Rust
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 40 | 47 | 71 |
| 1440p QHD | 52 | 68 | 80 | 120 |
| 1080p Full HD | 75 | 99 | 117 | 174 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i7-13700K + NVIDIA GeForce RTX 5060, In-Depth Analysis
How This Combo Ranks
The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 5060 ranks #1657 out of 3723 tested combinations in Rust. That places this combo in the top 44.5% of all systems tested for this game, a solid mid-field result that reflects a balanced pairing of a strong 13th-gen CPU with a current-gen Blackwell GPU. The ranking is not a top-tier position, but it indicates the combo delivers playable and often smooth performance across most settings and resolutions, with clear strengths at 1080p and 1440p.
The CPU itself sits at the 89th percentile among all CPUs in the database, with an average benchmark score of 46881. Its nearest rivals include the AMD Ryzen 9 5900 (score 46971, delta -0.2%), the AMD Ryzen AI 9 HX PRO 375 (score 47022, delta -0.3%), the AMD Ryzen 9 7845HX (score 46654, delta +0.5%), and the Intel Xeon w3-2535 (score 46653, delta +0.5%). What this means is that the i7-13700K is within a fraction of a percent of some of the strongest CPUs in the database — the differences are negligible in real-world gaming. The GPU, meanwhile, sits at the 72nd percentile among all GPUs, with an average benchmark score of 26331. Its nearest rivals are the AMD Radeon 860M (score 26401, delta -0.3%), the NVIDIA GeForce MX550 (score 26421, delta -0.3%), the AMD Radeon RX 5700 XT 50th Anniversary (score 26553, delta -0.8%), and the AMD Radeon RX 6750 XT (score 26011, delta +1.2%). The RTX 5060 is effectively performance-parity with those cards, despite being a much newer architecture.
Given the CPU's high percentile and the GPU's mid-tier percentile, the combo ranking reflects a system where the processor is arguably the stronger component relative to the rest of the market. In Rust, which is known to be CPU-intensive due to its large persistent world and entity simulation, this balance works in the combo's favor — the CPU can feed the GPU enough data to keep frames moving, especially at lower resolutions where the CPU bottleneck would otherwise appear.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with the GB206 chip, fabricated on a 5 nm process at TSMC. It packs 3840 shading units, 120 TMUs, and 48 ROPs, along with 30 RT cores and 120 tensor cores. The GPU has 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. Memory clock is 1750 MHz with 28 Gbps effective data rate. Base clock is 2280 MHz, boost clock is 2497 MHz. Pixel rate is 119.9 GPixel/s, texture rate is 299.6 GTexel/s, and FP32 throughput is 19.18 TFLOPS. The card is a dual-slot design, 241 mm long, draws a TDP of 145 W, and requires a 300 W suggested PSU with a single 8-pin connector. It connects via PCIe 5.0 x8 and supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.
In Rust's measured results, the GPU's role becomes evident when comparing settings at the same resolution. At 4K, the RTX 5060 drops from 71 FPS on Low to 40 FPS on High and further to 30 FPS on Ultra — a dramatic fall that shows the GPU is the limiting factor at this resolution when visual fidelity is maxed out. The 8 GB VRAM buffer is likely stressed at 4K Ultra, given Rust's large textures and draw distances. The memory bandwidth of 448.0 GB/s is moderate for a 2025 GPU, and at 4K with Ultra settings, the card's 48 ROPs may also become a bottleneck for fill-rate-heavy scenes.
At 1440p, the GPU still shows significant scaling with settings: 120 FPS on Low, 80 FPS on Medium, 68 FPS on High, and 52 FPS on Ultra. The Medium preset has measured minimums of 68 FPS and maximums of 92 FPS, indicating that even at this mid-tier setting, there is frame-time variance. At 1080p, the GPU delivers 174 FPS on Low, 117 FPS on Medium, 99 FPS on High, and 75 FPS on Ultra. The 1080p Medium run shows a minimum of 99 FPS and maximum of 134 FPS, which suggests that at this resolution, the GPU is rarely the bottleneck — the CPU is doing more of the heavy lifting.
The RTX 5060's benchmark scores reinforce its mid-tier positioning. Its Passmark G3D score is 20891, with a DirectX 12 score of 77, DirectX 11 score of 200, and DirectX 10 score of 127. The Geekbench OpenCL score is 112787 and Vulkan score is 113321. These numbers, combined with the in-game results, show a GPU that is capable of smooth 1080p and playable 1440p gaming, but struggles to maintain high frame rates at 4K with high or ultra settings. For Rust specifically, the data suggests that the RTX 5060 is best paired with Medium or High settings at 1440p, or Ultra at 1080p, to keep frame rates above 60 FPS.
