Rust
This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 18 | 23 | 25 | 43 |
| 1440p QHD | 31 | 39 | 46 | 65 |
| 1080p Full HD | 42 | 52 | 63 | 95 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-13400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 3050 4 GB ranks 1561st out of 1717 tested combos in Rust, placing it in the bottom 10% of the database. This is a low-tier configuration for this title, indicating that while it can run the game, it will not deliver a high-refresh-rate experience at demanding settings. The data clearly shows a system that is heavily constrained by its GPU, particularly at higher resolutions, making it a pairing best suited for 1080p play with adjusted expectations.
How This Combo Ranks
Out of 1717 tested combinations, this specific CPU-GPU pairing lands at rank 1561 in Rust. This position places it well below the median experience, meaning the majority of other systems in the database deliver higher average frame rates. The rank reflects a fundamental imbalance: the CPU is a strong modern part, but the GPU's limited memory and bandwidth cap overall performance in this specific game. A rank this low suggests that users should not expect to max out settings; instead, the system is positioned for competitive or lower-fidelity play. The delta between this combo and better-performing ones is significant enough that it would be noticeable in real-world gameplay, especially in firefights or when rendering large bases.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the primary bottleneck in this pairing. It features 4 GB of GDDR6 memory on a 128-bit bus, delivering 192.0 GB/s of bandwidth. This is a small allocation for a modern survival game like Rust, which is known for heavy texture streaming and large world rendering. The GPU's 2048 shading units and 32 ROPs are paired with a boost clock of 1740 MHz, yielding 7.127 TFLOPS of FP32 performance. However, the 4 GB VRAM capacity is the critical limitation. At higher settings and resolutions, the game will likely exceed this memory capacity, causing stutters and forcing the system to use slower system memory. The data shows a steep drop-off in performance from Low to Medium settings at every resolution, which is a classic sign of the VRAM buffer being saturated. The GPU's 50th percentile ranking among all GPUs confirms it is a mid-pack part, but in Rust's demanding environment, its small memory pool makes it perform like a lower-tier component.
Resolution Scaling
The measured FPS data reveals a clear trend: performance degrades sharply as resolution increases, confirming the GPU is the limiting factor. At 1080p Low, the system achieves 94.6 FPS, but this drops to 64.5 FPS at 1440p and 43.1 FPS at 4K. This scaling pattern shows that even at the lowest settings, the GPU struggles to maintain high frame rates as pixel count rises. The gap between 1080p and 1440p at Low settings is 30.1 FPS, while the gap between 1440p and 4K is 21.4 FPS. This is a consistent, linear decline, indicating that the GPU's raw compute and memory bandwidth are being taxed equally across the board. At higher settings, the pattern is even more pronounced. At Ultra, the system drops from 42 FPS at 1080p to 30.5 FPS at 1440p and 18.1 FPS at 4K. The data suggests that at 4K, the system is barely playable even on Low, and at Ultra, it falls below 20 FPS, which is a slideshow. The CPU is not the cause of this scaling; if it were, the 1080p to 1440p drop would be less severe. Instead, the GPU's 4 GB memory and 192.0 GB/s bandwidth are simply overwhelmed by the higher resolution's increased memory demands and fill rate requirements.
Measured FPS Breakdown
At 1920x1080, the system delivers a usable range of performance depending on settings. On Low, it hits 94.6 FPS, which is smooth for most playstyles. Medium drops to 62.7 FPS, still playable, but High falls to 52.4 FPS, and Ultra bottoms out at 42 FPS. The 30 FPS difference between Low and Ultra highlights the GPU's struggle with higher-quality textures and effects. Moving to 2560x1440, the system begins to lose its comfortable margins. Low settings yield 64.5 FPS, which is acceptable, but Medium drops to 45.7 FPS, High to 39.2 FPS, and Ultra plummets to 30.5 FPS. At this resolution, Low is the only setting that maintains a consistent 60+ FPS. At 3840x2160, the system is effectively out of its depth. Low settings produce 43.1 FPS, which is borderline, but Medium falls to 24.5 FPS, High to 23.4 FPS, and Ultra to 18.1 FPS. These numbers are not competitive for a fast-paced survival game where reaction time matters. The data shows a clear recommendation: 1080p is the only resolution where a variety of settings are viable, and even then, Ultra is a compromise. The 1440p results are playable only on Low, and 4K is not recommended for any serious play.
CPU Role
The Intel Core i5-13400F is a 10-core, 16-thread processor from the Raptor Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. It features 20 MB of shared L3 cache and supports both DDR4 and DDR5 memory. In synthetic benchmarks, it scores 21279 in Cinebench R23 multi-core and 3004 in single-core, placing it in the 82nd percentile of all CPUs. This is a strong processor for gaming, and its nearest rivals include the Intel Core i7-13620H (0.1% faster) and the AMD Ryzen 5 5600X3D (0.5% slower). The data indicates that the CPU is not the limiting factor in this combo for Rust. At 1080p Low, where GPU load is lightest, the system achieves 94.6 FPS, which is respectable but not exceptional. If the CPU were the bottleneck, we would expect to see a plateau in FPS as settings are lowered, but instead, we see a steady increase from 42 FPS at Ultra to 94.6 FPS at Low. This pattern proves that the GPU is holding the system back. The CPU has enough headroom to push higher frame rates, but the RTX 3050 4 GB simply cannot render frames fast enough. This is further confirmed by the 1080p to 4K scaling, where the CPU's performance remains constant, but the GPU's output drops by over half.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Low settings, yielding 94.6 FPS. This is the only configuration that consistently exceeds 90 FPS, providing a smooth and responsive experience for gameplay. If visual fidelity is a priority, Medium at 1080p offers 62.7 FPS, which is still playable, but the drop from Low is significant and indicates that the GPU is running out of resources. For players with a 1440p monitor, the only viable setting is Low, which produces 64.5 FPS. This is a decent frame rate, but it requires sacrificing nearly all visual quality. High and Ultra at 1440p are not recommended, as they fall below 45 FPS, which will feel sluggish in combat. At 4K, the system is not suitable for this game. Even Low settings only manage 43.1 FPS, and any higher setting drops below 25 FPS, making the game unplayable. The best practical advice is to stick to 1080p Low for competitive play, or 1080p Medium for a balance of visuals and performance. Avoid Ultra at all resolutions, as the 4 GB VRAM will cause significant stuttering. The data suggests that this is a 1080p-focused system for Rust, and attempting higher resolutions will result in a poor experience.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3050 4 GB in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.1 |
| 3840x2160 | Medium | 24.5 |
| 3840x2160 | High | 23.4 |
| 3840x2160 | Ultra | 18.1 |
| 2560x1440 | Low | 64.5 |
| 2560x1440 | Medium | 45.7 |
| 2560x1440 | High | 39.2 |
| 2560x1440 | Ultra | 30.5 |
| 1920x1080 | Low | 94.6 |
| 1920x1080 | Medium | 62.7 |
| 1920x1080 | High | 52.4 |
| 1920x1080 | Ultra | 42.0 |
Rust with RTX 3050 4 GB + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.