Rust

Rust

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 53 59 89
1440p QHD 66 86 104 157
1080p Full HD 98 127 151 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 59
3840x2160 High 53
3840x2160 Ultra 42
2560x1440 Low 157
2560x1440 Medium 104
2560x1440 High 86
2560x1440 Ultra 66
1920x1080 Low 223
1920x1080 Medium 151
1920x1080 High 127
1920x1080 Ultra 98

Rust with Intel Core i7-14700F + AMD Radeon RX 9070 XT, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Rust with the Intel Core i7-14700F and AMD Radeon RX 9070 XT reveals a clear and predictable scaling pattern as resolution increases, but the shape of that curve tells an interesting story about which component is doing the heavy lifting. At 1080p with Low settings, the combo produces 223.1 FPS, which drops to 156.8 FPS at 1440p (a 29.7% reduction) and then to 89.1 FPS at 4K (a 60.1% reduction from the 1080p baseline). This is a steep drop-off, but it's not uniform across settings tiers.

Looking at the High preset specifically, the scaling is even more dramatic. At 1080p, the system delivers 127.1 FPS. Moving to 1440p, that falls to 85.9 FPS — a 32.4% loss. At 4K, the average drops to 52.6 FPS, which is a 58.6% reduction from the 1080p figure. The fact that the percentage loss from 1440p to 4K (38.8%) is larger than the loss from 1080p to 1440p (32.4%) suggests that the GPU is becoming increasingly saturated as pixel count grows. This is typical behavior for a game where rasterization load scales nearly linearly with resolution.

The Ultra preset shows the most constrained performance at every resolution. At 1080p, it manages 98.2 FPS, which drops to 66.4 FPS at 1440p and 41.5 FPS at 4K. The 4K Ultra result is notably low — below 45 FPS — and this is where the data suggests a hard GPU limit. The RX 9070 XT, with its 16 GB of GDDR6 memory on a 256-bit bus delivering 644.6 GB/s, is a capable card, but Rust's Ultra settings at 4K clearly push it to its limits.

What's particularly revealing is the gap between Low and Ultra at each resolution. At 1080p, Low (223.1 FPS) is 2.27 times faster than Ultra (98.2 FPS). At 1440p, that ratio shrinks to 2.36 times (156.8 vs 66.4). At 4K, it's 2.15 times (89.1 vs 41.5). The consistency of this ratio across resolutions implies that the GPU is the primary bottleneck in all cases — if the CPU were limiting, we'd expect the Low/Ultra gap to shrink dramatically as resolution rises and frame rates drop toward CPU-bound territory. Instead, the ratio stays remarkably stable, indicating that even at 1080p Low, the RX 9070 XT is still the limiting factor, just at a higher absolute frame rate.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 9070 XT brings a substantial specification sheet to Rust. Its 16 GB of GDDR6 memory is more than sufficient for the game's demands at all tested resolutions — Rust doesn't appear to be memory-capacity-limited here. The memory runs at 2518 MHz with 20.1 Gbps effective throughput, and the 256-bit bus yields 644.6 GB/s of bandwidth. That bandwidth figure is critical for a game like Rust, which features large, open-world environments with streaming textures and dynamic object loading.

The GPU's clock behavior is also relevant. The base clock sits at 1660 MHz, but the boost clock reaches 2970 MHz, with a game clock of 2400 MHz. The 4 nm process from TSMC, with 53,900 million transistors on a 357 mm² die, allows for high sustained clocks without the thermal issues that plagued earlier architectures. The pixel rate of 380.2 GPixel/s and texture rate of 760.3 GTexel/s provide the raw throughput needed to push the frame rates observed in the 1080p Low scenario (223.1 FPS).

The GPU's benchmark scores contextualize its position. It achieves a 3DMark Steel Nomad DX12 score of 7260 and a Passmark G3D score of 26795, with a percentile of 82 versus all GPUs. Its nearest rivals in synthetic benchmarks are the AMD Radeon Pro 575 (39703 avg score, -0.1% delta) and the NVIDIA RTX A500 Mobile (39568, +0.2% delta), though these are not gaming-focused comparisons. The RX 9070 XT's 48.66 TFLOPS of FP32 compute and 97.32 TFLOPS of FP16 (2:1) suggest it has ample compute headroom for Rust's shader workloads.

In practice, the 4K Ultra result of 41.5 FPS indicates that the GPU is fully utilized at that extreme setting. The 16 GB VRAM is not the constraint — if it were, we'd see severe stuttering or texture pop-in, but the data shows smooth average frame rates. Instead, the bottleneck is raw shading and memory bandwidth throughput at 4K resolution with Ultra-quality effects.

FAQ

Q: Why does the FPS drop so significantly from 1080p Low to 4K Ultra?