CPU Role
The Intel Core i7-13700K is a Raptor Lake-S part, built on Intel's 10 nm process (though marketed as Intel 7). It has 16 cores and 24 threads, with a base clock of 3.40 GHz and a boost clock of 5.40 GHz. The cache hierarchy includes 80 KB L1 per core, 2 MB L2 per core, and 30 MB shared L3. It supports both DDR4 and DDR5 memory in a dual-channel configuration, and includes UHD Graphics 770 as integrated graphics. The CPU uses Intel Socket 1700, has a TDP of 125 W, and supports PCIe Gen 5 with 20 lanes (CPU only). It was released in September 2022.
The CPU's benchmark results are strong across the board. In Cinebench R23, it scores 30745 multi-core and 2116 single-core. In Cinebench R20, it scores 16292 multi-core and 2299 single-core. Geekbench scores are 19429 multi-core and 2529 single-core. 3DMark tests show 10717 for 16 threads, 12412 for max threads, and 1136 for single-thread. Passmark multi-thread score is 45887, single-thread is 4333, with strong showings in integer math (154446), floating point math (114867), and data compression (595292). These numbers place the i7-13700K at the 89th percentile of all CPUs, meaning it outperforms the vast majority of processors in the database.
In Rust, the CPU's role is most apparent when looking at low-settings performance across resolutions. At 1080p Low, the combo hits 174 FPS — a very high frame rate that suggests the CPU is capable of feeding the GPU well beyond what most monitors can display. At 1440p Low, it drops to 120 FPS, and at 4K Low, 71 FPS. The drop from 1080p Low to 1440p Low is 54 FPS (a 31% reduction), while the drop from 1440p Low to 4K Low is 49 FPS (a 41% reduction). This scaling pattern indicates that even at Low settings, the GPU becomes more of a limiting factor as resolution increases — the CPU alone cannot sustain high frame rates at 4K, even with minimal graphical load.
The i7-13700K's 16 cores and 24 threads are well-suited for Rust's server-side and simulation workloads, which can leverage multiple threads for entity updates, building integrity checks, and world persistence. The high boost clock of 5.40 GHz also helps with single-threaded tasks that Rust still relies on for physics and AI. The CPU's nearest rivals — the Ryzen 9 5900, Ryzen AI 9 HX PRO 375, Ryzen 9 7845HX, and Xeon w3-2535 — all score within 0.5% of the i7-13700K, so switching to any of those would yield virtually identical frame rates in Rust. The data shows that the CPU is not the bottleneck in this combo for most settings; it is only at extremely high frame rates (above 150 FPS) that the CPU's single-thread performance might start to cap results.
Measured FPS Breakdown
The measured FPS data for this combo covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). All values are average FPS unless otherwise noted.
At 1920x1080: Low settings produce 174 FPS average. Medium settings produce 117 FPS average, with a minimum of 99 FPS and maximum of 134 FPS. High settings produce 99 FPS average. Ultra settings produce 75 FPS average. The spread from Low to Ultra is 99 FPS — meaning Ultra delivers only 43% of the frame rate of Low. This is a massive drop, indicating that the Ultra preset imposes heavy graphical loads that the RTX 5060 cannot fully sustain even at 1080p)Skip. The Medium preset's minimum of 99 FPS is equal to the High preset's average, which shows that dropping from High to Medium can yield a 18 FPS improvement (from 99 to 117) while still maintaining smooth performance at standard refresh rates.
At 2560x1440: Low settings produce 120 FPS average. Medium settings produce 80 FPS average, with a minimum of 68 FPS and maximum of 92 FPS. High settings produce 68 FPS average. Ultra settings produce 52 FPS average. The spread from Low to Ultra is 68 FPS. At 1440p, the Medium preset is the sweet spot for 60+ FPS gaming, while High dips to 68 FPS average — still playable but with less headroom. Ultra at 52 FPS average is borderline for smooth gameplay, especially in a survival game where sudden action can cause frame drops.
At 3840x2160: Low settings produce 71 FPS average. Medium settings produce 47 FPS average, with a minimum of 40 FPS and maximum of 55 FPS. High settings produce 40 FPS average. Ultra settings produce 30 FPS average. The spread from Low to Ultra is 41 FPS. At 4K, only Low settings achieve a frame rate above 60 FPS. Medium and High both sit in the 40s, which is playable but not ideal for competitive or fast-paced scenarios. Ultra at 30 FPS is at the edge of playability, and the Medium preset's minimum of 40 FPS suggests occasional dips that could be noticeable during intense moments.
Comparing settings across resolutions: The 1080p Low result of 174 FPS is the highest frame rate recorded for this combo, while the 4K Ultra result of 30 FPS is the lowest. The Medium preset shows the most consistent behavior across resolutions, with averages of 117 FPS at 1080p, 80 FPS at 1440p, and 47 FPS at 4K. The High preset follows a similar pattern: 99 FPS at 1080p, 68 FPS at 1440p, 40 FPS at 4K. Ultra is the most demanding, with 75 FPS at 1080p, 52 FPS at 1440p, and 30 FPS at 4K.
