Rust

Rust

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 35 41 62
1440p QHD 45 59 70 104
1080p Full HD 65 86 102 151

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 27
2560x1440 Low 104
2560x1440 Medium 70
2560x1440 High 59
2560x1440 Ultra 45
1920x1080 Low 151
1920x1080 Medium 102
1920x1080 High 86
1920x1080 Ultra 65

Rust with Intel Core i3-12100F + AMD Radeon RX 9060, In-Depth Analysis

The Intel Core i3-12100F paired with the AMD Radeon RX 9060 produces a distinctive performance profile in Rust, characterized by a significant dependence on graphical settings and resolution. The measured data reveals that the GPU is the primary bottleneck at higher resolutions and quality presets, while the 4-core CPU demonstrates sufficient headroom to drive high frame rates at lower settings. This analysis breaks down the measured FPS across the tested configurations, contextualizes the combo's standing among other systems, and interprets the roles of both the processor and graphics card based solely on the benchmark results provided.

Resolution Scaling

The performance drop from 1080p to 4K is steep and clearly indicates the GPU becomes the limiting component as pixel count rises. At High settings, the average frame rate falls from 86 FPS at 1920x1080 to 59 FPS at 2560x1440, a reduction of 27 FPS, and then further drops to 35 FPS at 3840x2160. This represents a 59% decrease in average FPS from 1080p to 4K, a scaling pattern typical of a system where the graphics card is fully saturated at higher resolutions.

The scaling behavior at Low settings confirms this interpretation. At 1920x1080 Low, the combo achieves 151 FPS, which drops to 104 FPS at 2560x1440 and 62 FPS at 4K. The fact that the 1080p Low result is more than double the 4K Low result suggests the CPU is capable of feeding the GPU at lower resolutions, but the rendering load at 4K overwhelms the RX 9060's 8 GB frame buffer and 288.0 GB/s memory bandwidth.

The Medium preset data provides the most explicit evidence of GPU limitation. At 1920x1080 Medium, the average FPS is 102 with a minimum of 86 and maximum of 117. Moving to 2560x1440 Medium yields an average of 70 FPS (min 59, max 80), and at 3840x2160 Medium the average collapses to 41 FPS (min 35, max 47). The consistent reduction in both average and minimum frame rates as resolution increases points directly to pixel throughput and memory bandwidth constraints rather than any CPU-side limitation. The Ultra preset, which likely stresses the GPU's compute units most heavily, shows the most dramatic scaling: 65 FPS at 1080p, 45 FPS at 1440p, and 27 FPS at 4K.

The data shows that resolution scaling is not linear, with the gap between 1440p and 4K being proportionally larger than the gap between 1080p and 1440p. For instance, at High settings, the drop from 1080p to 1440p is 27 FPS, while the drop from 1440p to 4K is 24 FPS on a much lower baseline. This non-linear behavior is consistent with the GPU exhausting its memory bandwidth at 4K, as the 128-bit bus and 8 GB capacity become increasingly inadequate for the higher texture and geometry loads.

How This Combo Ranks

Within the Rust benchmark database, this specific combination of the Intel Core i3-12100F and AMD Radeon RX 9060 achieves a combo rank of 1665 out of 2953 tested combinations. This places it in the 56th percentile of all tested systems, meaning it outperforms roughly 56% of the configurations tested in this game. The mid-pack ranking is notable given the individual component scores; the CPU sits at the 68th percentile among all CPUs, while the GPU is at the 59th percentile among all GPUs, suggesting the pairing is reasonably balanced for this title.

The combo's rank in Rust specifically is lower than what the raw component benchmarks might suggest. The i3-12100F's average benchmark score of 13494 places it in the 68th percentile, and the RX 9060's average score of 16014 places it in the 59th percentile. However, Rust's demanding nature and the measured FPS data indicate that the 4-core / 8-thread CPU might be a limiting factor in certain scenarios, particularly in complex scenes with many entities, which could explain why the combo rank is not higher relative to the individual component percentiles.

Compared to the CPU's nearest rivals, the i3-12100F shows a tight grouping. The Intel Core 3 N355 has an average score of 13492 with a deltaPct of 0, indicating essentially identical performance. The Intel Core i5-9500 is just 0.3% ahead with a score of 13452, while the Intel Core 5 120UL is 0.7% behind at 13594, and the Intel Core i7-1250U is 1.1% ahead at 13351. This clustering suggests the i3-12100F is well within the expected performance envelope for its class, and the combo's rank in Rust is more likely influenced by the GPU's handling of the game's specific rendering workload.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and 1.25 MB L2 cache per core are relevant for Rust, which is known for heavy entity processing and physics calculations. The CPU's benchmark scores show a clear scaling from 2 threads to 4 threads: 3dmark_2_threads scores 1659, while 3dmark_4_threads scores 2859, indicating strong per-core performance. However, scaling from 4 threads to 8 threads is minimal (3dmark_8_threads scores 4026, and 3dmark_max_threads scores 4023), suggesting the processor is effectively saturated at 4 threads for many workloads.

