Rust

Rust

AVERAGE FPS
76
good

This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 38 44 66
1440p QHD 48 64 75 112
1080p Full HD 70 92 110 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 44
3840x2160 High 38
3840x2160 Ultra 29
2560x1440 Low 112
2560x1440 Medium 75
2560x1440 High 64
2560x1440 Ultra 48
1920x1080 Low 163
1920x1080 Medium 110
1920x1080 High 92
1920x1080 Ultra 70

Rust with Intel Core i5-12600KF + NVIDIA GeForce RTX 4060, In-Depth Analysis

# Rust Performance Analysis: Intel Core i5-12600KF + NVIDIA GeForce RTX 4060

The combination of Intel's Core i5-12600KF and NVIDIA's GeForce RTX 4060 produces a compelling but resolution-sensitive experience in Rust, a survival title that demands both strong single-threaded CPU performance and adequate GPU throughput. Benchmark data reveals that this pairing ranks 2008th out of 3723 tested combos, placing it in the upper-middle tier of all possible configurations. The measured frame rates across three resolutions and four quality settings show a system that can comfortably handle 1080p gaming but begins to strain as pixel counts climb toward 4K.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and revealing about where the bottleneck lies in this system. At Low settings, the average frame rate falls from 163 FPS at 1920x1080 to 112 FPS at 2560x1440, then down to 66 FPS at 3840x2160. That represents a 59.5% reduction from 1080p to 4K at Low settings — a steep decline that signals the GPU is becoming the limiting factor at higher resolutions.

The scaling pattern shifts slightly when examining Medium settings. At 1080p Medium, the system delivers 110 FPS average, dropping to 75 FPS at 1440p and 44 FPS at 4K. The percentage drop from 1080p to 1440p is 31.8%, while the drop from 1440p to 4K is 41.3%. This accelerating decline as resolution increases is classic GPU-bound behavior; the RTX 4060's 8 GB of GDDR6 memory and 128-bit bus width (272.0 GB/s bandwidth) simply cannot sustain the fill rate demanded by 4K rendering.

High settings tell a similar story. The average FPS at 1080p High is 92, falling to 64 at 1440p (a 30.4% drop) and then to 38 at 4K (a 40.6% drop from 1440p). Ultra settings show the most extreme scaling: 70 FPS at 1080p, 48 at 1440p, and just 29 at 4K. The data suggests that at 1080p, the CPU has enough headroom to feed the GPU adequately, but as resolution increases, the GPU's raw throughput — 15.11 TFLOPS FP32 and 118.1 GPixel/s pixel rate — becomes the determining factor.

What is particularly interesting is the diminishing returns between High and Ultra at each resolution. At 4K, the gap between High (38 FPS) and Ultra (29 FPS) is 23.7%, while at 1080p the same settings gap is 23.9% (92 vs 70 FPS). This consistency suggests that the additional visual fidelity from Ultra settings imposes a nearly uniform cost regardless of resolution, likely due to shader complexity rather than memory bandwidth.

GPU Role

The NVIDIA GeForce RTX 4060, built on the Ada Lovelace architecture with a 5 nm process from TSMC, brings 3072 shading units, 96 TMUs, and 48 ROPs to the table. Its boost clock of 2460 MHz and base clock of 1830 MHz are relatively high, and the memory runs at 2125 MHz (17 Gbps effective) across a 128-bit interface, yielding 272.0 GB/s of bandwidth. The GPU's 8 GB VRAM capacity is adequate for 1080p and 1440p gaming, but the data suggests it may be a constraint at 4K Ultra where the average frame rate collapses to 29 FPS.

The RTX 4060's benchmark profile places it at the 61st percentile among all GPUs, with an average benchmark score of 17639. Its nearest rivals in the database are intriguing: the AMD Radeon HD 7790 (17666, deltaPct -0.2%), AMD Radeon 780M (17588, deltaPct 0.3%), AMD Radeon Pro 560 (17551, deltaPct 0.5%), and AMD Radeon Pro 460 (17509, deltaPct 0.7%). These deltas are all within 1%, indicating that the RTX 4060's compute performance is closely matched by these older or integrated solutions, though the RTX 4060's feature set — including DirectX 12 Ultimate, Vulkan 1.4, and 24 RT cores — goes far beyond what those rivals offer.

In Rust specifically, the GPU's role becomes more pronounced at higher resolutions. At 1080p Low, the system hits 163 FPS average, which suggests the CPU is doing most of the work in keeping frame times low. But at 4K Ultra, the 29 FPS average indicates the GPU is saturated. The measured FPS data shows min FPS values only for Medium settings: 38 FPS at 4K, 64 at 1440p, and 93 at 1080p. These minimums are 13.6% below the averages at 4K and 15.5% below at 1440p, indicating some frame time variance even at mid-level settings.

