Rust
This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 80 | 95 | 141 |
| 1440p QHD | 103 | 136 | 161 | 234 |
| 1080p Full HD | 150 | 197 | 227 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5090 D combination delivers a top-tier Rust experience, securing the 14th best performance out of 2,953 tested hardware combos. The data shows this pairing is built for high-refresh-rate gaming, though the specific demands of Rust create an interesting dynamic between the processor and graphics card. This analysis breaks down the measured FPS results across resolutions and settings to show exactly where this hardware excels.
CPU Role
The Intel Core Ultra 5 235 is a 14-core, 14-thread Arrow Lake-S processor with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. This architecture, built on a 3 nm process, represents a shift away from hyper-threading, relying instead on physical cores and high clock speeds to drive performance. Its 24 MB of shared L3 cache and 3 MB per-core L2 cache provide the fast data access that a game like Rust, with its complex world simulation and many entities, can leverage.
Benchmark results indicate this CPU is a strong performer in both single-threaded and multi-threaded workloads. It scores 2,085 in Cinebench R23 single-core and 14,769 in the multi-core test, with a PassMark single-thread score of 4,516 and a multithread score of 37,816. This places the processor in the 89th percentile of all CPUs, with an average benchmark score of 46,062. Its nearest rivals, the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, are virtually identical in average score, with a delta of just 0.1% and -0.1%, respectively. The data suggests this chip's high frequency is crucial for maintaining high frame rates, as Rust's core simulation loop is often single-thread-bound.
In the measured FPS data, the CPU appears to be the primary driver of performance at lower resolutions. For instance, at 1080p with High settings, the combo hits 197 FPS, while at Low settings it reaches 265 FPS. This dramatic scaling with settings implies that the CPU is capable of feeding the GPU enough data to push well past 200 frames per second. The difference between the Low and High presets at 1080p is 68 FPS, a 25% reduction, which is a significant performance hit that points to the CPU's role in processing the game's logic. The processor's 14 threads ensure that background tasks and the game's server-side calculations don't become a bottleneck, allowing for a smooth experience even in populated areas.
GPU Role
The NVIDIA GeForce RTX 5090 D is a colossal graphics card, built on the Blackwell 2.0 architecture with a 5 nm process. It features 21,760 shading units, 170 RT cores, and 680 tensor cores, with a base clock of 2017 MHz and a boost clock of 2407 MHz. Its 32 GB of GDDR7 memory on a 512-bit bus provides an immense 1.79 TB/s of bandwidth. This VRAM capacity and bandwidth are particularly relevant for Rust, which can be memory-hungry at high resolutions and with long draw distances.
In synthetic benchmarks, the RTX 5090 D scores 14,326 in 3DMark Steel Nomad (DX12) and 44,065 in PassMark G3D. It sits in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. Interestingly, its nearest rivals are the AMD Radeon RX 6650M XT and RX 6850M XT, with deltas of 1.1% and -1.6%, respectively. This is a strange grouping in the database, but the RTX 5090 D's raw power is undeniable. The GPU's massive FP32 throughput of 104.8 TFLOPS is more than sufficient to handle Rust's rendering demands, even at 4K.
The measured FPS data shows that the GPU's role becomes more significant as resolution increases. At 1080p Medium settings, the card achieves 227 FPS, but at 4K Medium, it drops to 95 FPS. This 132 FPS drop highlights how the GPU becomes the limiting factor when pixel count is quadrupled. The RTX 5090 D's 32 GB of VRAM ensures that texture loading and draw calls do not cause stuttering or performance dips, even with the Ultra preset. The card's high texture rate of 1,636.8 GTexel/s and pixel rate of 423.6 GPixel/s are able to keep up with the game's needs, but the data shows that the sheer computational load of 4K is a significant challenge for even this flagship part.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern across the three resolutions tested, demonstrating the shifting bottleneck from CPU to GPU.
At 1080p, the combination is exceptionally strong. The average FPS ranges from 150 on Ultra to 265 on Low. The scaling from Low to Ultra is a 115 FPS drop, which is 43% of the Low score. This suggests that at 1080p, the CPU is still a significant contributor, and the game's settings heavily influence the workload.
At 1440p, the frame rates remain high but begin to show the GPU's strain. The averages range from 103 FPS on Ultra to 234 FPS on Low. The drop from Low to Ultra is 131 FPS, or 56% of the Low score. This is a more substantial percentage drop than at 1080p, indicating that the GPU is taking on a larger share of the work as the pixel count increases.
At 4K (3840x2160), the GPU is clearly the dominant bottleneck. The average FPS ranges from 61 on Ultra to 141 on Low. The drop from Low to Ultra is 80 FPS, which is 57% of the Low score. More importantly, the absolute frame rates are much lower, with the High preset averaging just 80 FPS. Comparing the 1080p High (197 FPS) to the 4K High (80 FPS) shows a 117 FPS drop, which is a 59% reduction in performance. This steep decline is a clear indicator that the RTX 5090 D, despite its immense power, is pushed to its limits by the 8.3 million pixels of 4K, while the Core Ultra 5 235 has more headroom at this resolution.
