Rust

Rust

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 66 79 117
1440p QHD 85 112 133 198
1080p Full HD 124 163 193 283

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 117
3840x2160 Medium 79
3840x2160 High 66
3840x2160 Ultra 50
2560x1440 Low 198
2560x1440 Medium 133
2560x1440 High 112
2560x1440 Ultra 85
1920x1080 Low 283
1920x1080 Medium 193
1920x1080 High 163
1920x1080 Ultra 124

Rust with Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080, In-Depth Analysis

The Intel Core Ultra 9 290K Plus paired with the NVIDIA GeForce RTX 4080 delivers a high-refresh-rate experience in Rust, but the data reveals that performance scales in a way that highlights the CPU's strength at lower resolutions and the GPU's dominance at 4K. This combination ranks in the top 4.2% of all tested configurations, placing it at rank 158 out of 3723 combos, which confirms its status as a top-tier pairing for this survival title.

Resolution Scaling

The measured FPS data shows a clear and predictable drop as resolution increases, but the magnitude of that drop tells a story about which component is the primary bottleneck at each setting. At 1080p with Low settings, the combo achieves 283 FPS, which is an exceptionally high ceiling that indicates the CPU is doing the heavy lifting to feed the GPU. Moving to 1440p at the same Low setting drops performance to 198 FPS, a 30% reduction, while 4K Low yields 117 FPS, another 41% drop from the 1440p figure.

This scaling pattern is typical of a system where the CPU is not the limiting factor at higher resolutions. The gap between 1080p and 1440p Low is 85 FPS, while the gap between 1440p and 4K Low is 81 FPS, showing a nearly linear decline as pixel count increases. This linearity suggests the RTX 4080's rendering throughput is the primary constraint once the resolution climbs, as the CPU has ample headroom at these frame rates.

At Ultra settings, the trend becomes even more pronounced. The 1080p Ultra result of 124 FPS drops to 85 FPS at 1440p (a 31% reduction) and then to 50 FPS at 4K Ultra (a 41% reduction from 1440p). The consistency of these percentage drops across settings indicates that the GPU is consistently the limiting factor at Ultra presets, regardless of resolution. The CPU's role diminishes as the GPU workload increases, which is expected given the Core Ultra 9 290K's 24 cores and 24 threads.

The data also shows that the gap between Low and Ultra settings widens significantly as resolution increases. At 1080p, the difference between Low (283 FPS) and Ultra (124 FPS) is 159 FPS. At 1440p, this gap narrows to 113 FPS (198 vs 85), and at 4K, it narrows further to 67 FPS (117 vs 50). This compression at higher resolutions is a classic sign of GPU-bound scenarios, where the graphics card's fill rate and memory bandwidth become the deciding factors rather than the CPU's ability to feed draw calls.

GPU Role

The NVIDIA GeForce RTX 4080's specifications in the fact pack explain why it behaves this way in Rust. With 16 GB of GDDR6X memory on a 256-bit bus delivering 716.8 GB/s of bandwidth, the card has ample resources for Rust's large, persistent game world. The GPU's boost clock of 2505 MHz and base clock of 2205 MHz, combined with 9728 shading units, provide the raw compute necessary for the game's lighting and shadow calculations.

The GPU's memory configuration is particularly relevant for Rust at 4K resolutions. The 16 GB capacity is sufficient for the game's texture streaming and asset loading, and the high bandwidth ensures that data can be fed to the rendering pipeline without stuttering. The measured 4K Medium result shows a minimum FPS of 67 and a maximum of 90, with an average of 79, demonstrating that the GPU can maintain playable frame rates even when the game world is densely populated with player-built structures.

The RTX 4080's ray tracing and tensor cores, while present in the fact pack, are not directly measured in the Rust results. However, the card's overall benchmark percentile of 86% versus all GPUs, with an average benchmark score of 54247, places it in the upper echelon of graphics cards. Its nearest rival, the RTX 4080 SUPER, is only 0.1% ahead in average score, indicating that this card is essentially at the top of its class among the tested configurations.

The GPU's 320 W TDP and triple-slot design suggest it is a power-hungry component, but the fact pack does not include any thermal throttling data for the game tests. The measured FPS figures indicate that the card is able to sustain its performance across all tested settings, as the 4K Ultra result of 50 FPS is consistent with what would be expected from a card of this tier without any signs of performance degradation.

FAQ

Q: What is the highest average FPS achieved by this combo in Rust?

A: The highest average FPS recorded is 283, achieved at 1920x1080 resolution with Low settings. This is followed by 198 FPS at 2560x1440 Low and 163 FPS at 1920x1080 High.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the combo averages 50 FPS. This is the lowest recorded average across all tested configurations, indicating that 4K Ultra demands the most from the GPU.

Q: Is there a significant difference between Medium and High settings at 1440p?

A: Yes, the difference is 21 FPS on average. The Medium preset at 2560x1440 averages 133 FPS, while the High preset averages 112 FPS, showing that the Medium preset provides a substantial performance advantage.

Q: What is the minimum FPS recorded for this combo?

A: The only minimum FPS values recorded are from the Medium settings tests. At 1920x1080 Medium, the minimum is 164 FPS; at 2560x1440 Medium, it is 113 FPS; and at 3840x2160 Medium, it is 67 FPS.

Q: How does this combo's rank compare to other tested configurations?

A: The combo ranks 158 out of 3723 tested combinations, placing it in the top 4.2% of all configurations tested for Rust. This is a strong result, though it is not the absolute top performer.

