Rust

Rust

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 48 55 83
1440p QHD 63 79 97 143
1080p Full HD 93 118 138 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 55
3840x2160 High 48
3840x2160 Ultra 37
2560x1440 Low 143
2560x1440 Medium 97
2560x1440 High 79
2560x1440 Ultra 63
1920x1080 Low 208
1920x1080 Medium 138
1920x1080 High 118
1920x1080 Ultra 93

Rust with Intel Core i9-14900K + AMD Radeon RX 6800 XT, In-Depth Analysis

Rust with the Intel Core i9-14900K and AMD Radeon RX 6800 XT shows a predictable but sharp scaling curve across resolutions. At 1080p Low, the combo delivers 208.2 FPS, which drops to 143 FPS at 1440p and further to 83.1 FPS at 4K. That represents a 60.1% reduction in frame rate from 1080p to 4K, a steep decline that signals the GPU is becoming the primary constraint as pixel count rises. The pattern is consistent across all presets: High settings go from 118 FPS at 1080p to 78.5 FPS at 1440p and 47.9 FPS at 4K, while Ultra falls from 92.5 FPS to 63.3 FPS and finally 36.9 FPS. The gap between Low and Ultra widens dramatically at higher resolutions — at 1080p, Low is 115.7 FPS ahead of Ultra, but at 4K that lead shrinks to 46.2 FPS. This compression indicates that at 4K, the RX 6800 XT is the limiting factor; the CPU has ample headroom but cannot compensate for the GPU’s workload. Conversely, at 1080p, the delta between settings is larger, suggesting the i9-14900K is feeding the GPU enough data to expose its full potential. The data points to a system that is heavily GPU-bound at 4K, moderately so at 1440p, and only at 1080p does the CPU start to matter more, though even then the frame rates remain high.

Resolution Scaling

The measured FPS values show that Rust’s performance scales inversely with resolution, as expected, but the magnitude of the drop is telling. From 1080p Low (208.2 FPS) to 1440p Low (143 FPS), the loss is 65.2 FPS, a 31.3% decrease. Moving from 1440p to 4K Low (83.1 FPS) costs another 59.9 FPS, a 41.9% drop. The trend is sharper at higher presets: High settings lose 39.5 FPS from 1080p to 1440p (118 to 78.5) and then 30.6 FPS from 1440p to 4K (78.5 to 47.9). Ultra settings follow a similar trajectory, with 92.5 FPS at 1080p, 63.3 FPS at 1440p, and 36.9 FPS at 4K. The consistent halving of performance from 1080p to 4K across presets (Low: 208.2 to 83.1, High: 118 to 47.9, Ultra: 92.5 to 36.9) indicates that the RX 6800 XT’s 16 GB memory buffer and 512.0 GB/s bandwidth are being saturated at higher resolutions. The fact that Low at 4K (83.1 FPS) still beats Ultra at 1440p (63.3 FPS) shows that resolution has a larger impact than settings on this GPU, which is a sign that the card’s compute throughput, not its memory capacity, becomes the bottleneck first. For players targeting 4K, the data suggests that even Low settings will not consistently hit 60 FPS, while 1440p offers a more balanced trade-off.

Settings Recommendations

The measured rows provide a clear hierarchy for optimizing the experience. At 1080p, Low settings deliver 208.2 FPS, which is more than enough for competitive play, but Medium at 138.3 FPS and High at 118 FPS both remain well above the 100 FPS threshold for smooth gameplay. Ultra at 1080p drops to 92.5 FPS, which is still playable but shows a 55.7% performance penalty compared to Low. At 1440p, Low (143 FPS) and Medium (96.7 FPS) are the standout choices; High (78.5 FPS) is acceptable, but Ultra (63.3 FPS) begins to feel sluggish. The sweet spot for this combo is 1440p Medium, which offers 96.7 FPS — a 31.9% improvement over High at the same resolution and still 33.4 FPS higher than 4K Low. At 4K, none of the presets are ideal: Low (83.1 FPS) is the only option above 60 FPS, while Medium (54.8 FPS) and High (47.9 FPS) are borderline, and Ultra (36.9 FPS) is not recommended for any serious play. The data indicates that Medium settings at 1440p provide the best balance of visual quality and frame rate, as it maintains a high refresh rate without the sharp drop seen at High or Ultra. For those who prioritize frame rate over visuals, 1080p Low is the only preset that pushes past 200 FPS, making it the pick for esports-style play.

GPU Role

The AMD Radeon RX 6800 XT is built on the RDNA 2.0 architecture with a Navi 21 chip, featuring 4608 shading units and 128 ROPs. Its boost clock of 2250 MHz and game clock of 2015 MHz drive a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s. The 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is sufficient for Rust’s large maps but becomes a limiting factor at 4K. The GPU’s FP32 performance of 20.74 TFLOPS is solid for a card in its class, and its 87th percentile ranking among all GPUs places it above the median. The nearest rivals include the Intel Arc A550M (0.5% slower), NVIDIA RTX A1000 (1.7% faster), and NVIDIA CMP 50HX (1.9% slower), showing that the RX 6800 XT sits in a tightly contested performance band. In Rust, the GPU’s role is evident in the resolution scaling: at 1080p, the card’s 20.74 TFLOPS is enough to push 208.2 FPS on Low, but at 4K, the same settings yield only 83.1 FPS, a 60.1% drop. The 16 GB memory buffer is not the issue — even at 4K Ultra, the card has capacity to spare — but the compute units are saturated, as shown by the steep decline in FPS with higher settings. The 300 W TDP and dual-slot design are typical for this performance class, and the card’s 87th percentile score of 24980 in Passmark G3D reinforces its mid-high tier positioning.

