Downfall
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 40 | 49 | 60 |
| 1440p QHD | 40 | 65 | 79 | 96 |
| 1080p Full HD | 57 | 91 | 110 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core Ultra 5 245 and NVIDIA GeForce RTX 3050 4 GB combination delivers a playable but constrained experience in Downfall. The data shows a system that is heavily dependent on resolution and settings selection, with the GPU acting as the primary bottleneck. The measured frames per second reveal a clear hierarchy: the RTX 3050 4 GB is capable of high refresh rates at 1080p but struggles to maintain fluid motion at 4K.
Settings Recommendations
The measured FPS data indicates that the most balanced experience is achieved at 1920x1080 with Medium settings, which yields an average of 110 FPS. This configuration provides a significant performance buffer, with a minimum frame rate of 94 FPS and a maximum of 127 FPS, ensuring consistent smoothness without the visual compromises of Low settings. The jump to High settings at this resolution reduces the average to 91 FPS, which is still acceptable but offers diminishing returns for the performance cost.
For users prioritizing visual fidelity over raw frame rate, 2560x1440 with High settings is the recommended sweet spot. The data shows an average of 65 FPS at this configuration, which is sufficient for a horror title where atmosphere matters more than competitive response times. Pushing to Ultra at this resolution drops the average to 40 FPS, which introduces noticeable stutter and is not recommended for sustained play. The Medium preset at 1440p offers a strong middle ground at 79 FPS, but the High preset’s additional visual polish is worth the 14 FPS trade-off for this genre.
At 3840x2160, the RTX 3050 4 GB is clearly out of its depth. The only playable option is Low, which produces an average of 60 FPS. Medium at this resolution falls to 49 FPS with a minimum of 42 FPS, which is borderline for a horror game where sudden frame drops can ruin the experience. High and Ultra at 4K are effectively unplayable, with averages of 40 FPS and 25 FPS respectively. The data strongly suggests that 4K should be avoided unless the user is willing to accept significant visual compromises.
The Low preset at 1920x1080 delivers the highest average frame rate at 135 FPS, but this comes at the cost of the atmospheric lighting and shadow effects that define Downfall’s horror aesthetic. The Medium preset at 1080p is the optimal choice because it maintains a high refresh rate (110 FPS average) while retaining enough visual detail to preserve the game’s intended mood. Users with high-refresh-rate monitors (144Hz or above) will find that the Medium preset at 1080p is the only configuration that consistently hits triple-digit frame rates with acceptable minimums.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the defining component in this system’s Downfall performance. The GPU’s 4 GB of GDDR6 memory on a 128-bit bus provides 192.0 GB/s of bandwidth, which proves to be a limiting factor at higher resolutions. The measured data illustrates this constraint clearly: at 1080p, the card manages a 135 FPS average on Low, but this drops to 57 FPS on Ultra. The scaling from Low to Ultra at 1080p represents a 58% performance loss, indicating that the card’s 2048 shading units and 32 ROPs are saturated by the higher-quality textures and post-processing effects.
The GPU’s clock speeds are modest, with a base clock of 1545 MHz and a boost clock of 1740 MHz. These frequencies allow the card to deliver 7.127 TFLOPS of FP32 performance, which is adequate for 1080p gaming but insufficient for 4K. The 16 RT cores and 64 tensor cores are present but do not meaningfully contribute in Downfall, as the game’s measured data does not indicate significant ray tracing or DLSS usage. The card’s 90 W TDP and dual-slot design suggest it is a low-power solution, but the performance data shows that it is not a high-end part, sitting at the 50th percentile among all GPUs.
The 4 GB VRAM capacity is the most critical bottleneck. At 1440p, the gap between Low (96 FPS) and High (65 FPS) is 31 FPS, while the gap between High and Ultra (40 FPS) is another 25 FPS. This non-linear scaling indicates that the GPU is running out of memory bandwidth and capacity as texture quality increases. The 192.0 GB/s bandwidth is insufficient for the larger texture sets used at High and Ultra presets, causing the card to fall back to slower memory access patterns. At 4K, the situation worsens dramatically, with the card unable to maintain 60 FPS on any setting above Low, reinforcing that this GPU is designed for 1080p and entry-level 1440p gaming.
