Rust

Rust

AVERAGE FPS
151
excellent

This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 80 95 141
1440p QHD 103 136 161 220
1080p Full HD 150 197 215 250

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 141
3840x2160 Medium 95
3840x2160 High 80
3840x2160 Ultra 61
2560x1440 Low 220
2560x1440 Medium 161
2560x1440 High 136
2560x1440 Ultra 103
1920x1080 Low 250
1920x1080 Medium 215
1920x1080 High 197
1920x1080 Ultra 150

Rust with Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

The Intel Core i5-14600KF paired with the NVIDIA GeForce RTX 5090 D delivers a formidable Rust experience, ranking in the top percentile of tested combinations. The data shows this combo handles the game's demanding survival sandbox with high frame rates across all resolutions, though the specific performance characteristics reveal a nuanced story about where the bottleneck lies. The i5-14600KF, a 14-core Raptor Lake refresh part, provides robust single-thread performance that Rust heavily favors, while the RTX 5090 D's massive 32GB frame buffer ensures texture streaming and draw distances are never an issue. This analysis breaks down the measured FPS data, examines the role each component plays, and provides practical settings guidance based strictly on the benchmark results.

FAQ

Q: How does this combo rank among all tested Rust configurations?

A: The combination ranks 21st out of 2,953 tested combos, placing it in the top 0.7% of all configurations benchmarked in Rust.

Q: What is the best average FPS this combo achieves at 1080p?

A: The highest recorded average is 250 FPS at 1920x1080 with Low settings. The Ultra preset at 1080p still delivers a strong 150 FPS average.

Q: Does the RTX 5090 D's 32GB VRAM matter for Rust at 4K?

A: Yes, the 32GB GDDR7 frame buffer provides ample headroom for Rust's large texture sets and extended draw distances at 3840x2160, where the combo still manages 80 FPS on High settings.

Q: How much performance is lost when moving from 1080p to 4K on High settings?

A: The average FPS drops from 197 at 1920x1080 to 136 at 2560x1440, and finally to 80 at 3840x2160. This represents a 59% reduction from 1080p to 4K.

Q: Is the i5-14600KF a bottleneck for the RTX 5090 D in Rust?

A: The data suggests minimal bottlenecking. At 1080p Low, the combo hits 250 FPS, indicating the CPU can feed the GPU effectively. The CPU's 5.30 GHz boost clock and 24MB L3 cache are key factors here.

Q: What is the minimum FPS recorded for this combo in the measured data?

A: The only recorded minimum FPS values are 81 FPS at 4K Medium, 136 FPS at 1440p Medium, and 182 FPS at 1080p Medium. Other settings did not have min FPS data captured.

How This Combo Ranks

The combo holds the 21st position out of 2,953 tested configurations, which places it in the 99.3rd percentile of all recorded Rust benchmarks. This is an exceptionally strong result that puts this system ahead of the overwhelming majority of tested hardware. The rank reflects a balanced pairing where neither component severely limits the other in this specific game. Rust's engine tends to respond well to high single-thread CPU performance, and the i5-14600KF delivers that in spades with a 5.30 GHz boost clock. Meanwhile, the RTX 5090 D provides enough raw throughput to handle the game's rendering demands at high resolutions. The fact that this combo reaches 250 FPS at 1080p Low indicates the CPU is capable of pushing frame rates far beyond typical display refresh rates, while the 4K results show the GPU's 104.8 TFLOPS FP32 compute is more than adequate for pixel-heavy workloads. The rank of 21 suggests only a handful of combos with even more powerful CPUs or specialized configurations outperform this pairing in Rust.

GPU Role

The NVIDIA GeForce RTX 5090 D is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a 5 nm TSMC process. The GPU's 32GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth, which is substantial for Rust's open-world environments that require constant texture streaming as players move across the map. The 92,200 million transistors and 750 mm² die size indicate a flagship-class part, and the benchmark data confirms its capability. The GPU's boost clock of 2407 MHz, combined with 21,760 shading units, yields a pixel rate of 423.6 GPixel/s and a texture rate of 1,636.8 GTexel/s. In Rust, these specs translate to smooth rendering of complex geometry and high-resolution textures. The 104.8 TFLOPS FP32 performance is particularly relevant for the game's lighting and shadow calculations.

The GPU's role becomes more critical as resolution increases. At 3840x2160, the frame rate drops significantly compared to 1080p, indicating that the GPU is working harder to fill pixels. The 32GB frame buffer is overkill for Rust's current requirements, but it ensures that even at Ultra settings with maximum draw distance, the GPU never runs out of memory. The 170 RT cores and 680 tensor cores provide hardware acceleration for any ray-traced effects or DLSS features, though the measured data does not specify whether these are active. The GPU's 92nd percentile ranking among all GPUs, with an average benchmark score of 77,712, confirms it sits near the top of the performance hierarchy, though interestingly its nearest rivals in synthetic benchmarks are mobile and data center parts, not other desktop gaming GPUs.

Measured FPS Breakdown

At 1920x1080, the combo delivers excellent performance across all settings. The Low preset achieves an average of 250 FPS, which is likely near the engine's frame rate cap or CPU limit. Medium settings yield 215 FPS average with a minimum of 182 FPS and maximum of 247 FPS, showing consistent frame times. High settings produce 197 FPS average, while Ultra still maintains a very playable 150 FPS. These numbers indicate that at 1080p, the system has significant headroom, and players with 144Hz or even 240Hz monitors can take full advantage of their display's refresh rate.

