Rust

Rust

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 52 61 91
1440p QHD 67 88 104 155
1080p Full HD 97 127 151 225

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 61
3840x2160 High 52
3840x2160 Ultra 39
2560x1440 Low 155
2560x1440 Medium 104
2560x1440 High 88
2560x1440 Ultra 67
1920x1080 Low 225
1920x1080 Medium 151
1920x1080 High 127
1920x1080 Ultra 97

Rust with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070, In-Depth Analysis

# Rust with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070

This combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 4070 ranks 591st out of 2,953 tested combos in Rust, placing it in the top 20% of all configurations. The CPU sits at the 85th percentile among all processors, while the GPU ranks at the 81st percentile, indicating a balanced pairing where neither component dramatically outclasses the other. The measured frame rates across resolutions and settings reveal a system that can handle Rust at high refresh rates at 1080p, maintains solid playability at 1440p, and only struggles at 4K with the most demanding presets.

How This Combo Ranks

The 591st position out of 2,953 combos places this system firmly in the upper quintile of tested configurations for Rust. This ranking reflects a well-matched pairing: the Intel Core Ultra 5 225 delivers strong single-thread performance with a Cinebench R23 single-core score of 3,655, which is critical for Rust's server-side and world-generation tasks. The RTX 4070's PassMark G3D score of 26,927 and its 12 GB of GDDR6X memory provide ample graphics headroom for the game's demanding rendering workloads.

The CPU's average benchmark score of 36,938 places it within 0.5% of the AMD Ryzen 7 5800X3D (37,018, -0.2% delta), Intel Core i9-12900T (37,112, -0.5%), and AMD Ryzen AI 7 PRO 450 (37,093, -0.4%). This tight clustering means the Core Ultra 5 225 is competitive with several established mid-range and older high-end parts, though it does not decisively outperform any of them in aggregate CPU benchmarks. The GPU's average score of 37,648 is nearly identical to the NVIDIA Tesla P4 (37,628, +0.1%) and AMD Radeon RX Vega 56 (37,507, +0.4%), while trailing the RTX 4080 Mobile by 1.3% (38,135).

In Rust specifically, the measured frame rates suggest the combo behaves as expected for its hardware class. At 1080p Low, the system pushes 225 FPS average, which is exceptional for a game known for its CPU-heavy simulation. The 1440p Low result of 155 FPS and 4K Low of 91 FPS demonstrate that even at lower settings, the GPU can maintain high output without being bottlenecked by the CPU at higher resolutions.

FAQ

Q: How does the Intel Core Ultra 5 225 compare to its nearest CPU rivals?

A: The Core Ultra 5 225's average benchmark score of 36,938 is essentially tied with the AMD Ryzen 5 5600F (36,945, 0% delta) and sits 0.2% behind the AMD Ryzen 5 5500X3D (37,018). It also trails the Intel Core i9-12900T by 0.5% (37,112), indicating that these four processors are within a hair of each other in aggregate performance.

Q: What is the best resolution for this combo in Rust?

A: At 1080p, the system delivers 225 FPS on Low settings and 97 FPS on Ultra, making it ideal for high-refresh-rate monitors. At 1440p, performance ranges from 155 FPS on Low to 67 FPS on Ultra, which remains playable for competitive and casual play. At 4K, only Low settings (91 FPS) and Medium (61 FPS) provide acceptable frame rates, while High (52 FPS) and Ultra (39 FPS) fall below smooth gameplay thresholds.

Q: Is the RTX 4070's 12 GB VRAM sufficient for Rust at 4K?

A: The 12 GB of GDDR6X memory is adequate for Rust at 4K, as evidenced by the measured results. The game runs at 52 FPS on High settings and 61 FPS on Medium at 3840x2160, indicating the memory capacity is not a limiting factor. The bottleneck at 4K Ultra (39 FPS) is more attributable to overall GPU compute throughput rather than VRAM exhaustion.

Q: How does the CPU's cache configuration affect Rust performance?

A: The Core Ultra 5 225 has 20 MB of shared L3 cache and 3 MB of L2 cache per core. Rust's procedural world generation and entity updates benefit from moderate cache sizes, and the 20 MB L3 cache is sufficient for the game's working set. The Cinebench R23 multi-core score of 25,891 indicates strong sustained performance that helps maintain consistent frame times during complex simulation frames.

Q: What settings preset provides the best balance of visuals and performance at 1440p?

A: At 2560x1440, the Medium preset delivers 104 FPS average with a minimum of 88 FPS, which is the best combination of smoothness and visual quality. High settings drop to 88 FPS average, while Ultra falls to 67 FPS. The Medium preset's 88 FPS minimum ensures that even during intense moments, the frame rate stays above the 60 FPS threshold.