FAQ
*Q: What is the best resolution for this CPU/GPU combo in Downfall?*
A: The measured data shows that 1920x1080 is the optimal resolution, delivering an average of 135 FPS on Low and 110 FPS on Medium. At 2560x1440, the average drops to 96 FPS on Low and 79 FPS on Medium, while 3840x2160 only achieves 60 FPS on Low, making it unsuitable for most users.
*Q: How does the RTX 3050 4 GB handle Ultra settings in Downfall?*
A: Ultra settings are only playable at 1080p, where the card produces an average of 57 FPS. At 1440p, Ultra drops to 40 FPS, and at 4K it falls to 25 FPS. The data indicates that Ultra is not a viable preset for this GPU at any resolution above 1080p.
*Q: Is the 4 GB VRAM a limiting factor in Downfall?*
A: Yes, the data strongly suggests so. The performance scaling from Low to Ultra at 1080p shows a 58% reduction in frame rate, and the gap between Medium and High at 1440p is 14 FPS. The 4 GB capacity and 192.0 GB/s bandwidth are unable to keep pace with the higher-resolution texture sets.
Q: What is the minimum frame rate at 1080p Medium settings?
A: The measured data shows a minimum of 94 FPS at 1920x1080 with Medium settings. This is the only configuration at this resolution that provides both a high average (110 FPS) and a minimum above 90 FPS, ensuring smooth gameplay.
Q: How does this combo rank against other tested combinations?
A: The combo ranks 2563 out of 2928 tested combos in Downfall, placing it in the lower percentile of systems. This ranking reflects the GPU’s mid-range performance (50th percentile among all GPUs) paired with a high-end CPU.
*Q: Can this system run Downfall at 4K?*
A: Only at Low settings, which produces an average of 60 FPS. Medium at 4K drops to 49 FPS with a minimum of 42 FPS, while High and Ultra are below 40 FPS. The data shows that 4K gaming is not a practical option for this configuration.
Measured FPS Breakdown
At 1920x1080, the RTX 3050 4 GB demonstrates its strongest performance. Low settings deliver an average of 135 FPS, making this the highest frame rate measured in the entire dataset. Medium settings reduce the average to 110 FPS, with a minimum of 94 FPS and a maximum of 127 FPS, providing a stable and responsive experience. High settings produce an average of 91 FPS, while Ultra settings fall to 57 FPS. The gradient from Low to Ultra shows a consistent degradation of approximately 20-25 FPS per preset step, indicating that the GPU’s resources are being progressively taxed by increased visual complexity.
At 2560x1440, the performance drops are more pronounced. Low settings achieve an average of 96 FPS, which is still smooth but represents a 29% reduction compared to the same preset at 1080p. Medium settings deliver 79 FPS with a minimum of 67 FPS and a maximum of 91 FPS, maintaining playability. High settings drop to 65 FPS, while Ultra settings crater to 40 FPS. The gap between Medium and High at this resolution is 14 FPS, and the gap between High and Ultra is 25 FPS, showing that the card’s memory bandwidth is stretched thin at higher quality settings.
At 3840x2160, the GPU is overwhelmed. Low settings manage an average of 60 FPS, which is the minimum acceptable threshold for smooth gameplay. Medium settings drop to 49 FPS with a minimum of 42 FPS, introducing visible stutter during intense scenes. High settings fall to 40 FPS, and Ultra settings produce a slideshow-like 25 FPS. The data reveals that the RTX 3050 4 GB cannot maintain 60 FPS on any preset above Low at 4K, and even the Low preset is likely to experience frame drops in complex environments given its lack of a reported minimum.
The measured data consistently shows that the Medium preset at 1080p is the most efficient configuration, offering an 110 FPS average with a 94 FPS minimum. This is the only setting combination that provides both high average performance and a high floor, making it the recommended choice for a consistent experience. Users who prioritize maximum frame rates can use Low at 1080p for 135 FPS, but they will sacrifice the visual quality that makes Downfall effective as a horror game.