A: The measured data shows 223.1 FPS at 1080p Low versus 41.5 FPS at 4K Ultra — an 81.4% reduction. This steep decline is due to the GPU's rendering load scaling with pixel count and settings complexity. The RX 9070 XT's 16 GB VRAM and 644.6 GB/s bandwidth handle the data, but the 48.66 TFLOPS of FP32 compute must process exponentially more fragments at 4K with Ultra effects enabled.

Q: Is the Intel Core i7-14700F bottlenecking the RX 9070 XT in Rust?

A: The data suggests not. At 1080p Low, the combo produces 223.1 FPS, which is far above typical display refresh rates and indicates the GPU is still the limiting factor. The CPU's 20 cores and 28 threads, with a boost clock of 5.40 GHz, provide ample single-thread performance (Cinebench R23 single-core score of 5003) for Rust's game logic. If the CPU were the bottleneck, we'd expect similar FPS across resolutions, but the 4K Ultra result of 41.5 FPS versus 1080p Low's 223.1 FPS shows clear GPU scaling.

Q: What's the best resolution for this combo if I want to stay above 60 FPS?

A: At 1440p, the High preset delivers 85.9 FPS and Medium delivers 103.5 FPS, both safely above 60. At 4K, only Low (89.1 FPS) exceeds 60 FPS; Medium (59.3 FPS) is just below, and High (52.6 FPS) and Ultra (41.5 FPS) fall short. So 1440p High is the sweet spot for consistent 60+ FPS with good visual quality.

Q: How does the RX 9070 XT's VRAM capacity affect Rust performance?

A: With 16 GB of GDDR6 memory, the card has ample capacity for Rust at all tested settings. The absence of min FPS data in the measured results, combined with stable average frame rates even at 4K Ultra (41.5 FPS), suggests no memory-related hitches. The 644.6 GB/s bandwidth is more likely the performance limiter than capacity, given Rust's large open-world streaming requirements.

Q: Is the Ultra preset worth the FPS cost?

A: The data shows Ultra at 4K yields 41.5 FPS, which is 21.1 FPS lower than High (52.6 FPS) and 17.8 FPS lower than Medium (59.3 FPS). At 1080p, Ultra's 98.2 FPS is 28.9 FPS below High's 127.1 FPS. The marginal visual improvement from High to Ultra is not quantified in the data, but the performance cost is substantial — a 21-29% reduction depending on resolution.

Q: What does the combo's rank of 390 out of 1717 tell us?

A: This combo ranks in the top 22.7% of all tested combinations for Rust. This means there are 389 combos that perform better, but the majority of systems (1327 combos) deliver lower performance. Given that the RX 9070 XT is in the 82nd percentile of all GPUs, this ranking is consistent with a high-end but not top-tier gaming setup.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings tiers, providing a complete picture of performance scaling. At 1920x1080, the results are as follows: Low settings produce an average of 223.1 FPS, Medium yields 150.6 FPS, High delivers 127.1 FPS, and Ultra drops to 98.2 FPS. The spread from Low to Ultra is 124.9 FPS, demonstrating the significant impact of settings on frame rate at this resolution.

Moving to 2560x1440, the frame rates compress somewhat. Low settings still deliver a very playable 156.8 FPS, while Medium produces 103.5 FPS. High settings achieve 85.9 FPS, and Ultra falls to 66.4 FPS. The delta between Low and Ultra is now 90.4 FPS, a narrower range than at 1080p, indicating that the GPU is beginning to feel the resolution pressure.

At 3840x2160, the compression becomes more pronounced. Low settings yield 89.1 FPS, Medium drops to 59.3 FPS, High manages 52.6 FPS, and Ultra falls below playable at 41.5 FPS. The Low-to-Ultra range is 47.6 FPS, less than half the spread seen at 1080p. This narrowing is the clearest evidence of GPU saturation — as resolution increases, even Low settings become demanding enough to prevent the CPU from ever becoming the limiting factor.

The data also reveals the percentage relationship between settings tiers. At 1080p, Medium is 32.5% faster than High (150.6 vs 127.1), and High is 29.4% faster than Ultra (127.1 vs 98.2). At 4K, these gaps change: Medium is 12.7% faster than High (59.3 vs 52.6), and High is 26.7% faster than Ultra (52.6 vs 41.5). The shrinking Medium-to-High gap at 4K suggests that the GPU is so heavily loaded that the difference between these settings becomes less impactful on frame rate.

How This Combo Ranks

The Intel Core i7-14700F with AMD Radeon RX 9070 XT combination ranks 390th out of 1717 tested combos in Rust, placing it in the top 22.7% of all systems tested. This is a strong showing, but not an elite one. The percentile ranking of the individual components provides context: the CPU is in the 94th percentile of all CPUs, while the GPU is in the 82nd percentile of all GPUs. The combo's rank is dragged down by the GPU relative to the CPU's standing.

