Rust

Rust

AVERAGE FPS
95
good

This combination provides smooth gameplay with an average of 95 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 47 55 83
1440p QHD 60 79 94 140
1080p Full HD 88 115 137 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 55
3840x2160 High 47
3840x2160 Ultra 36
2560x1440 Low 140
2560x1440 Medium 94
2560x1440 High 79
2560x1440 Ultra 60
1920x1080 Low 203
1920x1080 Medium 137
1920x1080 High 115
1920x1080 Ultra 88

Rust with Intel Core i5-14600K + AMD Radeon RX 7800 XT, In-Depth Analysis

The Intel Core i5-14600K paired with the AMD Radeon RX 7800 XT delivers a solid 1080p and 1440p experience in Rust, but 4K requires compromises. This combo ranks 1207th out of 3723 tested configurations, placing it in the upper third of all systems tested for this title. The CPU's 14 cores and 20 threads handle Rust's demanding simulation logic, while the GPU's 16 GB of VRAM prevents texture pop-in at higher settings. Below is the detailed breakdown of what this hardware pairing achieves in Rust.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on measured FPS data, 2560x1440 on High settings provides the best balance, delivering 79 FPS average. At 1920x1080, Low settings hit 203 FPS average, but Medium at 137 FPS is more practical for visual quality.

Q: Can this system handle Rust at 4K resolution?

A: Yes, but only on Low settings, which achieves 83 FPS average. High settings at 3840x2160 drops to 47 FPS, and Ultra falls to 36 FPS, which is below smooth gameplay thresholds.

Q: How much VRAM does the RX 7800 XT have, and is it enough?

A: The GPU has 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s bandwidth. This is more than sufficient for Rust's texture requirements at all tested resolutions and settings.

Q: What is the CPU's core configuration?

A: The Intel Core i5-14600K has 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It includes 24 MB of shared L3 cache and supports dual-channel DDR4 or DDR5 memory.

Q: Does this combo perform better at 1440p or 1080p?

A: At 1440p, High settings yields 79 FPS, which is 68% of the 1080p High result of 115 FPS. The 1440p Medium setting at 94 FPS is particularly strong, offering near-1080p performance with higher resolution.

Q: What is the GPU's benchmark percentile?

A: The RX 7800 XT sits at the 51st percentile among all GPUs, with an average benchmark score of 11627. Its nearest rival in synthetic tests is the NVIDIA GeForce GTX 1660, which scores 11680 (0.5% higher).

How This Combo Ranks

The combination of the Intel Core i5-14600K and AMD Radeon RX 7800 XT achieves rank 1207 out of 3723 tested combos in Rust. This places the system in the 68th percentile of all configurations tested for this game. The ranking reflects a balanced pairing: the CPU's strong single-thread performance (Cinebench R23 single-core score of 2064) complements the GPU's mid-range rasterization capabilities.

In synthetic CPU benchmarks, the i5-14600K scores 48618 average, placing it at the 90th percentile among all CPUs. Its nearest rivals are the Intel Xeon Gold 5318H (48698, 0.2% higher) and the Intel Core Ultra 5 245HX (48287, 0.7% lower). This CPU performance is crucial for Rust, which relies heavily on physics and entity updates.

The GPU's average benchmark score of 11627 places it at the 51st percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce GTX 1660 (11680, 0.5% higher) and AMD Radeon RX 6500 XT (11842, 1.8% higher). The RX 7800 XT's 3DMark Steel Nomad DX12 score of 4157 indicates solid DirectX 12 performance, which Rust leverages effectively.

The combo's rank of 1207 out of 3723 suggests that while not a top-tier configuration, it outperforms roughly two-thirds of all tested systems in Rust. This is largely due to the CPU's high percentile ranking (90th) compensating for the GPU's mid-pack position (51st). Rust's simulation-heavy nature means the i5-14600K's 14 cores and 20 threads provide a significant advantage over systems with weaker CPUs.

GPU Role

The AMD Radeon RX 7800 XT features 16 GB of GDDR6 memory on a 256-bit bus, delivering 624.1 GB/s of bandwidth. Memory clocks run at 2438 MHz (19.5 Gbps effective), with a base GPU clock of 1295 MHz, game clock of 2124 MHz, and boost clock of 2430 MHz. This memory configuration is critical for Rust, which can consume large amounts of VRAM when loading high-resolution textures and draw distances.

The GPU's RDNA 3.0 architecture includes 3840 shading units, 240 texture mapping units, and 96 ROPs. It achieves a pixel rate of 233.3 GPixel/s and a texture rate of 583.2 GTexel/s, with FP32 performance of 37.32 TFLOPS. These specifications translate to smooth rasterization at 1440p, as evidenced by the 79 FPS average on High settings.

At 4K resolution, the GPU's limitations become apparent. The 47 FPS average on High settings at 3840x2160 represents a 41% drop from the 1440p High result. This is consistent with the GPU's synthetic performance: its PassMark G3D score of 24176 places it near the GTX 1660 (11680 average), though the RX 7800 XT's much higher memory bandwidth (624.1 GB/s vs. the GTX 1660's unspecified bandwidth) helps at higher resolutions.

The 16 GB VRAM capacity proves beneficial in Rust's large, persistent worlds. Even at Ultra settings, where the game loads extensive texture packs, the GPU does not hit memory limits. This explains why the performance scaling from Medium to Ultra is more gradual than VRAM-limited systems would experience.

