Rust
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 22 | 27 | 40 |
| 1440p QHD | 29 | 38 | 45 | 67 |
| 1080p Full HD | 42 | 55 | 65 | 97 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Rust, a survival game that has been in continuous development since its 2018 release, presents a demanding environment that tests both CPU and GPU. The combination of the Intel Core Ultra 5 245 processor with the NVIDIA GeForce RTX 3050 4 GB graphics card creates a specific performance profile. This analysis examines the measured FPS data to understand how this hardware pairing handles the game across various resolutions and settings, what the bottleneck is, and where this combo stands relative to other tested configurations.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.50 GHz and can boost up to 5.10 GHz, which provides a strong foundation for gaming workloads. The processor features a 24 MB shared L3 cache and supports DDR5 memory in a dual-channel configuration, yielding a memory bandwidth of 102.4 GB/s. In synthetic benchmarks, the CPU achieves a Cinebench R23 multi-core score of 32924 and a single-core score of 4648, positioning it in the 90th percentile relative to all CPUs.
For a game like Rust, which is known for its complex world simulation and frequent entity updates, the processor's multi-threaded capabilities are crucial. The 14 cores allow the game to distribute tasks such as physics calculations, AI pathfinding, and network processing. The single-thread performance, evidenced by the R23 single-core score, is equally important for the main game loop and rendering thread. The nearest rivals to this CPU in terms of average benchmark score include the AMD Ryzen 9 7900 and the Intel Core i5-14600K, with delta percentages of -0.5 and +0.8 respectively. This means the Ultra 5 245 performs nearly identically to these established processors, with the i5-14600K being only 0.8% faster on average.
The data from the measured FPS suggests that the CPU is not the primary limiting factor in most scenarios. At 1080p with Low settings, the combo achieves 97 FPS, which likely approaches the CPU's maximum frame delivery capability in this game. However, as resolution increases to 1440p and 4K, the FPS drops significantly, indicating that the graphics card becomes the bottleneck. The CPU's 90th percentile ranking among all CPUs reinforces that it has ample headroom, and its strong multi-core score of 32924 in Cinebench R23 suggests it can handle Rust's demanding server-side and simulation tasks without becoming a constraint in typical gameplay.
Settings Recommendations — which preset gives the best experience per the measured rows
Examining the measured FPS data across different presets reveals a clear trade-off between visual quality and performance. At 1080p, the Low preset delivers an average of 97 FPS, which is the highest measured for this combo. The Medium preset drops to 65 FPS, while High yields 55 FPS, and Ultra falls to 42 FPS. The step from Low to Medium costs 32 FPS, a significant 33% reduction, whereas the step from High to Ultra costs 13 FPS, a 24% reduction.
For players targeting smooth gameplay, the Low preset at 1080p is the only option that consistently exceeds 60 FPS. The Medium preset, with an average of 65 FPS and a minimum of 55 FPS, offers a playable experience with some visual enhancements, though it may dip below 60 FPS during intense moments. At 1440p, the situation is more constrained: Low averages 67 FPS, Medium averages 45 FPS, and High averages 38 FPS. The 4K resolution is largely impractical for this combo, with even Low settings only achieving 40 FPS.
The data indicates that the Medium preset at 1080p provides the best balance for most users, as it maintains an average above 60 FPS while offering improved visuals over Low. However, for those who prioritize frame rate above all else, the Low preset at 1080p is the clear choice. At 1440p, the Low preset is the only one that maintains an average above 60 FPS, making it the recommended starting point for that resolution. The Ultra preset is not recommended at any resolution, as it yields the lowest FPS values, including a 17 FPS average at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data clearly illustrates the impact of resolution scaling on this hardware combo. At Low settings, the average FPS drops from 97 at 1080p to 67 at 1440p, a decrease of 30 FPS or 31%. Moving from 1440p to 4K at Low settings brings the average down to 40 FPS, another 27 FPS drop (40%). This progressive decline is a classic indicator of GPU-bound performance, where the graphics card's rendering capabilities become the limiting factor as pixel count increases.
At Medium settings, the trend continues but with a steeper curve: 65 FPS at 1080p, 45 FPS at 1440p, and 27 FPS at 4K. The percentage drops are 31% and 40% respectively, mirroring the Low preset's scaling. The High settings show 55 FPS at 1080p, 38 FPS at 1440p, and 22 FPS at 4K, with drops of 31% and 42%. The Ultra preset follows the same pattern: 42 FPS at 1080p, 29 FPS at 1440p, and 17 FPS at 4K.
The consistent scaling pattern across all settings strongly suggests that the NVIDIA GeForce RTX 3050 4 GB is the primary bottleneck. The GPU's 4 GB VRAM is likely insufficient for higher resolutions in a game like Rust, which can use significant memory for textures and world data. The GPU's 128-bit memory bus and 192.0 GB/s bandwidth further constrain performance at higher resolutions. The data implies that the CPU has enough headroom to feed the GPU, as evidenced by the 97 FPS at 1080p Low, but the GPU cannot maintain that throughput as resolution increases. This is a classic GPU-limited scenario, and any performance improvements would require a more powerful graphics card.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3050 4 GB ranks 2581 out of 2953 tested combos in Rust. This places it in the bottom 13% of all configurations, indicating that it is a relatively low-performing combo for this game. The rank of 2581 means there are 2580 other hardware pairings that achieve better performance in Rust, and only 372 combos perform worse.