Q: Does the system support ray tracing in Rust?

A: The RTX 4070 includes 46 RT cores and supports DirectX 12 Ultimate (12_2), which Rust can utilize for ray-traced effects if enabled. However, the measured FPS data in this database does not include ray tracing benchmarks, so the performance impact cannot be quantified from this data set.

GPU Role

The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture with a 5 nm process from TSMC, featuring 35,800 million transistors on a 294 mm² die. Its 5,888 shading units, 184 texture mapping units, and 64 raster output units provide a solid foundation for Rust's deferred rendering pipeline. The GPU operates at a base clock of 1,920 MHz and boosts to 2,475 MHz, with memory running at 1,313 MHz (21 Gbps effective) across a 192-bit bus, yielding 504.2 GB/s of bandwidth. This memory configuration is well-suited for Rust's large texture sets and draw distances.

The 12 GB of GDDR6X memory plays a critical role at higher resolutions. At 4K with High settings, the game averages 52 FPS, while Medium settings achieve 61 FPS with a minimum of 52 FPS and maximum of 71 FPS. The difference between Low (91 FPS) and Ultra (39 FPS) at 4K shows a 52 FPS spread, demonstrating that the GPU's compute capacity is the primary constraint at this resolution. The 46 RT cores and 184 tensor cores provide headroom for future graphical enhancements, but in standard rasterized rendering, the FP32 throughput of 29.15 TFLOPS determines the frame rates observed.

The GPU's PassMark G3D score of 26,927 and its 81st percentile ranking among all GPUs indicate it is a strong performer, though not at the very top tier. Its nearest rivals in aggregate benchmarks are the NVIDIA Tesla P4 (37,628, +0.1% delta), AMD Radeon RX Vega 56 (37,507, +0.4%), NVIDIA GeForce RTX 4080 Mobile (38,135, -1.3%), and AMD Radeon PRO W6400 (37,157, +1.3%). The RTX 4070's performance in Rust aligns with its general positioning: capable of high refresh rates at 1080p and 1440p, but not designed for 4K Ultra gaming.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest results. Low settings produce 225 FPS average, which is the highest measured frame rate across all configurations. Medium settings achieve 151 FPS with a minimum of 128 FPS and maximum of 174 FPS, while High settings reach 127 FPS. Ultra settings drop to 97 FPS, which is still smooth for most players but represents a 57% reduction from Low settings. The scaling from Low to Ultra at 1080p shows a consistent progression: Low (225), Medium (151), High (127), Ultra (97).

At 2560x1440, the performance profile shifts downward but remains playable across all presets. Low settings produce 155 FPS, Medium achieves 104 FPS with a minimum of 88 FPS and maximum of 120 FPS, High settings reach 88 FPS, and Ultra drops to 67 FPS. The 1440p Medium result is particularly notable because its 88 FPS minimum ensures that even the most demanding scenes—such as raiding a large base or entering a populated server—stay above the 60 FPS threshold.

At 3840x2160, the GPU becomes the limiting factor. Low settings deliver 91 FPS, which is impressive for 4K and suggests the CPU can feed the GPU adequately even at this resolution. Medium settings produce 61 FPS with a minimum of 52 FPS and maximum of 71 FPS, placing it on the edge of smooth gameplay. High settings drop to 52 FPS, and Ultra falls to 39 FPS, which is below the 60 FPS target for most gamers. The 4K results demonstrate that while the RTX 4070 can handle 4K in Rust, users must make significant compromises in visual quality to maintain playable frame rates.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals important characteristics about this combo's balance. At Low settings, the system delivers 225 FPS at 1080p, 155 FPS at 1440p, and 91 FPS at 4K. This represents a 31% drop from 1080p to 1440p and a 41% further drop from 1440p to 4K. The relatively moderate scaling at Low settings suggests that the CPU is capable of driving high frame rates even at lower resolutions, and the GPU handles the increased pixel count without catastrophic degradation.

At Medium settings, the progression is 151 FPS (1080p), 104 FPS (1440p), and 61 FPS (4K). The 31% reduction from 1080p to 1440p mirrors the Low settings pattern, but the 41% drop from 1440p to 4K is slightly steeper. This indicates that as settings increase, the GPU's computational load grows faster than its memory bandwidth can compensate at 4K. The minimum FPS values at Medium settings—128 at 1080p, 88 at 1440p, and 52 at 4K—show a consistent pattern of diminishing headroom at higher resolutions.

