Rust
This combination provides smooth gameplay with an average of 91 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 45 | 53 | 79 |
| 1440p QHD | 58 | 76 | 90 | 134 |
| 1080p Full HD | 84 | 110 | 130 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i7-13700K + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The Intel Core i7-13700K is a 16-core, 24-thread processor from Intel’s Raptor Lake architecture, running on the Intel Socket 1700 platform. Its base clock is 3.40 GHz, with a boost clock reaching 5.40 GHz. The CPU’s cache hierarchy is substantial: 80 KB of L1 per core, 2 MB of L2 per core, and a shared 30 MB L3 cache. This configuration places it in the 89th percentile for all CPUs tested, and its average benchmark score is 46,881. In synthetic tests, the chip scores 12,412 in 3DMark max threads, 30,745 in Cinebench R23 multi-core, and 2,116 in Cinebench R23 single-core. These numbers indicate a processor that excels in both heavily threaded workloads and single-threaded responsiveness.
For Rust, the CPU’s role is critical because the game’s simulation and entity updates are often the bottleneck in large multiplayer servers. The high boost clock of 5.40 GHz is particularly relevant for the game’s primary thread, which handles physics and network I/O. The 3DMark 16-thread score of 10,717 shows that the chip can handle the game’s background tasks—such as AI, pathfinding, and world generation—without stealing resources from the main render thread. Compared to its nearest rivals, the i7-13700K is essentially tied with the AMD Ryzen 9 5900, which scores 46,971 (a -0.2% delta). It is also within half a percent of the AMD Ryzen 9 7845HX and the Intel Xeon w3-2535, both scoring around 46,654. This means that in CPU-bound scenarios, the i7-13700K will perform almost identically to those alternatives, with no meaningful advantage in either direction.
The CPU’s 125 W TDP and unlocked multiplier suggest it is designed for overclocking, but the benchmark data does not include any overclocked results, so all analysis here reflects stock settings. The PassMark multi-thread score of 45,887 and single-thread score of 4,333 further confirm that the processor is a top-tier choice for gaming, as it ranks in the 89th percentile overall. In Rust specifically, the data shows that at 1080p Low settings, the combo of the i7-13700K and RTX 3070 Ti reaches 194 FPS average, which is likely near the CPU’s ceiling for the game’s main thread. At 1080p Ultra, the average drops to 84 FPS, suggesting that while the CPU can feed frames quickly, the GPU becomes the limiting factor at higher settings. For players using high-refresh-rate monitors, the CPU’s single-core performance is more than adequate to drive frame rates above 100 FPS at lower presets, but the game’s optimization means that even a powerful CPU will not prevent FPS drops during heavy server activity.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip, manufactured on Samsung’s 8 nm process. It has 6,144 shading units, 192 TMUs, and 96 ROPs, along with 48 RT cores and 192 tensor cores. The GPU’s base clock is 1575 MHz, boosting to 1770 MHz, while the 8 GB of GDDR6X memory runs at 1188 MHz (19 Gbps effective) across a 256-bit bus, yielding a bandwidth of 608.3 GB/s. The card’s FP32 performance is 21.75 TFLOPS, and it occupies the 75th percentile among all GPUs, with an average benchmark score of 29,945. In synthetic tests, it scores 23,356 in PassMark G3D and 11,601 in PassMark GPU compute, while its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29,928 (a 0.1% delta), and the AMD Radeon RX 6800 scores 30,095 (a -0.5% delta). The RTX 2080 Ti trails by half a percent with 29,783.
In Rust, the GPU’s role is heavily dependent on resolution and settings. The 8 GB VRAM is a notable constraint, as Rust’s High and Ultra presets can consume significant memory for textures and draw distances. At 4K Ultra, the combo achieves only 34 FPS average, which is a clear indication that the GPU is overwhelmed by the combination of high resolution and maximum settings. The 608.3 GB/s memory bandwidth helps mitigate some of the VRAM pressure, but the capacity limit means that at Ultra settings, the card may be forced to swap textures, causing stutter. The measured data shows that at 4K Medium, the average FPS is 53, with a minimum of 45 and a maximum of 61, which is a playable range for a survival game that doesn’t require twitch reflexes.
The RTX 3070 Ti’s boost clock of 1770 MHz is not particularly high, but the Ampere architecture’s raw throughput compensates. At 1440p High, the combo delivers 76 FPS average, and at 1080p High, it reaches 110 FPS average. These numbers indicate that the GPU is well-suited for 1080p and 1440p gaming with High settings, but 4K Ultra is beyond its comfortable range. The card’s 75th percentile ranking reflects that it is a mid-to-high-end GPU, but it is not a flagship. In Rust, the data shows that the GPU becomes the bottleneck at 4K, where even Low settings (79 FPS) are significantly lower than 1080p Low (194 FPS). This suggests that the game’s rendering workload scales heavily with resolution, and the 3070 Ti’s 8 GB frame buffer is not sufficient for 4K Ultra without substantial performance loss.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate. At 1080p, the Low preset yields an average of 194 FPS, which is far beyond what any monitor can display (unless it’s a 240 Hz panel). The Medium preset at 1080p averages 130 FPS, with a minimum of 111 and a maximum of 150, which is still exceptionally smooth. The High preset at 1080p averages 110 FPS, and the Ultra preset averages 84 FPS. For competitive play or high-refresh-rate monitors, the Medium preset at 1080p offers the best balance, as it maintains an average above 120 FPS while providing better visual fidelity than Low. The High preset is also viable for 144 Hz monitors, as 110 FPS is close to that threshold, but the minimum FPS is not recorded, so there is some risk of dips below 100 FPS.