The low ranking is primarily attributable to the GPU, which has a 50th percentile ranking among all GPUs. The CPU, in contrast, is a high-end part with a 90th percentile ranking. This disparity highlights the unbalanced nature of this combo: a strong processor is paired with a weak graphics card, resulting in a build that is heavily GPU-limited in Rust. The GPU's 4 GB VRAM and modest 7.127 TFLOPS of FP32 compute are insufficient for a game that can be demanding on graphics memory and processing, particularly at higher settings and resolutions.
The combo's rank suggests that many users with more modest CPUs but better GPUs would achieve higher frame rates in Rust. For example, a mid-range CPU paired with a higher-tier GPU would likely outperform this combo due to the GPU's dominant role in determining FPS. The data implies that this pairing is only suitable for 1080p gaming at Low or Medium settings, and even then, it does not provide a consistently high frame rate. The 2581st rank out of 2953 is a strong indicator that this is not a recommended configuration for Rust players seeking a smooth experience.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is a key factor in this combo's performance. It is based on the Ampere architecture with the GA107 chip, built on an 8 nm process by Samsung. The GPU has a base clock of 1545 MHz and a boost clock of 1740 MHz, with 2048 shading units and 64 texture mapping units. Its memory configuration is 4 GB of GDDR6 on a 128-bit bus, providing a bandwidth of 192.0 GB/s. The GPU has a TDP of 90 W and supports PCIe 4.0 x8.
The 4 GB VRAM is the most significant limitation for Rust. The game is known for its large maps and detailed textures, which can easily exceed 4 GB of video memory at higher settings. The measured FPS data shows that the GPU struggles at 1440p and 4K, likely due to VRAM capacity constraints. At 1080p, the GPU can manage, but the VRAM limitation still prevents higher settings from achieving playable frame rates. The 192.0 GB/s memory bandwidth is also modest by modern standards, which can cause performance drops in scenes with high texture detail or complex geometry.
The GPU's 50th percentile ranking among all GPUs places it in the middle of the pack, but its performance in Rust is hampered by the game's specific demands. The boost clock of 1740 MHz is not particularly high, and the 7.127 TFLOPS of FP32 compute is insufficient for heavy graphics workloads. The data shows that even at Low settings, the GPU cannot maintain 60 FPS at 1440p, and at 4K, it drops to 40 FPS. This indicates that the GPU is the primary bottleneck in this combo, and its limitations are clearly reflected in the measured FPS across all resolutions and settings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of this combo's performance in Rust. At 1080p, the Low preset achieves an average of 97 FPS, the highest recorded for this configuration. The Medium preset averages 65 FPS, with a minimum of 55 FPS and a maximum of 75 FPS. High settings average 55 FPS, while Ultra settings average 42 FPS. These numbers show that 1080p is the only resolution where the combo can approach or exceed 60 FPS, and only at Low or Medium settings.
At 1440p, the performance drops significantly. Low settings average 67 FPS, which is still playable but not as smooth as 1080p. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings average 38 FPS, and Ultra settings average 29 FPS. The step from Low to Medium at 1440p costs 22 FPS, a 33% reduction, making Low the only viable option for a playable experience.
At 4K, the combo struggles to maintain playable frame rates. Low settings average 40 FPS, Medium settings average 27 FPS (with a minimum of 23 and maximum of 31), High settings average 22 FPS, and Ultra settings average 17 FPS. These numbers are all below the 30 FPS threshold that is often considered the minimum for playability, and even Low settings at 4K are borderline. The data clearly shows that this combo is not suitable for 4K gaming in Rust, and users should stick to 1080p or 1440p with lower settings for a better experience.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the best resolution and settings combination for this hardware in Rust?
A: Based on the measured FPS data, 1080p with Low settings provides the best performance at 97 FPS average. For a balance of visuals and performance, 1080p with Medium settings at 65 FPS average is a solid choice, though it can dip to 55 FPS minimum.
Q: Can this combo handle 4K gaming in Rust?
A: The data shows that 4K performance is poor, with even Low settings only achieving 40 FPS average. Medium settings at 4K drop to 27 FPS, and Ultra settings fall to 17 FPS. These frame rates are not suitable for a smooth gaming experience.
Q: Is the CPU or GPU the main bottleneck in this system?
A: The measured FPS scaling indicates the GPU is the primary bottleneck. At 1080p Low, the combo achieves 97 FPS, but this drops to 40 FPS at 4K Low, showing a clear GPU limitation. The CPU has a 90th percentile ranking, while the GPU is at the 50th percentile.
Q: How does this combo rank compared to other tested configurations in Rust?
A: This combo ranks 2581 out of 2953 tested combos in Rust, placing it in the bottom 13% of all configurations. This low ranking is due to the GPU's performance limitations relative to the CPU.
Q: What is the FPS difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings achieve 97 FPS average, while Ultra settings achieve 42 FPS average. This represents a 55 FPS difference, with Ultra settings providing significantly lower performance.
Q: Does the 4 GB VRAM on the RTX 3050 affect performance in Rust?
A: The 4 GB VRAM is a likely contributor to the performance drops at higher resolutions. At 4K, even Low settings only reach 40 FPS, suggesting the VRAM capacity is insufficient for the game's texture and world data requirements at higher resolutions.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3050 4 GB in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 40.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 67.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 38.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 97.0 |
| 1920x1080 | Medium | 65.0 |
| 1920x1080 | High | 55.0 |
| 1920x1080 | Ultra | 42.0 |
Rust with RTX 3050 4 GB + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.