Rust

Rust

AVERAGE FPS
22
limited

This combination may struggle with this title, averaging 22 FPS. Consider upgrading hardware or significantly lowering settings.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 8 11 13 19
1440p QHD 14 18 22 32
1080p Full HD 20 27 31 47

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 19
3840x2160 Medium 13
3840x2160 High 11
3840x2160 Ultra 8
2560x1440 Low 32
2560x1440 Medium 22
2560x1440 High 18
2560x1440 Ultra 14
1920x1080 Low 47
1920x1080 Medium 31
1920x1080 High 27
1920x1080 Ultra 20

Rust with Intel Core Ultra 5 135H + AMD Radeon 760M, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the AMD Radeon 760M is a mobile-first combination that struggles severely in Rust, a demanding survival title. The benchmark data places this combo at rank 2943 out of 2953 tested configurations, putting it in the bottom percentile of all systems. This is not a gaming rig by any stretch; the numbers consistently show a platform that is bottlenecked by its integrated graphics at every resolution. The following analysis breaks down exactly where this combo fails and what the data reveals about its performance ceiling.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about the limiting component. At 1080p with Low settings, the combo averages 47 FPS. Dropping to 1440p Low cuts that to 32 FPS, a 32% reduction. Moving to 4K Low yields only 19 FPS, which is a 60% loss from the 1080p baseline. This scaling pattern is characteristic of a GPU-bound scenario—the frame rate collapses as pixel count rises because the Radeon 760M simply cannot fill those pixels fast enough.

The High settings curve shows the same trajectory but from a lower starting point. At 1080p High the average is 27 FPS, at 1440p High it falls to 18 FPS, and at 4K High it bottoms out at 11 FPS. The delta between Low and High at 1080p is 20 FPS, but at 4K that delta shrinks to just 8 FPS. This compression of the settings gap at higher resolutions indicates that the GPU is saturated; it lacks the headroom to differentiate between quality presets when the pixel workload is massive.

What is notable is that the resolution scaling is nearly linear, suggesting there is no hidden CPU bottleneck at 1080p that would flatten the curve. If the CPU were the limiting factor, we would expect to see 1080p and 1440p results closer together, as the processor would cap the frame rate regardless of resolution. Instead, the data shows a steady decline across all settings, confirming that the integrated GPU is the primary constraint. The Core Ultra 5 135H, with its 14 cores and 18 threads, is not the bottleneck; the 760M's 512 shading units and 16 ROPs are simply overwhelmed.

GPU Role

The AMD Radeon 760M is an integrated graphics processor built on the RDNA 3.0 architecture, fabricated on a 4 nm process. It has a base clock of 800 MHz and a boost clock of 2599 MHz, which is a substantial boost ratio. However, the memory situation is critical: it uses "System Shared" memory, meaning there is no dedicated VRAM. The bandwidth is listed as "System Dependent," which in practice means it shares the dual-channel DDR5 bandwidth of the CPU, capped at 89.6 GB/s for the platform. This shared memory arrangement is a severe handicap for a game like Rust, which is known for its heavy asset streaming and large world data.

The GPU's benchmark scores reflect its lowly position. Its Passmark G3D score is 5310, and its 3DMark Steel Nomad DX12 score is a meager 400. The percentile ranking versus all GPUs is 35, which puts it in the bottom third of all graphics solutions. Its nearest rivals in aggregate benchmark score include the AMD Radeon RX 6400 and the NVIDIA GeForce GTX 770M, with deltas of 0.3% and 0.3% respectively. This places the 760M in the same performance class as a decade-old mobile discrete GPU, which explains why it cannot handle Rust at playable frame rates.

The FP32 compute throughput is 5.323 TFLOPS, which sounds respectable on paper, but the memory bandwidth starvation and lack of dedicated VRAM throttle real-world gaming performance. The texture rate is 83.17 GTexel/s and the pixel rate is 41.58 GPixel/s, but these numbers do not translate to playable FPS in Rust. The data shows that at 1080p Ultra, the combo averages only 20 FPS, and at 4K Ultra it drops to 8 FPS. These are slideshow-level frame rates that indicate the GPU is the absolute limiting factor, with no settings combination yielding a fluid experience.

CPU Role

The Intel Core Ultra 5 135H is a mobile processor from the Meteor Lake architecture, featuring 14 cores and 18 threads. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a TDP of 28W. The cache hierarchy includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. This is a capable multi-threaded processor for productivity tasks, as evidenced by its Cinebench R23 multi-core score of 11875.5 and its Passmark multithread score of 22422.

In the context of Rust, however, the CPU is not the primary issue. The benchmark data shows that the combo ranks 2943 out of 2953, which is in the bottom 0.3% of all tested configurations. If the CPU were the bottleneck, we would expect to see higher frame rates at lower resolutions where the GPU has less work to do. Instead, the 1080p Low setting yields only 47 FPS, which is below the 60 FPS target most gamers consider minimum. This suggests that even when the GPU is given the lightest workload, the overall system still cannot produce smooth frame rates, likely due to the shared memory architecture limiting both CPU and GPU access to data.

The CPU's nearest rivals in aggregate benchmark score are the AMD Ryzen 7 5800X, the Intel Xeon Phi 7210, the AMD Ryzen 5 5600XT, and the Intel Core i5-13500HX. The deltas are small, ranging from -0.6% to 0.5%, indicating that the Core Ultra 5 135H is a mid-pack performer in general CPU tasks. Its single-thread performance is solid, with a Passmark single-thread score of 3521 and a Cinebench R23 single-core score of 1700. This single-thread strength should help with Rust's game logic and physics, but it cannot compensate for the GPU's inability to render frames at an acceptable rate.