How This Combo Ranks

In the database of tested combinations, this specific pairing of Intel Core i5-12600KF and NVIDIA GeForce RTX 4060 achieves a rank of 2008 out of 3723 combos. That places it in the 46th percentile of all tested configurations, meaning roughly 54% of combos perform better in Rust. This mid-pack positioning is somewhat surprising given the individual components' benchmark scores — the CPU sits at the 79th percentile among all CPUs, while the GPU is at the 61st percentile.

The gap between the combo's overall rank and the CPU's percentile suggests that Rust's performance is heavily influenced by the GPU, particularly at higher resolutions. The CPU's nearest rivals include the Intel Core i9-10900K (avg score 27872, deltaPct -0.3%), AMD Ryzen 5 8500GE (27712, deltaPct 0.3%), AMD Ryzen 7 6800U (27887, deltaPct -0.3%), and AMD Ryzen 7 5800X3D (27896, deltaPct -0.3%). All of these are within 0.3% of the i5-12600KF's average benchmark score of 27799, indicating that CPU compute performance is not a differentiator at this level.

The RTX 4060's nearest GPU rivals are all older or lower-tier products, which highlights that the GPU's raw compute scores may not fully capture its gaming capabilities. The 3DMark Steel Nomad DX12 score of 2302 and PassMark G3D score of 19545 provide additional context, but the measured FPS in Rust is the definitive metric. The combo's rank of 2008 out of 3723 means it sits just above the median, which aligns with the observed frame rates: playable at 1080p and 1440p, but not exceptional at 4K.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, Low settings deliver 163 FPS average, which is well above the 144 Hz refresh rate of most gaming monitors. Medium settings yield 110 FPS average with a minimum of 93 FPS, providing an excellent balance of visual quality and smoothness. High settings drop to 92 FPS average, still playable but not as fluid, while Ultra brings the average down to 70 FPS.

For 2560x1440, Low settings hit 112 FPS average, which remains highly responsive. Medium settings produce 75 FPS average with a 64 FPS minimum, which is acceptable for most players though not ideal for competitive play. High settings at 1440p deliver 64 FPS average, and Ultra drops to 48 FPS. The data suggests that Medium is the sweet spot at 1440p, offering the best combination of visual fidelity and frame rate stability.

At 3840x2160, the picture changes considerably. Low settings yield 66 FPS average, which is playable but not smooth by modern standards. Medium settings drop to 44 FPS average with a 38 FPS minimum, which may cause noticeable stuttering in fast-paced moments. High settings fall to 38 FPS average, and Ultra bottoms out at 29 FPS. For 4K gameplay, the data strongly suggests that Low settings are the only viable option, and even then, the 66 FPS average is borderline.

The min FPS values recorded for Medium settings provide additional insight: at 1080p, the 93 FPS minimum ensures no major hitches; at 1440p, the 64 FPS minimum is acceptable; at 4K, the 38 FPS minimum will be noticeable. Players targeting a consistent 60 FPS should stick to Medium at 1080p or Low at 1440p.

FAQ

Q: Can this combo handle Rust at 4K resolution?

A: At 4K, the system achieves 66 FPS average on Low settings, 44 FPS on Medium (38 FPS minimum), 38 FPS on High, and 29 FPS on Ultra. Only Low settings approach playable frame rates at 3840x2160.

Q: What is the best settings preset for 1080p gaming?

A: Medium settings at 1920x1080 deliver 110 FPS average with a 93 FPS minimum, offering the best balance between visual quality and smoothness. Low settings reach 163 FPS average, while High and Ultra provide 92 and 70 FPS respectively.

Q: How does the RTX 4060 compare to its nearest GPU rivals?

A: The RTX 4060 has an average benchmark score of 17639, placing it at the 61st percentile. Its nearest rivals — AMD Radeon HD 7790 (17666, -0.2%), AMD Radeon 780M (17588, +0.3%), AMD Radeon Pro 560 (17551, +0.5%), and AMD Radeon Pro 460 (17509, +0.7%) — are all within 1% in average score.

Q: Is the CPU or GPU the bottleneck in Rust?

A: At 1080p, the high frame rates (163 FPS on Low) suggest the GPU is not the limiting factorched. At 4K, frame rates drop by over 50% from 1080p across all settings, indicating the GPU becomes the primary constraint at higher resolutions.

Q: What is this combo's rank among all tested configurations?

A: This pairing ranks 2008th out of 3723 tested combos in Rust, placing it in the upper-middle tier. The CPU ranks at the 79th percentile among CPUs, while the GPU ranks at the 61st percentile among GPUs.

