Rust

Rust

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 46 69
1440p QHD 50 66 78 117
1080p Full HD 73 96 114 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 46
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 117
2560x1440 Medium 78
2560x1440 High 66
2560x1440 Ultra 50
1920x1080 Low 169
1920x1080 Medium 114
1920x1080 High 96
1920x1080 Ultra 73

Rust with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 3060 Ti combination produces a highly variable experience in Rust, with performance heavily dependent on resolution and quality settings. The data shows a system that can deliver high frame rates at lower resolutions but struggles to maintain playable performance at 4K. This analysis breaks down the measured FPS across all settings to identify the strengths and bottlenecks of this pairing.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture, built on a 3 nm process from TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.50 GHz, with a 125 W TDP. The CPU features a substantial cache hierarchy, including 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 36 MB of shared L3 cache. It supports DDR5 memory in a dual-channel configuration, providing a memory bandwidth of 115.2 GB/s.

In synthetic benchmarks, the processor demonstrates strong multi-threaded performance, scoring 44,253 in Cinebench R23 multi-core and 24,461 in Cinebench R20 multi-core. Single-thread performance is also notable, with a Cinebench R23 single-core score of 2,439. The CPU achieves a 96th percentile ranking among all tested CPUs, indicating it outperforms the vast majority of processors in general benchmark suites. Its average benchmark score of 93,785 places it in close competition with the Intel Xeon 6520P, which scores 93,786, showing a negligible 0% difference. The AMD EPYC 4564P is 1.5% ahead, while the AMD EPYC 9175F and AMD EPYC 4565P are 1.9% and 2.1% ahead, respectively.

For Rust, a game known for its heavy server-side and physics calculations, the CPU's multi-core capabilities are relevant. However, the measured FPS data suggests that at lower resolutions like 1080p, the CPU is capable of feeding the GPU sufficiently. At 1080p Low settings, the combo achieves 169 FPS on average, and at 1080p Medium, it maintains 114 FPS. These results indicate that the CPU's high boost clock and substantial core count are more than adequate for Rust's computational demands at these settings. The CPU's Passmark multi-thread score of 68,574 and single-thread score of 5,068 further support its ability to handle the game's logic without becoming a limiting factor at 1080p.

Interestingly, the CPU's 24 threads do not appear to provide a scaling advantage in Rust specifically, as the frame rates are more constrained by the GPU at higher resolutions. The data shows that at 1440p and 4K, the average FPS drops significantly across all settings, which points to the GPU becoming the primary bottleneck. The CPU's strong benchmark scores, including a Passmark physics score of 4,064, suggest it is well-equipped for the game's simulation aspects, but the measured results reveal that the pairing's overall performance is dictated more by the graphics card as resolution increases.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, manufactured on an 8 nm process from Samsung. It features 8 GB of GDDR6 memory on a 256-bit bus, delivering a memory bandwidth of 448.0 GB/s. The GPU has a base clock of 1410 MHz and a boost clock of 1665 MHz, with memory running at 1750 MHz (14 Gbps effective). It includes 4,864 shading units, 152 texture mapping units, and 80 raster output units, along with 38 ray tracing cores and 152 tensor cores.

In terms of raw compute, the RTX 3060 Ti offers 16.20 TFLOPS of FP32 performance and a texture rate of 253.1 GTexel/s. Its pixel rate is 133.2 GPixel/s. The GPU's benchmark scores show a 59th percentile ranking among all GPUs, with an average benchmark score of 16,129. Its closest rivals include the AMD Radeon RX 9060, which is 0.7% ahead, and the AMD Radeon Pro 5600M, which is 1.4% behind. The AMD Radeon RX 5700 XT is also 1.4% behind, while the AMD Radeon R9 370X is 1.7% behind in the opposite direction.

For Rust, the GPU's 8 GB of VRAM is a critical consideration. The game's texture and asset streaming can be demanding, and the data suggests that at 4K resolution, the VRAM capacity may be a limiting factor. At 4K High settings, the combo averages only 39 FPS, and at 4K Ultra, it drops to 30 FPS. The GPU's memory bandwidth of 448.0 GB/s is adequate for 1080p and 1440p, where the measured FPS is much higher, but at 4K, the combination of VRAM capacity and bandwidth appears insufficient to maintain smooth performance.

