Rust

Rust

AVERAGE FPS
152
excellent

This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 92 136
1440p QHD 99 131 153 222
1080p Full HD 144 187 217 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 60
3840x2160 High 77
3840x2160 Medium 92
3840x2160 Low 136
2560x1440 Ultra 99
2560x1440 High 131
2560x1440 Medium 153
2560x1440 Low 222
1920x1080 Ultra 144
1920x1080 High 187
1920x1080 Medium 217
1920x1080 Low 305

Rust with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5050 presents a compelling, though constrained, profile for Rust. The benchmark data shows a system that scales predictably with resolution, but the GPU becomes the primary bottleneck as pixel count rises. Across the measured spectrum, the combo delivers playable frame rates at 1080p, but struggles to maintain smooth performance at 4K, revealing a hardware pairing better suited for lower resolutions.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate drops from 120 FPS at 1080p to 83 FPS at 1440p, a 31% reduction, and then plummets to 49 FPS at 4K, another 41% drop from the 1440p figure. This scaling pattern indicates that the rendering load is heavily taxing the GPU, with the RTX 5050's 8 GB of VRAM and 128-bit memory bus becoming the limiting factor.

The Medium settings row tells a similar story. At 1080p, the combo averages 80 FPS, which falls to 55 FPS at 1440p (a 31% decrease) and then to 33 FPS at 4K (a 40% decrease from 1440p). This consistent 30-40% penalty per resolution step suggests a linear scaling behavior typical of a GPU that is saturated. The 4K Medium result, with a minimum of 28 FPS and a maximum of 38 FPS, is barely playable and shows significant frame time variance.

High settings demonstrate the same trend. The system delivers 68 FPS at 1080p, drops to 47 FPS at 1440p, and reaches only 28 FPS at 4K. The 4K High result is effectively a slideshow for a competitive survival game. Ultra settings are the most punishing, with the combo managing just 52 FPS at 1080p, 36 FPS at 1440p, and a near-unplayable 21 FPS at 4K. The data suggests that at 4K, the GPU is the sole limiting component, as the CPU's strong multi-threaded performance cannot compensate for the RTX 5050's limited fill rate and memory bandwidth.

The scaling from 1080p to 1440p is more moderate, showing a 31% decrease across Low, Medium, and High settings. This indicates that while the GPU is still the primary constraint, the system has enough headroom at 1080p to absorb some of the additional pixel load before hitting a hard wall. The transition from 1440p to 4K is where the GPU's limitations become severe, with frame rates dropping into the 20s and 30s regardless of settings. This behavior points to a configuration where the RTX 5050 is best utilized at 1080p or 1440p, with 4K reserved for static scenes or less demanding titles.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a 5 nm process node and features 8 GB of GDDR6 memory on a 128-bit bus. The memory clock is rated at 2500 MHz, yielding 20 Gbps effective speed and a total bandwidth of 320.0 GB/s. The GPU has a base clock of 2317 MHz and a boost clock of 2572 MHz, with 2560 shading units, 80 TMUs, and 32 ROPs. Its FP32 performance is rated at 13.17 TFLOPS, which is modest for modern titles.

In Rust, the GPU's VRAM capacity and bandwidth are critical. The game at 4K Ultra settings likely exceeds the 8 GB frame buffer, causing the RTX 5050 to resort to slower memory paging. The measured FPS at 4K Ultra is 21 FPS, which is 60% lower than the 1080p Ultra result of 52 FPS. This severe degradation aligns with a VRAM bottleneck. The 320.0 GB/s bandwidth is also a limiting factor, as Rust's large open-world environments require frequent texture streaming.

The GPU's benchmark scores provide context for its overall capability. The Passmark G3D score is 17326, and the 3DMark Steel Nomad DX12 score is 2502. These numbers place the RTX 5050 in the 66th percentile of all GPUs, indicating it is a mid-range part. Its nearest rivals include the AMD Radeon RX Vega M GL (deltaPct -0.6), AMD Radeon HD 8970M (deltaPct -1), AMD Radeon RX 5600 XT (deltaPct 1.6), and NVIDIA RTX A4000 Mobile (deltaPct -1.6). The data shows the RTX 5050 is statistically comparable to these older or lower-tier parts, reinforcing its position as an entry-level 50-series card.

The GPU's thermal and power profile is a 130 W TDP with a dual-slot cooler and a single 8-pin power connector. The suggested PSU is 300 W. This modest power draw means the card can fit into thinner laptops, but it also caps performance. The RTX 5050's 20 RT cores and 80 tensor cores are present but do not significantly aid in Rust, which is primarily a rasterization-heavy title. The measured FPS data confirms that the GPU's raw throughput is the deciding factor across all settings and resolutions, with the CPU rarely being the limiting component.

How This Combo Ranks

The Intel Core Ultra 7 265HX and RTX 5050 combination ranks 2337 out of 2953 tested combos in Rust. This places it in the bottom 21% of all configurations, a surprising result given the CPU's high performance ceiling. The low ranking suggests that the GPU is severely holding back the system in this specific title. The combo's percentile rank of 66 for the GPU and 93 for the CPU highlights the imbalance; the processor is a top-tier mobile part, while the graphics card is a mid-range offering.

The ranking is heavily influenced by the 4K results, where the combo scores poorly. At 1080p Low, the 120 FPS average is competitive, but the 4K Ultra result of 21 FPS drags the overall average down. Rust is a game that rewards high frame rates for smooth aiming and building, so the low 4K performance is a significant drawback. The data indicates that this combo would rank much higher if tested only at 1080p, but the inclusion of higher resolutions in the aggregate score penalizes the GPU-bound configurations.