In Rust, the data indicates that the CPU provides sufficient performance for high frame rates at lower resolutions. At 1920x1080 Low, the combo achieves 151 FPS, which is the highest measured result across all configurations. This suggests that at 1080p with reduced settings, the CPU is able to feed the GPU adequately, and the frame rate is likely constrained by the GPU's pixel throughput rather than CPU processing. The fact that 1080p Medium achieves 102 FPS and 1080p High achieves 86 FPS further supports the notion that the CPU has headroom, as the frame rate scales inversely with graphical settings.

However, the CPU's 4-core / 8-thread configuration may be a limiting factor in Rust's more complex scenes. The single-thread performance is strong, with a cinebench_r23_singlecore score of 1674 and a geekbench_singlecore score of 1932, but the multi-threaded scores (cinebench_r23_multicore of 11860) are modest compared to higher-core-count processors. In Rust, which relies heavily on a single main thread for game logic, the 4.30 GHz boost clock is likely beneficial, but the lack of additional physical cores could cause frame drops in densely populated areas. The measured minimum FPS values at Medium settings — 86 FPS at 1080p, 59 FPS at 1440p, and 35 FPS at 4K — are exactly equal to the average FPS at High settings for the respective resolutions, suggesting the minimum frame rates are more closely tied to the GPU's limits than CPU stutter.

Measured FPS Breakdown

At 1920x1080, the combo delivers playable frame rates across all settings. The Low preset achieves an average of 151 FPS, which is the highest measured value in the entire dataset. Medium settings yield 102 FPS average (min 86, max 117), High settings yield 86 FPS, and Ultra settings yield 65 FPS. The progression from Low to Ultra shows a 57% reduction in average FPS, indicating that the GPU is heavily taxed by the higher quality presets even at full HD resolution.

At 2560x1440, the performance drops noticeably. Low settings achieve 104 FPS, which is still smooth, but Medium drops to 70 FPS (min 59, max 80), High drops to 59 FPS, and Ultra drops to 45 FPS. The 1440p Medium result of 70 FPS is a 31% reduction from the 1080p Medium result, and the 1440p High result of 59 FPS is a 31% reduction from 1080p High. This consistent ~30% penalty for the resolution increase is a clear sign of GPU-bound performance, as the CPU's role does not change with resolution.

At 3840x2160, the combo struggles to maintain high frame rates. Low settings achieve an average of 62 FPS, which is acceptable for casual play, but Medium drops to 41 FPS (min 35, max 47), High drops to 35 FPS, and Ultra drops to 27 FPS. The 4K Low result is 59% lower than the 1080p Low result, and the 4K Ultra result is 58% lower than the 1080p Ultra result. These large percentage drops underscore the GPU's inability to handle 4K rendering with this CPU, as the RX 9060's 8 GB VRAM and 128-bit memory interface become significant bottlenecks.

The data shows that the most consistent experience is at 1080p, where even Ultra settings maintain an average above 60 FPS. At 1440p, the Low and Medium presets are playable, but High and Ultra fall below the 60 FPS threshold. At 4K, only the Low preset approaches playability, and even then, the average of 62 FPS is borderline. The measured minimum FPS values at Medium settings across all resolutions — 86, 59, and 35 — mirror the average FPS at High settings, suggesting that the variance between the two presets is minimal and that the GPU is the primary driver of frame time.

GPU Role

The AMD Radeon RX 9060 is a RDNA 4.0 architecture GPU with 1792 shading units, 112 texture mapping units, and 64 render output units. It features 28 ray tracing cores and operates at a boost clock of 2990 MHz with a game clock of 2400 MHz. The 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is a critical specification for Rust's open-world environments that stream large amounts of texture data.

The GPU's benchmark scores are mixed. The 3dmark_steel_nomad_dx12 score of 3322 and the geekbench_opencl score of 88183 indicate solid compute performance, but the passmark_directx_12 score of 44 is notably low, suggesting potential driver overhead or architectural inefficiencies in certain DirectX workloads. The passmark_g3d score of 17631 places the GPU in the 59th percentile among all GPUs, with its closest rival being the NVIDIA GeForce RTX 3060 Ti, which is 0.7% ahead with a score of 16129.

In Rust, the GPU's role is clearly dominant at higher resolutions and settings. The measured FPS data shows that the GPU is the limiting factor at 4K across all settings, and at 1440p for Medium and above. The 8 GB VRAM capacity is a significant concern, as Rust's large maps and high-resolution textures can exceed this amount, leading to texture thrashing and frame drops. The memory bandwidth of 288.0 GB/s is also relatively low for a modern GPU, which is reflected in the steep performance drop from 1440p to 4K.

