indicate it can handle heavy simulation loads without becoming a bottleneck.
The Ryzen 7 5700’s single-thread performance is also solid, with a PassMark single-thread score of 3296 and a Cinebench R23 single-core score of 2916. This matters for Steamworld Build, which likely has a primary simulation thread that cannot be fully parallelized. The CPU’s 84th percentile ranking among all CPUs, with an average benchmark score of 27220, places it just 0.7% ahead of the Intel Core i9-9900K and 0.8% ahead of both the Intel Core i7-12700H and Core i7-1370P. This means the Ryzen 7 5700 is competitive with several newer and older high-end parts, offering balanced performance across both single- and multi-threaded workloads.
In the measured FPS data, the CPU’s influence is most visible at 1080p Low, where the system achieves 181.3 FPS. This high frame rate indicates that the CPU can feed the GPU efficiently even under light GPU load. At 1440p Low, the system still manages 118.1 FPS, suggesting the CPU maintains its advantage until the GPU becomes the limiting factor. The Ryzen 7 5700 supports DDR4 memory with a dual-channel bus and 51.2 GB/s bandwidth, which is adequate for this game’s requirements. The CPU’s 65 W TDP and AM4 socket compatibility make it an efficient and accessible choice for builders upgrading an existing platform.
Measured FPS Breakdown
At 1080p, the system delivers playable frame rates across all settings. Low settings average 181.3 FPS, Medium averages 143 FPS, High averages 102 FPS, and Ultra averages 69.6 FPS. All four 1080p configurations exceed 60 FPS, making this resolution the sweet spot for smooth gameplay regardless of quality preset. The jump from Ultra to High at 1080p provides a 32.4 FPS improvement, while dropping from High to Medium adds another 41 FPS, indicating that the Ultra preset is disproportionately demanding relative to its visual benefit at this resolution.
At 1440p, the system still performs well but begins to show strain at higher settings. Low averages 118.1 FPS, Medium averages 90.4 FPS, and High averages 65.6 FPS, all of which are playable. Ultra, however, drops to 43.3 FPS, which is below the 60 FPS threshold that many players prefer. The gap between Medium and High at 1440p is 24.8 FPS, while the gap between High and Ultra is 22.3 FPS, showing a consistent cost for each quality tier.
At 4K, the system only maintains playable frame rates at Low and Medium settings. Low averages 58.6 FPS, which is just under 60 FPS but still acceptable for a city builder. Medium averages 44.4 FPS, which is playable but not ideal for fast camera movements. High drops to 32.6 FPS, and Ultra falls to 23.3 FPS, both of which would feel sluggish during active play. The data shows that 4K requires a significant compromise in visual quality to achieve playable performance with this hardware.
FAQ
Q: Can this system run Steamworld Build at 4K?
A: Yes, but only at Low or Medium settings. At 4K Low, the system averages 58.6 FPS, and at 4K Medium, it averages 44.4 FPS. High and Ultra settings drop to 32.6 FPS and 23.3 FPS, respectively, which are below comfortable playability.
Q: What is the best resolution for this hardware in Steamworld Build?
A: The data shows 1080p is the most consistent resolution, with all four settings presets averaging above 69 FPS. At 1440p, Low, Medium, and High all exceed 65 FPS, making it a viable alternative if a higher resolution is preferred.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060 in this context?
A: The two GPUs are nearly identical in average benchmark scores, with the Arc B580 trailing the RTX 4060 by only 0.7%. This means the B580 should offer comparable performance in Steamworld Build, though individual game optimizations may vary.
Q: Is the Ryzen 7 5700 a bottleneck for the Arc B580 in this game?
A: No. The CPU’s 84th percentile ranking and strong multi-threaded scores indicate it has ample headroom. The FPS drops from 1080p to 4K are consistent with GPU-bound scaling, not CPU limitations.
Q: What is the impact of the Ultra preset on performance?
A: Ultra settings cause a significant performance hit at all resolutions. At 1080p, Ultra averages 69.6 FPS compared to 102 FPS at High, a 32% reduction. At 1440p, the drop from High to Ultra is 34%, and at 4K, the drop is 29% from High to Ultra.
Q: How much VRAM does the Arc B580 have, and is it sufficient?
A: The Arc B580 has 12 GB of GDDR6 memory with 456.0 GB/s bandwidth. This is ample for Steamworld Build’s city-building visuals, as evidenced by playable frame rates at 1440p High and 1080p Ultra.
Settings Recommendations
For 1080p displays, the High preset at 102 FPS offers the best balance of visual quality and performance, as the jump to Ultra only adds marginal detail while costing 32.4 FPS. Players who prioritize smoothness can use Medium at 143 FPS, while those with high-refresh monitors can explore Low at 181.3 FPS. Ultra at 1080p is acceptable at 69.6 FPS, but the diminishing returns make High the recommended choice.
For 1440p, the High preset at 65.6 FPS is the highest quality that maintains a playable frame rate, though Medium at 90.4 FPS provides more headroom for busy city scenes. Ultra at 43.3 FPS is not recommended for active play, as the simulation and camera controls will feel less responsive. Low at 118.1 FPS is available for competitive play or if the user prefers maximum smoothness over visual fidelity.
For 4K, the Low preset at 58.6 FPS is the only setting that approaches 60 FPS, making it the default choice for 4K users. Medium at 44.4 FPS is a viable alternative if the player can tolerate a lower frame rate, but High and Ultra are not recommended due to the 32.6 FPS and 23.3 FPS averages. The data clearly shows that this hardware combination is best utilized at 1080p or 1440p, with 4K reserved for users who prioritize resolution over visual effects.
Hardware Specifications
AMD Ryzen 7 5700
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + Intel Arc B580 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.6 |
| 3840x2160 | Medium | 44.4 |
| 3840x2160 | High | 32.6 |
| 3840x2160 | Ultra | 23.3 |
| 2560x1440 | Low | 118.1 |
| 2560x1440 | Medium | 90.4 |
| 2560x1440 | High | 65.6 |
| 2560x1440 | Ultra | 43.3 |
| 1920x1080 | Low | 181.3 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 102.0 |
| 1920x1080 | Ultra | 69.6 |
Steamworld Build with Ryzen 7 5700 + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with Arc B580 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.