Rust

Rust

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 56 66 99
1440p QHD 72 95 112 167
1080p Full HD 105 137 163 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 66
3840x2160 High 56
3840x2160 Ultra 42
2560x1440 Low 167
2560x1440 Medium 112
2560x1440 High 95
2560x1440 Ultra 72
1920x1080 Low 243
1920x1080 Medium 163
1920x1080 High 137
1920x1080 Ultra 105

Rust with Intel Core Ultra 5 235 + AMD Radeon RX 7900 XT, In-Depth Analysis

# Rust with Intel Core Ultra 5 235 + AMD Radeon RX 7900 XT

This combination of Intel's 14-core Core Ultra 5 235 and AMD's Radeon RX 7900 XT delivers a wide spread of performance across Rust's four quality presets and three common resolutions, with the data revealing a system that is clearly GPU-bound at higher settings but shows surprising CPU headroom at lower presets. The measured frame rates range from 42 FPS at 4K Ultra to 243 FPS at 1080p Low, and the combo ranks 433rd out of 2,953 tested combinations, placing it in the upper tier of systems for this survival title.

Resolution Scaling

The resolution scaling behavior in Rust is revealing about where the bottleneck sits in this system. Moving from 1080p to 1440p at High settings drops average FPS from 137 to 95, a reduction of approximately 31% that suggests the GPU is doing progressively more work. The jump from 1440p to 4K at High is steeper still, falling from 95 to 56 FPS, which is another 41% reduction. This accelerating decline as resolution rises points to the Radeon RX 7900 XT becoming the limiting factor at higher pixel counts.

At Low settings, the pattern shifts noticeably. The system achieves 243 FPS at 1080p, 167 FPS at 1440p, and 99 FPS at 4K. The percentage drops between resolutions are roughly 31% and 41% respectively, which is remarkably similar to the High preset scaling. This consistency across presets suggests that Rust's engine scales predictably with resolution regardless of quality level, and that the GPU's compute and memory bandwidth are being taxed similarly at each step.

The Medium preset tells a similar story with slightly different absolute numbers: 163 FPS at 1080p, 112 FPS at 1440p, and 66 FPS at 4K. The 1080p-to-1440p drop here is about 31% while the 1440p-to-4K drop is about 41%. Ultra settings show the most dramatic scaling, with 105 FPS at 1080p falling to 72 FPS at 1440p (a 31% drop) and then to 42 FPS at 4K (a 42% drop). The consistent ~31% and ~41% scaling factors across all four presets indicate a uniform engine behavior rather than settings-specific bottlenecks.

What this resolution scaling implies is that the Core Ultra 5 235 is comfortably keeping pace with the RX 7900 XT even at 1080p Low where the GPU is being asked to produce 243 frames per second. If the CPU were the limiting factor, we would expect to see the frame rate gains from lowering resolution to shrink as the CPU becomes the ceiling, but the data shows no such flattening. The 243 FPS at 1080p Low represents a scenario where the GPU is still capable of delivering more if the CPU could feed it faster, but the consistent scaling suggests this CPU and GPU pairing is well balanced for Rust's demands.

FAQ

Q: What is the highest average frame rate this combo achieves in Rust?

A: The maximum measured average FPS is 243, achieved at 1920x1080 with Low settings. This represents the best-case scenario for raw frame throughput.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system produces an average of 42 FPS, which is below the 60 FPS threshold commonly considered smooth for competitive play but may be acceptable for slower-paced survival gameplay.

Q: Is there a significant difference between Medium and High presets at 1440p?

A: Yes, the Medium preset delivers 112 FPS average while High drops to 95 FPS at 2560x1440. That 17 FPS gap represents roughly a 15% performance hit for the visual quality improvements in the High preset.

Q: What frame rate can players expect at 1080p with Medium settings?

A: The measured average is 163 FPS, with a minimum of 138 FPS and maximum of 187 FPS. This indicates a consistently smooth experience well above typical display refresh rates.

Q: How does the 4K Low preset compare to 1080p Ultra?

A: Interestingly, 4K Low produces 99 FPS average while 1080p Ultra produces 105 FPS. This shows that resolution has a similar performance impact to moving from Ultra down to Low at a fixed resolution.

Q: What is the combo's overall ranking among tested systems for Rust?

