Rust

Rust

AVERAGE FPS
22
limited

This combination may struggle with this title, averaging 22 FPS. Consider upgrading hardware or significantly lowering settings.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 8 11 13 19
1440p QHD 14 18 22 32
1080p Full HD 20 27 31 47

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 13
3840x2160 High 11
3840x2160 Ultra 8
2560x1440 Low 32
2560x1440 Medium 22
2560x1440 High 18
2560x1440 Ultra 14
1920x1080 Low 47
1920x1080 Medium 31
1920x1080 High 27
1920x1080 Ultra 20

Rust with Intel Core Ultra 9 275HX + AMD Radeon 760M, In-Depth Analysis

The Intel Core Ultra 9 275HX paired with the AMD Radeon 760M represents a stark imbalance in Rust, where a top-tier mobile processor is shackled by an entry-level integrated GPU. The benchmark data shows this combination ranks 2943rd out of 2953 tested combos, placing it in the bottom percentile of systems. This pairing produces playable framerates only at 1080p with reduced settings, while higher resolutions become a slideshow, revealing a system where the GPU is the overwhelming bottleneck.

CPU Role

The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on the Arrow Lake-HX architecture, built on a 3 nm process by TSMC. It operates with a base clock of 2.70 GHz and a boost clock of 5.40 GHz, with a 55W TDP. The CPU's cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and a 36 MB shared L3 cache. Its memory bandwidth is rated at 102.4 GB/s over a dual-channel DDR5 interface.

In synthetic benchmarks, this CPU demonstrates exceptional multi-threaded performance, scoring 35,589 in Cinebench R23 multi-core and 19,899 in Cinebench R20 multi-core. Its single-core performance is equally strong, with a Cinebench R23 single-core score of 2,204 and a Geekbench single-core score of 2,458. The processor's average benchmark score of 67,469 places it in the 94th percentile of all CPUs, making it one of the most powerful mobile processors available.

The nearest rivals to this CPU in the benchmark database are the Intel Xeon w5-3525, AMD EPYC 4484PX, and AMD Ryzen Threadripper PRO 5955WX, with the Core Ultra 9 275HX trailing them by only 0.3% to 0.6%. It is 0.7% ahead of the Intel Xeon 6515P. These rival comparisons highlight that the processor's raw compute capability is on par with high-end workstation and server chips, indicating that the CPU is not the limiting factor in Rust.

Despite this immense processing power, the measured frame rates in Rust are extremely low. At 1080p Low, the system only manages 47 FPS average, which is a modest result for such a powerful CPU. The discrepancy between the CPU's top-tier benchmark scores and the game's performance strongly suggests that the processor is heavily underutilized, waiting on the GPU to deliver frames. The CPU's role in this pairing is to provide ample headroom that remains untapped because the integrated graphics cannot keep pace with the processor's capabilities.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, manufactured on a 4 nm process. It features 512 shading units, 32 texture mapping units, and 16 render output units, along with 8 ray tracing cores. Its clock speeds range from a base of 800 MHz to a boost of 2599 MHz. The GPU has a TDP of just 15W, reflecting its power-efficient design as an IGP.

Crucially, the Radeon 760M uses System Shared memory, meaning its VRAM size, type, bus width, and bandwidth are all system-dependent. This is a fundamental limitation for a game like Rust, which benefits from dedicated, high-bandwidth graphics memory. The GPU's theoretical performance is rated at 5.323 TFLOPS for FP32 operations, with a pixel rate of 41.58 GPixel/s and a texture rate of 83.17 GTexel/s.

In GPU benchmark tests, the Radeon 760M scores 5,310 in Passmark G3D, which places it in the 35th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 6400, from which it trails by 0.3%, and the NVIDIA GeForce GTX 770M, also trailing by 0.3%. Interestingly, it is 0.4% ahead of the NVIDIA RTX PRO 6000 Blackwell Server and 0.5% behind the NVIDIA Quadro P2000. These scores indicate that the GPU performs at the level of an older discrete graphics card, which is insufficient for demanding modern titles like Rust.