At 1440p, the Low preset averages 134 FPS, which is excellent for a 144 Hz monitor. The Medium preset averages 90 FPS, with a minimum of 76 and a maximum of 103, which is a solid experience for slower-paced survival gameplay. The High preset at 1440p averages 76 FPS, which is playable but may feel less smooth during firefights. The Ultra preset at 1440p averages 58 FPS, which is borderline for a game where quick reactions matter. For 1440p, the Medium preset is the recommended choice, as it provides a 90 FPS average with a minimum that stays above 75 FPS, ensuring a consistent experience. The Low preset is also acceptable if the player prioritizes frame rate over visuals, but Medium offers a substantial visual upgrade for only a 33% reduction in average FPS.
At 4K, the situation is more constrained. The Low preset averages 79 FPS, which is playable, but the Medium preset drops to 53 FPS, and High falls to 45 FPS. The Ultra preset is effectively unplayable at 34 FPS. For 4K, the Low preset is the only option that maintains a frame rate above 60 FPS, but even that is marginal. The Medium preset at 4K has a minimum of 45 FPS, which could cause noticeable stutter during intense scenes. Therefore, the best experience for this combo is 1080p Medium or 1440p Medium, depending on the monitor’s native resolution. Players with 4K displays should consider lowering the resolution to 1440p or accepting Low settings, as the GPU’s 8 GB VRAM is not sufficient for higher presets at that resolution.
FAQ
Q: What is the best resolution for this combo in Rust?
A: The data shows that 1080p Medium provides an average of 130 FPS with a minimum of 111, while 1440p Medium averages 90 FPS with a minimum of 76. For 4K, the Low preset averages 79 FPS. The sweet spot is 1080p or 1440p with Medium settings.
Q: Can this combo handle 4K gaming in Rust?
A: At 4K, the measured results show an average of 79 FPS on Low, 53 FPS on Medium, 45 FPS on High, and 34 FPS on Ultra. Only the Low preset is above 60 FPS, so 4K is playable only with significant visual compromises.
Q: How does the RTX 3070 Ti compare to its nearest rival in terms of benchmark scores?
A: The RTX 3070 Ti has an average benchmark score of 29,945. Its nearest rival, the NVIDIA GeForce RTX 5070 Mobile, scores 29,928 (a 0.1% delta), and the AMD Radeon RX 6800 scores 30,095 (a -0.5% delta). The performance difference is negligible.
Q: Is the Intel Core i7-13700K a bottleneck for the RTX 3070 Ti in Rust?
A: At 1080p Low, the combo reaches 194 FPS, which is likely CPU-limited. At 1080p Ultra, the FPS drops to 84, indicating the GPU becomes the limiting factor. The CPU is not a bottleneck at higher settings, but it may cap frame rates at very low settings.
Q: What is the minimum FPS recorded for any preset?
A: The only minimum FPS values recorded are for the Medium preset: 45 FPS at 4K, 76 FPS at 1440p, and 111 FPS at 1080p. No minimum FPS data is available for Low, High, or Ultra presets.
Q: How does the CPU’s single-thread performance relate to Rust’s gameplay?
A: The i7-13700K scores 2,116 in Cinebench R23 single-core and 1,136 in 3DMark single-thread. These scores are in the 89th percentile for all CPUs, indicating strong single-thread performance, which is critical for Rust’s main simulation thread.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of scaling from 1080p to 4K across all settings. At Low settings, the average FPS drops from 194 at 1080p to 134 at 1440p (a 31% reduction) and then to 79 at 4K (a 41% reduction from 1440p). At Medium settings, the drop is from 130 at 1080p to 90 at 1440p (a 31% reduction) and then to 53 at 4K (a 41% reduction from 1440p). At High settings, the drop is from 110 at 1080p to 76 at 1440p (a 31% reduction) and then to 45 at 4K (a 41% reduction from 1440p). At Ultra settings, the drop is from 84 at 1080p to 58 at 1440p (a 31% reduction) and then to 34 at 4K (a 41% reduction from 1440p). This consistent percentage drop across all settings suggests that the GPU is the primary scaling factor as resolution increases.
The fact that the percentage drop is nearly identical regardless of preset—around 31% from 1080p to 1440p and another 41% from 1440p to 4K—indicates that the rendering workload is dominated by pixel count, not by the complexity of the scene. This is a classic sign of a GPU-bound scenario. The CPU’s performance is sufficient to feed the GPU at all resolutions, as evidenced by the fact that the FPS does not plateau at higher resolutions. If the CPU were the limiting factor, we would expect the FPS to remain roughly constant as resolution increases, but instead, it drops consistently, confirming that the RTX 3070 Ti is the bottleneck.
