Downfall

Downfall

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 19 24 29
1440p QHD 19 31 38 46
1080p Full HD 27 44 53 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 29
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 12
2560x1440 Low 46
2560x1440 Medium 38
2560x1440 High 31
2560x1440 Ultra 19
1920x1080 Low 65
1920x1080 Medium 53
1920x1080 High 44
1920x1080 Ultra 27

Downfall with Intel Core Ultra 5 135H + AMD Radeon 760M, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the AMD Radeon 760M integrated graphics produces a very specific performance envelope in Downfall. This combination ranks at 2919 out of 2928 tested combos for this title, placing it in the bottom percentile of all systems measured. The data indicates this is a pairing where the GPU is the primary constraint, with the CPU having ample headroom that is never fully utilized. The following analysis breaks down the measured frame rates, scaling behavior, and component roles based strictly on the provided benchmark data.

How This Combo Ranks

The combo ranking for Downfall is stark: position 2919 out of 2928 tested combinations. This places the Ultra 5 135H + Radeon 760M system in the bottom 0.3% of all recorded configurations for this game. To put this in perspective, the integrated GPU must be understood as the limiting factor. The CPU itself, the Intel Core Ultra 5 135H, sits at the 81st percentile among all CPUs in general benchmark scores, which shows a processor that is competitive in broader compute tasks. However, the GPU, the AMD Radeon 760M, rests at only the 35th percentile among all GPUs. This massive gap between the CPU’s strong general performance and the GPU’s modest graphics capability explains why the overall combo lands so low.

The measured FPS data confirms this bottleneck. At 1080p with Low settings, the system achieves 65 FPS, which is the only playable result in the entire dataset. Every other configuration falls below 60 FPS. At 4K Ultra, the system drops to 12 FPS, which is barely a slideshow. The delta between the CPU’s capability and the GPU’s output is the defining characteristic of this combo. While the Core Ultra 5 135H has a benchmark average score of 29093, placing it within 0.1% of the AMD Ryzen 7 5800X and 0.5% of the AMD Ryzen 5 5600XT, the Radeon 760M’s average score of 6019 is only 0.3% behind the AMD Radeon RX 6400. This means the system has a desktop-class CPU paired with entry-level integrated graphics, and Downfall is heavily dependent on the graphics subsystem.

FAQ

Q: What is the best playable setting for this combo?

A: The only setting that achieves an average frame rate above 60 FPS is 1080p with Low settings, which produces 65 FPS. All other tested settings and resolutions result in averages below 60 FPS.

Q: How does the system perform at 1440p?

A: At 2560x1440, the system delivers 46 FPS on Low, 38 FPS on Medium, and 31 FPS on High. The Ultra preset drops to 19 FPS. None of these results are ideal for smooth gameplay.

Q: Is the CPU or GPU the bottleneck in this game?

A: The GPU is the clear bottleneck. The CPU ranks at the 81st percentile among all CPUs, while the GPU ranks at the 35th percentile. The frame rates scale almost entirely with resolution and settings, which are GPU-bound variables.

Q: What is the performance difference between the Low and Ultra presets at 1080p?

A: At 1080p, the average FPS drops from 65 on Low to 27 on Ultra. This represents a 58.5% decrease in average frame rate when moving from the lowest to the highest preset.

*Q: Can this system handle 4K resolution in Downfall?*

A: No. Even at 4K Low, the average FPS is only 29. At 4K Medium, it is 24 FPS, and at 4K High, it drops to 19 FPS. The 4K Ultra preset produces just 12 FPS.

Q: How does the Radeon 760M compare to the nearest rival GPU in the data?

A: The Radeon 760M has an average benchmark score of 6019, which is 0.3% higher than the AMD Radeon RX 6400 and 0.4% higher than the NVIDIA RTX PRO 6000 Blackwell Server, but 0.5% lower than the NVIDIA Quadro P2000.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture. It has a base clock of 800 MHz and a boost clock of 2599 MHz. The memory configuration is entirely "System Shared," meaning it uses a portion of the system's main memory rather than dedicated VRAM. The memory bus width and bandwidth are also "System Shared" and "System Dependent," respectively, which means performance is tied to the system's DDR5 memory configuration. The GPU has 512 shading units, 32 texture mapping units, and 16 render output units, along with 8 ray tracing cores. Its compute capability is rated at 5.323 TFLOPS for FP32 operations.

In Downfall, this GPU configuration produces results that align with its low percentile ranking. The GPU’s 3DMark Steel Nomad DX12 score is just 400, and its Passmark G3D score is 5310. These synthetic scores correlate with the measured in-game performance. The system's frame rates are consistently low, with the GPU unable to push high frame counts even at the lowest settings. The Passmark DirectX 12 score of 25 and DirectX 11 score of 52 indicate that the GPU struggles with modern API workloads. The fact that the Radeon 760M’s average benchmark score is 6019, placing it in a near tie with the RX 6400, shows that while it is not the weakest GPU ever tested, it is firmly in the entry-level category that cannot deliver high refresh rates in a demanding horror title like Downfall. The boost clock of 2599 MHz provides the maximum performance, but the 15 W TDP and integrated nature of the chip limit its sustained output.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's capabilities across all standard resolutions and presets. At 1920x1080, the system achieves its best results. The Low preset delivers an average of 65 FPS. The Medium preset produces an average of 53 FPS, with a minimum of 45 FPS and a maximum of 61 FPS. The High preset drops to 44 FPS average. The Ultra preset produces an average of 27 FPS. This shows a linear degradation as settings increase, with a 58.5% performance loss from Low to Ultra.