The GPU's boost clock of 1665 MHz is relatively modest compared to newer cards, but it is the memory subsystem that seems to constrain performance in Rust at higher resolutions. The 14 Gbps effective memory speed is not enough to keep up with the demands of 4K rendering, especially with higher quality settings that increase memory pressure. The data shows a clear correlation: as resolution increases, the average FPS drops disproportionately, indicating that the RTX 3060 Ti is the primary bottleneck in this configuration for Rust.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a predictable scaling pattern across resolutions, but the magnitude of the drop varies by settings. At Low settings, the combo achieves 169 FPS at 1080p, 117 FPS at 1440p, and 69 FPS at 4K. This represents a 30.8% drop from 1080p to 1440p and a 41.0% drop from 1440p to 4K. The total drop from 1080p to 4K is 59.2%, which indicates that even at Low settings, the GPU becomes increasingly strained as pixel count rises.

At Medium settings, the frame rates are 114 FPS at 1080p, 78 FPS at 1440p, and 46 FPS at 4K. The drop from 1080p to 1440p is 31.6%, and from 1440p to 4K is 41.0%, closely mirroring the Low settings pattern. This consistency suggests that the GPU's rendering pipeline is the limiting factor, rather than any CPU-side bottleneck, since the relative performance degradation is similar regardless of quality level.

High settings show a similar trend: 96 FPS at 1080p, 66 FPS at 1440p, and 39 FPS at 4K. The drops are 31.3% and 40.9%, respectively. Ultra settings produce 73 FPS at 1080p, 50 FPS at 1440p, and 30 FPS at 4K, with drops of 31.5% and 40.0%. The uniformity of these percentage drops across all settings is telling. It demonstrates that the scaling behavior is resolution-driven, not settings-driven, which is a classic sign of a GPU-bound scenario.

The data strongly indicates that the Intel Core Ultra 7 270K Plus is not the limiting component in this pairing for Rust. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions, as the CPU's performance would cap the frame rates regardless of pixel count. Instead, the consistent 30-40% drops between resolution steps point to the RTX 3060 Ti's rendering capacity as the constraint. The CPU's high single-thread score of 5,068 in Passmark and its 5.50 GHz boost clock provide ample headroom, but the GPU's 8 GB VRAM and 448.0 GB/s bandwidth cannot sustain high frame rates at 4K.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1080p is the most viable resolution, with average FPS ranging from 73 at Ultra to 169 at Low. At 1440p, the average FPS ranges from 50 at Ultra to 117 at Low, which is playable but less smooth. At 4K, the average FPS drops to 30 at Ultra and 39 at High, which is below the threshold for a comfortable experience.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Intel Core Ultra 7 270K Plus has an average benchmark score of 93,785. Its closest rival, the Intel Xeon 6520P, scores 93,786, which is a 0% difference. The AMD EPYC 4564P is 1.5% ahead with a score of 95,183, and the AMD EPYC 9175F is 1.9% ahead with 95,615. The AMD EPYC 4565P leads by 2.1% with a score of 95,764.

Q: Is the RTX 3060 Ti adequate for 4K gaming in Rust?

A: Based on the measured FPS, the RTX 3060 Ti is not adequate for 4K gaming in Rust. At 4K High settings, the average FPS is 39, and at 4K Ultra, it drops to 30. Even at 4K Low settings, the average FPS is only 69, which is below the 60 FPS threshold for smooth gameplay. The GPU's 8 GB VRAM and memory bandwidth are insufficient for this resolution in Rust.

Q: What is the FPS difference between Low and Ultra settings at 1080p?

A: At 1080p, the difference between Low and Ultra settings is 96 FPS. The combo achieves 169 FPS on Low and 73 FPS on Ultra. This represents a 56.8% reduction in performance when moving from the lowest to the highest quality preset.

Q: Does the CPU's 24-core configuration help in Rust?

A: The CPU has 24 cores and 24 threads, which contributes to its strong synthetic benchmark scores, such as a Cinebench R23 multi-core score of 44,253. However, in Rust, the measured FPS data shows that performance scales primarily with resolution, indicating the GPU is the limiting factor. The CPU's capabilities are more than sufficient for the game, but they do not translate into higher frame rates once the GPU becomes the bottleneck.

Q: How does the GPU's benchmark performance compare to its rivals?

