Rust

Rust

AVERAGE FPS
101
good

This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 69 81 105
1440p QHD 88 101 108 125
1080p Full HD 104 115 122 142

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 81
3840x2160 High 69
3840x2160 Ultra 52
2560x1440 Low 125
2560x1440 Medium 108
2560x1440 High 101
2560x1440 Ultra 88
1920x1080 Low 142
1920x1080 Medium 122
1920x1080 High 115
1920x1080 Ultra 104

Rust with Intel Core i5-9400 + NVIDIA GeForce RTX 5080, In-Depth Analysis

The pairing of an Intel Core i5-9400 with an NVIDIA GeForce RTX 5080 in Rust creates a fascinating study in bottleneck dynamics. The data reveals a system where a modern, high-end GPU is often waiting on a six-core processor from 2018, yet the sheer graphical muscle of the RTX 5080 still manages to produce playable frame rates across the board. This analysis breaks down the measured performance, exploring how resolution and settings shift the balance of power between these two very different components.

Resolution Scaling

The measured FPS data shows a clear and consistent pattern: as resolution increases, the frame rate drops, but the magnitude of that drop is surprisingly modest between 1080p and 1440p, and then becomes more pronounced at 4K. At High settings, the transition from 1920x1080 to 2560x1440 results in a 14 FPS decrease (from 115 to 101), which is a 12.2% reduction. However, moving from 1440p to 4K at High settings causes a more significant 32 FPS drop (from 101 to 69), representing a 31.7% reduction. This pattern suggests that at lower resolutions, the CPU is the limiting factor, preventing the GPU from fully stretching its legs, while at 4K, the GPU's workload becomes the primary constraint.

The scaling behavior across all settings tells a more detailed story. At Low settings, the difference between 1080p and 4K is 37 FPS (142 down to 105), which is a 26.1% drop. At Ultra settings, the same resolution span shows a 52 FPS decrease (104 down to 52), which is a 50% drop. This widening gap at higher settings indicates that the RTX 5080's immense processing power is being increasingly utilized as both resolution and visual fidelity increase. The fact that even at 4K Low the system manages 105 FPS suggests that the GPU has massive headroom, but the CPU's six threads are likely holding back performance in less graphically demanding scenarios.

The data implies that for this specific combo, 1440p represents a sweet spot where the workload is balanced enough to keep both components reasonably active. The 1080p results, particularly at Low settings, show how the i5-9400's limitations become more apparent, as the GPU is not being fed enough data to reach its full potential. The 4K results, especially at Ultra, show the opposite: the RTX 5080 is now the dominant factor, and the 52 FPS average reflects the immense computational demands of rendering Rust at that resolution with maximum detail.

How This Combo Ranks

The comboRankInGame field places this specific CPU-GPU pairing at rank 982 out of 3723 tested combinations, which puts it in the 73.6th percentile. This ranking is noteworthy because it places this pairing in the upper quartile of all tested combos, yet the individual components have very different percentile standings. The RTX 5080 sits at the 87th percentile among all GPUs, while the i5-9400 is at the 47th percentile among all CPUs. This discrepancy suggests that the combo's overall rank is being dragged down by the CPU, which is a mid-pack performer by comparison.

The ranking implies that while this system is capable of delivering solid performance in Rust, there are many other combinations that achieve better results. The fact that the GPU is in the top 13% of all graphics cards while the combo rank is in the top 26% of all pairings indicates a measurable performance loss due to the processor's age and core count. In a game like Rust, which is known for its demanding server-side and world-generation calculations, the six-core, six-thread i5-9400 is likely a significant limiting factor.

Benchmark results suggest that the RTX 5080 is being held back to a certain degree. The GPU's nearest rivals in the synthetic benchmarks include the AMD Radeon 8060S (0.6% slower) and the AMD Radeon RX 9070 GRE (2.2% faster), but in real-world Rust gameplay, the CPU's performance ceiling often dictates the final frame rate. The combo's rank of 982 indicates that while this is not a poorly performing setup, there is clear headroom for improvement if the processor were upgraded to better match the GPU's capabilities.

GPU Role

The NVIDIA GeForce RTX 5080 brings formidable specifications to this pairing, and its role in Rust's performance becomes more pronounced as resolution and settings increase. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing 960.0 GB/s of bandwidth. This large memory allocation is beneficial for Rust, which can consume significant VRAM due to its large open-world environments and numerous entities. The GPU's 10752 shading units and 112 ROPs provide immense fill-rate capabilities, reflected in its 293.1 GPixel/s pixel rate.