Looking at the CPU's nearest rivals in synthetic benchmarks, the i7-14700F (avg benchmark score 54097) is nearly tied with the AMD Ryzen 9 9900X (54450, -0.6% delta) and the AMD Ryzen 9 9900X3D (54681, -1.1% delta). It slightly outperforms the Intel Xeon Phi 7290 (53469, +1.2% delta) and the AMD EPYC 7313P (53206, +1.7% delta). These are all server or high-end desktop parts, indicating the CPU is not the limiting factor in this combo's ranking.

For the GPU, the RX 9070 XT (avg benchmark score 39647) is essentially tied with the AMD Radeon Pro 575 (39703, -0.1% delta) and the NVIDIA RTX A500 Mobile (39568, +0.2% delta), while slightly trailing the AMD Radeon Pro 575X (39836, -0.5% delta) and the AMD Radeon RX Vega 64 (39879, -0.6% delta). These rivals are older or workstation-oriented parts, yet they score similarly in synthetic benchmarks — an important caveat when interpreting the combo's 390th rank. The ranking suggests that while the CPU is a top-tier performer, the GPU's synthetic benchmark position doesn't translate to Rust-specific dominance.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, built on Intel's 10 nm process with a 257 mm² die. Its base clock is 2.10 GHz, but it boosts to 5.40 GHz, which is crucial for Rust's single-threaded game logic. The CPU's cache configuration is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. This large cache hierarchy helps keep frequently accessed game data close to the cores.

In synthetic benchmarks, the CPU demonstrates its strengths. Its Cinebench R23 multi-core score of 35443 and single-core score of 5003 indicate strong performance in both heavily threaded and latency-sensitive workloads. The Geekbench multi-core score of 16571 and single-core score of 2711 reinforce this picture. The Passmark multithread score of 41765 and single-thread score of 4261 show balanced performance across both metrics.

For Rust, the CPU's role is primarily in managing the game world simulation, entity updates, and network code — tasks that are typically single-threaded or lightly threaded. The 5.40 GHz boost clock provides the raw speed needed to keep up with the GPU's frame output, while the 28 threads handle background tasks like asset streaming and AI calculations. The measured FPS data, particularly the high 223.1 FPS at 1080p Low, demonstrates that the CPU is not holding back the RX 9070 XT even at high frame rates.

The CPU's TDP of 65 W is notably low for a 20-core processor, which suggests efficient power delivery, but the data doesn't include thermal or power measurements that would indicate whether this affects sustained performance in extended gaming sessions. The CPU's 94th percentile ranking versus all CPUs, combined with its benchmark scores, positions it as a high-end part that comfortably supports the GPU's output in Rust.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1080p, the High preset delivers 127.1 FPS, which is ideal for high-refresh-rate monitors. Medium at 150.6 FPS offers an even higher frame rate with a modest visual quality reduction, while Ultra at 98.2 FPS still provides a smooth experience for 100Hz displays. Low at 223.1 FPS is only useful for competitive play where maximum frame rate outweighs visual fidelity.

At 1440p, the High preset at 85.9 FPS is the recommended choice for most users, as it balances visual quality with a frame rate that exceeds 60 FPS and approaches 100 FPS. Medium at 103.5 FPS is an excellent alternative for those prioritizing higher refresh rates, while Ultra at 66.4 FPS remains playable but begins to show the GPU's limits. Low at 156.8 FPS is unnecessary unless competing in fast-paced scenarios.

At 4K, the recommendations shift more dramatically. Low at 89.1 FPS is the only preset that delivers a comfortable 60+ FPS experience. Medium at 59.3 FPS is borderline playable, while High at 52.6 FPS and Ultra at 41.5 FPS fall below the 60 FPS threshold that most gamers consider the minimum for smooth gameplay. For 4K owners, the data suggests that Low or Medium settings are the practical choices, with High and Ultra reserved for less demanding games or when using upscaling technologies not reflected in these measurements.

The overall recommendation across all resolutions is the High preset, which offers the best balance of visual quality and performance. At 1080p, High delivers 127.1 FPS; at 1440p, it achieves 85.9 FPS; and even at 4K, it produces 52.6 FPS, which is playable on VRR displays. Medium is the fallback for higher refresh rates, while Ultra should only be used at 1080p by users who prioritize image quality over frame rate.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 9070 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 89.1
3840x2160 Medium 59.3
3840x2160 High 52.6
3840x2160 Ultra 41.5
2560x1440 Low 156.8
2560x1440 Medium 103.5
2560x1440 High 85.9
2560x1440 Ultra 66.4
1920x1080 Low 223.1
1920x1080 Medium 150.6
1920x1080 High 127.1
1920x1080 Ultra 98.2

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 9070 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.