Rust

Rust

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 61 72 107
1440p QHD 78 103 122 182
1080p Full HD 114 150 177 258

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 72
3840x2160 High 61
3840x2160 Ultra 46
2560x1440 Low 182
2560x1440 Medium 122
2560x1440 High 103
2560x1440 Ultra 78
1920x1080 Low 258
1920x1080 Medium 177
1920x1080 High 150
1920x1080 Ultra 114

Rust with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis

# Rust Performance Analysis: Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070 Ti

This combination of Intel's 10-core Core Ultra 5 225 and NVIDIA's RTX 4070 Ti delivers a robust Rust experience across all tested resolutions, with the data showing a clear progression from GPU-bound at 4K to CPU-influenced at 1080p. The measured frame rates position this combo in the 91st percentile of all tested configurations (rank 266 of 2,953), indicating strong overall performance for a survival title that is known to stress both processor and graphics subsystems heavily.

Resolution Scaling

The FPS data reveals distinct scaling patterns as resolution drops from 4K to 1080p. At 3840x2160 with High settings, the combo produces 61 FPS average. Moving to 2560x1440 at the same settings yields 103 FPS — a 69% improvement. Dropping further to 1920x1080 produces 150 FPS, which is 46% higher than the 1440p result. This scaling curve — 61 → 103 → 150 FPS — shows diminishing returns as resolution decreases, which is classic behavior when the GPU becomes less of a bottleneck.

At Low settings, the scaling is even more pronounced. The 4K result of 107 FPS jumps to 182 FPS at 1440p (a 70% increase), then to 258 FPS at 1080p (a 42% increase from 1440p). The fact that 1080p Low exceeds 250 FPS suggests that the CPU is beginning to assert its influence at this resolution, as the RTX 4070 Ti has ample headroom to render far more frames if the processor could keep pace.

The Medium settings row provides the most complete data with min/max values. At 4K Medium, the average is 72 FPS with a range of 61-83 FPS. At 1440p Medium, the average rises to 122 FPS (range 104-140), and at 1080p Medium, it reaches 177 FPS (range 151-204). The spread between min and max FPS widens slightly at lower resolutions — from 22 FPS at 4K to 53 FPS at 1080p — which indicates that frame time variance grows when the CPU is more involved in the rendering pipeline.

Ultra settings tell a steeper story. The 4K Ultra average is 46 FPS, which is playable but not ideal for competitive scenarios. At 1440p Ultra, it rises to 78 FPS, and at 1080p Ultra, it hits 114 FPS. The scaling from 4K to 1440p at Ultra is 70% improvement, while 1440p to 1080p is 46% — nearly identical percentages to the High settings scaling, suggesting consistent GPU-bound behavior across these two quality presets.

The overall pattern indicates that at 4K, the RTX 4070 Ti is the limiting component across all settings. At 1440p, the system achieves a good balance, with frame rates ranging from 78 FPS at Ultra to 182 FPS at Low. At 1080p, the CPU's role becomes more significant, particularly at Low settings where the 258 FPS result likely approaches the processor's practical limit in Rust.

GPU Role

The RTX 4070 Ti is built on the Ada Lovelace architecture using the AD104 chip, manufactured on a 5 nm process at TSMC with 35,800 million transistors on a 294 mm² die. Its 12 GB of GDDR6X memory operates across a 192-bit bus, delivering 504.2 GB/s of bandwidth. The memory clock is listed at 1313 MHz with 21 Gbps effective speed. The GPU's base clock is 2310 MHz with a boost clock of 2610 MHz.

In Rust, the GPU's memory subsystem plays a critical role due to the game's large, persistent world and frequent texture streaming. The 12 GB VRAM capacity appears sufficient for all tested settings, as the benchmark data shows no anomalous performance collapses that would indicate memory capacity issues. The 504.2 GB/s bandwidth provides adequate throughput for the game's asset loading requirements, though the 192-bit bus is narrower than some higher-tier cards.

