Rust

Rust

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 47 55 79
1440p QHD 56 76 92 135
1080p Full HD 87 111 134 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 55
3840x2160 High 47
3840x2160 Ultra 34
2560x1440 Low 135
2560x1440 Medium 92
2560x1440 High 76
2560x1440 Ultra 56
1920x1080 Low 195
1920x1080 Medium 134
1920x1080 High 111
1920x1080 Ultra 87

Rust with Intel Core i5-14600K + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 3070 Ti produces a highly variable experience in Rust, one that hinges almost entirely on the chosen graphics preset and resolution. The measured data reveals a system capable of high refresh rates at 1080p, but one that falls below 60 FPS at 4K on the highest settings. This analysis breaks down the measured FPS rows to understand where the bottleneck lies and how to optimize the experience.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 on the Ultra preset shows a dramatic performance drop, from 87.2 FPS down to 33.5 FPS. That is a reduction of 53.7 FPS, or roughly a 62% decrease in average frame rate. This severe scaling indicates that at 4K Ultra, the system is heavily limited by the GPU's fill rate and memory bandwidth. The RTX 3070 Ti's 8 GB of GDDR6X memory and 608.3 GB/s bandwidth are being saturated by the demands of 4K rendering in Rust.

Looking at the Low preset, the drop is less severe but still significant. At 1080p Low, the system achieves 194.7 FPS, which falls to 78.8 FPS at 4K Low. This 115.9 FPS difference shows that even at the lowest settings, the pixel count of 4K is a heavy burden. However, the relative performance gap between Low and Ultra at each resolution tells a story about the CPU. At 1080p Low, the CPU is likely the primary limiter, as the GPU can push frames quickly. At 4K Ultra, the GPU is clearly the bottleneck. The data shows that the i5-14600K can feed the RTX 3070 Ti adequately at 1080p, but the GPU's capabilities dictate performance as resolution increases.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average FPS for the Intel Core i5-14600K and RTX 3070 Ti combination at 1920x1080 with Medium settings is 133.5 FPS.

Q: How does the combo rank compared to other tested systems in Rust?

A: This specific combination of CPU and GPU ranks 622 out of 1717 tested combos in the game, placing it in the upper portion of the database.

Q: What is the largest performance difference between two settings at the same resolution?

A: At 2560x1440, the difference between Low (135 FPS) and Ultra (55.9 FPS) settings is 79.1 FPS, which is the largest gap observed for a single resolution.

Q: Does the GPU have enough video memory for 4K Ultra?

A: The RTX 3070 Ti has 8 GB of GDDR6X memory. The data shows the average FPS at 4K Ultra is 33.5 FPS, which indicates the GPU is struggling with the workload, likely due to both memory capacity and compute limits.

Q: At which resolution and settings does the combo achieve its highest frame rate?

A: The highest measured average FPS is 194.7, achieved at 1920x1080 with the Low settings preset.

Q: Is the CPU or GPU more likely the limiting factor at 1080p Low?

A: Given that the GPU is only using its base clock of 1575 MHz at low loads and the CPU has a high boost clock of 5.30 GHz, the data suggests the CPU's single-threaded performance is the primary constraint at this resolution and setting, as the frame rate is very high.

Settings Recommendations

For players targeting high refresh rates on a 1920x1080 display, the Low preset is the clear choice, delivering 194.7 FPS. This leaves ample headroom above 144Hz monitors. For those wanting a better visual experience, the Medium preset still provides a very playable 133.5 FPS at 1080p. The High preset at 110.7 FPS is also viable for 1080p. The Ultra preset at 87.2 FPS, while visually superior, begins to compromise the high-refresh-rate experience.

Moving to 2560x1440, the Low preset is the only one that comfortably exceeds 120 FPS, hitting 135 FPS. The High preset at 76.2 FPS and Medium at 91.7 FPS are both good options for 60+ FPS gameplay. Ultra at 55.9 FPS is borderline, dipping below the 60 FPS threshold. At 3840x2160, the data shows that only the Low preset (78.8 FPS) provides a smooth experience. Medium (55.2 FPS) and High (47.2 FPS) are playable but not ideal, while Ultra (33.5 FPS) is not recommended for smooth gameplay. The best balance of visual quality and performance appears to be the Medium preset at 1440p, offering 91.7 FPS.