Moving to 2560x1440, the performance remains strong but shows the expected scaling. Low settings deliver 220 FPS average, still exceptionally high for a survival game with large maps. Medium settings average 161 FPS with a minimum of 136 FPS and maximum of 185 FPS. High settings produce 136 FPS average, while Ultra drops to 103 FPS. The 1440p results suggest that this resolution is the sweet spot for high-refresh-rate gaming with this combo, as even Ultra settings stay above the 100 FPS threshold.

At 3840x2160, the GPU becomes more heavily utilized. Low settings still manage 141 FPS average, which is remarkable for 4K. Medium settings average 95 FPS with a minimum of 81 FPS and maximum of 109 FPS, providing a smooth experience on most displays. High settings drop to 80 FPS average, while Ultra falls to 61 FPS. The 4K results show a clear scaling pattern, with each settings tier costing roughly 15-20% performance. The minimum FPS of 81 at 4K Medium indicates that even in demanding scenes, the system maintains playable frame rates. The data reveals that this combo can handle 4K gaming well, but players seeking consistently high refresh rates at this resolution would prioritize Medium or Low settings.

CPU Role

The Intel Core i5-14600KF provides the processing foundation for this combo. With 14 cores and 20 threads, it offers substantial multi-threading capability for background tasks and game logic. The CPU's architecture is Raptor Lake-R, built on Intel's 10 nm process, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This high boost clock is critical for Rust, which relies heavily on single-threaded performance for physics calculations, entity updates, and server-side processing that happens on the client. The 24MB of shared L3 cache and 2MB L2 per core help reduce memory latency, which is beneficial for the game's frequent data access patterns.

In synthetic benchmarks, the i5-14600KF scores 4,594 in Cinebench R23 single-core and 32,544 in multi-core, showing a strong balance. Its Geekbench scores of 2,445 single-core and 17,085 multi-core reinforce this. The CPU's PassMark single-thread score of 4,273 and multi-thread score of 38,697 indicate it handles both lightly-threaded and heavily-threaded workloads well. The CPU ranks in the 90th percentile among all CPUs, with an average benchmark score of 49,394. Its nearest rival, the AMD Ryzen 9 7900, scores 49,228, a negligible 0.3% difference, suggesting the i5-14600KF is competitive with higher-core-count alternatives in general compute.

In Rust, the CPU's role is evident when comparing frame rates across resolutions. At 1080p Low, the system hits 250 FPS, which is likely near the CPU's limit for this game. As resolution increases to 1440p and 4K, the frame rate drops not because the CPU is slower, but because the GPU takes on more work. The fact that 1080p Low and 1440p Low show 250 and 220 FPS respectively indicates the CPU can sustain high frame rates when the GPU is not the limiting factor. The 125W TDP and unlocked multiplier mean this CPU has headroom for overclocking, though the data does not indicate whether the tested configuration uses stock or overclocked settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For players with 1080p 144Hz displays, the High preset at 197 FPS average provides an excellent balance of visual quality and performance, with enough headroom to prevent drops below the refresh rate. The Ultra preset at 150 FPS is also viable and offers better visual fidelity for those with 144Hz panels, though 240Hz display owners would prefer High or Medium settings to stay above 197 FPS consistently.

At 2560x1440, the High preset at 136 FPS is the recommended choice for 144Hz monitors, as it stays close to the refresh rate ceiling. Players with 165Hz or 170Hz displays should consider Medium settings at 161 FPS, which provides a smoother experience with only a modest visual quality reduction. The Ultra preset at 103 FPS is suitable for 100Hz displays, but the jump from Medium to Ultra costs 58 FPS, making it a less efficient choice unless visual fidelity is the top priority.

For 3840x2160, the Medium preset at 95 FPS average with an 81 FPS minimum is the best overall experience. It maintains frame rates above 80 FPS even in demanding scenes, which is smooth for most players. The High preset at 80 FPS is also playable, but the minimum FPS data is not recorded for High, making Medium a safer bet for consistent performance. The Low preset at 141 FPS is the choice for players with 4K 144Hz displays who prioritize competitive responsiveness over visual quality. The Ultra preset at 61 FPS is only recommended for players with 60Hz displays who want maximum visual fidelity, as the frame rate is too close to the display's refresh rate for comfortable gaming on higher-refresh panels.

The data clearly shows that Medium settings offer the best balance across all resolutions, providing the highest minimum FPS values recorded in the dataset. This suggests that Rust's Medium preset is well-optimized for this hardware combination, offering a compelling mix of visual quality and performance headroom. For the most demanding players, the Low preset at 4K still delivers 141 FPS, making this combo versatile enough to handle competitive play and high-fidelity exploration without changing hardware.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 5090 D in Rust

Resolution Settings Avg FPS
3840x2160 Low 141.0
3840x2160 Medium 95.0
3840x2160 High 80.0
3840x2160 Ultra 61.0
2560x1440 Low 220.0
2560x1440 Medium 161.0
2560x1440 High 136.0
2560x1440 Ultra 103.0
1920x1080 Low 250.0
1920x1080 Medium 215.0
1920x1080 High 197.0
1920x1080 Ultra 150.0

Rust with ii5-14600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5090 D + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 5090 D

Explore FPS benchmarks for other games using this same hardware combination.