The GPU's clock speeds are notably high, with a base clock of 2295 MHz and a boost clock of 2617 MHz. These clocks, combined with the Blackwell 2.0 architecture on a 5 nm process, contribute to the card's 56.28 TFLOPS of FP32 performance. The measured FPS data shows that this raw compute power translates into high frame rates, particularly at lower resolutions and settings. At 1080p Low, the system achieves 142 FPS, and even at 4K Medium, it maintains 81 FPS with a minimum of 69 FPS.

However, the data also reveals that the GPU is not always the primary driver of performance. At 1080p Low, the gap between the RTX 5080's potential and the actual measured FPS suggests CPU limitation. The GPU's high memory bandwidth and large frame buffer are underutilized when the processor cannot issue draw calls fast enough. Conversely, at 4K Ultra, the GPU becomes the clear bottleneck, as the 52 FPS average reflects the sheer pixel-pushing workload that taxes even this powerful card. The GPU's 84 RT cores and 336 tensor cores are present, but Rust's current rendering pipeline does not heavily leverage ray tracing, so these resources are likely idle during most gameplay.

Settings Recommendations

The measured FPS data provides clear guidance on which settings preset offers the best experience for this combo. The Medium preset at 2560x1440 appears to be the optimal balance, delivering 108 FPS average with a minimum of 92 FPS and a maximum of 124 FPS. This combination provides smooth gameplay that is well above the 60 FPS threshold for most monitors, while also maintaining visual quality that is significantly better than Low. The minimum FPS of 92 ensures that even in demanding scenes, the frame rate does not dip into uncomfortable territory.

At 1080p, the Medium preset offers 122 FPS average (min 104, max 140), which is also excellent, but the higher resolution of 1440p provides a sharper image without a substantial performance penalty. The Ultra preset at 1440p delivers 88 FPS average, which is playable, but the 108 FPS of Medium represents a 22.7% improvement in average frame rate. The data suggests that the jump from Medium to Ultra is not worth the performance cost, as the visual improvements in Rust are often subtle while the frame rate impact is significant.

For users with 4K displays, the Medium preset at 81 FPS (min 69, max 94) is the best option, as it maintains a playable frame rate while offering decent visual quality. The High preset at 4K drops to 69 FPS, which is still acceptable, but the minimum frame rate data is not available, making the Medium preset's confirmed 69 FPS minimum a safer bet. The Low preset at any resolution is not recommended for this GPU, as the frame rates are high enough that the visual sacrifices are not justified, and the CPU bottleneck becomes more apparent, meaning the extra FPS from Low over Medium is not a true reflection of GPU capability.

Measured FPS Breakdown

The complete measured FPS data shows a consistent hierarchy across all resolutions and settings. At 1920x1080, the Low preset achieves the highest average at 142 FPS, followed by Medium at 122 FPS (min 104, max 140), then High at 115 FPS, and finally Ultra at 104 FPS. The 38 FPS spread between Low and Ultra at 1080p demonstrates how much headroom the RTX 5080 has at this resolution, but also hints that the CPU is capping performance, as the difference between Low and Medium (20 FPS) is larger than the difference between High and Ultra (11 FPS), which is unusual for a GPU-bound scenario.

At 2560x1440, the order remains the same but the gaps narrow. Low achieves 125 FPS, Medium 108 FPS (min 92, max 124), High 101 FPS, and Ultra 88 FPS. The spread between Low and Ultra is now 37 FPS, a smaller absolute difference than at 1080p. The Medium preset's minimum of 92 FPS is particularly notable, as it indicates that even in the most demanding moments at this resolution, the system maintains a frame rate that is well above the 60 FPS display refresh rate most gamers target.

At 3840x2160, the performance drops significantly. Low achieves 105 FPS, Medium 81 FPS (min 69, max 94), High 69 FPS, and Ultra 52 FPS. The 53 FPS spread between Low and Ultra at 4K is the largest absolute difference across all resolutions, confirming that the GPU is now the dominant factor. The Ultra preset's 52 FPS average is below the 60 FPS target, making it less desirable for smooth gameplay. The Medium preset's minimum of 69 FPS is the lowest recorded across all Medium settings, but it still provides a playable experience.