Compared to other combos in the database, this pairing sits near the bottom quartile. The CPU's nearest rivals in synthetic benchmarks include the Intel Core i7-13790F (deltaPct 0.1), AMD Ryzen AI 7 450G (deltaPct -0.2), AMD Ryzen AI Embedded P185 (deltaPct 0.5), and Intel Core Ultra 7 255HX (deltaPct 0.7). These similar scores show that the Ultra 7 265HX is a strong processor, but its performance is wasted in this pairing. The GPU's nearest rivals, such as the AMD Radeon RX 5600 XT (deltaPct 1.6), are older desktop parts that would likely perform similarly in Rust. The combo's rank of 2337 reflects a mismatch between the CPU's potential and the GPU's delivery.

Measured FPS Breakdown

At 1920x1080, the combo shows its best performance. Low settings deliver an average of 120 FPS, which is ideal for competitive play. Medium settings reduce the average to 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS. High settings average 68 FPS, while Ultra settings drop to 52 FPS. These numbers indicate that 1080p is the sweet spot for this hardware, with even Ultra settings remaining playable.

At 2560x1440, the performance degrades noticeably. Low settings average 83 FPS, which is still smooth. Medium settings average 55 FPS, with a minimum of 47 FPS and a maximum of 64 FPS. High settings drop to 47 FPS, and Ultra settings fall to 36 FPS. The 1440p results show that the RTX 5050 can handle the resolution at lower presets, but High and Ultra settings become marginal for a fast-paced survival game.

At 3840x2160, the combo struggles. Low settings average 49 FPS, which is borderline playable. Medium settings average 33 FPS, with a minimum of 28 FPS and a maximum of 38 FPS. High settings average 28 FPS, and Ultra settings average 21 FPS. The 4K data shows that the GPU is overwhelmed, and none of the presets provide a consistent 60 FPS experience. The minimum FPS figures for 4K Medium (28 FPS) and the average for 4K High (28 FPS) highlight the instability at this resolution.

The data shows a clear hierarchy: 1080p is fully playable across all settings, 1440p is playable at Low and Medium, and 4K is only viable at Low settings for casual play. The lack of min/max data for most rows prevents a full analysis of frame time consistency, but the available figures for Medium settings at each resolution show a spread of roughly 10 FPS between minimum and maximum, indicating moderate frame pacing.

Settings Recommendations

For the best measured experience, the Low preset at 1920x1080 is the clear winner, delivering 120 FPS average. This provides the highest headroom for competitive play and ensures smooth gameplay in combat scenarios. If visual fidelity is a priority, Medium at 1080p offers 80 FPS average with a minimum of 68 FPS, which is still well within the playable range.

At 1440p, the Low preset is recommended, as it achieves 83 FPS average. Medium at 1440p drops to 55 FPS, which is playable but not ideal for fast-twitch reactions. The High and Ultra presets at 1440p, with 47 FPS and 36 FPS respectively, are best avoided for serious play. For 4K, the Low preset at 49 FPS is the only option that approaches playability, but users should expect stutter and reduced responsiveness.

The data suggests that the Medium preset at 1080p is the optimal balance of visual quality and performance, as it maintains a 68 FPS minimum. The High preset at 1080p, with a 68 FPS average, is also acceptable but leaves less margin for demanding scenes. The Ultra preset at any resolution is not recommended, as it incurs a significant FPS penalty without a proportional visual gain. The measured rows indicate that the combo is best utilized with conservative settings to maintain frame rates above 60 FPS.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, with a TDP of 55 W. The CPU features 30 MB of shared L3 cache and 3 MB of L2 cache per core. Its memory support is dual-channel DDR5 with a bandwidth of 102.4 GB/s.

In Rust, the CPU's role is less critical than the GPU, as evidenced by the measured FPS data. The game is not heavily multi-threaded, but the Ultra 7 265HX's high clock speeds and 20 cores provide ample headroom. The Cinebench R23 multi-core score is 40642, and the single-core score is 5737, placing the CPU in the 93rd percentile of all processors. These scores indicate that the CPU is not a bottleneck in this pairing.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core i7-13790F (avgScore 63080, deltaPct 0.1) and the AMD Ryzen AI 7 450G (avgScore 63331, deltaPct -0.2). These similar scores show that the Ultra 7 265HX is competitive with other high-end parts. However, in Rust, the CPU's performance is masked by the GPU's limitations. The Passmark multi-thread score of 47985 and single-thread score of 4500 further confirm the CPU's strength, but the measured FPS across all resolutions shows a GPU-bound scenario.

The CPU's 20 threads and 5.30 GHz boost clock are more than sufficient for Rust's simulation and physics logic. The data suggests that even a lower-end CPU would produce similar FPS numbers with the RTX 5050, as the GPU is the limiting factor at 1440p and 4K. At 1080p Low, the 120 FPS result indicates that the CPU can feed the GPU adequately, but the GPU's 8 GB VRAM and 128-bit bus prevent higher frame rates. The Ultra 7 265HX is a capable processor, but in this combo, its potential is largely untapped, with the RTX 5050 defining the overall gaming experience.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5050 in Rust

Resolution Settings Avg FPS
3840x2160 Ultra 60.0
3840x2160 High 77.0
3840x2160 Medium 92.0
3840x2160 Low 136.0
2560x1440 Ultra 99.0
2560x1440 High 131.0
2560x1440 Medium 153.0
2560x1440 Low 222.0
1920x1080 Ultra 144.0
1920x1080 High 187.0
1920x1080 Medium 217.0
1920x1080 Low 305.0

Rust with iUltra 7 265HX + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5050 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.