Fivem

Fivem

AVERAGE FPS
27
limited

This combination may struggle with this title, averaging 27 FPS. Consider upgrading hardware or significantly lowering settings.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 13 16 20
1440p QHD 17 23 28 36
1080p Full HD 27 34 43 54

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 20
3840x2160 Medium 16
3840x2160 High 13
3840x2160 Ultra 10
2560x1440 Low 36
2560x1440 Medium 28
2560x1440 High 23
2560x1440 Ultra 17
1920x1080 Low 54
1920x1080 Medium 43
1920x1080 High 34
1920x1080 Ultra 27

Fivem with Intel Core Ultra 5 135H + AMD Radeon 760M, In-Depth Analysis

The Intel Core Ultra 5 135H paired with the AMD Radeon 760M produces a very specific performance envelope in Fivem. The measured data shows a configuration that is heavily constrained by the integrated graphics solution, with the CPU providing a solid foundation that cannot overcome the GPU's limitations. This analysis breaks down the measured FPS across all tested settings and resolutions, explains the component roles, and contextualizes the combo's rank against the broader database.

Settings Recommendations

The measured FPS data for this combo in Fivem reveals a clear hierarchy across the four tested presets. At 1920x1080, the Low preset delivers an average of 54 FPS, which is the only configuration in the entire dataset to cross the 50 FPS threshold. This makes Low the only realistic choice for playable frame rates at the most common resolution. The Medium preset at 1080p drops to an average of 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS, indicating that while playable, it will dip below 40 FPS during demanding scenes. High at 1080p produces 34 FPS average, and Ultra falls to 27 FPS, both of which are below the 30 FPS mark that many users consider the minimum for acceptable motion.

For users prioritizing frame rate over visual fidelity, the Low preset at 1920x1080 is the only setting that provides a consistently smooth experience. The jump from Low to Medium costs 11 FPS on average (from 54 to 43), which is a 20.4% performance penalty for a modest visual improvement. The jump from Medium to High costs another 9 FPS (43 to 34), and High to Ultra costs 7 FPS (34 to 27). The diminishing returns are steep: the difference between Low and Ultra at 1080p is 27 FPS, meaning Ultra delivers exactly half the frame rate of Low.

At 2560x1440, no preset achieves 40 FPS. Low produces 36 FPS average, Medium 28 FPS (with min/max of 24/32), High 23 FPS, and Ultra 17 FPS. At 3840x2160, the situation is far worse: Low averages 20 FPS, Medium 16 FPS (with min/max of 13/18), High 13 FPS, and Ultra just 10 FPS. Given these numbers, the only recommended setting for this combo is Low at 1080p. Medium at 1080p could be considered if the user accepts frequent dips below 40 FPS, but the data suggests that Low is the optimal balance for playability.

FAQ

Q: What is the highest average FPS this combo can achieve in Fivem?

A: The highest measured average FPS is 54, achieved at 1920x1080 with the Low preset. This is the only configuration in the measured data that exceeds 50 FPS.

Q: How does the combo perform at 4K resolution?

A: At 3840x2160, the best average FPS is 20 (Low preset), with Medium at 16 FPS, High at 13 FPS, and Ultra at 10 FPS. These figures indicate that 4K is not a viable resolution for this hardware in Fivem.

Q: Is the Medium preset at 1080p acceptable for gameplay?

A: The Medium preset at 1920x1080 averages 43 FPS, with a minimum of 36 FPS and a maximum of 49 FPS. This means the frame rate will frequently sit below 45 FPS, which some users may find slightly less fluid than the 54 FPS average of Low.

Q: What is the frame time consistency like at 1440p Medium?

A: At 2560x1440 with Medium settings, the measured minimum is 24 FPS and the maximum is 32 FPS, with an average of 28 FPS. The narrow range suggests the frame times are relatively stable, but the overall performance level is low.

Q: How does the combo rank among all tested combinations?

A: The combo ranks 2995 out of 3005 tested combos in Fivem, placing it in the bottom percentile of all configurations. This rank reflects its position in the database, not a percentage score.

Q: Which component is the primary bottleneck?

A: The data shows a GPU-bound scenario. The AMD Radeon 760M has a PassMark G3D score of 5310 and sits at the 35th percentile among all GPUs, while the Intel Core Ultra 5 135H has a PassMark multithread score of 22422 and sits at the 81st percentile among all CPUs. The large gap in percentile rankings indicates the GPU is the limiting factor.