A: This combination ranks 433rd out of 2,953 tested combos, placing it in the top 15% of all configurations tested for this game.

CPU Role

The Intel Core Ultra 5 235 brings 14 cores and 14 threads to this pairing, with a base clock of 3.40 GHz and boost clock of 5.00 GHz. This is a desktop Arrow Lake-S part built on TSMC's 3 nm process, and its benchmark results show it sits in the 89th percentile among all CPUs tested. The Cinebench R23 multi-core score of 14,769 and single-core score of 2,085 indicate strong all-around performance that should handle Rust's server-side simulation and entity processing demands.

In Rust specifically, the CPU's role becomes evident when examining the frame rate jumps between presets at a fixed resolution. At 1080p, going from Ultra to Low increases FPS from 105 to 243, a 138 FPS swing. This massive range suggests that the CPU is never the primary constraint, because even at the lowest GPU load (1080p Low), the processor is still able to drive the game at 243 FPS. The nearest CPU rivals in overall benchmark scores include the AMD Ryzen AI 9 HX 375 (0.1% higher score) and the Intel Core i9-13900HX (0.1% lower score), showing this chip trades blows with much more expensive mobile and desktop parts.

The Passmark multi-thread score of 37,816 and single-thread score of 4,516 reinforce the picture of a capable mid-range processor that won't hold back a high-end GPU in most scenarios. However, the lack of hyperthreading (14 threads from 14 cores) means the CPU's thread count is modest, which could matter in Rust's heavily populated servers where many entities need updating. The 24 MB of shared L3 cache is notable for a game that involves large persistent worlds, as it can help keep frequently accessed data close to the cores.

The data compression benchmark score of 390,711 and integer math score of 87,948 suggest strong computational throughput that benefits Rust's procedural world generation and item crafting systems. The CPU's 89th percentile ranking versus all CPUs indicates it sits above the vast majority of installed processors, and its measured performance in this game confirms that ranking is not misplaced.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results across all presets. Low settings produce 243 FPS average, Medium yields 163 FPS with a range of 138-187, High achieves 137 FPS, and Ultra drops to 105 FPS. The spread of 138 FPS between the lowest and highest quality presets demonstrates substantial headroom for players who prioritize frame rate over visual fidelity.

Moving to 2560x1440, the frame rates compress somewhat but remain strong. Low settings deliver 167 FPS, Medium produces 112 FPS with a 95-129 range, High reaches 95 FPS, and Ultra falls to 72 FPS. The 95 FPS spread between presets at this resolution still offers meaningful choices, though the absolute numbers begin approaching the refresh rate limits of many monitors at the higher quality settings.

At 3840x2160, the system shows its limits. Low settings still achieve 99 FPS, a respectable result for 4K, but Medium drops to 66 FPS with a 56-76 range, High falls to 56 FPS, and Ultra bottoms out at 42 FPS. The 57 FPS spread between presets at 4K is narrower than at lower resolutions, indicating that the GPU is becoming the dominant constraint regardless of quality settings.

The Medium preset at each resolution provides the most complete data, with minimum and maximum values recorded: 138-187 FPS at 1080p, 95-129 FPS at 1440p, and 56-76 FPS at 4K. These ranges suggest that frame pacing is generally consistent, with the minimum values staying within roughly 15% of the average in each case, which should translate to a smooth experience without major hitches.

GPU Role

The AMD Radeon RX 7900 XT is a RDNA 3.0 architecture GPU built on TSMC's 5 nm process, featuring 5,376 shading units and 192 ROPs. Its 20 GB of GDDR6 memory on a 320-bit bus delivers 800.0 GB/s of bandwidth, which is substantial for a game like Rust that renders large open environments with many dynamic objects. The boost clock of 2,394 MHz and game clock of 2,025 MHz represent high operating frequencies that contribute to the card's 51.48 TFLOPS of FP32 compute.

In Rust, the GPU's role becomes clearer when examining the frame rate drops as resolution increases at a fixed preset. At High settings, the transition from 1080p to 1440p costs 42 FPS (from 137 to 95), and the move from 1440p to 4K costs another 39 FPS (from 95 to 56). These substantial drops indicate that pixel throughput is a significant factor, and the GPU's fill rate and memory bandwidth are being heavily utilized at higher resolutions.