The GPU's compute capabilities are substantial — 7,680 shading units, 240 TMUs, and 80 ROPs, with a pixel rate of 208.8 GPixel/s and texture rate of 626.4 GTexel/s. The FP32 performance of 40.09 TFLOPS indicates strong raw compute that benefits Rust's physics simulation and building mechanics. The 60 RT cores and 240 tensor cores are present but less relevant for Rust, which does not heavily utilize ray tracing.

The GPU's percentile ranking of 84 versus all GPUs, with an average benchmark score of 44,795, places it in the upper tier of graphics cards. Its nearest rivals in the benchmark database include the RTX 5090 Mobile (0.8% higher average score), AMD Radeon Pro 5500 XT (1.3% higher), and RTX A6000 (1.6% lower). This clustering indicates that the RTX 4070 Ti sits at a performance plateau where minor architectural differences produce negligible benchmark deltas.

At 4K resolution, the GPU's limitations are evident. The jump from 46 FPS at Ultra to 107 FPS at Low represents a 133% improvement, which shows that reducing graphical load dramatically increases throughput. This behavior confirms that at 4K, the GPU is the primary constraint, and users seeking higher frame rates must sacrifice visual quality rather than rely on CPU headroom.

CPU Role

The Intel Core Ultra 5 225 features 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. It belongs to the Arrow Lake-S architecture (Core Ultra Series 2), manufactured on a 3 nm process at TSMC with 17,800 million transistors on a 243 mm² die. The cache hierarchy includes 192 KB L1 per core, 3 MB L2 per core, and 20 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration and 102.4 GB/s bandwidth.

The CPU's benchmark results show strong single-threaded performance with a Cinebench R23 single-core score of 3,655 and multi-core score of 25,891. The PassMark single-thread score of 4,412 and multithread score of 30,459 provide additional context. The processor's percentile ranking of 85 versus all CPUs, with an average benchmark score of 36,938, positions it competitively against peers like the AMD Ryzen 5 5600F (0% delta), Ryzen 5 5500X3D (-0.2%), and Ryzen AI 7 PRO 450 (-0.4%).

In Rust, the CPU's role becomes increasingly apparent at lower resolutions. The 1080p Low result of 258 FPS suggests the processor is approaching its practical limit in this title, as the GPU could theoretically render more frames if the CPU could feed it faster. The 10-core/10-thread configuration without hyper-threading means that each core handles one thread, which can be a limitation in heavily threaded scenarios, though Rust's core utilization patterns typically favor fewer, faster cores.

The 4.90 GHz boost clock provides excellent single-threaded response, which is crucial for Rust's main game loop and physics calculations. The 20 MB of L3 cache helps with the game's large world data, reducing the frequency of memory accesses. The DDR5 memory support with 102.4 GB/s bandwidth ensures that the CPU can quickly access world data, though the dual-channel configuration may be a minor bottleneck in data-intensive scenes.

The CPU's PassMark physics score of 2,342 and integer math score of 65,345 indicate solid performance for game logic and world simulation. The data compression score of 302,811 and encryption score of 22,285 are less relevant for gaming but demonstrate the processor's general compute capabilities. The floating-point math score of 92,038 suggests adequate performance for Rust's rendering-related calculations that run on the CPU.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 2560x1440 provides the best balance, with frame rates ranging from 78 FPS at Ultra settings to 182 FPS at Low settings. At 4K, only Low settings achieve triple-digit frame rates (107 FPS), while at 1080p, all settings exceed 114 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Core Ultra 5 225 has an average benchmark score of 36,938, which is essentially identical to the AMD Ryzen 5 5600F (36,945, 0% delta) and slightly higher than the Ryzen 5 5500X3D (37,018, -0.2%). It trails the Intel Core i9-12900T (37,112) by 0.5%.

Q: Does the GPU's VRAM capacity limit performance at 4K?

A: No. The 12 GB VRAM appears sufficient across all settings, as the benchmark data shows consistent scaling from Low to Ultra without evidence of memory-related performance collapses. The GPU's compute and bandwidth are the limiting factors at 4K.

Q: What is the frame rate difference between Low and Ultra at 1440p?