Resolution Scaling

The performance degradation from 1080p to 4K is dramatic and reveals a system that is almost entirely GPU-limited. At Low settings, the average FPS drops from 54 at 1920x1080 to 36 at 2560x1440, a 33.3% decrease. Moving from 1440p to 4K at Low settings drops the average from 36 to 20 FPS, another 44.4% decrease. The total drop from 1080p Low to 4K Low is 34 FPS, meaning 4K delivers only 37% of the 1080p frame rate.

At Medium settings, the scaling is similar. The 1080p average of 43 FPS falls to 28 FPS at 1440p (a 34.9% drop) and then to 16 FPS at 4K (a 42.9% drop). High settings show 34 FPS at 1080p, 23 FPS at 1440p (32.4% drop), and 13 FPS at 4K (43.5% drop). Ultra settings follow the same pattern: 27 FPS at 1080p, 17 FPS at 1440p (37% drop), and 10 FPS at 4K (41.2% drop).

The consistent pattern of roughly a one-third drop from 1080p to 1440p and another two-fifths drop from 1440p to 4K indicates that the rendering load is scaling as expected with pixel count. The fact that these percentage drops are consistent across all settings suggests that the GPU is saturated at every preset. If the system were CPU-limited, we would expect to see smaller percentage drops at higher resolutions because the CPU work per frame would remain constant while the GPU work increases. The uniform scaling confirms that the AMD Radeon 760M is the primary constraint.

Measured FPS Breakdown

At 1920x1080, the full set of measured averages is: Low 54 FPS, Medium 43 FPS (min 36, max 49), High 34 FPS, and Ultra 27 FPS. The Medium preset at 1080p is the only one in the entire dataset that includes both minimum and maximum values, showing a range of 13 FPS between the lowest and highest measured frames. This suggests that even at 1080p Medium, there is noticeable variance in frame delivery, likely corresponding to different scenes or player counts in the multiplayer environment.

At 2560x1440, the averages are: Low 36 FPS, Medium 28 FPS (min 24, max 32), High 23 FPS, and Ultra 17 FPS. The Medium preset at 1440p has a narrower range of 8 FPS (24 to 32), indicating more consistent frame pacing than at 1080p, though at a lower absolute level. The drop from 1080p Medium to 1440p Medium is 15 FPS (43 to 28), and the drop from 1080p Low to 1440p Low is 18 FPS (54 to 36).

At 3840x2160, the averages are: Low 20 FPS, Medium 16 FPS (min 13, max 18), High 13 FPS, and Ultra 10 FPS. The Medium preset at 4K has a range of 5 FPS, which is the tightest of any Medium preset, but the absolute values are so low that this consistency provides little benefit. The gap between Low and Ultra at 4K is 10 FPS, which is the same absolute gap as at 1440p but represents a larger percentage difference (50% vs 52.9%). The data shows that the combo cannot maintain 30 FPS at any resolution above 1080p, and at 4K it cannot maintain 20 FPS at any setting above Low.

How This Combo Ranks

The combo ranks 2995 out of 3005 tested combinations in Fivem, placing it 10 spots from the absolute bottom of the database. This rank is consistent with the measured FPS data, which shows sub-30 FPS performance at most settings and resolutions. The combo's position in the bottom 0.3% of all tested configurations illustrates how severely the integrated GPU limits the experience in this particular game.

For context on the component-level performance, the CPU's average benchmark score is 29093, which places it at the 81st percentile among all CPUs. Its nearest rival is the AMD Ryzen 7 5800X, which scores 29123, a delta of -0.1%. The Intel Core i5-13500HX scores 29270, a delta of -0.6%. These comparisons show that the CPU is performing at a level comparable to mid-range desktop processors from a few generations ago, which is a strong result for a mobile chip.

The GPU's average benchmark score is 6019, placing it at the 35th percentile among all GPUs. Its nearest rival is the AMD Radeon RX 6400, which scores 6001, a delta of 0.3%. The NVIDIA GeForce GTX 770M scores 6000, a delta of 0.3%, and the NVIDIA Quadro P2000 scores 6049, a delta of -0.5%. These figures show that the GPU is performing at a level comparable to entry-level discrete graphics cards from several years ago, which explains why the combo ranks so low in a modern multiplayer game like Fivem.

The disparity between the CPU's 81st percentile ranking and the GPU's 35th percentile ranking is the key takeaway. The combo's overall rank of 2995 out of 3005 is pulled down almost entirely by the GPU, as the CPU would place the system much higher if it were paired with a more capable graphics solution.