The card's Passmark G3D score of 29,009 places it in the 55th percentile among all GPUs tested, which is lower than its raw specifications might suggest. Its nearest rivals in average benchmark score include the AMD Radeon 660M (0.5% higher) and the NVIDIA RTX A2000 Mobile (0.5% higher), though these comparisons are based on aggregate benchmarks rather than Rust-specific performance. The gap between the 7900 XT's strong specs and its modest percentile ranking may reflect the broad range of GPUs in the database, including many professional and mobile parts.

The 20 GB VRAM capacity is unlikely to be a limiting factor in Rust at any tested resolution, as the game's textures and world data are unlikely to exceed even half of that capacity. The 800 GB/s memory bandwidth, however, is more relevant, as Rust's streaming of terrain and entity data benefits from high bandwidth, particularly at 4K where the GPU must fetch and process more pixel data. The observed 42 FPS at 4K Ultra suggests the GPU is working near its limits, with the frame rate dropping to a level that may require settings adjustments for smoother gameplay.

Settings Recommendations

For players seeking the best balance of visual quality and frame rate, the Medium preset at 1440p stands out as the strongest measured configuration. At 112 FPS average with a minimum of 95 FPS, this setting combination delivers smooth gameplay that exceeds the refresh rate of most standard monitors while maintaining a reasonable level of visual fidelity. The 129 FPS maximum further confirms that this configuration has headroom for scenes with fewer entities or less complex geometry.

At 1080p, Medium settings provide an exceptional experience at 163 FPS average, with the 138 FPS minimum ensuring that even in dense areas the frame rate stays well above 60 FPS. This configuration is ideal for competitive play or for users with high refresh rate displays, as it maintains the best combination of smoothness and visual quality at the most common gaming resolution.

For 4K users, the Low preset at 99 FPS is the only configuration that stays comfortably above 60 FPS, while Medium at 66 FPS is borderline playable but may suffer in intense moments given its 56 FPS minimum. High at 56 FPS and Ultra at 42 FPS are best reserved for screenshot taking or situations where visual fidelity takes precedence over responsiveness, as the frame rates are too low for comfortable gameplay in a survival title where quick reactions can be necessary.

The Ultra preset at any resolution is difficult to recommend based on the measured data. At 1080p it produces 105 FPS, which is acceptable, but the jump to 1440p drops it to 72 FPS and 4K reduces it to 42 FPS. The visual improvements from High to Ultra are typically incremental in Rust, yet the performance cost measured here ranges from 23% at 1080p to 25% at 4K, making it a poor trade for most players.

How This Combo Ranks

This Intel Core Ultra 5 235 and AMD Radeon RX 7900 XT combination ranks 433rd out of 2,953 tested combos for Rust, placing it in the top 15% of all configurations in the database. This ranking is notably higher than the GPU's individual 55th percentile ranking would suggest, indicating that the CPU-GPU pairing is particularly effective for this game, or that the database's combo rankings account for factors beyond raw component benchmarks.

The discrepancy between the GPU's modest percentile (55th) and the combo's strong ranking (top 15%) suggests that Rust may be less dependent on GPU compute than on memory bandwidth and fill rate, areas where the 7900 XT excels with its 800 GB/s bandwidth and 459.6 GPixel/s pixel rate. Alternatively, the CPU's 89th percentile ranking may be doing more heavy lifting in Rust than in other games, as the game's simulation and entity management load can be substantial.

Compared to other combos in the database, this system's 433rd rank out of 2,953 puts it ahead of roughly 2,520 other configurations, which is a strong showing for a mid-range CPU paired with a high-end GPU. The data indicates that the Core Ultra 5 235 does not bottleneck the RX 7900 XT in Rust, as evidenced by the large frame rate gains seen when lowering settings or resolution. Players with this combination can expect performance that places them well above the median system in the benchmark database, with the flexibility to prioritize either visual quality at 1440p or high frame rates at 1080p.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7900 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 66.0
3840x2160 High 56.0
3840x2160 Ultra 42.0
2560x1440 Low 167.0
2560x1440 Medium 112.0
2560x1440 High 95.0
2560x1440 Ultra 72.0
1920x1080 Low 243.0
1920x1080 Medium 163.0
1920x1080 High 137.0
1920x1080 Ultra 105.0

Rust with iUltra 5 235 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7900 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.