Rust
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 63 | 76 | 109 |
| 1440p QHD | 78 | 106 | 119 | 138 |
| 1080p Full HD | 115 | 123 | 137 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor from the 3000 series, built on the Zen 2 architecture (codename Matisse) using TSMC's 7 nm process node. It runs at a base clock of 3.60 GHz and boosts up to 4.40 GHz, with a 65 W TDP. This CPU sits in the 85th percentile of all CPUs, meaning it outperforms the vast majority of processors currently tracked. Its nearest rivals in average benchmark score are the Intel Core i5-12600, which scores 28654 (a 0.1% delta), and the AMD Ryzen 5 5600XT, scoring 28591 (a 0.1% delta in the other direction). The 3700X also edges out the AMD EPYC 7203P by 0.2%, with that EPYC scoring 28583.
In Rust, the measured FPS results show that this CPU is more than capable of feeding the GPU at most settings. At 1920x1080 with Low settings, the combo hits 158.6 FPS, which is the highest frame rate recorded in this dataset. The fact that the 1080p Low result is only 35 FPS higher than the 1440p Low result (137.8 FPS) suggests that the CPU is not the limiting factor at these lower resolutions. The 3700X's 32 MB of L3 cache and 8 physical cores are well-suited for Rust's server-side simulation and world streaming, which tend to scale with core count and cache capacity. The CPU's Cinebench R23 multicore score of 19087 and single-core score of 2694 indicate balanced performance, which is critical for a game like Rust that has both heavy single-threaded tasks (like physics calculations) and multi-threaded workloads (like terrain generation and entity processing).
At 4K Ultra, the combo drops to 47.4 FPS, which is a dramatic fall from the 1080p Ultra result of 114.6 FPS. This indicates that the GPU is being pushed heavily at higher resolutions and settings, rather than the CPU holding things back.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: How does the Ryzen 7 3700X compare to its nearest CPU rivals in synthetic benchmarks?
A: The 3700X has an average benchmark score of 28631, placing it essentially neck-and-neck with the Intel Core i5-12600 (28654, a -0.1% delta) and the Intel Core i5-12600H (28666, also -0.1%). It is 0.1% ahead of the AMD Ryzen 5 5600XT (28591) and 0.2% ahead of the AMD EPYC 7203P (28583). The CPU sits in the 85th percentile of all CPUs, meaning it outperforms 85% of the processors in the database.
Q: What is the GPU's standing relative to other graphics cards?
A: The NVIDIA GeForce RTX 4070 Ti SUPER is in the 86th percentile of all GPUs, with an average benchmark score of 48704. Its nearest rival is the NVIDIA CMP 50HX, which scores 49071 (a -0.7% delta, meaning the 4070 Ti SUPER is slightly behind). The NVIDIA RTX A2000 scores 47915 (a 1.6% delta), and the Intel Arc A550M scores 49737 (a -2.1% delta).
Q: What is the best settings/resolution combination for this combo in Rust?
A: The highest average FPS recorded is 158.6 at 1920x1080 with Low settings. For smoother visuals at high fidelity, 1920x1080 Ultra delivers 114.6 FPS, which is still very playable. At 2560x1440, High settings produce 105.9 FPS, while 4K High drops to 63.1 FPS. The data suggests that 1440p High is a strong sweet spot, balancing visual quality with frame rates above 100 FPS.
Q: How much does the RTX 4070 Ti SUPER's memory bandwidth affect performance?
A: The GPU has 16 GB of GDDR6X memory on a 256-bit bus, providing 672.3 GB/s of bandwidth. This is a substantial amount of memory bandwidth, which is relevant for Rust's large textures and draw distances. The memory clock is listed as 1313 MHz (21 Gbps effective). The high bandwidth likely contributes to the relatively small FPS drop between 1080p High (123.4 FPS) and 1440p High (105.9 FPS), which is only about a 14% reduction despite a 78% increase in pixel count.
Q: Is the CPU or GPU the bottleneck at 1080p Ultra?
A: At 1920x1080 Ultra, the combo produces 114.6 FPS. Going from 1080p Ultra to 1440p Ultra drops the FPS to 78.1, a reduction of 36.5 FPS. This large drop when increasing resolution while keeping settings the same indicates that the GPU is becoming the limiting factor at higher resolutions. At 1080p Ultra, the CPU likely has more headroom, as the 3700X's 16 threads can handle Rust's multi-threaded workloads without throttling.
Q: What is the combo's overall ranking in Rust?
A: This CPU+GPU combination ranks 349th out of 1717 tested combos in Rust. This places it in roughly the top 20% of all tested configurations, which is consistent with the CPU and GPU both being in the mid-80s percentile range individually.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions reveals a clear pattern of GPU-bound scaling. At Low settings, the combo produces 158.6 FPS at 1080p, 137.8 FPS at 1440p, and 108.9 FPS at 4K. The drop from 1080p to 1440p is 20.8 FPS (a 13% reduction), while the drop from 1440p to 4K is 28.9 FPS (a 21% reduction). This gradual decline is consistent with what you'd expect from a GPU that has enough memory bandwidth and processing power to handle the increased pixel count without a cliff.
At High settings, the scaling is more pronounced: 123.4 FPS at 1080p, 105.9 FPS at 1440p, and 63.1 FPS at 4K. The 4K result is nearly half of the 1080p result, indicating that the GPU's shading units (8448) and texture units (264) are being heavily taxed at the highest resolution. The RTX 4070 Ti SUPER's 44.10 TFLOPS FP32 performance is impressive, but Rust's draw call overhead and deferred rendering at 4K Ultra can still overwhelm it.