Q: What are the minimum frame rates on Medium settings?

A: Medium settings show min FPS of 93 at 1080p, 64 at 1440p, and 38 at 4K. These minimums are 15.5%, 14.7%, and 13.6% below the respective average frame rates.

CPU Role

The Intel Core i5-12600KF, part of the Alder Lake architecture on a 10 nm process, features 10 cores and 16 threads with a base clock of 3.70 GHz and boost clock of 4.90 GHz. Its cache hierarchy includes 80 KB L1 per core, 1.25 MB L2 per core, and 20 MB shared L3. The CPU supports both DDR4 and DDR5 memory in dual-channel configuration and connects via PCIe Gen 4 with 20 lanes. With a TDP of 125 W and an unlocked multiplier, this processor is designed for enthusiast desktops.

Benchmark scores show strong multi-threaded performance: Cinebench R23 multicore reaches 23391, while single-core hits 3302. PassMark multithread scores 27575, with single-thread at 3925. The CPU's average benchmark score of 27799 places it at the 79th percentile among all CPUs. Its nearest rivals are tightly clustered: the Intel Core i9-10900K (27872, -0.3%), AMD Ryzen 5 8500GE (27712, +0.3%), AMD Ryzen 7 6800U (27887, -0.3%), and AMD Ryzen 7 5800X3D (27896, -0.3%). All deltas are within 0.3%, indicating that CPU performance is not a differentiator at this tier.

In Rust, the CPU's role appears most significant at lower resolutions. At 1080p Low, the system produces 163 FPS average, which is likely CPU-limited given the GPU's modest capabilities. The 3DMark 16-thread score of 7956 and PassMark physics score of 1539 suggest adequate processing power for Rust's simulation and entity updates. However, the CPU's 20 MB L3 cache and dual-channel memory support may influence performance in large multiplayer servers, though the measured data does not differentiate between single-player and multiplayer scenarios.

Measured FPS Breakdown

The complete measured FPS dataset for this combo in Rust is as follows:

At 3840x2160: Low settings average 66 FPS; Medium settings average 44 FPS with a minimum of 38 and maximum of 51; High settings average 38 FPS; Ultra settings average 29 FPS.

At 2560x1440: Low settings average 112 FPS; Medium settings average 75 FPS with a minimum of 64 and maximum of 87; High settings average 64 FPS; Ultra settings average 48 FPS.

At 1920x1080: Low settings average 163 FPS; Medium settings average 110 FPS with a minimum of 93 and maximum of 126; High settings average 92 FPS; Ultra settings average 70 FPS.

The progression across resolutions shows a consistent pattern: each step from 1080p to 1440p to 4K reduces average FPS by roughly 30-40% at each settings level. The exception is Low settings, where the 1080p to 1440p drop is 31.3% (163 to 112), but the 1440p to 4K drop is 41.1% (112 to 66). This accelerating decline at 4K is characteristic of memory bandwidth limitations, consistent with the RTX 4060's 272.0 GB/s bandwidth and 128-bit bus.

When comparing settings within a resolution, the data shows that Low to Medium incurs a significant cost: at 1080p, the drop is 32.5% (163 to 110); at 1440p, it is 33.0% (112 to 75); at 4K, it is 33.3% (66 to 44). The Medium to High step is smaller: 16.4% at 1080p (110 to 92), 14.7% at 1440p (75 to 64), and 13.6% at 4K (44 to 38). High to Ultra costs another 23.9% at 1080p (92 to 70), 25.0% at 1440p (64 to 48), and 23.7% at 4K (38 to 29). These consistent percentages suggest that each settings tier imposes a similar relative cost regardless of resolution, with Ultra being particularly expensive.

The measured data includes min and max FPS only for Medium settings, providing a glimpse into frame time consistency. At 1080p, the range from 93 to 126 FPS represents a 35.5% spread, indicating some variance. At 1440p, the range from 64 to 87 FPS shows a 35.9% spread, while at 4K, the 38 to 51 FPS range is a 34.2% spread. This consistency in variance across resolutions suggests that frame time spikes are likely caused by gameplay events rather than resolution-specific rendering issues.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 4060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 44.0
3840x2160 High 38.0
3840x2160 Ultra 29.0
2560x1440 Low 112.0
2560x1440 Medium 75.0
2560x1440 High 64.0
2560x1440 Ultra 48.0
1920x1080 Low 163.0
1920x1080 Medium 110.0
1920x1080 High 92.0
1920x1080 Ultra 70.0

Rust with ii5-12600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4060 + Other CPUs

See how Rust performs with the same GPU but different processors.

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