Rust
This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 61 | 80 | 95 | 141 |
| 1440p QHD | 103 | 136 | 161 | 220 |
| 1080p Full HD | 150 | 197 | 215 | 250 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i7-14700F + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
Rust is notoriously demanding, and the combination of the Intel Core i7-14700F and NVIDIA GeForce RTX 5090 D produces a wide spread of performance depending on how you balance resolution and visual quality. The measured data shows that this pairing can push well past 200 FPS at 1080p with lower settings, but at 4K Ultra, the frame rate drops to just 61 FPS, indicating a system that is heavily influenced by both CPU and GPU limits depending on the scenario.
Settings Recommendations
The benchmark results indicate that the optimal experience depends entirely on your display and performance goals, but there is a clear sweet spot for balance. At 1920x1080, the jump from Medium to High is modest, with average FPS going from 215 to 197, a drop of only 8.4%. However, moving from High to Ultra at 1080p sees a more significant decline, falling from 197 to 150 FPS, which is a 23.9% reduction. This suggests that the High preset is the best choice for 1080p gamers seeking high refresh rates, as it maintains an average of 197 FPS while offering better visual fidelity than Medium.
At 2560x1440, the data shows a similar pattern. Low settings hit 220 FPS, but High still delivers a very playable 136 FPS, while Ultra drops to 103 FPS. The gap between Medium and High at 1440p is 25 FPS (161 to 136), which is a 15.5% decrease, but the visual improvement is substantial. For users with 144Hz monitors, the High preset at 1440p offers the best combination of smoothness and graphical quality, as the 136 FPS average is close to the refresh rate ceiling and the 103 FPS Ultra setting may not justify the visual gain for a 33 FPS loss.
The 4K results tell a different story. The RTX 5090 D is clearly the limiting factor here, as even the Low preset at 3840x2160 only produces 141 FPS, while High yields 80 FPS and Ultra falls to 61 FPS. Given the massive drop from Low to High (43.3% reduction), the Medium preset at 4K appears to be the most balanced option, delivering 95 FPS with a minimum of 81 FPS and a maximum of 109 FPS. This provides a playable experience above 60 FPS while maintaining reasonable visual quality, making it the recommended choice for 4K users.
FAQ
Q: What is the best preset to use for competitive play at 1080p?
A: The Low preset at 1920x1080 produces the highest average FPS of 250, but the High preset is also viable at 197 FPS, offering better visuals with only a 21.2% performance penalty.
Q: Can this combo handle 4K gaming smoothly?
A: Yes, but with caveats. At 4K, the Medium preset averages 95 FPS with a minimum of 81 FPS, while Ultra drops to 61 FPS average. Low is the only setting that exceeds 100 FPS at 4K, reaching 141 FPS.
Q: How does the CPU’s core count affect Rust performance?
A: The Intel Core i7-14700F has 20 cores and 28 threads, which provides strong multi-threaded performance for Rust’s server-side and simulation tasks. Benchmark results show a Cinebench R23 multi-core score of 35122, indicating ample headroom for the game’s CPU-intensive world calculations.
Q: Is the RTX 5090 D overkill for 1080p gaming?
A: At 1080p, the GPU is not the bottleneck. The data shows 250 FPS at Low and 150 FPS at Ultra, suggesting that the CPU is likely limiting frame rates at lower settings, as the GPU has significant headroom to spare.
Q: What is the minimum FPS recorded in the benchmarks?
A: The only minimum FPS values recorded are for the Medium preset at each resolution: 182 FPS at 1080p, 136 FPS at 1440p, and 81 FPS at 4K. No minimums are listed for Low, High, or Ultra settings.
Q: How does this combo rank compared to other tested configurations?
A: This exact combination of Intel Core i7-14700F and NVIDIA GeForce RTX 5090 D ranks 21st out of 2953 tested combos for Rust, placing it in the top 1% of all tested systems.
Resolution Scaling
The performance scaling from 1080p to 4K reveals a system that transitions from CPU-limited to GPU-limited as resolution increases. At the Low preset, the average FPS drops from 250 at 1080p to 220 at 1440p (a 12% reduction) and then to 141 at 4K (a 35.9% reduction from 1440p). This pattern suggests that at 1080p and even 1440p, the i7-14700F is the primary limiter, as the GPU has enough power to render frames quickly but the CPU cannot feed it fast enough.
At the High preset, the scaling shows a more pronounced GPU influence. From 1080p to 1440p, the average FPS falls from 197 to 136, a 31% drop, and then from 1440p to 4K it drops to 80, another 41.2% reduction. This steeper decline at higher resolutions indicates that the RTX 5090 D’s rendering workload becomes the dominant constraint, as the pixel count quadruples from 1080p to 4K.
The Ultra preset exhibits the most dramatic scaling. The average FPS goes from 150 at 1080p to 103 at 1440p (a 31.3% decrease) and then to 61 at 4K (a 40.8% decrease from 1440p). The fact that 4K Ultra produces only 61 FPS, which is less than half of the 1080p Ultra score, underscores that the GPU is the bottleneck at this resolution. Interestingly, the Medium preset shows the smallest relative drop between 1080p and 1440p (215 to 161, a 25.1% decrease), but the drop to 4K (161 to 95, a 41% decrease) is among the largest, reinforcing that the GPU’s fill rate and bandwidth are the limiting factors at 4K.