The GPU's performance in Rust is the primary constraint on the system. At 1080p Low, the average frame rate is 47 FPS, but this drops sharply with any increase in graphical fidelity. The 15W TDP and shared memory architecture severely limit the GPU's ability to handle the complex rendering and large draw distances in Rust. The data shows that the GPU is the definitive bottleneck, as even the most powerful CPU cannot compensate for the lack of dedicated graphics processing power.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases, which is a classic indicator of GPU-bound performance. At 1080p Low, the system achieves an average of 47 FPS. Moving to 1440p Low reduces this to 32 FPS, a drop of approximately 32%. At 4K Low, the average further plummets to 19 FPS, which is just 40% of the 1080p Low performance.

This scaling is even more pronounced at higher settings. At 1080p Medium, the average FPS is 31, which falls to 22 FPS at 1440p Medium and 13 FPS at 4K Medium. The 4K Medium result also shows a minimum FPS of 11 and a maximum of 15, indicating significant frame time inconsistency. At High settings, the decline continues: 27 FPS at 1080p, 18 FPS at 1440p, and 11 FPS at 4K. The Ultra preset is nearly unplayable, with 20 FPS at 1080p, 14 FPS at 1440p, and just 8 FPS at 4K.

The steep frame rate drop from 1080p to 4K, particularly at lower settings, indicates that the GPU is working at its absolute limit. For instance, the 28 FPS difference between 1080p Low and 4K Low shows that the rendering resolution has a massive impact on the integrated GPU. This behavior confirms that the limiting component is the Radeon 760M, as a CPU bottleneck would not exhibit such a dramatic response to resolution scaling. The CPU's high benchmark scores remain constant regardless of resolution, but the GPU's output varies wildly, cementing its role as the performance ceiling.

How This Combo Ranks

In the overall ranking of tested CPU-GPU combinations for Rust, this pairing sits at rank 2943 out of 2953 combos. This places it in the bottom 0.34% of all tested systems, a staggeringly low position. The data indicates that only 10 combinations perform worse than this setup, making it one of the least capable configurations for this game.

This poor ranking is a direct consequence of the massive disparity between the CPU and GPU capabilities. The Core Ultra 9 275HX is in the 94th percentile of all CPUs, while the Radeon 760M is only in the 35th percentile of all GPUs. The combination of a top-tier processor with a bottom-tier GPU results in a system that is severely unbalanced for gaming purposes. The CPU's potential is wasted, as it spends most of its time idle, waiting for the GPU to finish rendering frames.

The ranking also reflects the GPU's position among its rivals. The Radeon 760M is nearly equivalent to the Radeon RX 6400 and GTX 770M in synthetic benchmarks, but those are older or lower-end discrete GPUs. In a game like Rust, which is known for its demanding rendering requirements, this level of GPU performance is simply inadequate. The combo's rank of 2943 out of 2953 serves as a definitive statement that this system is not designed for smooth gameplay in Rust, regardless of the CPU's formidable specifications.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across resolutions and settings. At 3840x2160 (4K), the performance is uniformly poor. The Low preset yields an average of 19 FPS, Medium produces 13 FPS with a range of 11-15 FPS, High drops to 11 FPS, and Ultra falls to 8 FPS. None of these results approach playable levels, and the absence of min/max FPS data for Low, High, and Ultra suggests high variability or consistent sub-20 FPS outputs.

At 2560x1440 (1440p), the results improve but remain largely unplayable for a fast-paced survival game. The Low preset achieves 32 FPS average, while Medium drops to 22 FPS with a range of 18-25 FPS. High settings result in 18 FPS, and Ultra yields 14 FPS. Only the Low preset approaches a playable threshold, but even 32 FPS is marginal for a game where smooth movement is critical.