How This Combo Ranks
The Intel Core Ultra 5 245 paired with the NVIDIA GeForce RTX 3050 4 GB ranks 2563 out of 2928 tested combos in Downfall. This places the system in the bottom 12% of all tested configurations, indicating that it is not well-suited for this game’s performance demands. The ranking is primarily driven by the GPU’s mid-range capabilities, as the CPU is a high-end component that excels in other workloads.
The combo’s rank reflects a significant performance disparity between the CPU and GPU. The Intel Core Ultra 5 245 sits at the 90th percentile among all CPUs, with an average benchmark score of 48995. Its nearest rivals include the AMD Ryzen 7 PRO 5755G (49196, 0.4% faster), AMD Ryzen 9 7900 (49228, 0.5% faster), Intel Xeon Gold 5318H (48698, 0.6% slower), and Intel Core i5-14600K (48618, 0.8% slower). This indicates that the CPU is more than capable of handling Downfall’s processing demands, with its 14 cores and 14 threads providing ample compute resources.
In contrast, the RTX 3050 4 GB sits at the 50th percentile among all GPUs, with no benchmark scores or nearest rivals listed in the data. This mid-range positioning means that the GPU is the clear bottleneck in this configuration. The ranking of 2563 out of 2928 suggests that most other tested combos feature either more powerful GPUs or more balanced pairings. The CPU’s high-end performance is wasted in Downfall because the GPU cannot translate that compute power into frame rate at higher resolutions or settings. The data indicates that this combo is best suited for 1080p gaming, where the GPU can keep pace with the CPU’s output, but it will struggle at 1440p and fail at 4K.
CPU Role
The Intel Core Ultra 5 245 plays a supporting role in Downfall’s performance, providing ample compute headroom that the RTX 3050 4 GB cannot fully utilize. The CPU features 14 cores and 14 threads, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This configuration, built on the Arrow Lake architecture using a 3 nm process from TSMC, delivers strong single-threaded and multi-threaded performance. The CPU’s 24 MB of shared L3 cache and 3 MB per-core L2 cache ensure that game logic and asset streaming are handled without becoming a bottleneck.
Benchmark data confirms the CPU’s capability. In Cinebench R23, the Ultra 5 245 scores 32924 in multi-core and 4648 in single-core. These scores place it comfortably above most mainstream desktop processors, and its nearest rivals in the benchmark averages (AMD Ryzen 9 7900, Intel Core i5-14600K) are within 1% of its average score of 48995. The CPU’s 90th percentile ranking among all CPUs indicates that it is a top-tier part for general computing, but this performance is largely irrelevant in Downfall because the game’s frame rates are constrained by the GPU.
The CPU’s memory support includes DDR5 with dual-channel architecture and a bandwidth of 102.4 GB/s, which is sufficient for feeding the GPU’s 192.0 GB/s bandwidth. However, the GPU’s 4 GB VRAM limitation means that the system’s overall memory bandwidth is not the primary constraint; rather, the GPU’s inability to store and process large texture sets is the limiting factor. The CPU’s PCIe Gen 5 support with 20 lanes ensures that the GPU is not starved for data transfer, but this advantage is negated by the GPU’s own performance ceiling.
In practical terms, the CPU’s role in Downfall is to maintain frame pacing and prevent CPU-bound stutters. The measured data shows that the lowest frame rates occur at 4K Ultra (25 FPS), which is clearly GPU-bound. At 1080p Low, the 135 FPS average suggests that the CPU can handle high frame rates without becoming a bottleneck, as the GPU is still the limiting factor at this resolution. The CPU’s 5.10 GHz boost clock ensures that single-threaded game logic runs efficiently, but the overall experience is dictated by the RTX 3050 4 GB’s capabilities. For users considering this combo, the data indicates that the CPU is overqualified for Downfall, and future GPU upgrades would be necessary to unlock its full potential.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 3050 4 GB in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 79.0 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 135.0 |
| 1920x1080 | Medium | 110.0 |
| 1920x1080 | High | 91.0 |
| 1920x1080 | Ultra | 57.0 |
Downfall with RTX 3050 4 GB + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.