Q: What is the FPS difference between Low and Ultra at 1080p?

A: The difference is 159 FPS. Low settings average 283 FPS, while Ultra settings average 124 FPS, making the Low preset more than twice as fast as Ultra at this resolution.

Measured FPS Breakdown

The measured FPS data provides a complete picture of how this combo performs across all tested resolutions and settings. At 1920x1080, the results are as follows: Low averages 283 FPS, Medium averages 193 FPS with a minimum of 164 and a maximum of 222, High averages 163 FPS, and Ultra averages 124 FPS. This shows a clear hierarchy where each step up in settings costs a significant number of frames, with the largest single drop being 90 FPS from Low to Medium.

At 2560x1440, the performance scales down proportionally. Low averages 198 FPS, Medium averages 133 FPS with a minimum of 113 and a maximum of 153, High averages 112 FPS, and Ultra averages 85 FPS. The drop from Low to Medium is 65 FPS, and the drop from Medium to High is 21 FPS, while the drop from High to Ultra is 27 FPS. This pattern indicates that Medium to High is the most efficient step in terms of visual quality per FPS cost.

At 3840x2160, the results show the GPU's limits. Low averages 117 FPS, Medium averages 79 FPS with a minimum of 67 and a maximum of 90, High averages 66 FPS, and Ultra averages 50 FPS. The drop from Low to Medium is 38 FPS, from Medium to High is 13 FPS, and from High to Ultra is 16 FPS. At this resolution, the gaps between presets narrow, suggesting that the GPU is becoming the primary bottleneck and the extra load from higher settings yields smaller absolute differences.

Across all resolutions, the Medium preset consistently provides the most balanced experience, with minimum FPS values that are within 73% of the average at 1080p, 85% at 1440p, and 85% at 4K. This consistency in frame pacing makes Medium the most predictable setting for maintaining smooth gameplay.

How This Combo Ranks

The combo's rank of 158 out of 3723 tested combinations places it in the 95.8th percentile of all configurations tested for Rust. This is a strong result, but the data shows that there is room for improvement at the top end. The CPU itself ranks in the 96th percentile against all CPUs, with an average benchmark score of 84003, while the GPU ranks in the 86th percentile against all GPUs, with an average benchmark score of 54247.

The CPU's nearest rivals in the benchmark database are the Intel Core Ultra 9 285K, which is 0.2% behind in average score, and the AMD EPYC 4584PX, which is 1.1% behind. The GPU's nearest rival is the NVIDIA GeForce RTX 4080 SUPER, which is only 0.1% ahead, and the AMD Radeon Pro W5700X, which is 1.1% ahead. This suggests that the combo is very close to the top of its respective component classes, and the rank of 158 could be improved by pairing the CPU with a slightly faster GPU, though the fact pack does not provide data on such alternative configurations.

The rank also indicates that there are 3565 other combos that perform worse than this one in Rust, which puts it well ahead of the median configuration. The fact that this combo achieves 283 FPS at 1080p Low places it in the field of high-refresh-rate gaming, and the 4K Medium result of 79 FPS is above the 60 FPS threshold commonly considered playable.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution. At 1920x1080, the Medium preset is the recommended choice, as it delivers an average of 193 FPS with a minimum of 164 FPS. This provides a smooth experience on high-refresh-rate monitors while maintaining a reasonable visual quality. The High preset at 163 FPS is also viable, but the 30 FPS drop from Medium to High may not justify the visual improvement for competitive play.

At 2560x1440, the Medium preset again offers the best balance, with an average of 133 FPS and a minimum of 113 FPS. This is well above the 60 FPS threshold and provides headroom for demanding scenes with multiple players and structures. The High preset at 112 FPS is still playable, but the Medium preset's higher minimum FPS of 113 versus the High preset's lack of a recorded minimum makes Medium the safer choice for consistent performance.

At 3840x2160, the Medium preset is the only reasonable choice for a smooth experience, with an average of 79 FPS and a minimum of 67 FPS. The High preset drops to 66 FPS average, which is below the 70 FPS mark that many players consider the floor for responsive gameplay, and the Ultra preset at 50 FPS is not recommended for anything other than slow-paced exploration. The Low preset at 117 FPS is an option for players who prioritize frame rate over visual fidelity, but the Medium preset's higher quality at 79 FPS is likely the better trade-off for most users.

For players who have a 144 Hz monitor and play at 1080p, the Low preset at 283 FPS is overkill, and the Medium preset at 193 FPS still exceeds the refresh rate. At 1440p on a 144 Hz monitor, the Medium preset at 133 FPS falls slightly short of the refresh rate, but the High preset at 112 FPS is also below it, so the Medium preset remains the best option. At 4K on a 60 Hz monitor, the Medium preset at 79 FPS provides a 19 FPS buffer above the refresh rate, ensuring that the display is the limiting factor rather than the hardware.

Hardware Specifications

Intel Core Ultra 9 290K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5800 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 290K Plus + NVIDIA GeForce RTX 4080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 117.0
3840x2160 Medium 79.0
3840x2160 High 66.0
3840x2160 Ultra 50.0
2560x1440 Low 198.0
2560x1440 Medium 133.0
2560x1440 High 112.0
2560x1440 Ultra 85.0
1920x1080 Low 283.0
1920x1080 Medium 193.0
1920x1080 High 163.0
1920x1080 Ultra 124.0

Rust with iUltra 9 290K Plus + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4080 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 9 290K Plus + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.