A: At 2560x1440, Low settings produce 182 FPS average while Ultra produces 78 FPS. This represents a 104 FPS difference, or a 133% improvement from Ultra to Low. Medium settings sit at 122 FPS and High at 103 FPS.

Q: Is this combo better suited for competitive or casual play in Rust?

A: The data indicates strong performance for both. At 1080p Medium, the 177 FPS average with a 151 FPS minimum provides smooth competitive gameplay. For casual play at higher visual quality, 1440p High at 103 FPS or 4K Medium at 72 FPS are viable options.

Q: How does this combo rank among all tested configurations?

A: This combo ranks 266 out of 2,953 tested combinations, placing it in the 91st percentile. This indicates that it outperforms the vast majority of systems tested in Rust, while still leaving room for higher-end configurations to achieve better results.

How This Combo Ranks

The combo rank of 266 out of 2,953 tested combinations places this system in the top 9% of all configurations evaluated for Rust. This ranking reflects the balance between the Core Ultra 5 225's strong single-threaded performance and the RTX 4070 Ti's substantial graphics throughput. The CPU's 85th percentile ranking and GPU's 84th percentile ranking complement each other well, with neither component dramatically outclassing the other.

The data shows that this combo outperforms approximately 2,687 other tested systems in Rust, which is notable given the game's demanding nature. The 91st percentile placement suggests that while this is not an extreme high-end configuration, it delivers consistent, high-quality performance across all resolution and settings combinations tested. The system's strength lies in its ability to maintain playable frame rates even at 4K Ultra (46 FPS), while also providing exceptional performance at 1080p Low (258 FPS).

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the user's resolution and performance priorities. At 3840x2160, Medium settings provide the best experience with a 72 FPS average and a 61 FPS minimum, which maintains smooth gameplay while offering improved visual quality over Low (107 FPS). The 4K Medium row also provides the only complete min/max data at this resolution, showing consistent performance.

For 2560x1440, High settings deliver 103 FPS average, which is an excellent balance of visual fidelity and performance. Users seeking higher frame rates can drop to Medium (122 FPS) or Low (182 FPS), while those prioritizing visuals can use Ultra (78 FPS). The 1440p Medium row shows a minimum of 104 FPS, ensuring no noticeable stuttering.

At 1920x1080, Medium settings provide the most balanced experience with 177 FPS average and a 151 FPS minimum. This configuration offers smooth competitive play while maintaining reasonable visual quality. For maximum performance, Low settings at 258 FPS are available, though visual quality suffers significantly. Ultra settings at 114 FPS are also viable for users who prioritize image quality.

Measured FPS Breakdown

3840x2160 (4K):

  • Low: 107 FPS average
  • Medium: 72 FPS average (61 min, 83 max)
  • High: 61 FPS average
  • Ultra: 46 FPS average

2560x1440 (1440p):

  • Low: 182 FPS average
  • Medium: 122 FPS average (104 min, 140 max)
  • High: 103 FPS average
  • Ultra: 78 FPS average

1920x1080 (1080p):

  • Low: 258 FPS average
  • Medium: 177 FPS average (151 min, 204 max)
  • High: 150 FPS average
  • Ultra: 114 FPS average

The complete dataset reveals consistent scaling patterns across all three resolutions. At each resolution, the progression from Low to Ultra shows a predictable decrease in frame rates, with the largest absolute drops occurring between Low and Medium settings. The ratio between Low and Ultra frame rates is approximately 2.3x at 4K (107/46), 2.3x at 1440p (182/78), and 2.3x at 1080p (258/114), indicating that the GPU's rendering workload scales consistently regardless of resolution.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 72.0
3840x2160 High 61.0
3840x2160 Ultra 46.0
2560x1440 Low 182.0
2560x1440 Medium 122.0
2560x1440 High 103.0
2560x1440 Ultra 78.0
1920x1080 Low 258.0
1920x1080 Medium 177.0
1920x1080 High 150.0
1920x1080 Ultra 114.0

Rust with iUltra 5 225 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 4070 Ti

Explore FPS benchmarks for other games using this same hardware combination.