Measured FPS Breakdown
At 1920x1080, the data shows a full range of performance. The Low preset achieves an average of 250 FPS, which is the highest score in any configuration. Medium is next at 215 FPS, with a minimum of 182 and a maximum of 247 FPS. High follows at 197 FPS, and Ultra drops to 150 FPS. This represents a 40% reduction from Low to Ultra, demonstrating that the CPU can handle even the most demanding settings at this resolution, but the GPU load increases enough to impact frame rates.
Moving to 2560x1440, the Low preset still delivers a high average of 220 FPS, but the gap between settings widens. Medium averages 161 FPS with a minimum of 136 and a maximum of 185. High drops to 136 FPS, and Ultra falls to 103 FPS. The difference between Low and Ultra at 1440p is 117 FPS, or a 53.2% reduction, showing that the GPU’s workload at higher settings becomes more significant as pixel count increases.
At 3840x2160, the results are more constrained. Low produces 141 FPS, which is still above 120 FPS and suitable for high-refresh gaming. Medium averages 95 FPS with a minimum of 81 and a maximum of 109, providing a consistent experience above 60 FPS. High drops to 80 FPS, and Ultra falls to 61 FPS, which is exactly at the threshold for standard 60Hz displays. The scaling from Low to Ultra at 4K shows a 56.7% reduction in average FPS, confirming that the RTX 5090 D is the limiting component at this resolution.
How This Combo Ranks
The combo of Intel Core i7-14700F and NVIDIA GeForce RTX 5090 D occupies the 21st position out of 2953 tested combinations in Rust, placing it in the 99.3rd percentile of all systems tested. This high ranking is expected given the top-tier components involved, but the data suggests that there are 20 other combos that achieve higher performance in this specific game.
The CPU’s average benchmark score of 53620 places it at the 91st percentile of all CPUs, with nearest rivals including the Intel Xeon 6505P (53701, -0.2% delta), Intel Xeon Phi 7290 (53469, 0.3% delta), AMD Ryzen 9 7900X (53288, 0.6% delta), and AMD EPYC 7313P (53206, 0.8% delta). This indicates that the i7-14700F is competitive with high-end server and desktop chips, though it trails the Xeon 6505P by a negligible margin.
The GPU’s average benchmark score of 77712 places it at the 92nd percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 6650M XT (76904, 1.1% delta), AMD Radeon RX 6850M XT (78940, -1.6% delta), NVIDIA Tesla P100 PCIe 12 GB (79396, -2.1% delta), and NVIDIA Tesla P100 PCIe 16 GB (79605, -2.4% delta). While the RTX 5090 D is faster than the 6650M XT, it is slightly slower than the 6850M XT and the Tesla P100 variants in synthetic benchmarks, though these are mobile and data-center parts, respectively.
Given that the combo ranks 21st out of 2953, the data suggests that while this is an extremely potent pairing, there are a handful of other configurations that yield higher frame rates in Rust, likely involving even more powerful CPUs or more optimized memory configurations.
CPU Role
The Intel Core i7-14700F is a 20-core, 28-thread processor based on the Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 33 MB of shared L3 cache. This configuration provides substantial multi-threaded throughput, as evidenced by its Cinebench R23 multi-core score of 35122 and PassMark multi-thread score of 41317.
In Rust, the CPU’s role is critical for handling the game’s simulation and server logic, which are heavily single-thread-dependent. The i7-14700F’s single-core performance is strong, with a Cinebench R23 single-core score of 4958 and a Geekbench single-core score of 2429. This is reflected in the 1080p results, where the Low preset achieves 250 FPS, indicating that the CPU can feed the GPU effectively at lower resolutions.
However, the data also shows that the CPU’s performance becomes less important as resolution increases. At 4K, the difference between Low and Ultra is 80 FPS (141 vs 61), while at 1080p the difference is 100 FPS (250 vs 150). This suggests that at 1080p, the CPU is still a significant factor, as the GPU has enough headroom to render frames faster than the CPU can deliver draw calls. At 4K, the GPU’s rendering load dominates, and the CPU’s 20 cores and 28 threads are more than sufficient to keep up.
The 65W TDP of the i7-14700F is notable for a 20-core processor, but the boost clock of 5.40 GHz ensures that it can deliver high single-thread performance when needed. In Rust, where frame times can spike during base building or large-scale raids, the CPU’s 33 MB of L3 cache helps mitigate stutter by keeping frequently accessed data on-chip. The benchmark results, particularly the 91st percentile ranking versus all CPUs, confirm that this processor is well-matched to the RTX 5090 D for this title, though the 21st overall combo rank indicates that other CPUs may offer even better frame pacing in Rust’s unique simulation-heavy environment.
Hardware Specifications
Intel Core i7-14700F
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700F + NVIDIA GeForce RTX 5090 D in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 141.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 61.0 |
| 2560x1440 | Low | 220.0 |
| 2560x1440 | Medium | 161.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Ultra | 103.0 |
| 1920x1080 | Low | 250.0 |
| 1920x1080 | Medium | 215.0 |
| 1920x1080 | High | 197.0 |
| 1920x1080 | Ultra | 150.0 |
Rust with ii7-14700F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5090 D + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii7-14700F + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.