At 1920x1080 (1080p), the system shows its best performance. The Low preset delivers an average of 47 FPS, which is the only setting that provides a reasonably smooth experience. Medium settings produce 31 FPS with a range of 27-36 FPS, which is borderline playable but with noticeable stutters. High settings drop to 27 FPS, and Ultra falls to 20 FPS, both of which are too low for enjoyable gameplay. The data clearly shows that the system is only viable at 1080p Low, with all other configurations resulting in sub-30 FPS averages.

Settings Recommendations

Based on the measured FPS data, the only viable configuration for this system is 1080p with the Low preset, which yields an average of 47 FPS. This is the sole setting that provides a frame rate above the 30 FPS threshold commonly considered the minimum for playability. The 1080p Medium preset, with an average of 31 FPS and a minimum of 27 FPS, is technically playable but risks frequent dips below 30 FPS, which can be disruptive in a survival game.

For users prioritizing frame rate over visual fidelity, the 1080p Low preset is the clear recommendation. It offers the highest average FPS and the most consistent experience. The 1440p Low preset, at 32 FPS, is also an option, but it provides a lower average frame rate than 1080p Low while requiring more GPU resources. The performance gain from 1080p Low to 1440p Low is negligible in terms of playability, as both hover around the 30-47 FPS range, but the lower resolution offers a smoother experience.

Higher settings are not recommended for this combination. The 1080p Medium preset, despite being the second-best option, has a minimum FPS of 27, which means it will drop below 30 FPS regularly. The High and Ultra presets, regardless of resolution, produce average frame rates below 27 FPS, making them unsuitable for any gameplay. The data indicates that users should stick to 1080p Low to ensure the best possible experience with this hardware.

FAQ

Q: What is the best resolution and settings combination for this system in Rust?

A: The best experience is at 1920x1080 with the Low preset, which achieves an average of 47 FPS. This is the only configuration that provides a consistently smooth frame rate above 30 FPS.

Q: Is this CPU-GPU combo capable of running Rust at 4K?

A: No. At 3840x2160, the best average FPS is 19 at Low settings, with Ultra dropping to 8 FPS. These results are far below playable levels, confirming that 4K is not viable.

Q: How does the Radeon 760M compare to its nearest GPU rivals?

A: The Radeon 760M scores 5,310 in Passmark G3D, placing it in the 35th percentile. It is 0.3% behind the Radeon RX 6400 and GTX 770M, 0.4% ahead of the RTX PRO 6000 Blackwell Server, and 0.5% behind the Quadro P2000.

Q: What is the performance difference between 1080p Low and 1080p Ultra?

A: The average FPS drops from 47 at Low to 20 at Ultra, a significant 57% reduction. This demonstrates the GPU's severe limitation when handling increased graphical demands.

Q: Is the Intel Core Ultra 9 275HX the bottleneck in this system?

A: No. The CPU scores in the 94th percentile of all CPUs, with an average benchmark score of 67,469. The GPU is the bottleneck, as evidenced by the steep FPS drops with increasing resolution, which is a hallmark of GPU-bound performance.

Q: What is the minimum FPS recorded for the 1080p Medium preset?

A: The minimum FPS for 1080p Medium is 27 FPS, with an average of 31 FPS and a maximum of 36 FPS. This indicates that the frame rate will frequently dip below the 30 FPS threshold.

Hardware Specifications

Intel Core Ultra 9 275HX

Cores / Threads 24 / 24
Base Clock 2700 MHz
Boost Clock 5400 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 275HX + AMD Radeon 760M in Rust

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 13.0
3840x2160 High 11.0
3840x2160 Ultra 8.0
2560x1440 Low 32.0
2560x1440 Medium 22.0
2560x1440 High 18.0
2560x1440 Ultra 14.0
1920x1080 Low 47.0
1920x1080 Medium 31.0
1920x1080 High 27.0
1920x1080 Ultra 20.0

Rust with 760M + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 9 275HX + 760M

Explore FPS benchmarks for other games using this same hardware combination.