Measured FPS Breakdown

At 1920x1080, the combo delivers excellent performance across all settings. Low settings achieve 203 FPS average, providing a highly responsive experience for competitive play. Medium settings reduce this to 137 FPS (with minimums of 116 and maximums of 157), which is still far above the 60 FPS threshold. High settings yield 115 FPS, while Ultra drops to 88 FPS. The scaling from Low to Ultra shows a 56% performance reduction, indicating that the GPU is the primary bottleneck at this resolution.

At 2560x1440, performance remains strong but shows more variation. Low settings hit 140 FPS, Medium achieves 94 FPS (minimums of 80, maximums of 108), and High delivers 79 FPS. Ultra settings fall to 60 FPS, which is exactly at the standard refresh rate threshold. The step from Medium to High costs 15 FPS (16% reduction), while High to Ultra costs another 19 FPS (24% reduction), suggesting diminishing returns beyond Medium.

At 3840x2160, the GPU becomes the limiting factor. Low settings produce 83 FPS, but Medium drops to 55 FPS (minimums of 47, maximums of 64). High settings achieve 47 FPS, and Ultra falls to 36 FPS. The gap between Low and Medium at 4K is 28 FPS (34% reduction), which is the largest single-step drop across all resolutions. This indicates that 4K gaming requires Low settings for smooth gameplay, or Medium if the user accepts sub-60 FPS performance.

Comparing resolutions at High settings: 1080p yields 115 FPS, 1440p yields 79 FPS (31% lower), and 4K yields 47 FPS (59% lower than 1080p). This scaling is consistent with the GPU's pixel rate of 233.3 GPixel/s, which becomes saturated at higher resolutions. The Medium settings at 1440p (94 FPS) actually outperform High settings at 1080p (115 FPS) by a smaller margin than expected, showing that the GPU handles resolution increases better than settings increases.

CPU Role

The Intel Core i5-14600K features 14 cores (6 performance and 8 efficiency) with 20 threads. Its base clock of 3.50 GHz and boost clock of 5.30 GHz provide strong single-thread performance, demonstrated by the Cinebench R23 single-core score of 2064 and Geekbench single-core score of 2491. This is critical for Rust, which often has a single main thread handling the core game loop.

Rust's simulation-heavy nature benefits from the CPU's multi-threading capabilities. The Cinebench R23 multi-core score of 24491 and Geekbench multi-core score of 16673 indicate substantial parallel processing power. The PassMark multi-thread score of 38682 and physics score of 2473 further confirm the CPU's ability to handle complex game logic.

The CPU's 24 MB of shared L3 cache and 2 MB per-core L2 cache reduce memory latency, which is beneficial for Rust's frequent entity updates and building part calculations. The 10 nm process node and 125 W TDP allow for sustained performance without thermal throttling, though a capable cooler is recommended.

In Rust specifically, the CPU's performance is evident in the consistency of frame times. At 1440p Medium, the minimum FPS of 80 is only 14% below the average of 94, indicating that the CPU can maintain stable frame delivery even when the GPU is under load. At 1080p Low, the 203 FPS average shows that the CPU is not a bottleneck at high frame rates.

The CPU's 90th percentile ranking among all CPUs (average benchmark score of 48618) places it above the vast majority of processors. Its nearest rivals include the Intel Xeon Gold 5318H (48698, 0.2% higher) and AMD EPYC 4345P (48470, 0.3% lower). This headroom means that in Rust, where CPU performance directly impacts server-side simulation and client-side physics, the i5-14600K provides a solid foundation.

Settings Recommendations

For 1920x1080, the data shows that Medium settings offer the best experience. The 137 FPS average with a 116 FPS minimum ensures smooth gameplay even in busy areas with many players or structures. High settings at 115 FPS are also viable, but the 16% reduction from Medium may not be worth the visual gains. Ultra at 88 FPS is playable but leaves little headroom for frame drops during intense moments.

At 2560x1440, Medium settings are the clear recommendation. The 94 FPS average with an 80 FPS minimum provides a smooth experience, and the step to High (79 FPS) costs 16% performance. Ultra at exactly 60 FPS is borderline, as any GPU load spike could push it below playable thresholds. Low at 140 FPS is excessive for most players, but useful for competitive scenarios.

For 3840x2160, Low settings are the only viable option for smooth gameplay. The 83 FPS average is sufficient, though Medium at 55 FPS (with a 47 FPS minimum) could be acceptable for players who prioritize visual quality over frame rate. High and Ultra at 47 FPS and 36 FPS respectively are not recommended due to inconsistent frame pacing.

The overall best experience for this combo is 2560x1440 on Medium settings. This configuration achieves 94 FPS average with an 80 FPS minimum, offering high visual fidelity without compromising responsiveness. Players with 144 Hz monitors should consider 1080p Low (203 FPS) or 1080p Medium (137 FPS) to fully utilize their display's refresh rate. The RX 7800 XT's 16 GB VRAM ensures that texture quality can be set to High even at 1440p without exceeding memory capacity, making Medium-to-High the sweet spot for this hardware pairing.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + AMD Radeon RX 7800 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 83.0
3840x2160 Medium 55.0
3840x2160 High 47.0
3840x2160 Ultra 36.0
2560x1440 Low 140.0
2560x1440 Medium 94.0
2560x1440 High 79.0
2560x1440 Ultra 60.0
1920x1080 Low 203.0
1920x1080 Medium 137.0
1920x1080 High 115.0
1920x1080 Ultra 88.0

Rust with ii5-14600K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7800 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600K + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.