At 2560x1440, the performance drops significantly. The Low preset yields an average of 46 FPS. The Medium preset delivers 38 FPS, with a minimum of 32 FPS and a maximum of 44 FPS. The High preset produces 31 FPS. The Ultra preset falls to 19 FPS. The average frame rates at 1440p are roughly 70% of their 1080p counterparts, showing a significant resolution penalty.

At 3840x2160, the system is mostly unplayable. The Low preset produces an average of 29 FPS. The Medium preset delivers 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. The High preset drops to 19 FPS. The Ultra preset yields a mere 12 FPS. The data shows that 4K resolution is beyond the capability of this integrated solution, with only the Low preset approaching any semblance of playability, and even then, it is below 30 FPS. The minimum FPS recorded in the entire dataset is 20 FPS, which occurs at 4K Medium, highlighting the severe frame time variance at high resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and consistent across all settings. At Low settings, the average FPS goes from 65 at 1080p down to 46 at 1440p and further down to 29 at 4K. This represents a 55.4% drop in performance from 1080p to 4K. At Medium settings, the averages are 53, 38, and 24 FPS for 1080p, 1440p, and 4K, respectively. This is a 54.7% drop from 1080p to 4K. At High settings, the averages are 44, 31, and 19 FPS, which is a 56.8% drop. At Ultra settings, the averages are 27, 19, and 12 FPS, a 55.6% drop.

The consistency of the percentage drop across all settings is a clear indicator that the system is entirely GPU-limited. If the CPU were a factor, the scaling would likely show a more pronounced drop at lower resolutions where the CPU has to feed frames faster, and a smaller drop at higher resolutions where the GPU is saturated. Instead, the uniform scaling suggests that the Radeon 760M’s fill rate and memory bandwidth are the sole determinants of performance. The transition from 1080p to 1440p results in an average FPS loss of roughly 29.2% across all settings, while the transition from 1440p to 4K results in an average loss of roughly 37.5%. This non-linear scaling is typical of a GPU that is struggling with memory bandwidth, as the "System Shared" memory configuration becomes increasingly strained at higher resolutions that require more data to be passed per frame. The system is fundamentally constrained by the integrated GPU's ability to process pixels, not by the CPU's ability to calculate game logic.

Settings Recommendations

Based on the measured FPS data, the only configuration that provides a smooth experience is 1080p with Low settings, which yields 65 FPS average. This is the sole preset that meets the standard for playable frame rates. If a user is willing to accept lower frame rates, 1080p Medium at 53 FPS is the next best option, with a minimum of 45 FPS that keeps it mostly above the 40 FPS threshold. The 1080p High preset at 44 FPS is borderline, but the frame rate is consistent enough to be considered for a slower-paced horror game. All Ultra presets, regardless of resolution, should be avoided as they produce average frame rates below 30 FPS. The 1440p Low preset at 46 FPS is also a viable option for users who prioritize resolution over maximum smoothness, but the 1080p Medium preset offers a better balance of visual fidelity and performance. The data suggests that the system’s sweet spot is 1080p with Medium settings, as it provides a playable average and a minimum FPS of 45, which is only slightly below the 1080p High average. The 4K resolution is not recommended for any setting, as even the Low preset at 29 FPS will likely feel unresponsive and jittery in a game that relies on atmosphere and tension.

CPU Role

The Intel Core Ultra 5 135H is a mobile processor with 14 cores and 18 threads. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The CPU is built on the Meteor Lake architecture using a 7 nm process. It features a substantial cache hierarchy, including 112 KB of L1 cache per core, 2 MB of L2 cache per core, and 18 MB of shared L3 cache. The processor supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. Its general benchmark scores are impressive, with a Cinebench R23 multi-core score of 11875.5 and a single-core score of 1700. The Passmark multi-thread score is 22422, and the single-thread score is 3521.

In Downfall, the CPU’s role is largely secondary. The data shows that the system is GPU-bound, and the CPU has significant performance headroom that is never exercised. The CPU’s percentile rank of 81% among all CPUs versus the GPU’s 35% percentile rank makes this clear. The CPU’s nearest rivals in general benchmarks include the AMD Ryzen 7 5800X (0.1% faster) and the Intel Core i5-13500HX (0.6% faster), indicating that the 135H is a powerful processor in its own right. However, the measured FPS in Downfall are entirely dictated by the GPU. The fact that the FPS scales uniformly with resolution and settings, and not with CPU-intensive variables, confirms that the CPU is not the limiting component. The 18 threads and high boost clock are more than sufficient to handle the game’s logic and physics, but the Radeon 760M cannot render frames fast enough to take advantage of this processing power. The CPU’s high memory bandwidth of 89.6 GB/s is also underutilized, as the integrated GPU’s "System Dependent" memory bandwidth is the bottleneck for texture and geometry data.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon 760M in Downfall

Resolution Settings Avg FPS
3840x2160 Low 29.0
3840x2160 Medium 24.0
3840x2160 High 19.0
3840x2160 Ultra 12.0
2560x1440 Low 46.0
2560x1440 Medium 38.0
2560x1440 High 31.0
2560x1440 Ultra 19.0
1920x1080 Low 65.0
1920x1080 Medium 53.0
1920x1080 High 44.0
1920x1080 Ultra 27.0

Other Games with iUltra 5 135H + 760M

Explore FPS benchmarks for other games using this same hardware combination.