At 4K, the average FPS at Low settings (79) is nearly identical to the FPS at 1440p High (76), which shows that the GPU is being tasked similarly in both cases. This means that players who want to maintain 1440p High performance can do so at 4K, but only by dropping to Low settings. The VRAM capacity of 8 GB also plays a role here, as the 4K Ultra preset (34 FPS) is likely limited by texture memory, not just raw compute. The measured minimum FPS values for Medium settings—45 at 4K, 76 at 1440p, and 111 at 1080p—further show that the GPU’s memory bandwidth and capacity are stretched at higher resolutions, causing more pronounced frame drops.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of this combo’s performance in Rust. At 1920x1080, the Low preset achieves an average of 194 FPS, which is the highest recorded value for any configuration. The Medium preset at 1080p averages 130 FPS, with a minimum of 111 and a maximum of 150. The High preset averages 110 FPS, and the Ultra preset averages 84 FPS. No minimum or maximum values are recorded for Low, High, or Ultra at this resolution. At 1080p, the gap between Low and Ultra is 110 FPS, indicating that the GPU’s load increases significantly with settings, dropping the frame rate by 57% from Low to Ultra.
At 2560x1440, the Low preset averages 134 FPS, which is still a high frame rate for a 1440p resolution. The Medium preset averages 90 FPS, with a minimum of 76 and a maximum of 103. The High preset averages 76 FPS, and the Ultra preset averages 58 FPS. The drop from Low to Ultra at 1440p is 76 FPS, representing a 57% reduction, which is the same percentage as at 1080p. This consistency suggests that the GPU’s scaling with settings is linear across resolutions. The minimum FPS recorded at 1440p Medium (76) is equal to the average FPS at 1440p High, indicating that Medium settings provide a more consistent frame time experience than High.
At 3840x2160, the Low preset averages 79 FPS, which is just above the 60 FPS threshold for smooth play. The Medium preset averages 53 FPS, with a minimum of 45 and a maximum of 61. The High preset averages 45 FPS, and the Ultra preset averages 34 FPS. At 4K, the drop from Low to Ultra is 45 FPS, a 57% reduction, matching the pattern seen at other resolutions. The Medium preset’s maximum FPS of 61 is barely above the average of the Low preset, showing that the GPU is nearly maxed out. The lack of minimum FPS data for High and Ultra at 4K means we cannot assess frame time consistency, but the averages are low enough to indicate a poor experience.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the Intel Core i7-13700K and the NVIDIA GeForce RTX 3070 Ti ranks 1,324 out of 3,723 tested combinations in Rust. This places it in the 64.4th percentile of all tested combos, meaning it outperforms roughly two-thirds of the systems tested but is beaten by the top third. The rank is derived from the measured FPS data across all resolutions and settings, with higher FPS values at 4K and Ultra settings weighted more heavily. Given the GPU’s 75th percentile ranking and the CPU’s 89th percentile ranking, the combo’s overall rank is slightly lower than what the individual components might suggest. This is likely due to the GPU’s 8 GB VRAM being insufficient for Rust’s Ultra preset at 4K, which drags down the average performance.
The rank of 1,324 out of 3,723 indicates that this is a solid mid-to-high-end gaming system, but not a top-tier one. Combos that rank higher likely feature GPUs with more VRAM, such as the RTX 3080 or RX 6800 XT, which can handle 4K Ultra without the frame rate dropping to 34 FPS. The RTX 3070 Ti’s closest rival, the RTX 5070 Mobile, has a nearly identical benchmark score, but the desktop card’s performance in Rust is constrained by its memory capacity. The CPU’s performance is not the limiting factor, as evidenced by the consistent FPS scaling with resolution. Therefore, the combo’s rank is primarily held back by the GPU’s inability to maintain playable frame rates at 4K Ultra.
In the context of the database, this combo is positioned above the median, which is expected for a CPU that ranks in the 89th percentile and a GPU in the 75th percentile. The rank of 1,324 means that users with this system can expect good performance at 1080p and 1440p, with the ability to play at 4K only on Low settings. The data shows that the combo is well-balanced for 1440p gaming, where it can achieve 90 FPS on Medium settings. For players who prioritize frame rate, the 1080p Medium preset delivers 130 FPS, which is excellent. The combo’s rank reflects this versatility, as it can handle a range of resolutions and settings, but it does not excel at the highest quality 4K experience.
Hardware Specifications
Intel Core i7-13700K
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 3070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.0 |
| 3840x2160 | Medium | 53.0 |
| 3840x2160 | High | 45.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 134.0 |
| 2560x1440 | Medium | 90.0 |
| 2560x1440 | High | 76.0 |
| 2560x1440 | Ultra | 58.0 |
| 1920x1080 | Low | 194.0 |
| 1920x1080 | Medium | 130.0 |
| 1920x1080 | High | 110.0 |
| 1920x1080 | Ultra | 84.0 |
Rust with ii7-13700K + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 3070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii7-13700K + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.