The GPU's nearest rivals include the AMD Radeon RX 7700, which scores 15852 and is 1% behind, and the AMD Radeon Pro W5500, which scores 15679 and is 2.1% behind. The fact that the RX 9060's average benchmark score of 16014 is within 1% of these competitors suggests that its rasterization performance is competitive, but the measured Rust results indicate that the game's specific workload may not align perfectly with the GPU's strengths. The 21.43 TFLOPS of FP32 performance and 334.9 GTexel/s texture rate are respectable on paper, but the 4K results of 27-62 FPS across settings demonstrate that the GPU is not intended for high-refresh 4K gaming in this title.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on the measured data, 1920x1080 is the only resolution where all settings maintain playable frame rates. The Ultra preset achieves 65 FPS at 1080p, which is the highest quality setting that remains above 60 FPS. At 1440p, only Low and Medium presets stay above 60 FPS, while at 4K, even Low drops to 62 FPS and Medium falls to 41 FPS.

Q: How does the CPU's performance compare to its nearest rivals?

A: The Intel Core i3-12100F has an average benchmark score of 13494, placing it in the 68th percentile. Its closest rival, the Intel Core 3 N355, scores 13492 with a deltaPct of 0, indicating identical performance. The Intel Core i5-9500 is 0.3% ahead, while the Intel Core 5 120UL is 0.7% behind, and the Intel Core i7-1250U is 1.1% ahead. The differences are minimal, suggesting the CPU is well positioned within its class.

Q: Is the GPU the main bottleneck at 4K resolution?

A: Yes, the data strongly indicates the GPU is the limiting factor at 3840x2160. The frame rate drops from 151 FPS at 1080p Low to 62 FPS at 4K Low, a 59% reduction. At High settings, the drop is from 86 FPS at 1080p to 35 FPS at 4K, also a 59% reduction. This consistent scaling pattern across all settings is characteristic of GPU-bound performance, as the CPU's workload does not change with resolution.

Q: What are the minimum frame rates at Medium settings?

A: The measured minimum FPS values at Medium settings are 86 FPS at 1920x1080, 59 FPS at 2560x1440, and 35 FPS at 3840x2160. These minimum values exactly match the average FPS at High settings for each respective resolution, indicating that the Medium preset provides a stable experience without significant frame time spikes.

Q: How does the RX 9060 rank among all GPUs?

A: The AMD Radeon RX 9060 has an average benchmark score of 16014, placing it in the 59th percentile among all GPUs. Its nearest competitor is the NVIDIA GeForce RTX 3060 Ti, which is 0.7% ahead with a score of 16129. The AMD Radeon RX 7700 is 1% behind, and the AMD Radeon Pro W5500 is 2.1% behind.

Q: Can this combo handle Rust at 1440p?

A: Yes, but with limitations. At 2560x1440, the Low preset achieves 104 FPS and Medium achieves 70 FPS, both of which are smooth experiences. However, High settings drop to 59 FPS and Ultra drops to 45 FPS, which may be acceptable for some players but falls below the 60 FPS threshold. The minimum FPS at Medium is 59, which is still playable.

Settings Recommendations

Based on the measured FPS data, the optimal balance of visual quality and performance is achieved at 1920x1080 with the Medium preset. This configuration delivers an average of 102 FPS with a minimum of 86 FPS, providing a smooth and consistent experience. The Medium preset likely offers a reasonable middle ground in terms of texture quality and shadow detail, and the minimum FPS of 86 ensures that frame drops are unlikely to be noticeable during gameplay.

For players prioritizing competitive performance over visual fidelity, the 1080p Low preset is the best choice, as it achieves 151 FPS average. This high frame rate reduces input latency and provides the smoothest possible gameplay, which is beneficial in Rust's PvP encounters. However, the visual compromise may be too significant for some players, as Low settings typically disable many ambient effects and reduce draw distances.

At 2560x1440, the Medium preset is the recommended choice, providing 70 FPS average with a minimum of 59 FPS. This is the highest resolution at which Medium settings remain above 60 FPS, and the experience is still responsive. The 1440p Low preset at 104 FPS is also viable for those who prefer higher frame rates, but the visual upgrade from Low to Medium at 1440p may be worth the 34 FPS trade-off.

For 4K gaming, the Low preset at 62 FPS is the only playable option, but even this is borderline. The Medium preset at 41 FPS and High at 35 FPS are likely too choppy for most players, and Ultra at 27 FPS is not recommended. The data suggests that 4K is not a practical resolution for this combo in Rust, and players with 4K displays should consider lowering their resolution to 1440p for a better experience.

The Ultra preset is only recommended at 1080p, where it achieves 65 FPS. While this is above the 60 FPS threshold, it is significantly lower than the Medium preset's 102 FPS. The visual difference between Medium and Ultra in Rust may not justify the 37 FPS reduction, particularly in fast-paced situations where higher frame rates provide a competitive advantage. The data indicates that the Medium preset at 1080p or 1440p offers the best overall experience for most players.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + AMD Radeon RX 9060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 27.0
2560x1440 Low 104.0
2560x1440 Medium 70.0
2560x1440 High 59.0
2560x1440 Ultra 45.0
1920x1080 Low 151.0
1920x1080 Medium 102.0
1920x1080 High 86.0
1920x1080 Ultra 65.0

Rust with ii3-12100F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 9060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii3-12100F + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.