CPU Role

The Intel Core Ultra 5 135H is a 14-core, 18-thread processor based on the Meteor Lake architecture, built on a 7 nm process. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a TDP of 28 W. The cache configuration includes 112 KB of L1 per core, 2 MB of L2 per core, and 18 MB of shared L3 cache. These specifications position it as a capable mobile processor.

In Fivem, the CPU's role is to handle game logic, physics, and the network synchronization that is inherent to a multiplayer environment. The measured data suggests that the CPU is not the limiting factor in this combo. At 1080p Low, the system achieves 54 FPS, and the frame rate scales downward consistently as resolution increases. If the CPU were the bottleneck, we would expect to see similar FPS numbers at 1080p and 1440p, because the CPU work per frame would not change with resolution. Instead, the FPS drops by 18 FPS when moving from 1080p to 1440p at Low settings, indicating that the GPU is the constraint.

The CPU's benchmark results support this interpretation. Its Cinebench R23 multicore score is 11875.5 and its single-core score is 1700. The PassMark multithread score is 22422 and the single-thread score is 3521. These numbers show a balanced processor that is well-suited for gaming workloads that rely on both multi-threaded and single-threaded performance. The 14-core configuration with 18 threads provides ample parallelism for the various background tasks in Fivem, while the 4.60 GHz boost clock ensures that single-threaded performance is not a weakness.

The CPU's position at the 81st percentile among all CPUs, with an average benchmark score of 29093, places it in the upper tier of processors. Its nearest rival, the AMD Ryzen 7 5800X, demonstrates that it performs comparably to a well-regarded desktop processor. In the context of this Fivem combo, the CPU is performing its role effectively and is not the source of the low frame rates.

GPU Role

The AMD Radeon 760M is an integrated graphics processor based on the RDNA 3.0 architecture, built on a 4 nm process. It has a base clock of 800 MHz and a boost clock of 2599 MHz, with a TDP of 15 W. The GPU features 512 shading units, 32 texture mapping units, and 16 raster output units, along with 8 ray tracing cores. Its memory is system shared, meaning it uses the same DDR5 memory as the CPU, with bandwidth that is system dependent.

The GPU's benchmark results place it firmly in the entry-level category. Its PassMark G3D score is 5310, which is at the 35th percentile among all GPUs. The 3DMark Steel Nomad DX12 score is 400, and the Geekbench OpenCL score is 20255. The PassMark DirectX 11 score is 52, DirectX 12 is 25, and DirectX 9 is 65. These scores indicate that the GPU can handle older or less demanding titles, but struggles with modern games like Fivem.

In Fivem, the GPU is responsible for rendering the game world, which includes the detailed environments and character models that are typical of the platform. The measured FPS data shows that the GPU is the primary bottleneck. At 1080p Low, the system achieves 54 FPS, but this drops to 20 FPS at 4K Low. This four-fold decrease in FPS when moving from 1080p to 4K (a four-fold increase in pixel count) indicates that the GPU is rendering every pixel with maximum effort. The fact that the FPS drops by roughly 33% from 1080p to 1440p (a 78% increase in pixel count) further confirms that the GPU is saturated.

The GPU's nearest rival, the AMD Radeon RX 6400, has an average score of 6001, which is just 0.3% lower than the 760M's 6019. This means the integrated GPU is performing at a level comparable to a low-end discrete desktop card. However, in a game like Fivem that can be demanding on both the CPU and GPU, the 760M's 35th percentile ranking is simply too low to provide playable frame rates at higher settings or resolutions. The GPU's system-shared memory architecture also means that it competes with the CPU for memory bandwidth, which can further impact performance in data-intensive scenes.

Hardware Specifications

Intel Core Ultra 5 135H

Cores / Threads 14 / 18
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 760M

VRAM System Shared System Shared
Base Clock —
Boost Clock 2599 MHz MHz
TDP 15 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 135H + AMD Radeon 760M in Fivem

Resolution Settings Avg FPS
3840x2160 Low 20.0
3840x2160 Medium 16.0
3840x2160 High 13.0
3840x2160 Ultra 10.0
2560x1440 Low 36.0
2560x1440 Medium 28.0
2560x1440 High 23.0
2560x1440 Ultra 17.0
1920x1080 Low 54.0
1920x1080 Medium 43.0
1920x1080 High 34.0
1920x1080 Ultra 27.0

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