CPU Role

The Intel Core i5-9400 is a six-core, six-thread processor based on the Coffee Lake architecture, manufactured on a 14 nm process. Its base clock of 2.90 GHz and boost clock of 4.10 GHz are modest by modern standards, and its 9 MB of shared L3 cache is relatively small for a gaming CPU. The CPU's synthetic benchmarks reflect its age: it scores 6629 in Cinebench R23 multi-core and 935 in single-core, placing it at the 47th percentile among all CPUs. Its nearest rival, the Intel Core i7-1068NG7, is only 0.2% faster, while the AMD Ryzen 5 PRO 1500 is 0.4% faster.

In Rust, the CPU's role is critical, as the game is known for its heavy simulation and entity-tracking requirements. The measured FPS data shows that at 1080p Low, the system achieves 142 FPS, which is likely near the CPU's maximum frame rate ceiling for this game. The fact that increasing resolution from 1080p to 1440p at Low settings only drops the frame rate from 142 to 125 FPS (a 12% reduction) suggests that the CPU is the primary limiter in this scenario. The GPU is capable of much higher frame rates, but it is waiting for the CPU to process game logic and issue rendering commands.

The CPU's six threads are a potential weakness in Rust, which can utilize more threads for server-side and world-generation tasks. The boost clock of 4.10 GHz is respectable, but the lack of hyper-threading means that the processor cannot handle as many concurrent tasks as a comparable 12-thread chip. The measured FPS at 4K Ultra (52 FPS) shows that when the GPU is fully loaded, the CPU is still able to keep up, but the overall experience is limited by the graphics card. The data suggests that upgrading to a CPU with more cores and higher IPC would likely improve performance at 1080p and 1440p, where the current processor is leaving performance on the table.

FAQ

Q: What is the best resolution to use with this CPU-GPU combo in Rust?

A: The data indicates that 2560x1440 on Medium settings provides the best balance, achieving 108 FPS average with a minimum of 92 FPS. This resolution offers a significant visual upgrade over 1080p while maintaining frame rates that are well above the 60 FPS target.

Q: Is the RTX 5080 being bottlenecked by the i5-9400 in Rust?

A: Yes, the benchmark results indicate that at 1080p and even 1440p, the CPU is likely the limiting factor. The modest frame rate differences between Low and Medium settings at these resolutions, combined with the CPU's 47th percentile ranking, suggest that the GPU is not being fully utilized.

Q: Can this system run Rust at 4K?

A: Yes, it can run at 4K, but with limitations. At Medium settings, it achieves 81 FPS average (min 69, max 94), which is playable. At Ultra settings, the average drops to 52 FPS, which is below the 60 FPS threshold for smooth gameplay.

Q: How does the RTX 5080 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5080's average benchmark score is 56083, which is 0.6% higher than the AMD Radeon 8060S and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB. It is 2.3% faster than the AMD Radeon Pro W5700X but 2.2% slower than the AMD Radeon RX 9070 GRE.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded is 69 FPS, which occurs at 4K Medium settings. The highest minimum is 104 FPS at 1080p Medium. The minimum FPS data is only available for Medium settings across all resolutions.

Q: Should I use the Low preset to maximize FPS?

A: The Low preset does provide the highest frame rates, reaching 142 FPS at 1080p. However, the Medium preset offers a better experience, as it provides higher visual quality with only a 20 FPS penalty at 1080p (122 FPS) and a 17 FPS penalty at 1440p (108 FPS), while maintaining a confirmed minimum of 92 FPS or higher.

Hardware Specifications

Intel Core i5-9400

Cores / Threads 6 / 6
Base Clock 2900 MHz
Boost Clock 4100 MHz
TDP 65W
Socket Intel Socket 1151
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-9400 + NVIDIA GeForce RTX 5080 in Rust

Resolution Settings Avg FPS
3840x2160 Low 105.0
3840x2160 Medium 81.0
3840x2160 High 69.0
3840x2160 Ultra 52.0
2560x1440 Low 125.0
2560x1440 Medium 108.0
2560x1440 High 101.0
2560x1440 Ultra 88.0
1920x1080 Low 142.0
1920x1080 Medium 122.0
1920x1080 High 115.0
1920x1080 Ultra 104.0

Rust with ii5-9400 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Other Games with ii5-9400 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.