Resolution Scaling
The resolution scaling behavior of this combo reveals a clear pattern: the RTX 5060 is the dominant limiting factor as resolution increases, while the i7-13700K provides ample headroom at lower resolutions. The data shows the following average FPS drops when moving from 1080p to 1440p: Low drops from 174 to 120 (a 54 FPS or 31% reduction), Medium drops from 117 to 80 (a 37 FPS or 32% reduction), High drops from 99 to 68 (a 31 FPS or 31% reduction), and Ultra drops from 75 to 52 (a 23 FPS or 31% reduction). The consistency of the percentage drop (all around 31-32%) indicates that the scaling is resolution-driven rather than settings-driven — the GPU is being asked to render roughly the same fraction of additional pixels in each case.
Moving from 1440p to 4K shows larger drops: Low drops from 120 to 71 (a 49 FPS or 41% reduction), Medium drops from 80 to 47 (a 33 FPS or 41% reduction), High drops from 68 to 40 (a 28 FPS or 41% reduction), and Ultra drops from 52 to 30 (a 22 FPS or 42% reduction). Again, the percentage reduction is remarkably consistent across all settings, at roughly 41-42%. This consistency is a strong indicator that the GPU is the bottleneck at 4K, regardless of graphical preset — the card's compute and memory bandwidth limits are being hit in a uniform way.
The overall pattern from 1080p to 4K: Low drops 103 FPS (from 174 to 71, a 59% reduction), Medium drops 70 FPS (from 117 to 47, a 60% reduction), High drops 59 FPS (from 99 to 40, a 60% reduction), and Ultra drops 45 FPS (from 75 to 30, a 60% reduction). The near-identical percentage drops across all settings suggest that the limiting component is purely the GPU's rendering throughput, and that the CPU is not contributing to the frame rate decline at higher resolutions. The i7-13700K's high single-thread and multi-thread scores — including a Cinebench R23 single-core score of 2116 and multi-core of 30745 — are more than sufficient to keep up with Rust's simulation demands at any resolution; the GPU simply cannot render frames fast enough at 4K.
This resolution scaling data implies that for users targeting 4K gaming with this combo, dropping to Low or Medium settings is necessary to maintain playable frame rates. For 1440p, Medium or High settings provide a good balance between visual quality and performance. For 1080p, even Ultra settings deliver 75 FPS average, which is smooth for most players. The data also suggests that if a user were to pair the i7-13700K with a stronger GPU, the 4K results would improve significantly, as the CPU clearly has headroom to feed a more powerful graphics card.
FAQ
Q: How does this combo rank among all tested systems in Rust?
A: The Intel Core i7-13700K + NVIDIA GeForce RTX 5060 ranks #1657 out of 3723 tested combinations, placing it in the top 44.5% of all systems tested for Rust.
Q: What is the best settings/resolution combination for smooth gameplay?
A: At 1080p, Ultra settings deliver 75 FPS average, which is smooth. At 1440p, Medium settings deliver 80 FPS average with a minimum of 68 FPS, making it the best balance for 60+ FPS gameplay at that resolution. At 4K, only Low settings (71 FPS) achieve above 60 FPS average.
Q: Is the CPU or GPU the limiting factor in this combo?
A: The GPU is the limiting factor at higher resolutions, as shown by the consistent 31% FPS drop from 1080p to 1440p and 41% drop from 1440p to 4K across all settings. The CPU, which sits at the 89th percentile among all CPUs, provides ample headroom — at 1080p Low, the combo reaches 174 FPS, indicating the CPU can push much higher frame rates if the GPU could keep up.
Q: How does the RTX 5060 compare to its nearest GPU rivals?
A: The RTX 5060 has an average benchmark score of 26331, with its nearest rival being the AMD Radeon 860M at 26401 (delta -0.3%), the NVIDIA GeForce MX550 at 26421 (delta -0.3%), the AMD Radeon RX 5700 XT 50th Anniversary at 26553 (delta -0.8%), and the AMD Radeon RX 6750 XT at 26011 (delta +1.2%). All are within a small margin of the RTX 5060 in synthetic benchmarks.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings produce 174 FPS average, while Ultra produces 75 FPS average — a 99 FPS difference, meaning Ultra delivers just 43% of the frame rate of Low. The Medium preset sits between at 117 FPS average.
Q: Can this combo handle 4K gaming in Rust?
A: Yes, but with limitations. At 4K Low, the combo achieves 71 FPS average. Medium drops to 47 FPS average (minimum 40 FPS), High to 40 FPS average, and Ultra to 30 FPS average. For a consistent 60 FPS experience at 4K, users would need to play on Low settings or reduce the resolution to 1440p.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 5060 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 120.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 174.0 |
| 1920x1080 | Medium | 117.0 |
| 1920x1080 | High | 99.0 |
| 1920x1080 | Ultra | 75.0 |
Rust with ii7-13700K + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5060 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.