How This Combo Ranks

The Intel Core i9-14900K and AMD Radeon RX 6800 XT combination ranks 544th out of 1717 tested combos in Rust, placing it in the 68th percentile of all systems measured. This is a respectable position, but not a top-tier one, reflecting the GPU’s mid-high tier status rather than the CPU’s. The i9-14900K is a top-tier processor — its 97th percentile ranking among all CPUs and an average benchmark score of 79824 puts it just 0.3% behind the AMD EPYC 7413 and 0.7% ahead of the Intel Core i9-14900KF. However, the RX 6800 XT’s 87th percentile ranking and average score of 49982, which is 2.6% behind the NVIDIA GeForce RTX 4070 Ti SUPER, means the combo’s overall rank is dragged down by the GPU. The data shows that the CPU is not the bottleneck in this pairing; the GPU’s performance ceiling is what limits the system’s rank. This is typical for Rust, a game that is more GPU-intensive at higher resolutions. The rank of 544 out of 1717 indicates that there are many faster combos, likely those pairing the i9-14900K with a higher-tier GPU, but for a single-GPU setup, this combo sits comfortably in the upper half of all tested configurations. The deltaPct values for the CPU rivals (0.7% for the i9-14900KF) and GPU rivals (2.6% for the RTX 4070 Ti SUPER) suggest that small changes in component choice could move the rank, but the current pairing is well-balanced.

CPU Role

The Intel Core i9-14900K features 24 cores and 32 threads, with a base clock of 3.20 GHz and a boost clock of 6.00 GHz. Its 36 MB of shared L3 cache and 2 MB per-core L2 cache are substantial, and the CPU’s Raptor Lake architecture with a 10 nm process node delivers strong single-thread performance — evidenced by a Cinebench R23 single-core score of 7040 and a Geekbench single-core score of 3064. The CPU’s multi-core capabilities are equally impressive, with a Cinebench R23 multi-core score of 49872 and a Passmark multithread score of 58674. In Rust, the CPU’s role is most apparent at lower resolutions where the GPU is not the bottleneck. At 1080p Low, the combo hits 208.2 FPS, which is within the CPU’s ability to feed frames, but at 4K, the CPU is clearly not the limiting factor — the FPS drops are driven by the GPU. The CPU’s 97th percentile ranking and average score of 79824, which is only 0.3% behind the AMD EPYC 7413, show that it is one of the fastest consumer processors available. However, its performance in Rust is constrained by the GPU, as the data shows no scenario where the CPU holds back the system below 1440p. The 125 W TDP and support for DDR4 and DDR5 memory make it a flexible choice, but the 6.00 GHz boost clock is the standout feature for gaming, ensuring that even at 1080p with High settings (118 FPS), the CPU has headroom to spare. The CPU’s benchmarks, such as a Passmark find prime numbers score of 231 and a data compression score of 792694, indicate its capability in compute-heavy tasks, but for Rust, the CPU’s role is to avoid bottlenecking the GPU, which it does admirably.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows that 1440p Medium delivers 96.7 FPS, which is the highest frame rate at a resolution above 1080p. At 4K, even Low settings only reach 83.1 FPS, so 1440p is the practical sweet spot.

Q: How much faster is 1080p Low compared to 4K Ultra?

A: 1080p Low runs at 208.2 FPS, while 4K Ultra runs at 36.9 FPS. That is a difference of 171.3 FPS, meaning 1080p Low is 5.6 times faster in this configuration.

Q: Is the CPU or GPU the bottleneck at 4K?

A: The data indicates the GPU is the limiting factor. At 4K, the frame rate drops from 83.1 FPS on Low to 36.9 FPS on Ultra, a 55.6% reduction, while the i9-14900K’s 97th percentile CPU ranking shows it is not the constraint.

Q: How does this GPU compare to its closest rival in terms of average benchmark score?

A: The RX 6800 XT has an average benchmark score of 49982, which is 2.6% behind the NVIDIA GeForce RTX 4070 Ti SUPER (48704) and 0.5% ahead of the Intel Arc A550M (49737).

Q: What frame rate can I expect at 1080p with High settings?

A: The measured average FPS for 1080p High is 118. This is 90.2 FPS lower than 1080p Low (208.2 FPS), showing a significant performance cost for higher visual fidelity.

Q: Does the CPU’s 6.00 GHz boost clock help in Rust?

A: The boost clock contributes to the CPU’s strong single-thread performance, as seen in its 7040 Cinebench R23 single-core score. At 1080p, the CPU maintains high frame rates (208.2 FPS on Low), but at 4K, the GPU’s limits dominate, so the clock speed is less impactful.

Hardware Specifications

Intel Core i9-14900K

Cores / Threads 24 / 32
Base Clock 3200 MHz
Boost Clock 6000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i9-14900K + AMD Radeon RX 6800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.1
3840x2160 Medium 54.8
3840x2160 High 47.9
3840x2160 Ultra 36.9
2560x1440 Low 143.0
2560x1440 Medium 96.7
2560x1440 High 78.5
2560x1440 Ultra 63.3
1920x1080 Low 208.2
1920x1080 Medium 138.3
1920x1080 High 118.0
1920x1080 Ultra 92.5

Rust with ii9-14900K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii9-14900K + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.