A: The RTX 3060 Ti has an average benchmark score of 16,129. The AMD Radeon RX 9060 is its closest competitor, scoring 16,014, which is 0.7% lower. The AMD Radeon Pro 5600M and AMD Radeon RX 5700 XT both score higher at 16,351 and 16,361, respectively, putting them 1.4% ahead. The AMD Radeon R9 370X scores 15,862, which is 1.7% behind.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset offers the best experience for this combo. At 1080p, the Medium preset is the most balanced choice. It delivers an average of 114 FPS, which is well above the 60 FPS threshold for smooth gameplay, while also providing a visual quality upgrade over Low settings. The minimum FPS at 1080p Medium is 97, ensuring that frame drops do not go below playable levels. High settings at 1080p offer a slightly better visual experience with an average of 96 FPS, but the margin above 60 FPS is thinner, and the difference in visuals may not justify the 15.8% performance loss.

At 1440p, the Low preset is the most practical recommendation. It achieves an average of 117 FPS, which is excellent for this resolution. The Medium preset at 1440p produces 78 FPS on average, which is still playable, but the minimum FPS of 67 suggests occasional dips that could be noticeable. High settings at 1440p average 66 FPS, which is borderline, and Ultra averages only 50 FPS, which is not recommended for a smooth experience.

For 4K, none of the settings provide an ideal experience, but Low is the only viable option if the user insists on this resolution. It averages 69 FPS, which is above 60, but the visual quality is significantly reduced. Medium at 4K averages 46 FPS, and High averages 39 FPS, both of which are too low for comfortable play. Ultra at 4K averages 30 FPS, which is below the threshold for most players.

The data suggests that the best overall experience is at 1080p Medium, where the combo balances visual quality and performance. The 114 FPS average with a 97 FPS minimum ensures consistent frame delivery, making it the optimal choice among the measured configurations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its highest performance across all settings. The Low preset achieves an average of 169 FPS, with no reported minimum or maximum values. The Medium preset averages 114 FPS, with a minimum of 97 and a maximum of 131. The High preset averages 96 FPS, while the Ultra preset averages 73 FPS. The spread from Low to Ultra at 1080p is significant, with Ultra producing 56.8% fewer frames than Low.

At 2560x1440, performance drops notably. The Low preset averages 117 FPS, which is a 30.8% reduction from 1080p Low. The Medium preset averages 78 FPS, with a minimum of 67 and a maximum of 90. The High preset averages 66 FPS, and the Ultra preset averages 50 FPS. The relative ordering remains consistent, with Low being the fastest and Ultra the slowest.

At 3840x2160, the GPU is clearly stressed. The Low preset averages 69 FPS, which is a 41.0% drop from 1440p Low. The Medium preset averages 46 FPS, with a minimum of 39 and a maximum of 53. The High preset averages 39 FPS, and the Ultra preset averages 30 FPS. At 4K, even the Low preset struggles to maintain high frame rates, and the Ultra preset falls below 30 FPS on average.

The data shows a consistent pattern: each resolution step up reduces the average FPS by roughly 30-40%, regardless of the settings preset. This uniformity indicates that the GPU's rendering capacity is the primary constraint, and the CPU's performance is sufficient to avoid becoming a bottleneck at any resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 3060 Ti combination ranks 1,408 out of 2,953 tested combos in Rust. This places it in the 47.7th percentile of all tested system configurations, meaning it performs better than 47.7% of the combinations tested for this game. The ranking reflects the system's overall capability across all measured settings and resolutions.

This mid-pack ranking is consistent with the component specifications. The CPU is a high-end processor, ranking in the 96th percentile of all CPUs, which would normally push a combo higher in the rankings. However, the GPU ranks in the 59th percentile of all GPUs, and its performance in Rust at higher resolutions drags down the overall combo ranking. The RTX 3060 Ti's 8 GB VRAM and memory bandwidth are substantial limitations for a game like Rust, which can be demanding on memory resources at 4K.

The combo's ranking suggests that while it is a capable system for many games, it is not optimized for Rust at high resolutions. The data shows that the system excels at 1080p, where it can achieve average FPS above 100 on medium settings, but it falls short at 4K, where even low settings produce average FPS below 70. This performance profile places it in the middle of the pack among the 2,953 tested combos, reflecting its strengths at lower resolutions and weaknesses at higher ones. The ranking is a holistic measure, and the measured FPS data indicates that users who prioritize 1080p gaming will find this combo more than adequate, while those targeting 4K will need to consider a more powerful GPU.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3060 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 46.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 117.0
2560x1440 Medium 78.0
2560x1440 High 66.0
2560x1440 Ultra 50.0
1920x1080 Low 169.0
1920x1080 Medium 114.0
1920x1080 High 96.0
1920x1080 Ultra 73.0

Rust with iUltra 7 270K Plus + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3060 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.