The most telling data point is the Ultra setting: 114.6 FPS at 1080p, 78.1 FPS at 1440p, and only 47.4 FPS at 4K. The 1080p Ultra result being above 100 FPS while 4K Ultra drops below 50 FPS suggests that the CPU has enough single-thread headroom (boost clock 4.40 GHz) to keep up at lower resolutions, but the GPU's rendering pipeline becomes the bottleneck as resolution and settings scale up. This is typical for a game like Rust, which has heavy CPU workloads for server-side simulation but also demanding GPU workloads for lighting and post-processing.
How This Combo Ranks — use comboRankInGame vs other tested combos
The AMD Ryzen 7 3700X + NVIDIA GeForce RTX 4070 Ti SUPER combination ranks 349th out of 1717 tested combos in Rust. This places the combo in the top 20.3% of all tested configurations, which is a strong showing for a CPU that was released in 2019 and a GPU from the 40-series. The rank is particularly noteworthy because Rust is a CPU-intensive survival game, and the 3700X's 8 cores and 16 threads are well-matched to the game's multi-threaded server and world simulation workloads.
The combo's rank of 349 out of 1717 means there are 348 combos that perform better in Rust, but many of those likely feature newer, higher-clocked CPUs or more powerful GPUs. Given that the CPU is in the 85th percentile and the GPU is in the 86th percentile, this combo's ranking is consistent with what you'd expect from two components that are both above average but not top-tier. The ranking also suggests that this combo is well-balanced for Rust specifically, as the game benefits from the 3700X's cache hierarchy (32 MB L3) and the 4070 Ti SUPER's 16 GB VRAM, which allows for higher texture quality without hitting memory limits.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture with the AD103 chip, manufactured on TSMC's 5 nm process. It features 8448 shading units, 264 texture mapping units, and 96 raster output units, along with 66 ray tracing cores and 264 tensor cores. The GPU has a base clock of 2340 MHz and a boost clock of 2610 MHz, with a TDP of 285 W.
The 16 GB of GDDR6X memory on a 256-bit bus provides 672.3 GB/s of bandwidth, which is a significant asset for Rust. The game's large open-world environments and dynamic texture streaming benefit from both the 16 GB capacity and the high bandwidth. This is reflected in the measured FPS data: at 4K High, the combo achieves 63.1 FPS, which is respectable for a 4K survival game with heavy asset streaming. The GPU's 44.10 TFLOPS FP32 performance and 689.0 GTexel/s texture rate are also relevant, as Rust's terrain rendering and building destruction effects rely heavily on texture throughput.
The RTX 4070 Ti SUPER's DirectX 12 Ultimate support (with 12_2 feature level) means it can handle Rust's modern rendering features, though the game itself is not a showcase for ray tracing. The GPU's percentile ranking of 86 and its nearest rivals (CMP 50HX at -0.7%, RTX A2000 at +1.6%) indicate that this is a solid mid-high-end card that performs in line with other premium offerings.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
Here is the complete measured FPS data for this combo in Rust:
1920x1080:
- Low: 158.6 FPS
- Medium: 136.7 FPS
- High: 123.4 FPS
- Ultra: 114.6 FPS
2560x1440:
- Low: 137.8 FPS
- Medium: 119.2 FPS
- High: 105.9 FPS
- Ultra: 78.1 FPS
3840x2160 (4K):
- Low: 108.9 FPS
- Medium: 76.0 FPS
- High: 63.1 FPS
- Ultra: 47.4 FPS
The data shows a consistent pattern where increasing resolution has a larger impact than increasing settings. At 1080p, the difference between Low and Ultra is 44 FPS (from 158.6 to 114.6). At 4K, the same settings range produces a 61.5 FPS difference (from 108.9 to 47.4). This widening gap indicates that the GPU's rendering resources are spread thinner at higher resolutions, making each settings tier more impactful.
The most interesting data point is the 4K Low result of 108.9 FPS, which beats the 1080p Ultra result of 114.6 FPS by only 5.7 FPS. This suggests that the GPU is capable of pushing 4K at low settings with playable frame rates, but enabling higher settings at 4K quickly becomes GPU-bound. For players targeting 4K, the Medium setting (76.0 FPS) is the highest playable option, while High (63.1 FPS) and Ultra (47.4 FPS) fall below the 60 FPS threshold for smooth gameplay.
At 1440p, the combo hits a sweet spot: High settings deliver 105.9 FPS, which is well above the 60 FPS target for competitive play, and even Ultra (78.1 FPS) remains playable. The 1080p results are all above 114 FPS, meaning the CPU and GPU together can handle even the most demanding settings at the lowest resolution. This breakdown confirms that the RTX 4070 Ti SUPER is the primary driver of FPS at higher resolutions, while the Ryzen 7 3700X provides enough CPU headroom to avoid bottlenecking at lower resolutions.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 4070 Ti SUPER in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.9 |
| 3840x2160 | Medium | 76.0 |
| 3840x2160 | High | 63.1 |
| 3840x2160 | Ultra | 47.4 |
| 2560x1440 | Low | 137.8 |
| 2560x1440 | Medium | 119.2 |
| 2560x1440 | High | 105.9 |
| 2560x1440 | Ultra | 78.1 |
| 1920x1080 | Low | 158.6 |
| 1920x1080 | Medium | 136.7 |
| 1920x1080 | High | 123.4 |
| 1920x1080 | Ultra | 114.6 |
Rust with Ryzen 7 3700X + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4070 Ti SUPER + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.