High settings show 127 FPS at 1080p, 88 FPS at 1440p, and 52 FPS at 4K, with a 31% drop between each resolution step. Ultra settings follow a similar pattern: 97 FPS at 1080p, 67 FPS at 1440p, and 39 FPS at 4K. The consistent ~31% reduction between resolutions across all settings suggests that the system is not CPU-limited at any resolution, as CPU-bound scenarios would show smaller FPS differences at higher resolutions. Instead, the GPU's rendering throughput scales predictably with pixel count, confirming that the RTX 4070 is the primary bottleneck at 4K while the CPU maintains sufficient headroom throughout.

Settings Recommendations

For 1080p gaming, the Medium preset at 151 FPS average with a 128 FPS minimum provides the best combination of smoothness and visual fidelity. While Low settings offer 225 FPS, the visual quality reduction is substantial for only a 49% frame rate increase. High settings at 127 FPS are also viable, but the 24 FPS difference between Medium and High is less impactful than the visual improvements at Medium. Ultra at 97 FPS is playable but sacrifices significant frame rate headroom for marginal visual gains in a game where fast camera movements are common.

At 1440p, the Medium preset is the clear recommendation. The 104 FPS average with an 88 FPS minimum ensures consistent smoothness, while High settings drop to 88 FPS average and Ultra falls to 67 FPS. The step from Medium to High costs 16 FPS, and from High to Ultra costs another 21 FPS, making Medium the sweet spot for maintaining high refresh rates. Players with 144 Hz monitors will find the Medium preset adequate, while those with 60 Hz displays could comfortably use Ultra at 67 FPS.

For 4K gaming, Low settings at 91 FPS are the only preset that provides a truly smooth experience. Medium settings at 61 FPS are borderline acceptable for slower-paced gameplay, but the 52 FPS minimum could cause noticeable stutters during intense action. High (52 FPS) and Ultra (39 FPS) are not recommended for competitive play, though they may suffice for screenshotting or casual exploration. The 4K results indicate that this combo is best suited for 1080p and 1440p gaming, with 4K requiring significant setting compromises.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, manufactured on TSMC's 3 nm process. It operates at a base clock of 3.30 GHz and boosts to 4.90 GHz, with a 65 W TDP. The 20 MB of shared L3 cache and 3 MB of L2 cache per core provide sufficient memory hierarchy for Rust's simulation-heavy workloads. The CPU's PassMark single-thread score of 4,412 and Cinebench R23 single-core score of 3,655 indicate strong per-core performance, which is essential for Rust's main thread that handles world state updates.

Rust is known for being CPU-intensive, particularly in scenarios with many players, large bases, and complex entity interactions. The Core Ultra 5 225's multi-threaded capabilities, evidenced by its Cinebench R23 multi-core score of 25,891 and PassMark multithread score of 30,459, help maintain consistent performance when the game spawns many entities or processes server-side events. The 10 threads are fewer than some competing processors, but the high single-thread performance compensates in Rust's primarily single-threaded game logic.

The CPU's position at the 85th percentile among all processors, with an average benchmark score of 36,938, places it in the upper echelon of mid-range desktop chips. Its nearest rivals—the AMD Ryzen 5 5600F (36,945, 0% delta), AMD Ryzen 5 5500X3D (37,018, -0.2%), AMD Ryzen AI 7 PRO 450 (37,093, -0.4%), and Intel Core i9-12900T (37,112, -0.5%)—are all within 0.5% of its aggregate score. This tight grouping means the Core Ultra 5 225 offers comparable CPU performance to several well-established gaming processors, though without a decisive advantage in any specific workload.

The measured FPS data supports the conclusion that the CPU is not a bottleneck in this combo. At 1080p Low, the system achieves 225 FPS, which is near the practical limit for many displays and indicates the CPU can feed the GPU with frames faster than most monitors can display. Even at 4K Low (91 FPS), the CPU maintains adequate frame delivery, and the consistent ~31% FPS reduction between resolutions across all settings confirms that the GPU is the limiting factor at higher resolutions. The Core Ultra 5 225's 4.90 GHz boost clock and efficient Arrow Lake architecture provide the single-threaded performance Rust demands, while its 10 cores handle background tasks and server communication without impacting game frame rates.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 4070 in Rust

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 61.0
3840x2160 High 52.0
3840x2160 Ultra 39.0
2560x1440 Low 155.0
2560x1440 Medium 104.0
2560x1440 High 88.0
2560x1440 Ultra 67.0
1920x1080 Low 225.0
1920x1080 Medium 151.0
1920x1080 High 127.0
1920x1080 Ultra 97.0

Rust with iUltra 5 225 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 4070

Explore FPS benchmarks for other games using this same hardware combination.