Measured FPS Breakdown

At 1080p, the results are uniformly poor. Low settings yield an average of 47 FPS, which is the only playable result in the entire dataset. Medium settings drop to 31 FPS, with a minimum of 27 and a maximum of 36. High settings average 27 FPS, and Ultra settings fall to 20 FPS. The gap between Low and Ultra is 27 FPS, which shows that the GPU does respond to settings changes, but even the best case is marginal.

At 1440p, the situation worsens. Low settings average 32 FPS, Medium averages 22 FPS with a min of 18 and max of 25, High averages 18 FPS, and Ultra averages 14 FPS. No setting at 1440p achieves a playable 30 FPS minimum, and the average frame rates are below the threshold for smooth gameplay. The data indicates that 1440p is effectively unplayable for this combo, regardless of quality preset.

At 4K, the results are catastrophic. Low settings average 19 FPS, Medium averages 13 FPS with a min of 11 and max of 15, High averages 11 FPS, and Ultra averages 8 FPS. These frame rates are below the threshold for any kind of interactive gameplay, and the game would be a stuttering mess. The 4K data confirms that this combo is not designed for high-resolution gaming, and the integrated GPU is completely out of its depth.

The minimum FPS data points available (Medium settings) show that the variance is relatively tight. At 1080p Medium, the range is 27 to 36 FPS; at 1440p Medium, it is 18 to 25 FPS; at 4K Medium, it is 11 to 15 FPS. This tight variance suggests that the system is consistently hitting its performance ceiling without major spikes or drops, which is typical of a GPU that is fully saturated.

How This Combo Ranks

The comboRankInGame data places this configuration at rank 2943 out of 2953 tested combos. This means it outperforms only 10 other tested configurations in Rust, placing it in the bottom 0.3% of all systems tested. This is an exceptionally poor ranking, and it indicates that this combo is among the worst possible choices for playing Rust. The data is clear: out of 2953 combos, only 10 are slower.

This ranking aligns with the measured FPS data. The highest average FPS achieved at any resolution and settings combination is 47 FPS at 1080p Low. For context, a typical gaming system would aim for 60 FPS or higher at 1080p, and this combo cannot even maintain that at the lowest settings. The percentile ranking for the GPU is 35, meaning it is in the bottom 35% of all GPUs, but the combo ranking is even worse, suggesting that the CPU-GPU pairing has specific inefficiencies in Rust, likely related to the shared memory architecture.

The fact that the combo ranks so poorly despite the CPU being a relatively modern 14-core part underscores the importance of the GPU in this game. Rust is a graphically intensive title, and the 760M's integrated nature is a severe liability. The data suggests that any discrete GPU, even a low-end one, would likely outperform this combo, as the 760M's nearest rivals in aggregate score include the RX 6400, which is a dedicated card.

FAQ

Q: Can this combo run Rust at 1080p with playable frame rates?

A: Only at the lowest settings. The data shows an average of 47 FPS at 1080p Low, which is technically playable but below the 60 FPS target. At Medium settings, the average drops to 31 FPS, and at High or Ultra, it falls below 27 FPS, making those presets not recommended for smooth gameplay.

Q: What is the best resolution for this combo in Rust?

A: 1080p is the only resolution that yields any playable results. At 1440p, even Low settings only average 32 FPS, and at 4K, the best case is 19 FPS on Low. The data clearly shows that 1080p Low is the only viable configuration, and even that is marginal.

Q: How does the Radeon 760M compare to its nearest GPU rivals?

A: The 760M's aggregate benchmark score is 6019, with nearest rivals including the AMD Radeon RX 6400 (score 6001, delta 0.3%) and the NVIDIA GeForce GTX 770M (score 6000, delta 0.3%). This puts it in the same performance class as these older or entry-level discrete GPUs, which explains its poor Rust performance.

Q: Is the Intel Core Ultra 5 135H the bottleneck in Rust?

A: No. The benchmark data shows a linear FPS drop from 1080p to 4K, which is characteristic of a GPU bottleneck. The CPU has a Passmark multithread score of 22422 and a Cinebench R23 multi-core score of 11875.5, indicating it is capable. The integrated GPU's memory sharing is the limiting factor, not the CPU's compute power.

Q: What is the highest average FPS this combo achieves in Rust?

A: The highest average FPS recorded is 47 FPS, achieved at 1920x1080 with Low settings. No other resolution or settings combination reaches this number. The next highest is 32 FPS at 1440p Low, and all 4K results are below 20 FPS.

Q: How does this combo rank among all tested systems in Rust?

A: It ranks 2943 out of 2953 tested combos, placing it in the bottom 0.3% of all configurations. This is an exceptionally poor ranking, indicating that only 10 other tested systems perform worse in Rust.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon 760M in Rust

Resolution Settings Avg FPS
3840x2160 Low 19.0
3840x2160 Medium 13.0
3840x2160 High 11.0
3840x2160 Ultra 8.0
2560x1440 Low 32.0
2560x1440 Medium 22.0
2560x1440 High 18.0
2560x1440 Ultra 14.0
1920x1080 Low 47.0
1920x1080 Medium 31.0
1920x1080 High 27.0
1920x1080 Ultra 20.0

Other Games with iUltra 5 135H + 760M

Explore FPS benchmarks for other games using this same hardware combination.