How This Combo Ranks

The comboRankInGame places this system at 622 out of 1717 total tested combinations. This is a solidly above-average result, placing it in the top 36% of all systems tested in Rust. This ranking reflects the balance of the i5-14600K and RTX 3070 Ti. The CPU's overall performance is significant, as it sits in the 93rd percentile of all CPUs. However, the GPU's percentile rank is lower, at 74th among all GPUs. This suggests the pairing is well-balanced, but the GPU is the more likely component to limit maximum performance in demanding scenarios like 4K. The ranking reflects the CPU's strength, but the FPS data at higher resolutions reveals the GPU's constraints.

GPU Role

The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with an 8 nm process. It features 6144 shading units and 48 RT cores. Its memory configuration is 8 GB of GDDR6X on a 256-bit bus, providing a bandwidth of 608.3 GB/s. The GPU's boost clock is 1770 MHz. The benchmark results show that this GPU is the limiting factor when resolution and settings are increased. For example, the Passmark G3D score is 23356, and the GPU is in the 74th percentile of all GPUs.

The performance drop from 1440p High (76.2 FPS) to 4K High (47.2 FPS) is a 29 FPS decline. This is a direct consequence of the GPU's workload. The 8 GB VRAM capacity is a crucial detail. In a game like Rust, which can have large memory footprints, the capacity may become a limitation at 4K Ultra, contributing to the low 33.5 FPS result. The data indicates that the GPU's raw compute power (21.75 TFLOPS FP32) is sufficient for 1080p and 1440p gaming, but the memory bandwidth and capacity are insufficient to maintain high frame rates at 4K with maximum settings.

Measured FPS Breakdown

The following data represents the exact average FPS measurements for this combo in Rust.

1920x1080:

  • Low: 194.7 FPS
  • Medium: 133.5 FPS
  • High: 110.7 FPS
  • Ultra: 87.2 FPS

2560x1440:

  • Low: 135 FPS
  • Medium: 91.7 FPS
  • High: 76.2 FPS
  • Ultra: 55.9 FPS

3840x2160:

  • Low: 78.8 FPS
  • Medium: 55.2 FPS
  • High: 47.2 FPS
  • Ultra: 33.5 FPS

The pattern is consistent: each step up in resolution costs a significant number of frames, and each step up in settings does the same. The largest single-setting gap is at 1080p, where the difference between Low and Ultra is 107.5 FPS, highlighting the impact of graphical fidelity. At 4K, the gap narrows to 45.3 FPS, because the GPU is already saturated.

CPU Role

The Intel Core i5-14600K is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The processor has a 24 MB shared L3 cache. Its benchmark scores are strong, including a Cinebench R23 multi-core score of 32881 and a single-core score of 4642. The CPU sits in the 93rd percentile of all CPUs, with an average benchmark score of 49166.

The data shows this CPU is a capable partner for the RTX 3070 Ti. At 1080p Low, the system reaches 194.7 FPS, which is a very high frame rate that suggests the CPU is keeping up with the GPU's output. However, the performance does not scale linearly with resolution. If the CPU were the primary bottleneck at all times, the FPS would be more consistent across resolutions. The fact that FPS drops significantly at higher resolutions confirms that the GPU becomes the limiting factor. The CPU's high single-thread performance is crucial for Rust's game logic and physics, ensuring that it doesn't hold back the system until the GPU is fully saturated at 4K. The data implies the i5-14600K provides a solid foundation, but the RTX 3070 Ti defines the system's ultimate performance ceiling in Rust.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 3070 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 78.8
3840x2160 Medium 55.2
3840x2160 High 47.2
3840x2160 Ultra 33.5
2560x1440 Low 135.0
2560x1440 Medium 91.7
2560x1440 High 76.2
2560x1440 Ultra 55.9
1920x1080 Low 194.7
1920x1080 Medium 133.5
1920x1080 High 110.7
1920x1080 Ultra 87.2

Rust with ii5-14600K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3070 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.