Settings Recommendations
The data shows that the Medium preset offers the most balanced experience across all resolutions, providing high frame rates with a visual fidelity boost over Low. For players targeting the highest refresh rates, the Low preset is the clear choice.
At 1080p, the Medium preset delivers 227 FPS, which is only 38 FPS lower than Low but likely provides a much better visual experience. The Ultra preset at 150 FPS is still very playable, but the 77 FPS gap to Medium is a substantial cost for the extra visual detail. For most players with a 144Hz or 240Hz monitor, Medium is the sweet spot, as it clears the 200 FPS mark while offering a more detailed world.
At 1440p, the Medium preset averages 161 FPS, which is ideal for high-refresh-rate monitors. The High preset at 136 FPS is also excellent, and the Ultra preset at 103 FPS is still smooth. The Low preset at 234 FPS is overkill for most displays. Given that the Medium preset has a recorded minimum of 136 FPS, it ensures a consistent experience even in demanding scenes.
At 4K, the situation is more complex. The Medium preset yields 95 FPS, which is a good target for a 4K 120Hz display. The High preset at 80 FPS is also acceptable, but the Ultra preset drops to 61 FPS, which may feel less fluid. The Low preset at 141 FPS is surprisingly high and shows that turning down settings can unlock high refresh rates even at 4K. However, the visual compromise is significant. For a balanced 4K experience, the Medium preset is recommended, as it stays above the 90 FPS threshold while maintaining a reasonable level of detail.
FAQ
Q: Is this CPU/GPU combo good for 4K gaming in Rust?
A: Yes, but it requires settings management. The data shows 80 FPS on High and 95 FPS on Medium at 4K. The Ultra preset drops to 61 FPS, so choosing Medium or High is advised for a smoother experience.
Q: What is the best resolution for this hardware to reach 240 FPS?
A: At 1080p, the Low preset achieves 265 FPS and Medium achieves 227 FPS, easily clearing a 240 FPS target. At 1440p, only the Low preset (234 FPS) comes close to that figure.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core Ultra 5 235 has an average benchmark score of 46,062, with a 0.1% delta compared to the AMD Ryzen AI 9 HX 375 and a -0.1% delta versus the Intel Core i9-13900HX. This indicates near-identical overall performance.
Q: How does the GPU rank against other graphics cards?
A: The RTX 5090 D is in the 92nd percentile of all GPUs, with an average benchmark score of 77,712. Its closest rival in the database is the AMD Radeon RX 6650M XT, which is 1.1% slower, and the RX 6850M XT, which is 1.6% faster.
Q: Which setting provides the highest minimum FPS at 1440p?
A: The Medium preset is the only one with recorded minimum FPS data at 1440p, showing a min of 136 FPS. This indicates strong frame pacing stability for that setting.
Q: Does the Low preset at 4K offer better performance than Medium at 1440p?
A: Yes. The Low preset at 4K averages 141 FPS, which is higher than the 1440p Medium preset's 161 FPS? No, it is lower. The 4K Low (141 FPS) is lower than the 1440p Medium (161 FPS), but higher than the 1440p High (136 FPS).
Measured FPS Breakdown
The following data is from the measured FPS rows, detailing the exact average frame rates for each resolution and settings combination.
1920x1080:
- Low: 265 FPS average.
- Medium: 227 FPS average, with a minimum of 193 FPS and a maximum of 261 FPS.
- High: 197 FPS average.
- Ultra: 150 FPS average.
2560x1440:
- Low: 234 FPS average.
- Medium: 161 FPS average, with a minimum of 136 FPS and a maximum of 185 FPS.
- High: 136 FPS average.
- Ultra: 103 FPS average.
3840x2160:
- Low: 141 FPS average.
- Medium: 95 FPS average, with a minimum of 81 FPS and a maximum of 109 FPS.
- High: 80 FPS average.
- Ultra: 61 FPS average.
This breakdown confirms the performance hierarchy. The 1080p Low setting is the absolute peak at 265 FPS, while the 4K Ultra setting is the most demanding at 61 FPS. The Medium preset consistently provides a significant boost over High and Ultra while maintaining a high average, making it the most versatile option across all three resolutions. The data demonstrates a powerful combination where the CPU leads at lower resolutions and the GPU becomes the limiting factor as resolution scales up.
Hardware Specifications
Intel Core Ultra 5 235
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5090 D in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 234.0 |
| 2560x1440 | Medium | 161.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Ultra | 103.0 |
| 1920x1080 | Low | 265.0 |
| 1920x1080 | Medium | 227.0 |
| 1920x1080 | High | 197.0 |
| 1920x1080 | Ultra | 150.0 |
Rust with iUltra 5 235 + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5090 D + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.